/libs/cocos2d/CCCameraAction.h
C Header | 71 lines | 30 code | 9 blank | 32 comment | 0 complexity | 025c4ebd44e80e1c9de8a31e67ddb539 MD5 | raw file
Possible License(s): Apache-2.0
1/* 2 * cocos2d for iPhone: http://www.cocos2d-iphone.org 3 * 4 * Copyright (c) 2008-2010 Ricardo Quesada 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a copy 7 * of this software and associated documentation files (the "Software"), to deal 8 * in the Software without restriction, including without limitation the rights 9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 10 * copies of the Software, and to permit persons to whom the Software is 11 * furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included in 14 * all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 22 * THE SOFTWARE. 23 * 24 */ 25 26#import "CCIntervalAction.h" 27 28@class CCCamera; 29 30/** Base class for CCCamera actions 31 */ 32@interface CCCameraAction : CCIntervalAction <NSCopying> { 33 34 float centerXOrig; 35 float centerYOrig; 36 float centerZOrig; 37 38 float eyeXOrig; 39 float eyeYOrig; 40 float eyeZOrig; 41 42 float upXOrig; 43 float upYOrig; 44 float upZOrig; 45} 46@end 47 48/** CCOrbitCamera action 49 Orbits the camera around the center of the screen using spherical coordinates 50 */ 51@interface CCOrbitCamera : CCCameraAction <NSCopying> { 52 float radius; 53 float deltaRadius; 54 float angleZ; 55 float deltaAngleZ; 56 float angleX; 57 float deltaAngleX; 58 59 float radZ; 60 float radDeltaZ; 61 float radX; 62 float radDeltaX; 63 64} 65/** creates a CCOrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX */ 66+(id) actionWithDuration:(float) t radius:(float)r deltaRadius:(float) dr angleZ:(float)z deltaAngleZ:(float)dz angleX:(float)x deltaAngleX:(float)dx; 67/** initializes a CCOrbitCamera action with radius, delta-radius, z, deltaZ, x, deltaX */ 68-(id) initWithDuration:(float) t radius:(float)r deltaRadius:(float) dr angleZ:(float)z deltaAngleZ:(float)dz angleX:(float)x deltaAngleX:(float)dx; 69/** positions the camera according to spherical coordinates */ 70-(void) sphericalRadius:(float*) r zenith:(float*) zenith azimuth:(float*) azimuth; 71@end