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/V4/Quickstarts/State-Based Navigation/State-Based Navigation.Tests.AcceptanceTest/State-Based Navigation.Tests.AcceptanceTest/TestData/ControlIdentifiers.Designer.cs

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C# | 232 lines | 117 code | 25 blank | 90 comment | 1 complexity | 4dd9b28e80c59ffdad6cb8b569fc9b8c MD5 | raw file
  1//===================================================================================
  2// Microsoft patterns & practices
  3// Composite Application Guidance for Windows Presentation Foundation and Silverlight
  4//===================================================================================
  5// Copyright (c) Microsoft Corporation.  All rights reserved.
  6// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY
  7// OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT
  8// LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
  9// FITNESS FOR A PARTICULAR PURPOSE.
 10//===================================================================================
 11// The example companies, organizations, products, domain names,
 12// e-mail addresses, logos, people, places, and events depicted
 13// herein are fictitious.  No association with any real company,
 14// organization, product, domain name, email address, logo, person,
 15// places, or events is intended or should be inferred.
 16//===================================================================================
 17//------------------------------------------------------------------------------
 18// <auto-generated>
 19//     This code was generated by a tool.
 20//     Runtime Version:4.0.30319.1
 21//
 22//     Changes to this file may cause incorrect behavior and will be lost if
 23//     the code is regenerated.
 24// </auto-generated>
 25//------------------------------------------------------------------------------
 26
 27namespace StateBasedNavigation.Tests.AcceptanceTest.TestData {
 28    using System;
 29    
 30    
 31    /// <summary>
 32    ///   A strongly-typed resource class, for looking up localized strings, etc.
 33    /// </summary>
 34    // This class was auto-generated by the StronglyTypedResourceBuilder
 35    // class via a tool like ResGen or Visual Studio.
 36    // To add or remove a member, edit your .ResX file then rerun ResGen
 37    // with the /str option, or rebuild your VS project.
 38    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
 39    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
 40    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
 41    internal class ControlIdentifiers {
 42        
 43        private static global::System.Resources.ResourceManager resourceMan;
 44        
 45        private static global::System.Globalization.CultureInfo resourceCulture;
 46        
 47        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
 48        internal ControlIdentifiers() {
 49        }
 50        
 51        /// <summary>
 52        ///   Returns the cached ResourceManager instance used by this class.
 53        /// </summary>
 54        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 55        internal static global::System.Resources.ResourceManager ResourceManager {
 56            get {
 57                if (object.ReferenceEquals(resourceMan, null)) {
 58                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("StateBasedNavigation.Tests.AcceptanceTest.TestData.ControlIdentifiers", typeof(ControlIdentifiers).Assembly);
 59                    resourceMan = temp;
 60                }
 61                return resourceMan;
 62            }
 63        }
 64        
 65        /// <summary>
 66        ///   Overrides the current thread's CurrentUICulture property for all
 67        ///   resource lookups using this strongly typed resource class.
 68        /// </summary>
 69        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
 70        internal static global::System.Globalization.CultureInfo Culture {
 71            get {
 72                return resourceCulture;
 73            }
 74            set {
 75                resourceCulture = value;
 76            }
 77        }
 78        
 79        /// <summary>
 80        ///   Looks up a localized string similar to Available.
 81        /// </summary>
 82        internal static string Available {
 83            get {
 84                return ResourceManager.GetString("Available", resourceCulture);
 85            }
 86        }
 87        
 88        /// <summary>
 89        ///   Looks up a localized string similar to Icons.
 90        /// </summary>
 91        internal static string AvatarButtonContent {
 92            get {
 93                return ResourceManager.GetString("AvatarButtonContent", resourceCulture);
 94            }
 95        }
 96        
 97        /// <summary>
 98        ///   Looks up a localized string similar to AvatarsView.
