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/V4/Lib/Silverlight/SilverlightToolkit/System.Windows.Controls.Toolkit.xml

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   1<?xml version="1.0"?>
   2<doc>
   3    <assembly>
   4        <name>System.Windows.Controls.Toolkit</name>
   5    </assembly>
   6    <members>
   7        <member name="T:System.Windows.Controls.InteractionHelper">
   8            <summary>
   9            The InteractionHelper provides controls with support for all of the
  10            common interactions like mouse movement, mouse clicks, key presses,
  11            etc., and also incorporates proper event semantics when the control is
  12            disabled.
  13            </summary>
  14        </member>
  15        <member name="F:System.Windows.Controls.InteractionHelper.SequentialClickThresholdInMilliseconds">
  16            <summary>
  17            The threshold used to determine whether two clicks are temporally
  18            local and considered a double click (or triple, quadruple, etc.).
  19            500 milliseconds is the default double click value on Windows.
  20            This value would ideally be pulled form the system settings.
  21            </summary>
  22        </member>
  23        <member name="F:System.Windows.Controls.InteractionHelper.SequentialClickThresholdInPixelsSquared">
  24            <summary>
  25            The threshold used to determine whether two clicks are spatially
  26            local and considered a double click (or triple, quadruple, etc.)
  27            in pixels squared.  We use pixels squared so that we can compare to
  28            the distance delta without taking a square root.
  29            </summary>
  30        </member>
  31        <member name="F:System.Windows.Controls.InteractionHelper._updateVisualState">
  32            <summary>
  33            Reference used to call UpdateVisualState on the base class.
  34            </summary>
  35        </member>
  36        <member name="M:System.Windows.Controls.InteractionHelper.#ctor(System.Windows.Controls.Control)">
  37            <summary>
  38            Initializes a new instance of the InteractionHelper class.
  39            </summary>
  40            <param name="control">Control receiving interaction.</param>
  41        </member>
  42        <member name="M:System.Windows.Controls.InteractionHelper.UpdateVisualState(System.Boolean)">
  43            <summary>
  44            Update the visual state of the control.
  45            </summary>
  46            <param name="useTransitions">
  47            A value indicating whether to automatically generate transitions to
  48            the new state, or instantly transition to the new state.
  49            </param>
  50            <remarks>
  51            UpdateVisualState works differently than the rest of the injected
  52            functionality.  Most of the other events are overridden by the
  53            calling class which calls Allow, does what it wants, and then calls
  54            Base.  UpdateVisualState is the opposite because a number of the
  55            methods in InteractionHelper need to trigger it in the calling
  56            class.  We do this using the IUpdateVisualState internal interface.
  57            </remarks>
  58        </member>
  59        <member name="M:System.Windows.Controls.InteractionHelper.UpdateVisualStateBase(System.Boolean)">
  60            <summary>
  61            Update the visual state of the control.
  62            </summary>
  63            <param name="useTransitions">
  64            A value indicating whether to automatically generate transitions to
  65            the new state, or instantly transition to the new state.
  66            </param>
  67        </member>
  68        <member name="M:System.Windows.Controls.InteractionHelper.OnLoaded(System.Object,System.Windows.RoutedEventArgs)">
  69            <summary>
  70            Handle the control's Loaded event.
  71            </summary>
  72            <param name="sender">The control.</param>
  73            <param name="e">Event arguments.</param>
  74        </member>
  75        <member name="M:System.Windows.Controls.InteractionHelper.OnIsEnabledChanged(System.Object,System.Windows.DependencyPropertyChangedEventArgs)">
  76            <summary>
  77            Handle changes to the control's IsEnabled property.
  78            </summary>
  79            <param name="sender">The control.</param>
  80            <param name="e">Event arguments.</param>
  81        </member>
  82        <member name="M:System.Windows.Controls.InteractionHelper.OnIsReadOnlyChanged(System.Boolean)">
  83            <summary>
  84            Handles changes to the control's IsReadOnly property.
  85            </summary>
  86            <param name="value">The value of the property.</param>
  87        </member>
  88        <member name="M:System.Windows.Controls.InteractionHelper.OnApplyTemplateBase">
  89            <summary>
  90            Update the visual state of the control when its template is changed.
  91            </summary>
  92        </member>
  93        <member name="M:System.Windows.Controls.InteractionHelper.AllowGotFocus(System.Windows.RoutedEventArgs)">
  94            <summary>
  95            Check if the control's GotFocus event should be handled.
  96            </summary>
  97            <param name="e">Event arguments.</param>
  98            <returns>
  99            A value indicating whether the event should be handled.
 100            </returns>
 101        </member>
 102        <member name="M:System.Windows.Controls.InteractionHelper.OnGotFocusBase">
 103            <summary>
 104            Base implementation of the virtual GotFocus event handler.
 105            </summary>
 106        </member>
 107        <member name="M:System.Windows.Controls.InteractionHelper.AllowLostFocus(System.Windows.RoutedEventArgs)">
 108            <summary>
 109            Check if the control's LostFocus event should be handled.
 110            </summary>
 111            <param name="e">Event arguments.</param>
 112            <returns>
 113            A value indicating whether the event should be handled.
 114            </returns>
 115        </member>
 116        <member name="M:System.Windows.Controls.InteractionHelper.OnLostFocusBase">
 117            <summary>
 118            Base implementation of the virtual LostFocus event handler.
 119            </summary>
 120        </member>
 121        <member name="M:System.Windows.Controls.InteractionHelper.AllowMouseEnter(System.Windows.Input.MouseEventArgs)">
