/Doc/howto/unicode.rst

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  1. *****************
  2. Unicode HOWTO
  3. *****************
  4. :Release: 1.02
  5. This HOWTO discusses Python's support for Unicode, and explains various problems
  6. that people commonly encounter when trying to work with Unicode.
  7. Introduction to Unicode
  8. =======================
  9. History of Character Codes
  10. --------------------------
  11. In 1968, the American Standard Code for Information Interchange, better known by
  12. its acronym ASCII, was standardized. ASCII defined numeric codes for various
  13. characters, with the numeric values running from 0 to
  14. 127. For example, the lowercase letter 'a' is assigned 97 as its code
  15. value.
  16. ASCII was an American-developed standard, so it only defined unaccented
  17. characters. There was an 'e', but no 'é' or 'Í'. This meant that languages
  18. which required accented characters couldn't be faithfully represented in ASCII.
  19. (Actually the missing accents matter for English, too, which contains words such
  20. as 'naïve' and 'café', and some publications have house styles which require
  21. spellings such as 'coöperate'.)
  22. For a while people just wrote programs that didn't display accents. I remember
  23. looking at Apple ][ BASIC programs, published in French-language publications in
  24. the mid-1980s, that had lines like these::
  25. PRINT "FICHIER EST COMPLETE."
  26. PRINT "CARACTERE NON ACCEPTE."
  27. Those messages should contain accents, and they just look wrong to someone who
  28. can read French.
  29. In the 1980s, almost all personal computers were 8-bit, meaning that bytes could
  30. hold values ranging from 0 to 255. ASCII codes only went up to 127, so some
  31. machines assigned values between 128 and 255 to accented characters. Different
  32. machines had different codes, however, which led to problems exchanging files.
  33. Eventually various commonly used sets of values for the 128-255 range emerged.
  34. Some were true standards, defined by the International Standards Organization,
  35. and some were **de facto** conventions that were invented by one company or
  36. another and managed to catch on.
  37. 255 characters aren't very many. For example, you can't fit both the accented
  38. characters used in Western Europe and the Cyrillic alphabet used for Russian
  39. into the 128-255 range because there are more than 127 such characters.
  40. You could write files using different codes (all your Russian files in a coding
  41. system called KOI8, all your French files in a different coding system called
  42. Latin1), but what if you wanted to write a French document that quotes some
  43. Russian text? In the 1980s people began to want to solve this problem, and the
  44. Unicode standardization effort began.
  45. Unicode started out using 16-bit characters instead of 8-bit characters. 16
  46. bits means you have 2^16 = 65,536 distinct values available, making it possible
  47. to represent many different characters from many different alphabets; an initial
  48. goal was to have Unicode contain the alphabets for every single human language.
  49. It turns out that even 16 bits isn't enough to meet that goal, and the modern
  50. Unicode specification uses a wider range of codes, 0-1,114,111 (0x10ffff in
  51. base-16).
  52. There's a related ISO standard, ISO 10646. Unicode and ISO 10646 were
  53. originally separate efforts, but the specifications were merged with the 1.1
  54. revision of Unicode.
  55. (This discussion of Unicode's history is highly simplified. I don't think the
  56. average Python programmer needs to worry about the historical details; consult
  57. the Unicode consortium site listed in the References for more information.)
  58. Definitions
  59. -----------
  60. A **character** is the smallest possible component of a text. 'A', 'B', 'C',
  61. etc., are all different characters. So are 'È' and 'Í'. Characters are
  62. abstractions, and vary depending on the language or context you're talking
  63. about. For example, the symbol for ohms () is usually drawn much like the
  64. capital letter omega (Ω) in the Greek alphabet (they may even be the same in
  65. some fonts), but these are two different characters that have different
  66. meanings.
  67. The Unicode standard describes how characters are represented by **code
  68. points**. A code point is an integer value, usually denoted in base 16. In the
  69. standard, a code point is written using the notation U+12ca to mean the
  70. character with value 0x12ca (4810 decimal). The Unicode standard contains a lot
  71. of tables listing characters and their corresponding code points::
  72. 0061 'a'; LATIN SMALL LETTER A
  73. 0062 'b'; LATIN SMALL LETTER B
  74. 0063 'c'; LATIN SMALL LETTER C
  75. ...
