/V4/Quickstarts/Modularity/Silverlight/ModularityWithUnity/ModularityWithUnity.Silverlight/ModuleInitializationStatus.cs
C# | 49 lines | 11 code | 4 blank | 34 comment | 0 complexity | 14132e78c45016846e2ee6ac166e9e87 MD5 | raw file
- //===================================================================================
- // Microsoft patterns & practices
- // Composite Application Guidance for Windows Presentation Foundation and Silverlight
- //===================================================================================
- // Copyright (c) Microsoft Corporation. All rights reserved.
- // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY
- // OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT
- // LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- // FITNESS FOR A PARTICULAR PURPOSE.
- //===================================================================================
- // The example companies, organizations, products, domain names,
- // e-mail addresses, logos, people, places, and events depicted
- // herein are fictitious. No association with any real company,
- // organization, product, domain name, email address, logo, person,
- // places, or events is intended or should be inferred.
- //===================================================================================
- namespace ModularityWithUnity.Silverlight
- {
- /// <summary>
- /// The current status of the module used by ModuleTrackingState.
- /// </summary>
- public enum ModuleInitializationStatus
- {
- /// <summary>
- /// The module is in its initial state.
- /// </summary>
- NotStarted,
-
- /// <summary>
- /// The module is in the process of being downloaded.
- /// </summary>
- Downloading,
-
- /// <summary>
- /// The module has been downloaded.
- /// </summary>
- Downloaded,
-
- /// <summary>
- /// The module has been constructed.
- /// </summary>
- Constructed,
-
- /// <summary>
- /// The module has been initialized.
- /// </summary>
- Initialized,
- }
- }