 122            <summary>
 123            Check if the control's MouseEnter event should be handled.
 124            </summary>
 125            <param name="e">Event arguments.</param>
 126            <returns>
 127            A value indicating whether the event should be handled.
 128            </returns>
 129        </member>
 130        <member name="M:System.Windows.Controls.InteractionHelper.OnMouseEnterBase">
 131            <summary>
 132            Base implementation of the virtual MouseEnter event handler.
 133            </summary>
 134        </member>
 135        <member name="M:System.Windows.Controls.InteractionHelper.AllowMouseLeave(System.Windows.Input.MouseEventArgs)">
 136            <summary>
 137            Check if the control's MouseLeave event should be handled.
 138            </summary>
 139            <param name="e">Event arguments.</param>
 140            <returns>
 141            A value indicating whether the event should be handled.
 142            </returns>
 143        </member>
 144        <member name="M:System.Windows.Controls.InteractionHelper.OnMouseLeaveBase">
 145            <summary>
 146            Base implementation of the virtual MouseLeave event handler.
 147            </summary>
 148        </member>
 149        <member name="M:System.Windows.Controls.InteractionHelper.AllowMouseLeftButtonDown(System.Windows.Input.MouseButtonEventArgs)">
 150            <summary>
 151            Check if the control's MouseLeftButtonDown event should be handled.
 152            </summary>
 153            <param name="e">Event arguments.</param>
 154            <returns>
 155            A value indicating whether the event should be handled.
 156            </returns>
 157        </member>
 158        <member name="M:System.Windows.Controls.InteractionHelper.OnMouseLeftButtonDownBase">
 159            <summary>
 160            Base implementation of the virtual MouseLeftButtonDown event
 161            handler.
 162            </summary>
 163        </member>
 164        <member name="M:System.Windows.Controls.InteractionHelper.AllowMouseLeftButtonUp(System.Windows.Input.MouseButtonEventArgs)">
 165            <summary>
 166            Check if the control's MouseLeftButtonUp event should be handled.
 167            </summary>
 168            <param name="e">Event arguments.</param>
 169            <returns>
 170            A value indicating whether the event should be handled.
 171            </returns>
 172        </member>
 173        <member name="M:System.Windows.Controls.InteractionHelper.OnMouseLeftButtonUpBase">
 174            <summary>
 175            Base implementation of the virtual MouseLeftButtonUp event handler.
 176            </summary>
 177        </member>
 178        <member name="M:System.Windows.Controls.InteractionHelper.AllowKeyDown(System.Windows.Input.KeyEventArgs)">
 179            <summary>
 180            Check if the control's KeyDown event should be handled.
 181            </summary>
 182            <param name="e">Event arguments.</param>
 183            <returns>
 184            A value indicating whether the event should be handled.
 185            </returns>
 186        </member>
 187        <member name="M:System.Windows.Controls.InteractionHelper.AllowKeyUp(System.Windows.Input.KeyEventArgs)">
 188            <summary>
 189            Check if the control's KeyUp event should be handled.
 190            </summary>
 191            <param name="e">Event arguments.</param>
 192            <returns>
 193            A value indicating whether the event should be handled.
 194            </returns>
 195        </member>
 196        <member name="M:System.Windows.Controls.InteractionHelper.GetLogicalKey(System.Windows.FlowDirection,System.Windows.Input.Key)">
 197            <summary>
 198            Translates keys for proper RightToLeft mode support.
 199            </summary>
 200            <param name="flowDirection">Control's flow direction mode.</param>
 201            <param name="originalKey">Original key.</param>
 202            <returns>
 203            A translated key code, indicating how the original key should be interpreted.
 204            </returns>
 205        </member>
 206        <member name="P:System.Windows.Controls.InteractionHelper.Control">
 207            <summary>
 208            Gets the control the InteractionHelper is targeting.
 209            </summary>
 210        </member>
 211        <member name="P:System.Windows.Controls.InteractionHelper.IsFocused">
 212            <summary>
 213            Gets a value indicating whether the control has focus.
 214            </summary>
 215        </member>
 216        <member name="P:System.Windows.Controls.InteractionHelper.IsMouseOver">
 217            <summary>
 218            Gets a value indicating whether the mouse is over the control.
 219            </summary> 
 220        </member>
 221        <member name="P:System.Windows.Controls.InteractionHelper.IsReadOnly">
 222            <summary>
 223            Gets a value indicating whether the read-only property is set.
 224            </summary>
 225        </member>
 226        <member name="P:System.Windows.Controls.InteractionHelper.IsPressed">
 227            <summary>
 228            Gets a value indicating whether the mouse button is pressed down
 229            over the control.
 230            </summary>
 231        </member>
 232        <member name="P:System.Windows.Controls.InteractionHelper.LastClickTime">
 233            <summary>
 234            Gets or sets the last time the control was clicked.
 235            </summary>
 236            <remarks>
 237            The value is stored as Utc time because it is slightly more
 238            performant than converting to local time.
 239            </remarks>
 240        </member>
 241        <member name="P:System.Windows.Controls.InteractionHelper.LastClickPosition">
 242            <summary>
 243            Gets or sets the mouse position of the last click.
 244            </summary>
 245            <remarks>The value is relative to the control.</remarks>
 246        </member>
 247        <member name="P:System.Windows.Controls.InteractionHelper.ClickCount">
 248            <summary>
 249            Gets the number of times the control was clicked.
 250            </summary>
 251        </member>
 252        <member name="T:System.Windows.Controls.IUpdateVisualState">
 253            <summary>
 254            The IUpdateVisualState interface is used to provide the
 255            InteractionHelper with access to the type's UpdateVisualState method.
 256            </summary>
 257        </member>
 258        <member name="M:System.Windows.Controls.IUpdateVisualState.UpdateVisualState(System.Boolean)">
 259            <summary>
 260            Update the visual state of the control.
 261            </summary>
 262            <param name="useTransitions">
 263            A value indicating whether to automatically generate transitions to
 264            the new state, or instantly transition to the new state.
