/V4/Quickstarts/State-Based Navigation/State-Based Navigation.Tests.AcceptanceTest/State-Based Navigation.Tests.AcceptanceTest/TestData/ControlIdentifiers.Designer.cs
C# | 232 lines | 117 code | 25 blank | 90 comment | 1 complexity | 4dd9b28e80c59ffdad6cb8b569fc9b8c MD5 | raw file
- //===================================================================================
- // Microsoft patterns & practices
- // Composite Application Guidance for Windows Presentation Foundation and Silverlight
- //===================================================================================
- // Copyright (c) Microsoft Corporation. All rights reserved.
- // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY
- // OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT
- // LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- // FITNESS FOR A PARTICULAR PURPOSE.
- //===================================================================================
- // The example companies, organizations, products, domain names,
- // e-mail addresses, logos, people, places, and events depicted
- // herein are fictitious. No association with any real company,
- // organization, product, domain name, email address, logo, person,
- // places, or events is intended or should be inferred.
- //===================================================================================
- //------------------------------------------------------------------------------
- // <auto-generated>
- // This code was generated by a tool.
- // Runtime Version:4.0.30319.1
- //
- // Changes to this file may cause incorrect behavior and will be lost if
- // the code is regenerated.
- // </auto-generated>
- //------------------------------------------------------------------------------
-
- namespace StateBasedNavigation.Tests.AcceptanceTest.TestData {
- using System;
-
-
- /// <summary>
- /// A strongly-typed resource class, for looking up localized strings, etc.
- /// </summary>
- // This class was auto-generated by the StronglyTypedResourceBuilder
- // class via a tool like ResGen or Visual Studio.
- // To add or remove a member, edit your .ResX file then rerun ResGen
- // with the /str option, or rebuild your VS project.
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
- [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
- [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
- internal class ControlIdentifiers {
-
- private static global::System.Resources.ResourceManager resourceMan;
-
- private static global::System.Globalization.CultureInfo resourceCulture;
-
- [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
- internal ControlIdentifiers() {
- }
-
- /// <summary>
- /// Returns the cached ResourceManager instance used by this class.
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Resources.ResourceManager ResourceManager {
- get {
- if (object.ReferenceEquals(resourceMan, null)) {
- global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("StateBasedNavigation.Tests.AcceptanceTest.TestData.ControlIdentifiers", typeof(ControlIdentifiers).Assembly);
- resourceMan = temp;
- }
- return resourceMan;
- }
- }
-
- /// <summary>
- /// Overrides the current thread's CurrentUICulture property for all
- /// resource lookups using this strongly typed resource class.
- /// </summary>
- [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
- internal static global::System.Globalization.CultureInfo Culture {
- get {
- return resourceCulture;
- }
- set {
- resourceCulture = value;
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Available.
- /// </summary>
- internal static string Available {
- get {
- return ResourceManager.GetString("Available", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Icons.
- /// </summary>
- internal static string AvatarButtonContent {
- get {
- return ResourceManager.GetString("AvatarButtonContent", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to AvatarsView.
- /// </summary>
- internal static string AvatarsView {
- get {
- return ResourceManager.GetString("AvatarsView", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to AvatarsView.
- /// </summary>
- internal static string AvatarsView_Silverlight {
- get {
- return ResourceManager.GetString("AvatarsView_Silverlight", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Combo.
- /// </summary>
- internal static string Combo_Silverlight {
- get {
- return ResourceManager.GetString("Combo_Silverlight", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to Details.
- /// </summary>
- internal static string ContactDetails_Silverlight {
- get {
- return ResourceManager.GetString("ContactDetails_Silverlight", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to DetailsHeading.
- /// </summary>
- internal static string DetailsHeading_Silverlight {
- get {
- return ResourceManager.GetString("DetailsHeading_Silverlight", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to DetailsView.
- /// </summary>
- internal static string DetailsView_Silverlight {
- get {
- return ResourceManager.GetString("DetailsView_Silverlight", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to DisconnectedImage.
- /// </summary>
- internal static string DisconnectedImage_Silverlight {
- get {
- return ResourceManager.GetString("DisconnectedImage_Silverlight", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to ContactImage.
- /// </summary>
- internal static string FriendImage_Silverlight {
- get {
- return ResourceManager.GetString("FriendImage_Silverlight", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to List.
- /// </summary>
- internal static string FriendsList_Silverlight {
- get {
- return ResourceManager.GetString("FriendsList_Silverlight", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to List.
- /// </summary>
- internal static string ListButtonContent {
- get {
- return ResourceManager.GetString("ListButtonContent", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to TextBoxMessage.
- /// </summary>
- internal static string MessageTextBox_Silverlight {
- get {
- return ResourceManager.GetString("MessageTextBox_Silverlight", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to SendMessageButton.
- /// </summary>
- internal static string SendButton {
- get {
- return ResourceManager.GetString("SendButton", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to OK.
- /// </summary>
- internal static string SendButtonContent {
- get {
- return ResourceManager.GetString("SendButtonContent", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to SendMessageChildWindow.
- /// </summary>
- internal static string SendMessageWindow_Silverlight {
- get {
- return ResourceManager.GetString("SendMessageWindow_Silverlight", resourceCulture);
- }
- }
-
- /// <summary>
- /// Looks up a localized string similar to State-Based Navigation.
- /// </summary>
- internal static string SilverlightAppTitle {
- get {
- return ResourceManager.GetString("SilverlightAppTitle", resourceCulture);
- }
- }
- }
- }