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/flash/MP3FileReferenceLoaderLib/src/org/audiofx/mp3/ByteArraySegment.as

http://echo-nest-remix.googlecode.com/
ActionScript | 39 lines | 16 code | 2 blank | 21 comment | 0 complexity | f0b9c48d03753b2c42341fc98fb50a6e MD5 | raw file
 1/*
 2Copyright (c) 2008 Christopher Martin-Sperry (audiofx.org@gmail.com)
 3
 4Permission is hereby granted, free of charge, to any person obtaining a copy
 5of this software and associated documentation files (the "Software"), to deal
 6in the Software without restriction, including without limitation the rights
 7to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 8copies of the Software, and to permit persons to whom the Software is
 9furnished to do so, subject to the following conditions:
10
11The above copyright notice and this permission notice shall be included in
12all copies or substantial portions of the Software.
13
14THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20THE SOFTWARE.
21*/
22
23package org.audiofx.mp3
24{
25	import flash.utils.ByteArray;
26	
27	internal class ByteArraySegment
28	{
29		public var start:uint;
30		public var length:uint;
31		public var byteArray:ByteArray;
32		public function ByteArraySegment(ba:ByteArray,start:uint,length:uint)
33		{
34			byteArray=ba;
35			this.start=start;
36			this.length=length;
37		}
38	}
39}