 265            </param>
 266        </member>
 267        <member name="T:System.Windows.Controls.BusyIndicator">
 268            <summary>
 269            A control to provide a visual indicator when an application is busy.
 270            </summary>
 271            <QualityBand>Preview</QualityBand>
 272        </member>
 273        <member name="F:System.Windows.Controls.BusyIndicator._displayAfterTimer">
 274            <summary>
 275            Timer used to delay the initial display and avoid flickering.
 276            </summary>
 277        </member>
 278        <member name="M:System.Windows.Controls.BusyIndicator.#ctor">
 279            <summary>
 280            Instantiates a new instance of the BusyIndicator control.
 281            </summary>
 282        </member>
 283        <member name="M:System.Windows.Controls.BusyIndicator.OnApplyTemplate">
 284            <summary>
 285            Overrides the OnApplyTemplate method.
 286            </summary>
 287        </member>
 288        <member name="M:System.Windows.Controls.BusyIndicator.DisplayAfterTimerElapsed(System.Object,System.EventArgs)">
 289            <summary>
 290            Handler for the DisplayAfterTimer.
 291            </summary>
 292            <param name="sender">Event sender.</param>
 293            <param name="e">Event arguments.</param>
 294        </member>
 295        <member name="M:System.Windows.Controls.BusyIndicator.ChangeVisualState(System.Boolean)">
 296            <summary>
 297            Changes the control's visual state(s).
 298            </summary>
 299            <param name="useTransitions">True if state transitions should be used.</param>
 300        </member>
 301        <member name="F:System.Windows.Controls.BusyIndicator.IsBusyProperty">
 302            <summary>
 303            Identifies the IsBusy dependency property.
 304            </summary>
 305        </member>
 306        <member name="M:System.Windows.Controls.BusyIndicator.OnIsBusyChanged(System.Windows.DependencyObject,System.Windows.DependencyPropertyChangedEventArgs)">
 307            <summary>
 308            IsBusyProperty property changed handler.
 309            </summary>
 310            <param name="d">BusyIndicator that changed its IsBusy.</param>
 311            <param name="e">Event arguments.</param>
 312        </member>
 313        <member name="M:System.Windows.Controls.BusyIndicator.OnIsBusyChanged(System.Windows.DependencyPropertyChangedEventArgs)">
 314            <summary>
 315            IsBusyProperty property changed handler.
 316            </summary>
 317            <param name="e">Event arguments.</param>
 318        </member>
 319        <member name="F:System.Windows.Controls.BusyIndicator.BusyContentProperty">
 320            <summary>
 321            Identifies the BusyContent dependency property.
 322            </summary>
 323        </member>
 324        <member name="F:System.Windows.Controls.BusyIndicator.BusyContentTemplateProperty">
 325            <summary>
 326            Identifies the BusyTemplate dependency property.
 327            </summary>
 328        </member>
 329        <member name="F:System.Windows.Controls.BusyIndicator.DisplayAfterProperty">
 330            <summary>
 331            Identifies the DisplayAfter dependency property.
 332            </summary>
 333        </member>
 334        <member name="F:System.Windows.Controls.BusyIndicator.OverlayStyleProperty">
 335            <summary>
 336            Identifies the OverlayStyle dependency property.
 337            </summary>
 338        </member>
 339        <member name="F:System.Windows.Controls.BusyIndicator.ProgressBarStyleProperty">
 340            <summary>
 341            Identifies the ProgressBarStyle dependency property.
 342            </summary>
 343        </member>
 344        <member name="P:System.Windows.Controls.BusyIndicator.IsContentVisible">
 345            <summary>
 346            Gets or sets a value indicating whether the BusyContent is visible.
 347            </summary>
 348        </member>
 349        <member name="P:System.Windows.Controls.BusyIndicator.IsBusy">
 350            <summary>
 351            Gets or sets a value indicating whether the busy indicator should show.
 352            </summary>
 353        </member>
 354        <member name="P:System.Windows.Controls.BusyIndicator.BusyContent">
 355            <summary>
 356            Gets or sets a value indicating the busy content to display to the user.
 357            </summary>
 358        </member>
 359        <member name="P:System.Windows.Controls.BusyIndicator.BusyContentTemplate">
 360            <summary>
 361            Gets or sets a value indicating the template to use for displaying the busy content to the user.
 362            </summary>
 363        </member>
 364        <member name="P:System.Windows.Controls.BusyIndicator.DisplayAfter">
 365            <summary>
 366            Gets or sets a value indicating how long to delay before displaying the busy content.
 367            </summary>
 368        </member>
 369        <member name="P:System.Windows.Controls.BusyIndicator.OverlayStyle">
 370            <summary>
 371            Gets or sets a value indicating the style to use for the overlay.
 372            </summary>
 373        </member>
 374        <member name="P:System.Windows.Controls.BusyIndicator.ProgressBarStyle">
 375            <summary>
 376            Gets or sets a value indicating the style to use for the progress bar.
 377            </summary>
 378        </member>
 379        <member name="T:System.Windows.Controls.EnumerableExtensions">
 380            <summary>
 381            A set of extension methods for the sequence class.
 382            </summary>
 383        </member>
 384        <member name="M:System.Windows.Controls.EnumerableExtensions.Iterate``1(``0,System.Func{``0,``0})">
 385            <summary>
 386            Produces a sequence of items using a seed value and iteration 
 387            method.