 99        /// </summary>
100        internal static string AvatarsView {
101            get {
102                return ResourceManager.GetString("AvatarsView", resourceCulture);
103            }
104        }
105        
106        /// <summary>
107        ///   Looks up a localized string similar to AvatarsView.
108        /// </summary>
109        internal static string AvatarsView_Silverlight {
110            get {
111                return ResourceManager.GetString("AvatarsView_Silverlight", resourceCulture);
112            }
113        }
114        
115        /// <summary>
116        ///   Looks up a localized string similar to Combo.
117        /// </summary>
118        internal static string Combo_Silverlight {
119            get {
120                return ResourceManager.GetString("Combo_Silverlight", resourceCulture);
121            }
122        }
123        
124        /// <summary>
125        ///   Looks up a localized string similar to Details.
126        /// </summary>
127        internal static string ContactDetails_Silverlight {
128            get {
129                return ResourceManager.GetString("ContactDetails_Silverlight", resourceCulture);
130            }
131        }
132        
133        /// <summary>
134        ///   Looks up a localized string similar to DetailsHeading.
135        /// </summary>
136        internal static string DetailsHeading_Silverlight {
137            get {
138                return ResourceManager.GetString("DetailsHeading_Silverlight", resourceCulture);
139            }
140        }
141        
142        /// <summary>
143        ///   Looks up a localized string similar to DetailsView.
144        /// </summary>
145        internal static string DetailsView_Silverlight {
146            get {
147                return ResourceManager.GetString("DetailsView_Silverlight", resourceCulture);
148            }
149        }
150        
151        /// <summary>
152        ///   Looks up a localized string similar to DisconnectedImage.
153        /// </summary>
154        internal static string DisconnectedImage_Silverlight {
155            get {
156                return ResourceManager.GetString("DisconnectedImage_Silverlight", resourceCulture);
157            }
158        }
159        
160        /// <summary>
161        ///   Looks up a localized string similar to ContactImage.
162        /// </summary>
163        internal static string FriendImage_Silverlight {
164            get {
165                return ResourceManager.GetString("FriendImage_Silverlight", resourceCulture);
166            }
167        }
168        
169        /// <summary>
170        ///   Looks up a localized string similar to List.
171        /// </summary>
172        internal static string FriendsList_Silverlight {
173            get {
174                return ResourceManager.GetString("FriendsList_Silverlight", resourceCulture);
175            }
176        }
177        
178        /// <summary>
179        ///   Looks up a localized string similar to List.
180        /// </summary>
181        internal static string ListButtonContent {
182            get {
183                return ResourceManager.GetString("ListButtonContent", resourceCulture);
184            }
185        }
186        
187        /// <summary>
188        ///   Looks up a localized string similar to TextBoxMessage.
189        /// </summary>
190        internal static string MessageTextBox_Silverlight {
191            get {
192                return ResourceManager.GetString("MessageTextBox_Silverlight", resourceCulture);
193            }
194        }
195        
196        /// <summary>
197        ///   Looks up a localized string similar to SendMessageButton.
198        /// </summary>
199        internal static string SendButton {
200            get {
201                return ResourceManager.GetString("SendButton", resourceCulture);
202            }
203        }
204        
205        /// <summary>
206        ///   Looks up a localized string similar to OK.
207        /// </summary>
208        internal static string SendButtonContent {
209            get {
210                return ResourceManager.GetString("SendButtonContent", resourceCulture);
211            }
212        }
213        
214        /// <summary>
215        ///   Looks up a localized string similar to SendMessageChildWindow.
216        /// </summary>
217        internal static string SendMessageWindow_Silverlight {
218            get {
219                return ResourceManager.GetString("SendMessageWindow_Silverlight", resourceCulture);
220            }
221        }
222        
223        /// <summary>
224        ///   Looks up a localized string similar to State-Based Navigation.
225        /// </summary>
226        internal static string SilverlightAppTitle {
227            get {
228                return ResourceManager.GetString("SilverlightAppTitle", resourceCulture);
229            }
230        }
231    }
232}