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/V2.2/trunk/CAL/Desktop/Composite.UnityExtensions/Properties/Resources.Designer.cs

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C# | 124 lines | 57 code | 13 blank | 54 comment | 1 complexity | d85cd92eea41140aeea9c5992f1c5f72 MD5 | raw file
  1//===================================================================================
  2// Microsoft patterns & practices
  3// Composite Application Guidance for Windows Presentation Foundation and Silverlight
  4//===================================================================================
  5// Copyright (c) Microsoft Corporation.  All rights reserved.
  6// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY
  7// OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT
  8// LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
  9// FITNESS FOR A PARTICULAR PURPOSE.
 10//===================================================================================
 11// The example companies, organizations, products, domain names,
 12// e-mail addresses, logos, people, places, and events depicted
 13// herein are fictitious.  No association with any real company,
 14// organization, product, domain name, email address, logo, person,
 15// places, or events is intended or should be inferred.
 16//===================================================================================
 17//------------------------------------------------------------------------------
 18// <auto-generated>
 19//     This code was generated by a tool.
 20//     Runtime Version:2.0.50727.3053
 21//
 22//     Changes to this file may cause incorrect behavior and will be lost if
 23//     the code is regenerated.
 24// </auto-generated>
 25//------------------------------------------------------------------------------
 26
 27namespace Microsoft.Practices.Composite.UnityExtensions.Properties {
 28    using System;
 29    
 30    
 31    /// <summary>
 32    ///   A strongly-typed resource class, for looking up localized strings, etc.
 33    /// </summary>
 34    // This class was auto-generated by the StronglyTypedResourceBuilder
 35    // class via a tool like ResGen or Visual Studio.
 36    // To add or remove a member, edit your .ResX file then rerun ResGen
 37    // with the /str option, or rebuild your VS project.
 38    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
 39    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
 40    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
 41    internal class Resources {
 42        
 43        private static global::System.Resources.ResourceManager resourceMan;
 44        
 45        private static global::System.Globalization.CultureInfo resourceCulture;
 46        
 47        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
 48        internal Resources() {
 49        }
 50        
 51        /// <summary>
 52        ///   Returns the cached ResourceManager instance used by this class.
 53        /// </summary>
 54        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 55        internal static global::System.Resources.ResourceManager ResourceManager {
 56            get {
 57                if (object.ReferenceEquals(resourceMan, null)) {
 58                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Microsoft.Practices.Composite.UnityExtensions.Properties.Resources", typeof(Resources).Assembly);
 59                    resourceMan = temp;
 60                }
 61                return resourceMan;
 62            }
 63        }
 64        
 65        /// <summary>
 66        ///   Overrides the current thread's CurrentUICulture property for all
 67        ///   resource lookups using this strongly typed resource class.
 68        /// </summary>
 69        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 70        internal static global::System.Globalization.CultureInfo Culture {
 71            get {
 72                return resourceCulture;
 73            }
 74            set {
 75                resourceCulture = value;
 76            }
 77        }
 78        
 79        /// <summary>
 80        ///   Looks up a localized string similar to The method &apos;GetModuleEnumerator&apos; of the bootstrapper must be overwritten in order to use the default module initialization logic..
 81        /// </summary>
 82        internal static string NotOverwrittenGetModuleEnumeratorException {
 83            get {
 84                return ResourceManager.GetString("NotOverwrittenGetModuleEnumeratorException", resourceCulture);
 85            }
 86        }
 87        
 88        /// <summary>
 89        ///   Looks up a localized string similar to The ILoggerFacade is required and cannot be null..
 90        /// </summary>
 91        internal static string NullLoggerFacadeException {
 92            get {
 93                return ResourceManager.GetString("NullLoggerFacadeException", resourceCulture);
 94            }
 95        }
 96        
 97        /// <summary>
 98        ///   Looks up a localized string similar to The IModuleCatalog is required and cannot be null in order to initialize the modules..
 99        /// </summary>
100        internal static string NullModuleCatalogException {
101            get {
102                return ResourceManager.GetString("NullModuleCatalogException", resourceCulture);
103            }
104        }
105        
106        /// <summary>
107        ///   Looks up a localized string similar to The IUnityContainer is required and cannot be null..
108        /// </summary>
109        internal static string NullUnityContainerException {
110            get {
111                return ResourceManager.GetString("NullUnityContainerException", resourceCulture);
112            }
113        }
114        
115        /// <summary>
116        ///   Looks up a localized string similar to Type &apos;{0}&apos; was already registered by the application. Skipping....
117        /// </summary>
118        internal static string TypeMappingAlreadyRegistered {
119            get {
120                return ResourceManager.GetString("TypeMappingAlreadyRegistered", resourceCulture);
121            }
122        }
123    }
124}