 388            </summary>
 389            <typeparam name="T">The type of the sequence.</typeparam>
 390            <param name="value">The initial value.</param>
 391            <param name="next">The iteration function.</param>
 392            <returns>A sequence of items using a seed value and iteration 
 393            method.</returns>
 394        </member>
 395        <member name="M:System.Windows.Controls.EnumerableExtensions.Prepend``1(System.Collections.Generic.IEnumerable{``0},``0)">
 396            <summary>
 397            Prepend an item to a sequence.
 398            </summary>
 399            <typeparam name="T">The type of the sequence.</typeparam>
 400            <param name="that">The sequence to append the item to.</param>
 401            <param name="value">The item to append to the sequence.</param>
 402            <returns>A new sequence.</returns>
 403        </member>
 404        <member name="M:System.Windows.Controls.EnumerableExtensions.Zip``3(System.Collections.Generic.IEnumerable{``0},System.Collections.Generic.IEnumerable{``1},System.Func{``0,``1,``2})">
 405            <summary>
 406            Accepts two sequences and applies a function to the corresponding 
 407            values in the two sequences.
 408            </summary>
 409            <typeparam name="T0">The type of the first sequence.</typeparam>
 410            <typeparam name="T1">The type of the second sequence.</typeparam>
 411            <typeparam name="R">The return type of the function.</typeparam>
 412            <param name="enumerable0">The first sequence.</param>
 413            <param name="enumerable1">The second sequence.</param>
 414            <param name="func">The function to apply to the corresponding values
 415            from the two sequences.</param>
 416            <returns>A sequence of transformed values from both sequences.</returns>
 417        </member>
 418        <member name="M:System.Windows.Controls.EnumerableExtensions.MaxOrNull``1(System.Collections.Generic.IEnumerable{``0},System.Func{``0,System.IComparable})">
 419            <summary>
 420            Returns the maximum value in the stream based on the result of a
 421            project function.
 422            </summary>
 423            <typeparam name="T">The stream type.</typeparam>
 424            <param name="that">The stream.</param>
 425            <param name="projectionFunction">The function that transforms the
 426            item.</param>
 427            <returns>The maximum value or null.</returns>
 428        </member>
 429        <member name="M:System.Windows.Controls.EnumerableExtensions.MaxOrNullable``1(System.Collections.Generic.IEnumerable{``0})">
 430            <summary>
 431            Returns the maximum value or null if sequence is empty.
 432            </summary>
 433            <typeparam name="T">The type of the sequence.</typeparam>
 434            <param name="that">The sequence to retrieve the maximum value from.
 435            </param>
 436            <returns>The maximum value or null.</returns>
 437        </member>
 438        <member name="M:System.Windows.Controls.EnumerableExtensions.MinOrNullable``1(System.Collections.Generic.IEnumerable{``0})">
 439            <summary>
 440            Returns the minimum value or null if sequence is empty.
 441            </summary>
 442            <typeparam name="T">The type of the sequence.</typeparam>
 443            <param name="that">The sequence to retrieve the minimum value from.
 444            </param>
 445            <returns>The minimum value or null.</returns>
 446        </member>
 447        <member name="T:System.Windows.LengthConverter">
 448            <summary>
 449            Converts instances of other types to and from instances of a double that
 450            represent an object measurement such as a height or width.
 451            </summary>
 452            <QualityBand>Stable</QualityBand>
 453        </member>
 454        <member name="F:System.Windows.LengthConverter.UnitToPixelConversions">
 455            <summary>
 456            Conversions from units to pixels.
 457            </summary>
 458        </member>
 459        <member name="M:System.Windows.LengthConverter.#ctor">
 460            <summary>
 461            Initializes a new instance of the
 462            <see cref="T:System.Windows.LengthConverter" /> class.
 463            </summary>
 464        </member>
 465        <member name="M:System.Windows.LengthConverter.CanConvertFrom(System.ComponentModel.ITypeDescriptorContext,System.Type)">
 466            <summary>
 467            Determines whether conversion is possible from a specified type to a
 468            <see cref="T:System.Double" /> that represents an object
 469            measurement.
 470            </summary>
 471            <param name="typeDescriptorContext">
 472            An <see cref="T:System.ComponentModel.ITypeDescriptorContext" />
 473            that provides a format context.
 474            </param>
 475            <param name="sourceType">
 476            A <see cref="T:System.Type" /> that represents the type you want to
 477            convert from.
 478            </param>
 479            <returns>
 480            True if this converter can perform the conversion; otherwise, false.
 481            </returns>
 482        </member>
 483        <member name="M:System.Windows.LengthConverter.ConvertFrom(System.ComponentModel.ITypeDescriptorContext,System.Globalization.CultureInfo,System.Object)">
 484            <summary>
 485            Converts from the specified value to values of the
 486            <see cref="T:System.Double" /> type.
 487            </summary>
 488            <param name="typeDescriptorContext">
 489            An <see cref="T:System.ComponentModel.ITypeDescriptorContext" />
 490            that provides a format context.
 491            </param>
 492            <param name="cultureInfo">
 493            The <see cref="T:System.Globalization.CultureInfo" /> to use as the
 494            current culture.
 495            </param>
 496            <param name="source">The value to convert.</param>
 497            <returns>The converted value.</returns>
 498        </member>
 499        <member name="M:System.Windows.LengthConverter.CanConvertTo(System.ComponentModel.ITypeDescriptorContext,System.Type)">
 500            <summary>
 501            Returns whether the type converter can convert a measurement to the
 502            specified type.
