/lib/ansible/plugins/action/netconf.py
https://github.com/debfx/ansible · Python · 73 lines · 40 code · 15 blank · 18 comment · 16 complexity · afa00b98c2204c79c1a3aaa7e0ebe53d MD5 · raw file
- #
- # Copyright 2018 Red Hat Inc.
- #
- # This file is part of Ansible
- #
- # Ansible is free software: you can redistribute it and/or modify
- # it under the terms of the GNU General Public License as published by
- # the Free Software Foundation, either version 3 of the License, or
- # (at your option) any later version.
- #
- # Ansible is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with Ansible. If not, see <http://www.gnu.org/licenses/>.
- #
- from __future__ import (absolute_import, division, print_function)
- __metaclass__ = type
- import copy
- import sys
- from ansible.plugins.action.network import ActionModule as ActionNetworkModule
- from ansible.utils.display import Display
- display = Display()
- class ActionModule(ActionNetworkModule):
- def run(self, tmp=None, task_vars=None):
- del tmp # tmp no longer has any effect
- self._config_module = True if self._task.action == 'netconf_config' else False
- if self._play_context.connection not in ['netconf', 'local'] and self._task.action == 'netconf_config':
- return {'failed': True, 'msg': 'Connection type %s is not valid for netconf_config module. '
- 'Valid connection type is netconf or local (deprecated)' % self._play_context.connection}
- elif self._play_context.connection not in ['netconf'] and self._task.action != 'netconf_config':
- return {'failed': True, 'msg': 'Connection type %s is not valid for %s module. '
- 'Valid connection type is netconf.' % (self._play_context.connection, self._task.action)}
- if self._play_context.connection == 'local' and self._task.action == 'netconf_config':
- args = self._task.args
- pc = copy.deepcopy(self._play_context)
- pc.connection = 'netconf'
- pc.port = int(args.get('port') or self._play_context.port or 830)
- pc.remote_user = args.get('username') or self._play_context.connection_user
- pc.password = args.get('password') or self._play_context.password
- pc.private_key_file = args.get('ssh_keyfile') or self._play_context.private_key_file
- display.vvv('using connection plugin %s (was local)' % pc.connection, pc.remote_addr)
- connection = self._shared_loader_obj.connection_loader.get('persistent', pc, sys.stdin)
- timeout = args.get('timeout')
- command_timeout = int(timeout) if timeout else connection.get_option('persistent_command_timeout')
- connection.set_options(direct={'persistent_command_timeout': command_timeout, 'look_for_keys': args.get('look_for_keys'),
- 'hostkey_verify': args.get('hostkey_verify'),
- 'allow_agent': args.get('allow_agent')})
- socket_path = connection.run()
- display.vvvv('socket_path: %s' % socket_path, pc.remote_addr)
- if not socket_path:
- return {'failed': True,
- 'msg': 'unable to open shell. Please see: ' +
- 'https://docs.ansible.com/ansible/network_debug_troubleshooting.html#unable-to-open-shell'}
- task_vars['ansible_socket'] = socket_path
- return super(ActionModule, self).run(task_vars=task_vars)