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/tiled/dungeon/rules/dungeon_ruleset0.tmx

http://github.com/clintbellanger/flare
Unknown | 51 lines | 51 code | 0 blank | 0 comment | 0 complexity | 52fd03a0898653421a283ed360fbe782 MD5 | raw file
 1<?xml version="1.0" encoding="UTF-8"?>
 2<map version="1.0" orientation="isometric" width="7" height="3" tilewidth="64" tileheight="32">
 3 <properties>
 4  <property name="AutomappingRadius" value="1"/>
 5  <property name="DeleteTiles" value="1"/>
 6 </properties>
 7 <tileset firstgid="1" name="collision" tilewidth="64" tileheight="32">
 8  <image source="../tiled_collision.png" width="960" height="32"/>
 9 </tileset>
10 <tileset firstgid="16" name="dungeon" tilewidth="64" tileheight="128">
11  <image source="../tiled_dungeon.png" width="1024" height="1920"/>
12 </tileset>
13 <tileset firstgid="256" name="set_rules" tilewidth="64" tileheight="32">
14  <image source="../set_rules.png" width="128" height="128"/>
15 </tileset>
16 <layer name="ruleRegions" width="7" height="3">
17  <data encoding="csv">
180,0,0,0,0,0,0,
190,256,0,256,0,256,0,
200,0,0,0,0,0,0
21</data>
22 </layer>
23 <layer name="ruleSet" width="7" height="3">
24  <data encoding="csv">
250,0,0,0,0,0,0,
260,258,0,259,0,257,0,
270,0,0,0,0,0,0
28</data>
29 </layer>
30 <layer name="rule_background" width="7" height="3">
31  <data encoding="csv">
320,0,0,0,0,0,0,
330,16,0,0,0,0,0,
340,0,0,0,0,0,0
35</data>
36 </layer>
37 <layer name="rule_object" width="7" height="3">
38  <data encoding="csv">
390,0,0,0,0,0,0,
400,0,0,0,0,0,0,
410,0,0,0,0,0,0
42</data>
43 </layer>
44 <layer name="rule_collision" width="7" height="3">
45  <data encoding="csv">
460,0,0,0,0,0,0,
470,0,0,4,0,3,0,
480,0,0,0,0,0,0
49</data>
50 </layer>
51</map>