  76. 007B '{'; LEFT CURLY BRACKET
  77. Strictly, these definitions imply that it's meaningless to say 'this is
  78. character U+12ca'. U+12ca is a code point, which represents some particular
  79. character; in this case, it represents the character 'ETHIOPIC SYLLABLE WI'. In
  80. informal contexts, this distinction between code points and characters will
  81. sometimes be forgotten.
  82. A character is represented on a screen or on paper by a set of graphical
  83. elements that's called a **glyph**. The glyph for an uppercase A, for example,
  84. is two diagonal strokes and a horizontal stroke, though the exact details will
  85. depend on the font being used. Most Python code doesn't need to worry about
  86. glyphs; figuring out the correct glyph to display is generally the job of a GUI
  87. toolkit or a terminal's font renderer.
  88. Encodings
  89. ---------
  90. To summarize the previous section: a Unicode string is a sequence of code
  91. points, which are numbers from 0 to 0x10ffff. This sequence needs to be
  92. represented as a set of bytes (meaning, values from 0-255) in memory. The rules
  93. for translating a Unicode string into a sequence of bytes are called an
  94. **encoding**.
  95. The first encoding you might think of is an array of 32-bit integers. In this
  96. representation, the string "Python" would look like this::
  97. P y t h o n
  98. 0x50 00 00 00 79 00 00 00 74 00 00 00 68 00 00 00 6f 00 00 00 6e 00 00 00
  99. 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
  100. This representation is straightforward but using it presents a number of
  101. problems.
  102. 1. It's not portable; different processors order the bytes differently.
  103. 2. It's very wasteful of space. In most texts, the majority of the code points
  104. are less than 127, or less than 255, so a lot of space is occupied by zero
  105. bytes. The above string takes 24 bytes compared to the 6 bytes needed for an
  106. ASCII representation. Increased RAM usage doesn't matter too much (desktop
  107. computers have megabytes of RAM, and strings aren't usually that large), but
  108. expanding our usage of disk and network bandwidth by a factor of 4 is
  109. intolerable.
  110. 3. It's not compatible with existing C functions such as ``strlen()``, so a new
  111. family of wide string functions would need to be used.
  112. 4. Many Internet standards are defined in terms of textual data, and can't
  113. handle content with embedded zero bytes.
  114. Generally people don't use this encoding, instead choosing other encodings that
  115. are more efficient and convenient.
  116. Encodings don't have to handle every possible Unicode character, and most
  117. encodings don't. For example, Python's default encoding is the 'ascii'
  118. encoding. The rules for converting a Unicode string into the ASCII encoding are
  119. simple; for each code point:
  120. 1. If the code point is < 128, each byte is the same as the value of the code
  121. point.
  122. 2. If the code point is 128 or greater, the Unicode string can't be represented
  123. in this encoding. (Python raises a :exc:`UnicodeEncodeError` exception in this
  124. case.)
  125. Latin-1, also known as ISO-8859-1, is a similar encoding. Unicode code points
  126. 0-255 are identical to the Latin-1 values, so converting to this encoding simply
  127. requires converting code points to byte values; if a code point larger than 255
  128. is encountered, the string can't be encoded into Latin-1.
  129. Encodings don't have to be simple one-to-one mappings like Latin-1. Consider
  130. IBM's EBCDIC, which was used on IBM mainframes. Letter values weren't in one
  131. block: 'a' through 'i' had values from 129 to 137, but 'j' through 'r' were 145
  132. through 153. If you wanted to use EBCDIC as an encoding, you'd probably use
  133. some sort of lookup table to perform the conversion, but this is largely an
  134. internal detail.
  135. UTF-8 is one of the most commonly used encodings. UTF stands for "Unicode
  136. Transformation Format", and the '8' means that 8-bit numbers are used in the
  137. encoding. (There's also a UTF-16 encoding, but it's less frequently used than
  138. UTF-8.) UTF-8 uses the following rules:
  139. 1. If the code point is <128, it's represented by the corresponding byte value.
