/Main/src/Microsoft.Research.Visualization3D/Providers/Particles/SmokeParticleSystem.cs
C# | 46 lines | 35 code | 11 blank | 0 comment | 0 complexity | c96bc7a6e1a4af95b57651d9a98afc72 MD5 | raw file
Possible License(s): CC-BY-SA-3.0
1using System; 2using System.Collections.Generic; 3using System.Linq; 4using System.Text; 5using SlimDX; 6using SlimDX.Direct3D9; 7using Microsoft.Research.Visualization3D.CameraUtilities; 8 9namespace Microsoft.Research.Visualization3D.Particles 10{ 11 class SmokeParticleSystem : ParticleSystem 12 { 13 public SmokeParticleSystem(DX3DHost host, Visualization3DDataSource dataSource) : 14 base(host, dataSource) 15 { 16 } 17 18 protected override void InitializeSettings(ParticleSettings settings) 19 { 20 settings.TextureName = "smoke.png"; 21 22 settings.MaxParticles = 200; 23 24 settings.Duration = TimeSpan.FromSeconds(4); 25 26 settings.MinHorizontalVelocity = 0; 27 settings.MaxHorizontalVelocity = 50; 28 29 settings.MinVerticalVelocity = -10; 30 settings.MaxVerticalVelocity = 50; 31 32 settings.Gravity = new Vector3(0, -20, 0); 33 34 settings.EndVelocity = 0; 35 36 settings.MinRotateSpeed = -2; 37 settings.MaxRotateSpeed = 2; 38 39 settings.MinStartSize = 1; 40 settings.MaxStartSize = 1; 41 42 settings.MinEndSize = 10; 43 settings.MaxEndSize = 10; 44 } 45 } 46}