/tiled/dungeon/rules/dungeon_ruleset0.tmx
http://github.com/clintbellanger/flare · Unknown · 51 lines · 51 code · 0 blank · 0 comment · 0 complexity · 52fd03a0898653421a283ed360fbe782 MD5 · raw file
- <?xml version="1.0" encoding="UTF-8"?>
- <map version="1.0" orientation="isometric" width="7" height="3" tilewidth="64" tileheight="32">
- <properties>
- <property name="AutomappingRadius" value="1"/>
- <property name="DeleteTiles" value="1"/>
- </properties>
- <tileset firstgid="1" name="collision" tilewidth="64" tileheight="32">
- <image source="../tiled_collision.png" width="960" height="32"/>
- </tileset>
- <tileset firstgid="16" name="dungeon" tilewidth="64" tileheight="128">
- <image source="../tiled_dungeon.png" width="1024" height="1920"/>
- </tileset>
- <tileset firstgid="256" name="set_rules" tilewidth="64" tileheight="32">
- <image source="../set_rules.png" width="128" height="128"/>
- </tileset>
- <layer name="ruleRegions" width="7" height="3">
- <data encoding="csv">
- 0,0,0,0,0,0,0,
- 0,256,0,256,0,256,0,
- 0,0,0,0,0,0,0
- </data>
- </layer>
- <layer name="ruleSet" width="7" height="3">
- <data encoding="csv">
- 0,0,0,0,0,0,0,
- 0,258,0,259,0,257,0,
- 0,0,0,0,0,0,0
- </data>
- </layer>
- <layer name="rule_background" width="7" height="3">
- <data encoding="csv">
- 0,0,0,0,0,0,0,
- 0,16,0,0,0,0,0,
- 0,0,0,0,0,0,0
- </data>
- </layer>
- <layer name="rule_object" width="7" height="3">
- <data encoding="csv">
- 0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0,
- 0,0,0,0,0,0,0
- </data>
- </layer>
- <layer name="rule_collision" width="7" height="3">
- <data encoding="csv">
- 0,0,0,0,0,0,0,
- 0,0,0,4,0,3,0,
- 0,0,0,0,0,0,0
- </data>
- </layer>
- </map>