 503            </summary>
 504            <param name="typeDescriptorContext">
 505            An <see cref="T:System.ComponentModel.ITypeDescriptorContext" />
 506            that provides a format context.
 507            </param>
 508            <param name="destinationType">
 509            A <see cref="T:System.Type" /> that represents the type you want to
 510            convert to.
 511            </param>
 512            <returns>
 513            True if this converter can perform the conversion; otherwise, false.
 514            </returns>
 515        </member>
 516        <member name="M:System.Windows.LengthConverter.ConvertTo(System.ComponentModel.ITypeDescriptorContext,System.Globalization.CultureInfo,System.Object,System.Type)">
 517            <summary>
 518            Converts the specified measurement to the specified type.
 519            </summary>
 520            <param name="typeDescriptorContext">
 521            An object that provides a format context.
 522            </param>
 523            <param name="cultureInfo">
 524            The <see cref="T:System.Globalization.CultureInfo" /> to use as the
 525            current culture.
 526            </param>
 527            <param name="value">The value to convert.</param>
 528            <param name="destinationType">
 529            A <see cref="T:System.Type" /> that represents the type you want to
 530            convert to.
 531            </param>
 532            <returns>The converted value.</returns>
 533        </member>
 534        <member name="T:System.Windows.Controls.NumericExtensions">
 535            <summary>
 536            Numeric utility methods used by controls.  These methods are similar in
 537            scope to the WPF DoubleUtil class.
 538            </summary>
 539        </member>
 540        <member name="M:System.Windows.Controls.NumericExtensions.IsZero(System.Double)">
 541            <summary>
 542            Check if a number is zero.
 543            </summary>
 544            <param name="value">The number to check.</param>
 545            <returns>True if the number is zero, false otherwise.</returns>
 546        </member>
 547        <member name="M:System.Windows.Controls.NumericExtensions.IsNaN(System.Double)">
 548            <summary>
 549            Check if a number isn't really a number.
 550            </summary>
 551            <param name="value">The number to check.</param>
 552            <returns>
 553            True if the number is not a number, false if it is a number.
 554            </returns>
 555        </member>
 556        <member name="M:System.Windows.Controls.NumericExtensions.IsGreaterThan(System.Double,System.Double)">
 557            <summary>
 558            Determine if one number is greater than another.
 559            </summary>
 560            <param name="left">First number.</param>
 561            <param name="right">Second number.</param>
 562            <returns>
 563            True if the first number is greater than the second, false
 564            otherwise.
 565            </returns>
 566        </member>
 567        <member name="M:System.Windows.Controls.NumericExtensions.IsLessThanOrClose(System.Double,System.Double)">
 568            <summary>
 569            Determine if one number is less than or close to another.
 570            </summary>
 571            <param name="left">First number.</param>
 572            <param name="right">Second number.</param>
 573            <returns>
 574            True if the first number is less than or close to the second, false
 575            otherwise.
 576            </returns>
 577        </member>
 578        <member name="M:System.Windows.Controls.NumericExtensions.AreClose(System.Double,System.Double)">
 579            <summary>
 580            Determine if two numbers are close in value.
 581            </summary>
 582            <param name="left">First number.</param>
 583            <param name="right">Second number.</param>
 584            <returns>
 585            True if the first number is close in value to the second, false
 586            otherwise.
 587            </returns>
 588        </member>
 589        <member name="T:System.Windows.Controls.NumericExtensions.NanUnion">
 590            <summary>
 591            NanUnion is a C++ style type union used for efficiently converting
 592            a double into an unsigned long, whose bits can be easily
 593            manipulated.
 594            </summary>
 595        </member>
 596        <member name="F:System.Windows.Controls.NumericExtensions.NanUnion.FloatingValue">
 597            <summary>
 598            Floating point representation of the union.
 599            </summary>
 600        </member>
 601        <member name="F:System.Windows.Controls.NumericExtensions.NanUnion.IntegerValue">
 602            <summary>
 603            Integer representation of the union.
 604            </summary>
 605        </member>
 606        <member name="T:System.Windows.Controls.TypeConverters">
 607            <summary>
 608            Common TypeConverter functionality.
 609            </summary>
 610        </member>
 611        <member name="M:System.Windows.Controls.TypeConverters.CanConvertFrom``1(System.Type)">
 612            <summary>
 613            Returns a value indicating whether this converter can convert an
 614            object of the given type to an instance of the expected type.
 615            </summary>
 616            <typeparam name="T">Expected type of the converter.</typeparam>
 617            <param name="sourceType">
 618            The type of the source that is being evaluated for conversion.
 619            </param>
 620            <returns>
 621            A value indicating whether the converter can convert the provided
 622            type.
 623            </returns>
 624        </member>
 625        <member name="M:System.Windows.Controls.TypeConverters.ConvertFrom``1(System.ComponentModel.TypeConverter,System.Object)">
 626            <summary>
 627            Attempts to convert a specified object to an instance of the
 628            expected type.
 629            </summary>
 630            <typeparam name="T">Expected type of the converter.</typeparam>
 631            <param name="converter">TypeConverter instance.</param>
 632            <param name="value">The object being converted.</param>
 633            <returns>
 634            The instance of the expected type created from the converted object.
 635            </returns>
 636        </member>
 637        <member name="M:System.Windows.Controls.TypeConverters.CanConvertTo``1(System.Type)">
 638            <summary>
 639            Determines whether conversion is possible to a specified type.
 640            </summary>
 641            <typeparam name="T">Expected type of the converter.</typeparam>
 642            <param name="destinationType">
 643            Identifies the data type to evaluate for conversion.
 644            </param>
 645            <returns>
 646            A value indicating whether conversion is possible.
 647            </returns>
 648        </member>
 649        <member name="M:System.Windows.Controls.TypeConverters.ConvertTo(System.ComponentModel.TypeConverter,System.Object,System.Type)">
 650            <summary>
 651            Attempts to convert a specified object to an instance of the
 652            desired type.