  140. 2. If the code point is between 128 and 0x7ff, it's turned into two byte values
  141. between 128 and 255.
  142. 3. Code points >0x7ff are turned into three- or four-byte sequences, where each
  143. byte of the sequence is between 128 and 255.
  144. UTF-8 has several convenient properties:
  145. 1. It can handle any Unicode code point.
  146. 2. A Unicode string is turned into a string of bytes containing no embedded zero
  147. bytes. This avoids byte-ordering issues, and means UTF-8 strings can be
  148. processed by C functions such as ``strcpy()`` and sent through protocols that
  149. can't handle zero bytes.
  150. 3. A string of ASCII text is also valid UTF-8 text.
  151. 4. UTF-8 is fairly compact; the majority of code points are turned into two
  152. bytes, and values less than 128 occupy only a single byte.
  153. 5. If bytes are corrupted or lost, it's possible to determine the start of the
  154. next UTF-8-encoded code point and resynchronize. It's also unlikely that
  155. random 8-bit data will look like valid UTF-8.
  156. References
  157. ----------
  158. The Unicode Consortium site at <http://www.unicode.org> has character charts, a
  159. glossary, and PDF versions of the Unicode specification. Be prepared for some
  160. difficult reading. <http://www.unicode.org/history/> is a chronology of the
  161. origin and development of Unicode.
  162. To help understand the standard, Jukka Korpela has written an introductory guide
  163. to reading the Unicode character tables, available at
  164. <http://www.cs.tut.fi/~jkorpela/unicode/guide.html>.
  165. Two other good introductory articles were written by Joel Spolsky
  166. <http://www.joelonsoftware.com/articles/Unicode.html> and Jason Orendorff
  167. <http://www.jorendorff.com/articles/unicode/>. If this introduction didn't make
  168. things clear to you, you should try reading one of these alternate articles
  169. before continuing.
  170. Wikipedia entries are often helpful; see the entries for "character encoding"
  171. <http://en.wikipedia.org/wiki/Character_encoding> and UTF-8
  172. <http://en.wikipedia.org/wiki/UTF-8>, for example.
  173. Python's Unicode Support
  174. ========================
  175. Now that you've learned the rudiments of Unicode, we can look at Python's
  176. Unicode features.
  177. The Unicode Type
  178. ----------------
  179. Unicode strings are expressed as instances of the :class:`unicode` type, one of
  180. Python's repertoire of built-in types. It derives from an abstract type called
  181. :class:`basestring`, which is also an ancestor of the :class:`str` type; you can
  182. therefore check if a value is a string type with ``isinstance(value,
  183. basestring)``. Under the hood, Python represents Unicode strings as either 16-
  184. or 32-bit integers, depending on how the Python interpreter was compiled.
  185. The :func:`unicode` constructor has the signature ``unicode(string[, encoding,
  186. errors])``. All of its arguments should be 8-bit strings. The first argument
  187. is converted to Unicode using the specified encoding; if you leave off the
  188. ``encoding`` argument, the ASCII encoding is used for the conversion, so
  189. characters greater than 127 will be treated as errors::
  190. >>> unicode('abcdef')
  191. u'abcdef'
  192. >>> s = unicode('abcdef')
  193. >>> type(s)
  194. <type 'unicode'>
  195. >>> unicode('abcdef' + chr(255))
  196. Traceback (most recent call last):
  197. File "<stdin>", line 1, in ?
  198. UnicodeDecodeError: 'ascii' codec can't decode byte 0xff in position 6:
  199. ordinal not in range(128)
  200. The ``errors`` argument specifies the response when the input string can't be
  201. converted according to the encoding's rules. Legal values for this argument are
  202. 'strict' (raise a ``UnicodeDecodeError`` exception), 'replace' (add U+FFFD,
  203. 'REPLACEMENT CHARACTER'), or 'ignore' (just leave the character out of the
  204. Unicode result). The following examples show the differences::
  205. >>> unicode('\x80abc', errors='strict')
