/tiled/dungeon/rules/dungeon_ruleset0.tmx
Unknown | 51 lines | 51 code | 0 blank | 0 comment | 0 complexity | 52fd03a0898653421a283ed360fbe782 MD5 | raw file
Possible License(s): GPL-3.0
1<?xml version="1.0" encoding="UTF-8"?> 2<map version="1.0" orientation="isometric" width="7" height="3" tilewidth="64" tileheight="32"> 3 <properties> 4 <property name="AutomappingRadius" value="1"/> 5 <property name="DeleteTiles" value="1"/> 6 </properties> 7 <tileset firstgid="1" name="collision" tilewidth="64" tileheight="32"> 8 <image source="../tiled_collision.png" width="960" height="32"/> 9 </tileset> 10 <tileset firstgid="16" name="dungeon" tilewidth="64" tileheight="128"> 11 <image source="../tiled_dungeon.png" width="1024" height="1920"/> 12 </tileset> 13 <tileset firstgid="256" name="set_rules" tilewidth="64" tileheight="32"> 14 <image source="../set_rules.png" width="128" height="128"/> 15 </tileset> 16 <layer name="ruleRegions" width="7" height="3"> 17 <data encoding="csv"> 180,0,0,0,0,0,0, 190,256,0,256,0,256,0, 200,0,0,0,0,0,0 21</data> 22 </layer> 23 <layer name="ruleSet" width="7" height="3"> 24 <data encoding="csv"> 250,0,0,0,0,0,0, 260,258,0,259,0,257,0, 270,0,0,0,0,0,0 28</data> 29 </layer> 30 <layer name="rule_background" width="7" height="3"> 31 <data encoding="csv"> 320,0,0,0,0,0,0, 330,16,0,0,0,0,0, 340,0,0,0,0,0,0 35</data> 36 </layer> 37 <layer name="rule_object" width="7" height="3"> 38 <data encoding="csv"> 390,0,0,0,0,0,0, 400,0,0,0,0,0,0, 410,0,0,0,0,0,0 42</data> 43 </layer> 44 <layer name="rule_collision" width="7" height="3"> 45 <data encoding="csv"> 460,0,0,0,0,0,0, 470,0,0,4,0,3,0, 480,0,0,0,0,0,0 49</data> 50 </layer> 51</map>