 653            </summary>
 654            <param name="converter">TypeConverter instance.</param>
 655            <param name="value">The object being converted.</param>
 656            <param name="destinationType">
 657            The type to convert the value to.
 658            </param>
 659            <returns>
 660            The value of the conversion to the specified type.
 661            </returns>
 662        </member>
 663        <member name="T:System.Windows.Controls.VisualStates">
 664            <summary>
 665            Names and helpers for visual states in the controls.
 666            </summary>
 667        </member>
 668        <member name="F:System.Windows.Controls.VisualStates.GroupCommon">
 669            <summary>
 670            Common state group.
 671            </summary>
 672        </member>
 673        <member name="F:System.Windows.Controls.VisualStates.StateNormal">
 674            <summary>
 675            Normal state of the Common state group.
 676            </summary>
 677        </member>
 678        <member name="F:System.Windows.Controls.VisualStates.StateReadOnly">
 679            <summary>
 680            Normal state of the Common state group.
 681            </summary>
 682        </member>
 683        <member name="F:System.Windows.Controls.VisualStates.StateMouseOver">
 684            <summary>
 685            MouseOver state of the Common state group.
 686            </summary>
 687        </member>
 688        <member name="F:System.Windows.Controls.VisualStates.StatePressed">
 689            <summary>
 690            Pressed state of the Common state group.
 691            </summary>
 692        </member>
 693        <member name="F:System.Windows.Controls.VisualStates.StateDisabled">
 694            <summary>
 695            Disabled state of the Common state group.
 696            </summary>
 697        </member>
 698        <member name="F:System.Windows.Controls.VisualStates.GroupFocus">
 699            <summary>
 700            Focus state group.
 701            </summary>
 702        </member>
 703        <member name="F:System.Windows.Controls.VisualStates.StateUnfocused">
 704            <summary>
 705            Unfocused state of the Focus state group.
 706            </summary>
 707        </member>
 708        <member name="F:System.Windows.Controls.VisualStates.StateFocused">
 709            <summary>
 710            Focused state of the Focus state group.
 711            </summary>
 712        </member>
 713        <member name="F:System.Windows.Controls.VisualStates.GroupSelection">
 714            <summary>
 715            Selection state group.
 716            </summary>
 717        </member>
 718        <member name="F:System.Windows.Controls.VisualStates.StateSelected">
 719            <summary>
 720            Selected state of the Selection state group.
 721            </summary>
 722        </member>
 723        <member name="F:System.Windows.Controls.VisualStates.StateUnselected">
 724            <summary>
 725            Unselected state of the Selection state group.
 726            </summary>
 727        </member>
 728        <member name="F:System.Windows.Controls.VisualStates.StateSelectedInactive">
 729            <summary>
 730            Selected inactive state of the Selection state group.
 731            </summary>
 732        </member>
 733        <member name="F:System.Windows.Controls.VisualStates.GroupExpansion">
 734            <summary>
 735            Expansion state group.
 736            </summary>
 737        </member>
 738        <member name="F:System.Windows.Controls.VisualStates.StateExpanded">
 739            <summary>
 740            Expanded state of the Expansion state group.
 741            </summary>
 742        </member>
 743        <member name="F:System.Windows.Controls.VisualStates.StateCollapsed">
 744            <summary>
 745            Collapsed state of the Expansion state group.
 746            </summary>
 747        </member>
 748        <member name="F:System.Windows.Controls.VisualStates.GroupPopup">
 749            <summary>
 750            Popup state group.
 751            </summary>
 752        </member>
 753        <member name="F:System.Windows.Controls.VisualStates.StatePopupOpened">
 754            <summary>
 755            Opened state of the Popup state group.
 756            </summary>
 757        </member>
 758        <member name="F:System.Windows.Controls.VisualStates.StatePopupClosed">
 759            <summary>
 760            Closed state of the Popup state group.
 761            </summary>
 762        </member>
 763        <member name="F:System.Windows.Controls.VisualStates.GroupValidation">
 764            <summary>
 765            ValidationStates state group.
 766            </summary>
 767        </member>
 768        <member name="F:System.Windows.Controls.VisualStates.StateValid">
 769            <summary>
 770            The valid state for the ValidationStates group.
 771            </summary>
 772        </member>
 773        <member name="F:System.Windows.Controls.VisualStates.StateInvalidFocused">
 774            <summary>
 775            Invalid, focused state for the ValidationStates group.
 776            </summary>
 777        </member>
 778        <member name="F:System.Windows.Controls.VisualStates.StateInvalidUnfocused">
 779            <summary>
 780            Invalid, unfocused state for the ValidationStates group.
 781            </summary>
 782        </member>
 783        <member name="F:System.Windows.Controls.VisualStates.GroupExpandDirection">
 784            <summary>
 785            ExpandDirection state group.
 786            </summary>
 787        </member>
 788        <member name="F:System.Windows.Controls.VisualStates.StateExpandDown">
 789            <summary>
 790            Down expand direction state of ExpandDirection state group.
 791            </summary>
 792        </member>
 793        <member name="F:System.Windows.Controls.VisualStates.StateExpandUp">
 794            <summary>
 795            Up expand direction state of ExpandDirection state group.
 796            </summary>
 797        </member>
 798        <member name="F:System.Windows.Controls.VisualStates.StateExpandLeft">