  206. Traceback (most recent call last):
  207. File "<stdin>", line 1, in ?
  208. UnicodeDecodeError: 'ascii' codec can't decode byte 0x80 in position 0:
  209. ordinal not in range(128)
  210. >>> unicode('\x80abc', errors='replace')
  211. u'\ufffdabc'
  212. >>> unicode('\x80abc', errors='ignore')
  213. u'abc'
  214. Encodings are specified as strings containing the encoding's name. Python 2.4
  215. comes with roughly 100 different encodings; see the Python Library Reference at
  216. :ref:`standard-encodings` for a list. Some encodings
  217. have multiple names; for example, 'latin-1', 'iso_8859_1' and '8859' are all
  218. synonyms for the same encoding.
  219. One-character Unicode strings can also be created with the :func:`unichr`
  220. built-in function, which takes integers and returns a Unicode string of length 1
  221. that contains the corresponding code point. The reverse operation is the
  222. built-in :func:`ord` function that takes a one-character Unicode string and
  223. returns the code point value::
  224. >>> unichr(40960)
  225. u'\ua000'
  226. >>> ord(u'\ua000')
  227. 40960
  228. Instances of the :class:`unicode` type have many of the same methods as the
  229. 8-bit string type for operations such as searching and formatting::
  230. >>> s = u'Was ever feather so lightly blown to and fro as this multitude?'
  231. >>> s.count('e')
  232. 5
  233. >>> s.find('feather')
  234. 9
  235. >>> s.find('bird')
  236. -1
  237. >>> s.replace('feather', 'sand')
  238. u'Was ever sand so lightly blown to and fro as this multitude?'
  239. >>> s.upper()
  240. u'WAS EVER FEATHER SO LIGHTLY BLOWN TO AND FRO AS THIS MULTITUDE?'
  241. Note that the arguments to these methods can be Unicode strings or 8-bit
  242. strings. 8-bit strings will be converted to Unicode before carrying out the
  243. operation; Python's default ASCII encoding will be used, so characters greater
  244. than 127 will cause an exception::
  245. >>> s.find('Was\x9f')
  246. Traceback (most recent call last):
  247. File "<stdin>", line 1, in ?
  248. UnicodeDecodeError: 'ascii' codec can't decode byte 0x9f in position 3: ordinal not in range(128)
  249. >>> s.find(u'Was\x9f')
  250. -1
  251. Much Python code that operates on strings will therefore work with Unicode
  252. strings without requiring any changes to the code. (Input and output code needs
  253. more updating for Unicode; more on this later.)
  254. Another important method is ``.encode([encoding], [errors='strict'])``, which
  255. returns an 8-bit string version of the Unicode string, encoded in the requested
  256. encoding. The ``errors`` parameter is the same as the parameter of the
  257. ``unicode()`` constructor, with one additional possibility; as well as 'strict',
  258. 'ignore', and 'replace', you can also pass 'xmlcharrefreplace' which uses XML's
  259. character references. The following example shows the different results::
  260. >>> u = unichr(40960) + u'abcd' + unichr(1972)
  261. >>> u.encode('utf-8')
  262. '\xea\x80\x80abcd\xde\xb4'
  263. >>> u.encode('ascii')
  264. Traceback (most recent call last):
  265. File "<stdin>", line 1, in ?
  266. UnicodeEncodeError: 'ascii' codec can't encode character '\ua000' in position 0: ordinal not in range(128)
  267. >>> u.encode('ascii', 'ignore')
  268. 'abcd'
  269. >>> u.encode('ascii', 'replace')
  270. '?abcd?'
