/src/org/mt4j/input/inputData/AbstractCursorInputEvt.java
http://mt4j.googlecode.com/ · Java · 232 lines · 74 code · 54 blank · 104 comment · 2 complexity · 0289f5825ca63ec267aff255d2df32d5 MD5 · raw file
- /***********************************************************************
- * mt4j Copyright (c) 2008 - 2009 C.Ruff, Fraunhofer-Gesellschaft All rights reserved.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- *
- ***********************************************************************/
- package org.mt4j.input.inputData;
-
- import org.mt4j.components.interfaces.IMTComponent3D;
- import org.mt4j.input.inputSources.AbstractInputSource;
- import org.mt4j.util.math.Vector3D;
-
-
- /**
- * This event class is used for
- * input events that have position data associated with them. This applies
- * for mouse input, finger or fiducial input for example. Also associated
- * with this event is a InputMotion object, which contains information about the
- * input over time and is a container for all input events during this time.
- *
- * @author Christopher Ruff
- */
- public abstract class AbstractCursorInputEvt extends MTInputEvent {
-
- // public enum InputState{
- // INPUT_DETECTED,
- // INPUT_UPDATED,
- // INPUT_ENDED
- // }
-
- /** The Constant INPUT_DETECTED.
- * @deprecated use INPUT_STARTED instead
- * */
- public static final int INPUT_DETECTED = 0;
-
- public static final int INPUT_STARTED = 0;
-
- public static final int INPUT_UPDATED = 1;
-
- public static final int INPUT_ENDED = 2;
-
- /** The position x. */
- private float positionX;
-
- /** The position y. */
- private float positionY;
-
- /** The id. */
- private int id;
-
- /** The associated cursor. */
- private InputCursor associatedCursor;
-
- /**
- * Instantiates a new touch event.
- *
- * @param source the source
- * @param positionX the position x
- * @param positionY the position y
- * @param id the id
- * @param c the m
- */
- public AbstractCursorInputEvt(AbstractInputSource source, float positionX, float positionY, int id, InputCursor c) {
- super(source);
- this.id = id;
-
- this.positionX = positionX;
- this.positionY = positionY;
-
- this.associatedCursor = c;
- }
-
- /**
- * Instantiates a new touch event.
- *
- * @param source the source
- * @param positionX the position x
- * @param positionY the position y
- * @param id the id
- * @param m the m
- * @param target the target
- */
- public AbstractCursorInputEvt(AbstractInputSource source, IMTComponent3D target, float positionX, float positionY, int id, InputCursor m) {
- super(source, target);
- this.id = id;
-
- this.positionX = positionX;
- this.positionY = positionY;
-
- this.associatedCursor = m;
- }
-
-
- public void setId(int id){
- this.id = id;
- }
-
-
-
- /**
- * Gets the cursor.
- *
- * @return the cursor
- */
- public InputCursor getCursor() {
- return this.associatedCursor;
- }
-
-
- public void setCursor(InputCursor associatedcursor) {
- this.associatedCursor = associatedcursor;
- }
-
-
- /**
- * This method should be called before firing this event to the global input processors.
- * Here, the event is added to its cursor.
- */
- @Override
- public void onFired() {
- super.onFired();
- if (this.getCursor() != null){
- this.getCursor().addEvent(this);
- }else{
- // System.out.println("couldnt add event to cursor - cursor null");
- }
- }
-
-
- /**
- * Gets the position x.
- *
- * @return the position x
- * @deprecated use getScreenX()
- */
- public float getPosX() {
- return positionX;
- }
-
-
- /**
- * Gets the position y.
- *
- * @return the position y
- * @deprecated use getScreenY()
- */
- public float getPosY() {
- return positionY;
- }
-
- public float getX(){
- return this.positionX;
- }
-
- public float getY(){
- return this.positionY;
- }
-
-
- /**
- * Gets the position.
- *
- * @return the position
- */
- public Vector3D getPosition(){
- return new Vector3D(positionX, positionY, 0);
- }
-
-
- public void setScreenX(float positionX) {
- this.positionX = positionX;
- }
-
- public void setScreenY(float positionY) {
- this.positionY = positionY;
- }
-
- /**
- * Gets the id.
- *
- * @return the id
- */
- public int getId() {
- return id;
- }
-
-
- /* (non-Javadoc)
- * @see java.lang.Object#toString()
- */
- public String toString(){
- return super.toString() + "; " + " PosX: " + positionX + " PosY: " + positionY + " InputSource: " + this.getSource();
- }
-
-
-
- @Override
- abstract public Object clone() throws CloneNotSupportedException;
-
-
-
- /*
- abstract public Inputcursor<? extends MTConcretePositionEvt> getcursor();
-
-
- abstract public float getPositionX();
-
- abstract public float getPositionY();
-
- abstract public boolean isAddedTocursor();
-
- abstract public void setAddedTocursor(boolean addedTocursor);
- */
-
-
-
-
-
-
-
- }