 799            <summary>
 800            Left expand direction state of ExpandDirection state group.
 801            </summary>
 802        </member>
 803        <member name="F:System.Windows.Controls.VisualStates.StateExpandRight">
 804            <summary>
 805            Right expand direction state of ExpandDirection state group.
 806            </summary>
 807        </member>
 808        <member name="F:System.Windows.Controls.VisualStates.GroupHasItems">
 809            <summary>
 810            HasItems state group.
 811            </summary>
 812        </member>
 813        <member name="F:System.Windows.Controls.VisualStates.StateHasItems">
 814            <summary>
 815            HasItems state of the HasItems state group.
 816            </summary>
 817        </member>
 818        <member name="F:System.Windows.Controls.VisualStates.StateNoItems">
 819            <summary>
 820            NoItems state of the HasItems state group.
 821            </summary>
 822        </member>
 823        <member name="F:System.Windows.Controls.VisualStates.GroupIncrease">
 824            <summary>
 825            Increment state group.
 826            </summary>
 827        </member>
 828        <member name="F:System.Windows.Controls.VisualStates.StateIncreaseEnabled">
 829            <summary>
 830            State enabled for increment group.
 831            </summary>
 832        </member>
 833        <member name="F:System.Windows.Controls.VisualStates.StateIncreaseDisabled">
 834            <summary>
 835            State disabled for increment group.
 836            </summary>
 837        </member>
 838        <member name="F:System.Windows.Controls.VisualStates.GroupDecrease">
 839            <summary>
 840            Decrement state group.
 841            </summary>
 842        </member>
 843        <member name="F:System.Windows.Controls.VisualStates.StateDecreaseEnabled">
 844            <summary>
 845            State enabled for decrement group.
 846            </summary>
 847        </member>
 848        <member name="F:System.Windows.Controls.VisualStates.StateDecreaseDisabled">
 849            <summary>
 850            State disabled for decrement group.
 851            </summary>
 852        </member>
 853        <member name="F:System.Windows.Controls.VisualStates.GroupInteractionMode">
 854            <summary>
 855            InteractionMode state group.
 856            </summary>
 857        </member>
 858        <member name="F:System.Windows.Controls.VisualStates.StateEdit">
 859            <summary>
 860            Edit of the DisplayMode state group.
 861            </summary>
 862        </member>
 863        <member name="F:System.Windows.Controls.VisualStates.StateDisplay">
 864            <summary>
 865            Display of the DisplayMode state group.
 866            </summary>
 867        </member>
 868        <member name="F:System.Windows.Controls.VisualStates.GroupLocked">
 869            <summary>
 870            DisplayMode state group.
 871            </summary>
 872        </member>
 873        <member name="F:System.Windows.Controls.VisualStates.StateLocked">
 874            <summary>
 875            Edit of the DisplayMode state group.
 876            </summary>
 877        </member>
 878        <member name="F:System.Windows.Controls.VisualStates.StateUnlocked">
 879            <summary>
 880            Display of the DisplayMode state group.
 881            </summary>
 882        </member>
 883        <member name="F:System.Windows.Controls.VisualStates.StateActive">
 884            <summary>
 885            Active state.
 886            </summary>
 887        </member>
 888        <member name="F:System.Windows.Controls.VisualStates.StateInactive">
 889            <summary>
 890            Inactive state.
 891            </summary>
 892        </member>
 893        <member name="F:System.Windows.Controls.VisualStates.GroupActive">
 894            <summary>
 895            Active state group.
 896            </summary>
 897        </member>
 898        <member name="F:System.Windows.Controls.VisualStates.StateUnwatermarked">
 899            <summary>
 900            Non-watermarked state.
 901            </summary>
 902        </member>
 903        <member name="F:System.Windows.Controls.VisualStates.StateWatermarked">
 904            <summary>
 905            Watermarked state.
 906            </summary>
 907        </member>
 908        <member name="F:System.Windows.Controls.VisualStates.GroupWatermark">
 909            <summary>
 910            Watermark state group.
 911            </summary>
 912        </member>
 913        <member name="F:System.Windows.Controls.VisualStates.StateCalendarButtonUnfocused">
 914            <summary>
 915            Unfocused state for Calendar Buttons.
 916            </summary>
 917        </member>
 918        <member name="F:System.Windows.Controls.VisualStates.StateCalendarButtonFocused">
 919            <summary>
 920            Focused state for Calendar Buttons.
 921            </summary>
 922        </member>
 923        <member name="F:System.Windows.Controls.VisualStates.GroupCalendarButtonFocus">
 924            <summary>
 925            CalendarButtons Focus state group.
 926            </summary>
 927        </member>
 928        <member name="F:System.Windows.Controls.VisualStates.StateBusy">
 929            <summary>
 930            Busy state for BusyIndicator.
 931            </summary>
 932        </member>
 933        <member name="F:System.Windows.Controls.VisualStates.StateIdle">
 934            <summary>
 935            Idle state for BusyIndicator.
 936            </summary>
 937        </member>
 938        <member name="F:System.Windows.Controls.VisualStates.GroupBusyStatus">
 939            <summary>
 940            Busyness group name.
 941            </summary>
 942        </member>
 943        <member name="F:System.Windows.Controls.VisualStates.StateVisible">
 944            <summary>
 945            Visible state name for BusyIndicator.
 946            </summary>
 947        </member>
 948        <member name="F:System.Windows.Controls.VisualStates.StateHidden">
 949            <summary>
 950            Hidden state name for BusyIndicator.
 951            </summary>
 952        </member>
 953        <member name="F:System.Windows.Controls.VisualStates.GroupVisibility">
 954            <summary>
 955            BusyDisplay group.
 956            </summary>
 957        </member>
 958        <member name="M:System.Windows.Controls.VisualStates.GoToState(System.Windows.Controls.Control,System.Boolean,System.String[])">
 959            <summary>
 960            Use VisualStateManager to change the visual state of the control.
 961            </summary>
 962            <param name="control">
 963            Control whose visual state is being changed.
 964            </param>
 965            <param name="useTransitions">
 966            A value indicating whether to use transitions when updating the
 967            visual state, or to snap directly to the new visual state.