  271. >>> u.encode('ascii', 'xmlcharrefreplace')
  272. '&#40960;abcd&#1972;'
  273. Python's 8-bit strings have a ``.decode([encoding], [errors])`` method that
  274. interprets the string using the given encoding::
  275. >>> u = unichr(40960) + u'abcd' + unichr(1972) # Assemble a string
  276. >>> utf8_version = u.encode('utf-8') # Encode as UTF-8
  277. >>> type(utf8_version), utf8_version
  278. (<type 'str'>, '\xea\x80\x80abcd\xde\xb4')
  279. >>> u2 = utf8_version.decode('utf-8') # Decode using UTF-8
  280. >>> u == u2 # The two strings match
  281. True
  282. The low-level routines for registering and accessing the available encodings are
  283. found in the :mod:`codecs` module. However, the encoding and decoding functions
  284. returned by this module are usually more low-level than is comfortable, so I'm
  285. not going to describe the :mod:`codecs` module here. If you need to implement a
  286. completely new encoding, you'll need to learn about the :mod:`codecs` module
  287. interfaces, but implementing encodings is a specialized task that also won't be
  288. covered here. Consult the Python documentation to learn more about this module.
  289. The most commonly used part of the :mod:`codecs` module is the
  290. :func:`codecs.open` function which will be discussed in the section on input and
  291. output.
  292. Unicode Literals in Python Source Code
  293. --------------------------------------
  294. In Python source code, Unicode literals are written as strings prefixed with the
  295. 'u' or 'U' character: ``u'abcdefghijk'``. Specific code points can be written
  296. using the ``\u`` escape sequence, which is followed by four hex digits giving
  297. the code point. The ``\U`` escape sequence is similar, but expects 8 hex
  298. digits, not 4.
  299. Unicode literals can also use the same escape sequences as 8-bit strings,
  300. including ``\x``, but ``\x`` only takes two hex digits so it can't express an
  301. arbitrary code point. Octal escapes can go up to U+01ff, which is octal 777.
  302. ::
  303. >>> s = u"a\xac\u1234\u20ac\U00008000"
  304. ^^^^ two-digit hex escape
  305. ^^^^^^ four-digit Unicode escape
  306. ^^^^^^^^^^ eight-digit Unicode escape
  307. >>> for c in s: print ord(c),
  308. ...
  309. 97 172 4660 8364 32768
  310. Using escape sequences for code points greater than 127 is fine in small doses,
  311. but becomes an annoyance if you're using many accented characters, as you would
  312. in a program with messages in French or some other accent-using language. You
  313. can also assemble strings using the :func:`unichr` built-in function, but this is
  314. even more tedious.
  315. Ideally, you'd want to be able to write literals in your language's natural
  316. encoding. You could then edit Python source code with your favorite editor
  317. which would display the accented characters naturally, and have the right
  318. characters used at runtime.
  319. Python supports writing Unicode literals in any encoding, but you have to
  320. declare the encoding being used. This is done by including a special comment as
  321. either the first or second line of the source file::
  322. #!/usr/bin/env python
  323. # -*- coding: latin-1 -*-
  324. u = u'abcdé'
  325. print ord(u[-1])
  326. The syntax is inspired by Emacs's notation for specifying variables local to a
  327. file. Emacs supports many different variables, but Python only supports
  328. 'coding'. The ``-*-`` symbols indicate to Emacs that the comment is special;
  329. they have no significance to Python but are a convention. Python looks for
  330. ``coding: name`` or ``coding=name`` in the comment.
  331. If you don't include such a comment, the default encoding used will be ASCII.
  332. Versions of Python before 2.4 were Euro-centric and assumed Latin-1 as a default
  333. encoding for string literals; in Python 2.4, characters greater than 127 still
  334. work but result in a warning. For example, the following program has no
  335. encoding declaration::
  336. #!/usr/bin/env python
  337. u = u'abcdé'
  338. print ord(u[-1])
  339. When you run it with Python 2.4, it will output the following warning::
  340. amk:~$ python p263.py
  341. sys:1: DeprecationWarning: Non-ASCII character '\xe9'
  342. in file p263.py on line 2, but no encoding declared;
  343. see http://www.python.org/peps/pep-0263.html for details
  344. Unicode Properties
  345. ------------------
  346. The Unicode specification includes a database of information about code points.
  347. For each code point that's defined, the information includes the character's
  348. name, its category, the numeric value if applicable (Unicode has characters
  349. representing the Roman numerals and fractions such as one-third and
  350. four-fifths). There are also properties related to the code point's use in
  351. bidirectional text and other display-related properties.
