/42TestingPoints/SinglePhysics/NonlinearProblems/DynamicProblems/NavierStokes/2D/TRI/CubicVelocityLinearPressure/LEVEL_1/output/visualise.com

http://github.com/xyan075/examples · Unknown · 42 lines · 33 code · 9 blank · 0 comment · 0 complexity · d2e24bff9c451843ec1f96e9bb08a762 MD5 · raw file

  1. #Read in the sequence of nodal positions.
  2. for $i (1..3)
  3. {
  4. $filename = sprintf("./output/TIME_STEP_%04d.exnode", $i);
  5. print "Reading $filename time $i\n";
  6. gfx read node "$filename" time $i;
  7. }
  8. #Read in the element description
  9. gfx read elem ./output/TIME_STEP_0001.exelem;
  10. gfx create window 1
  11. gfx cre spectrum flow
  12. gfx modify spectrum flow clear overwrite_colour;
  13. gfx modify spectrum flow linear reverse range 1 1.25 extend_above extend_below rainbow colour_range 0 1 component 2;
  14. gfx def field vector_field coord rectangular_cartesian component general.1 general.2
  15. gfx cre spectrum pressure
  16. gfx modify spectrum pressure linear reverse range 5 15 extend_above extend_below rainbow colour_range 0 1 component 4;
  17. gfx modify g_element OpenCMISS node_points glyph arrow_solid general size "1.0*1.0*1.0" centre 0,0,0 select_on material default selected_material default_selected data vector_field orientation vector_field scale_factors "1.0*1.0*1.0" spectrum flow
  18. gfx modify window 1 background colour 1 1 1
  19. gfx define faces egroup OpenCMISS
  20. gfx modify g_element OpenCMISS surfaces select_on material default selected_material default_selected data general spectrum pressure
  21. #Set the timekeeper playing
  22. gfx timekeeper default play speed 1 skip;
  23. gfx create time_editor
  24. gfx edit scene
  25. gfx edit spectrum
  26. gfx modify window 1 image scene default light_model default;
  27. gfx modify window 1 image add_light default;
  28. gfx modify window 1 layout 2d ortho_axes z -y eye_spacing 0.25 width 512 height 512;
  29. gfx modify window 1 set current_pane 1;
  30. gfx modify window 1 background colour 1 1 1 texture none;
  31. gfx modify window 1 view parallel eye_point 5 5 28.8485 interest_point 5 5 0 up_vector -0 1 -0 view_angle 40 near_clipping_plane 0.288485 far_clipping_plane 103.095 relative_viewport ndc_placement -1 1 2 2 viewport_coordinates 0 0 1 1;
  32. gfx modify window 1 overlay scene none;
  33. gfx modify window 1 set transform_tool current_pane 1 std_view_angle 40 normal_lines no_antialias depth_of_field 0.0 fast_transparency blend_normal;