/src/GameState.cpp
http://github.com/clintbellanger/flare · C++ · 39 lines · 15 code · 8 blank · 16 comment · 0 complexity · b8ef286e4e67841dd0201d17b76d6c35 MD5 · raw file
- /*
- Copyright 2011 kitano
- This file is part of FLARE.
- FLARE is free software: you can redistribute it and/or modify it under the terms
- of the GNU General Public License as published by the Free Software Foundation,
- either version 3 of the License, or (at your option) any later version.
- FLARE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
- PARTICULAR PURPOSE. See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License along with
- FLARE. If not, see http://www.gnu.org/licenses/
- */
- #include "GameState.h"
- GameState::GameState() {
- requestedGameState = NULL;
- exitRequested = false;
- hasMusic = false;
- }
- GameState* GameState::getRequestedGameState() {
- return requestedGameState;
- }
- void GameState::logic() {
- }
- void GameState::render() {
- }
- GameState::~GameState() {
- }