  352. The following program displays some information about several characters, and
  353. prints the numeric value of one particular character::
  354. import unicodedata
  355. u = unichr(233) + unichr(0x0bf2) + unichr(3972) + unichr(6000) + unichr(13231)
  356. for i, c in enumerate(u):
  357. print i, '%04x' % ord(c), unicodedata.category(c),
  358. print unicodedata.name(c)
  359. # Get numeric value of second character
  360. print unicodedata.numeric(u[1])
  361. When run, this prints::
  362. 0 00e9 Ll LATIN SMALL LETTER E WITH ACUTE
  363. 1 0bf2 No TAMIL NUMBER ONE THOUSAND
  364. 2 0f84 Mn TIBETAN MARK HALANTA
  365. 3 1770 Lo TAGBANWA LETTER SA
  366. 4 33af So SQUARE RAD OVER S SQUARED
  367. 1000.0
  368. The category codes are abbreviations describing the nature of the character.
  369. These are grouped into categories such as "Letter", "Number", "Punctuation", or
  370. "Symbol", which in turn are broken up into subcategories. To take the codes
  371. from the above output, ``'Ll'`` means 'Letter, lowercase', ``'No'`` means
  372. "Number, other", ``'Mn'`` is "Mark, nonspacing", and ``'So'`` is "Symbol,
  373. other". See
  374. <http://www.unicode.org/Public/UNIDATA/UCD.html#General_Category_Values> for a
  375. list of category codes.
  376. References
  377. ----------
  378. The Unicode and 8-bit string types are described in the Python library reference
  379. at :ref:`typesseq`.
  380. The documentation for the :mod:`unicodedata` module.
  381. The documentation for the :mod:`codecs` module.
  382. Marc-André Lemburg gave a presentation at EuroPython 2002 titled "Python and
  383. Unicode". A PDF version of his slides is available at
  384. <http://downloads.egenix.com/python/Unicode-EPC2002-Talk.pdf>, and is an
  385. excellent overview of the design of Python's Unicode features.
  386. Reading and Writing Unicode Data
  387. ================================
  388. Once you've written some code that works with Unicode data, the next problem is
  389. input/output. How do you get Unicode strings into your program, and how do you
  390. convert Unicode into a form suitable for storage or transmission?
  391. It's possible that you may not need to do anything depending on your input
  392. sources and output destinations; you should check whether the libraries used in
  393. your application support Unicode natively. XML parsers often return Unicode
  394. data, for example. Many relational databases also support Unicode-valued
  395. columns and can return Unicode values from an SQL query.
  396. Unicode data is usually converted to a particular encoding before it gets
  397. written to disk or sent over a socket. It's possible to do all the work
  398. yourself: open a file, read an 8-bit string from it, and convert the string with
  399. ``unicode(str, encoding)``. However, the manual approach is not recommended.
  400. One problem is the multi-byte nature of encodings; one Unicode character can be
  401. represented by several bytes. If you want to read the file in arbitrary-sized
  402. chunks (say, 1K or 4K), you need to write error-handling code to catch the case
  403. where only part of the bytes encoding a single Unicode character are read at the
  404. end of a chunk. One solution would be to read the entire file into memory and
  405. then perform the decoding, but that prevents you from working with files that
  406. are extremely large; if you need to read a 2Gb file, you need 2Gb of RAM.
  407. (More, really, since for at least a moment you'd need to have both the encoded
  408. string and its Unicode version in memory.)
  409. The solution would be to use the low-level decoding interface to catch the case
  410. of partial coding sequences. The work of implementing this has already been
  411. done for you: the :mod:`codecs` module includes a version of the :func:`open`
  412. function that returns a file-like object that assumes the file's contents are in
  413. a specified encoding and accepts Unicode parameters for methods such as
  414. ``.read()`` and ``.write()``.
  415. The function's parameters are ``open(filename, mode='rb', encoding=None,
  416. errors='strict', buffering=1)``. ``mode`` can be ``'r'``, ``'w'``, or ``'a'``,
  417. just like the corresponding parameter to the regular built-in ``open()``
  418. function; add a ``'+'`` to update the file. ``buffering`` is similarly parallel
  419. to the standard function's parameter. ``encoding`` is a string giving the
  420. encoding to use; if it's left as ``None``, a regular Python file object that
  421. accepts 8-bit strings is returned. Otherwise, a wrapper object is returned, and
  422. data written to or read from the wrapper object will be converted as needed.
