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/src/GameState.cpp

http://github.com/clintbellanger/flare
C++ | 39 lines | 15 code | 8 blank | 16 comment | 0 complexity | b8ef286e4e67841dd0201d17b76d6c35 MD5 | raw file
 1/*
 2Copyright 2011 kitano
 3
 4This file is part of FLARE.
 5
 6FLARE is free software: you can redistribute it and/or modify it under the terms
 7of the GNU General Public License as published by the Free Software Foundation,
 8either version 3 of the License, or (at your option) any later version.
 9
10FLARE is distributed in the hope that it will be useful, but WITHOUT ANY
11WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
12PARTICULAR PURPOSE.  See the GNU General Public License for more details.
13
14You should have received a copy of the GNU General Public License along with
15FLARE.  If not, see http://www.gnu.org/licenses/
16*/
17
18#include "GameState.h"
19
20GameState::GameState() {
21
22	requestedGameState = NULL;
23
24	exitRequested = false;
25	hasMusic = false;
26}
27
28GameState* GameState::getRequestedGameState() {
29	return requestedGameState;
30}
31
32void GameState::logic() {
33}
34
35void GameState::render() {
36}
37
38GameState::~GameState() {
39}