/libs/cocos2d/Support/ES1Renderer.h
http://github.com/kstenerud/ObjectAL-for-iPhone · C Header · 58 lines · 17 code · 12 blank · 29 comment · 0 complexity · 06611dd1afeac239a0f9414edd9c0222 MD5 · raw file
- /*
- * cocos2d for iPhone: http://www.cocos2d-iphone.org
- *
- * Copyright (c) 2010 Ricardo Quesada
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- *
- * File autogenerated with Xcode. Adapted for cocos2d needs.
- */
- #import "ESRenderer.h"
- #import <OpenGLES/ES1/gl.h>
- #import <OpenGLES/ES1/glext.h>
- @interface ES1Renderer : NSObject <ESRenderer>
- {
- // The pixel dimensions of the CAEAGLLayer
- GLint backingWidth_;
- GLint backingHeight_;
- // The OpenGL ES names for the framebuffer and renderbuffer used to render to this view
- GLuint defaultFramebuffer_;
- GLuint colorRenderbuffer_;
- GLuint depthBuffer_;
-
- unsigned int depthFormat_;
- @public
- EAGLContext *context_;
- }
- /** EAGLContext */
- @property (nonatomic,readonly) EAGLContext* context;
- - (BOOL)resizeFromLayer:(CAEAGLLayer *)layer;
- @end