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/libs/cocos2d/Support/ZipUtils.h

http://github.com/kstenerud/ObjectAL-for-iPhone
C Header | 41 lines | 10 code | 7 blank | 24 comment | 0 complexity | f4771cd599e408a91e0fdaed57f926ec MD5 | raw file
 1/* cocos2d for iPhone
 2 *
 3 * http://www.cocos2d-iphone.org
 4 *
 5 *
 6 * inflateMemory_ based on zlib example code
 7 *		http://www.zlib.net
 8 *
 9 * Some ideas were taken from:
10 *		http://themanaworld.org/
11 *		from the mapreader.cpp file 
12 *
13 */
14
15#ifndef __CC_ZIP_UTILS_H
16#define __CC_ZIP_UTILS_H
17
18#ifdef __cplusplus
19extern "C" {
20#endif	
21	
22/** @file
23 * Zip helper functions
24 */
25
26/** 
27 * Inflates either zlib or gzip deflated memory. The inflated memory is
28 * expected to be freed by the caller.
29 *
30 * @returns the length of the deflated buffer
31 *
32 @since v0.8.1
33 */
34int inflateMemory(unsigned char *in, unsigned int inLength, unsigned char **out);
35
36
37#ifdef __cplusplus
38}
39#endif	
40		
41#endif // __CC_ZIP_UTILS_H