 968            </param>
 969            <param name="stateNames">
 970            Ordered list of state names and fallback states to transition into.
 971            Only the first state to be found will be used.
 972            </param>
 973        </member>
 974        <member name="M:System.Windows.Controls.VisualStates.GetImplementationRoot(System.Windows.DependencyObject)">
 975            <summary>
 976            Gets the implementation root of the Control.
 977            </summary>
 978            <param name="dependencyObject">The DependencyObject.</param>
 979            <remarks>
 980            Implements Silverlight's corresponding internal property on Control.
 981            </remarks>
 982            <returns>Returns the implementation root or null.</returns>
 983        </member>
 984        <member name="M:System.Windows.Controls.VisualStates.TryGetVisualStateGroup(System.Windows.DependencyObject,System.String)">
 985            <summary>
 986            This method tries to get the named VisualStateGroup for the 
 987            dependency object. The provided object's ImplementationRoot will be 
 988            looked up in this call.
 989            </summary>
 990            <param name="dependencyObject">The dependency object.</param>
 991            <param name="groupName">The visual state group's name.</param>
 992            <returns>Returns null or the VisualStateGroup object.</returns>
 993        </member>
 994        <member name="T:System.Windows.Controls.Primitives.VisualTreeExtensions">
 995            <summary>
 996            Provides useful extensions for working with the visual tree.
 997            </summary>
 998            <remarks>
 999            Since many of these extension methods are declared on types like
1000            DependencyObject high up in the class hierarchy, we've placed them in
1001            the Primitives namespace which is less likely to be imported for normal
1002            scenarios.
1003            </remarks>
1004            <QualityBand>Experimental</QualityBand>
1005        </member>
1006        <member name="M:System.Windows.Controls.Primitives.VisualTreeExtensions.GetVisualAncestors(System.Windows.DependencyObject)">
1007            <summary>
1008            Get the visual tree ancestors of an element.
1009            </summary>
1010            <param name="element">The element.</param>
1011            <returns>The visual tree ancestors of the element.</returns>
1012            <exception cref="T:System.ArgumentNullException">
1013            <paramref name="element"/> is null.
1014            </exception>
1015        </member>
1016        <member name="M:System.Windows.Controls.Primitives.VisualTreeExtensions.GetVisualAncestorsAndSelf(System.Windows.DependencyObject)">
1017            <summary>
1018            Get the visual tree ancestors of an element and the element itself.
1019            </summary>
1020            <param name="element">The element.</param>
1021            <returns>
1022            The visual tree ancestors of an element and the element itself.
1023            </returns>
1024            <exception cref="T:System.ArgumentNullException">
1025            <paramref name="element"/> is null.
1026            </exception>
1027        </member>
1028        <member name="M:System.Windows.Controls.Primitives.VisualTreeExtensions.GetVisualAncestorsAndSelfIterator(System.Windows.DependencyObject)">
1029            <summary>
1030            Get the visual tree ancestors of an element and the element itself.
1031            </summary>
1032            <param name="element">The element.</param>
1033            <returns>
1034            The visual tree ancestors of an element and the element itself.
1035            </returns>
1036        </member>
1037        <member name="M:System.Windows.Controls.Primitives.VisualTreeExtensions.GetVisualChildren(System.Windows.DependencyObject)">
1038            <summary>
1039            Get the visual tree children of an element.
1040            </summary>
1041            <param name="element">The element.</param>
1042            <returns>The visual tree children of an element.</returns>
1043            <exception cref="T:System.ArgumentNullException">
1044            <paramref name="element"/> is null.
1045            </exception>
1046        </member>
1047        <member name="M:System.Windows.Controls.Primitives.VisualTreeExtensions.GetVisualChildrenAndSelf(System.Windows.DependencyObject)">
1048            <summary>
1049            Get the visual tree children of an element and the element itself.
1050            </summary>
1051            <param name="element">The element.</param>
1052            <returns>
1053            The visual tree children of an element and the element itself.
1054            </returns>
1055            <exception cref="T:System.ArgumentNullException">
1056            <paramref name="element"/> is null.
1057            </exception>
1058        </member>
1059        <member name="M:System.Windows.Controls.Primitives.VisualTreeExtensions.GetVisualChildrenAndSelfIterator(System.Windows.DependencyObject)">
1060            <summary>
1061            Get the visual tree children of an element and the element itself.
1062            </summary>
1063            <param name="element">The element.</param>
1064            <returns>
1065            The visual tree children of an element and the element itself.
1066            </returns>
1067        </member>
1068        <member name="M:System.Windows.Controls.Primitives.VisualTreeExtensions.GetVisualDescendants(System.Windows.DependencyObject)">
1069            <summary>
1070            Get the visual tree descendants of an element.
1071            </summary>
1072            <param name="element">The element.</param>
1073            <returns>The visual tree descendants of an element.</returns>
1074            <exception cref="T:System.ArgumentNullException">
1075            <paramref name="element"/> is null.
1076            </exception>
1077        </member>
1078        <member name="M:System.Windows.Controls.Primitives.VisualTreeExtensions.GetVisualDescendantsAndSelf(System.Windows.DependencyObject)">
1079            <summary>
1080            Get the visual treā€¦

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