  423. ``errors`` specifies the action for encoding errors and can be one of the usual
  424. values of 'strict', 'ignore', and 'replace'.
  425. Reading Unicode from a file is therefore simple::
  426. import codecs
  427. f = codecs.open('unicode.rst', encoding='utf-8')
  428. for line in f:
  429. print repr(line)
  430. It's also possible to open files in update mode, allowing both reading and
  431. writing::
  432. f = codecs.open('test', encoding='utf-8', mode='w+')
  433. f.write(u'\u4500 blah blah blah\n')
  434. f.seek(0)
  435. print repr(f.readline()[:1])
  436. f.close()
  437. Unicode character U+FEFF is used as a byte-order mark (BOM), and is often
  438. written as the first character of a file in order to assist with autodetection
  439. of the file's byte ordering. Some encodings, such as UTF-16, expect a BOM to be
  440. present at the start of a file; when such an encoding is used, the BOM will be
  441. automatically written as the first character and will be silently dropped when
  442. the file is read. There are variants of these encodings, such as 'utf-16-le'
  443. and 'utf-16-be' for little-endian and big-endian encodings, that specify one
  444. particular byte ordering and don't skip the BOM.
  445. Unicode filenames
  446. -----------------
  447. Most of the operating systems in common use today support filenames that contain
  448. arbitrary Unicode characters. Usually this is implemented by converting the
  449. Unicode string into some encoding that varies depending on the system. For
  450. example, Mac OS X uses UTF-8 while Windows uses a configurable encoding; on
  451. Windows, Python uses the name "mbcs" to refer to whatever the currently
  452. configured encoding is. On Unix systems, there will only be a filesystem
  453. encoding if you've set the ``LANG`` or ``LC_CTYPE`` environment variables; if
  454. you haven't, the default encoding is ASCII.
  455. The :func:`sys.getfilesystemencoding` function returns the encoding to use on
  456. your current system, in case you want to do the encoding manually, but there's
  457. not much reason to bother. When opening a file for reading or writing, you can
  458. usually just provide the Unicode string as the filename, and it will be
  459. automatically converted to the right encoding for you::
  460. filename = u'filename\u4500abc'
  461. f = open(filename, 'w')
  462. f.write('blah\n')
  463. f.close()
  464. Functions in the :mod:`os` module such as :func:`os.stat` will also accept Unicode
  465. filenames.
  466. :func:`os.listdir`, which returns filenames, raises an issue: should it return
  467. the Unicode version of filenames, or should it return 8-bit strings containing
  468. the encoded versions? :func:`os.listdir` will do both, depending on whether you
  469. provided the directory path as an 8-bit string or a Unicode string. If you pass
  470. a Unicode string as the path, filenames will be decoded using the filesystem's
  471. encoding and a list of Unicode strings will be returned, while passing an 8-bit
  472. path will return the 8-bit versions of the filenames. For example, assuming the
  473. default filesystem encoding is UTF-8, running the following program::
  474. fn = u'filename\u4500abc'
  475. f = open(fn, 'w')
  476. f.close()
  477. import os
  478. print os.listdir('.')
  479. print os.listdir(u'.')
  480. will produce the following output::
  481. amk:~$ python t.py
  482. ['.svn', 'filename\xe4\x94\x80abc', ...]
  483. [u'.svn', u'filename\u4500abc', ...]
  484. The first list contains UTF-8-encoded filenames, and the second list contains
  485. the Unicode versions.
  486. Tips for Writing Unicode-aware Programs
  487. ---------------------------------------
  488. This section provides some suggestions on writing software that deals with
  489. Unicode.
  490. The most important tip is:
  491. Software should only work with Unicode strings internally, converting to a
  492. particular encoding on output.
  493. If you attempt to write processing functions that accept both Unicode and 8-bit
  494. strings, you will find your program vulnerable to bugs wherever you combine the
  495. two different kinds of strings. Python's default encoding is ASCII, so whenever
  496. a character with an ASCII value > 127 is in the input data, you'll get a
  497. :exc:`UnicodeDecodeError` because that character can't be handled by the ASCII
  498. encoding.
  499. It's easy to miss such problems if you only test your software with data that
  500. doesn't contain any accents; everything will seem to work, but there's actually
  501. a bug in your program waiting for the first user who attempts to use characters
  502. > 127. A second tip, therefore, is:
  503. Include characters > 127 and, even better, characters > 255 in your test
  504. data.
  505. When using data coming from a web browser or some other untrusted source, a
  506. common technique is to check for illegal characters in a string before using the
  507. string in a generated command line or storing it in a database. If you're doing
  508. this, be careful to check the string once it's in the form that will be used or
  509. stored; it's possible for encodings to be used to disguise characters. This is
  510. especially true if the input data also specifies the encoding; many encodings
  511. leave the commonly checked-for characters alone, but Python includes some
  512. encodings such as ``'base64'`` that modify every single character.
  513. For example, let's say you have a content management system that takes a Unicode
  514. filename, and you want to disallow paths with a '/' character. You might write
  515. this code::
  516. def read_file (filename, encoding):
  517. if '/' in filename:
  518. raise ValueError("'/' not allowed in filenames")
  519. unicode_name = filename.decode(encoding)
  520. f = open(unicode_name, 'r')
  521. # ... return contents of file ...
  522. However, if an attacker could specify the ``'base64'`` encoding, they could pass
  523. ``'L2V0Yy9wYXNzd2Q='``, which is the base-64 encoded form of the string
  524. ``'/etc/passwd'``, to read a system file. The above code looks for ``'/'``
  525. characters in the encoded form and misses the dangerous character in the
  526. resulting decoded form.
  527. References
  528. ----------
  529. The PDF slides for Marc-André Lemburg's presentation "Writing Unicode-aware
  530. Applications in Python" are available at
  531. <http://downloads.egenix.com/python/LSM2005-Developing-Unicode-aware-applications-in-Python.pdf>
  532. and discuss questions of character encodings as well as how to internationalize
  533. and localize an application.
  534. Revision History and Acknowledgements
  535. =====================================
  536. Thanks to the following people who have noted errors or offered suggestions on
  537. this article: Nicholas Bastin, Marius Gedminas, Kent Johnson, Ken Krugler,
  538. Marc-André Lemburg, Martin von Löwis, Chad Whitacre.
  539. Version 1.0: posted August 5 2005.
  540. Version 1.01: posted August 7 2005. Corrects factual and markup errors; adds
  541. several links.
  542. Version 1.02: posted August 16 2005. Corrects factual errors.
  543. .. comment Additional topic: building Python w/ UCS2 or UCS4 support
  544. .. comment Describe obscure -U switch somewhere?
  545. .. comment Describe use of codecs.StreamRecoder and StreamReaderWriter
  546. .. comment
  547. Original outline:
  548. - [ ] Unicode introduction
  549. - [ ] ASCII
  550. - [ ] Terms
  551. - [ ] Character
  552. - [ ] Code point
  553. - [ ] Encodings
  554. - [ ] Common encodings: ASCII, Latin-1, UTF-8
  555. - [ ] Unicode Python type
  556. - [ ] Writing unicode literals
  557. - [ ] Obscurity: -U switch
  558. - [ ] Built-ins
  559. - [ ] unichr()
  560. - [ ] ord()
  561. - [ ] unicode() constructor
  562. - [ ] Unicode type
  563. - [ ] encode(), decode() methods
  564. - [ ] Unicodedata module for character properties
  565. - [ ] I/O
  566. - [ ] Reading/writing Unicode data into files
  567. - [ ] Byte-order marks
  568. - [ ] Unicode filenames
  569. - [ ] Writing Unicode programs
  570. - [ ] Do everything in Unicode
  571. - [ ] Declaring source code encodings (PEP 263)
  572. - [ ] Other issues
  573. - [ ] Building Python (UCS2, UCS4)