/Templates/Ajax/quest_core25.tpl
Smarty Template | 1213 lines | 1030 code | 183 blank | 0 comment | 198 complexity | 7f5ab473e536f7cff1cd5cdf0e38a3e9 MD5 | raw file
Large files files are truncated, but you can click here to view the full file
- <?php
- #################################################################################
- ## -= YOU MAY NOT REMOVE OR CHANGE THIS NOTICE =- ##
- ## --------------------------------------------------------------------------- ##
- ## Project: TravianZ ##
- ## Version: 01.09.2013 ##
- ## Filename quest_core25.tpl ##
- ## Developed by: DesPlus and Marvin ##
- ## Fixed by: Shadow / Skype : cata7007 and Armando ##
- ## Revision by: noonn ##
- ## Official Quest by: ronix ##
- ## License: TravianZ Project ##
- ## Copyright: TravianZ (c) 2010-2013. All rights reserved. ##
- ## URLs: http://travian.shadowss.ro ##
- ## Source code: http://github.com/Shadowss/TravianZ-by-Shadow/ ##
- ## ##
- #################################################################################
- if (!isset($_SESSION)) {
- session_start();
- }
- include_once("GameEngine/Village.php");
- include_once("GameEngine/Data/cp.php");
- $uArray = $database->getUserArray($_SESSION['username'],0);
- $check_quest=$uArray['quest'];
- $_SESSION['qst_time'] = $uArray['quest_time'];
- if($message->unread && !$message->nunread) { $messagelol = "i2"; }
- else if(!$message->unread && $message->nunread) { $messagelol = "i3"; }
- else if($message->unread && $message->nunread) { $messagelol = "i1"; }
- else { $messagelol = "i4"; }
- //set $skipp_time. Use the SPEED. standard (1x) = 10 hours.
- if(SPEED == '1'){
- $skipp_time="43200";
- } else if(SPEED == '2'){
- $skipp_time="21600";
- } else if(SPEED == '3'){
- $skipp_time="11988";
- } else if(SPEED <= '5'){
- $skipp_time="7200";
- } else if(SPEED > '5'){
- $skipp_time="3600";
- }
- if (isset($qact)){
- if ($check_quest==$qact) {
- //avoid hacking gold, resources or reward -- added by Ronix
- }else {
- switch($qact) {
- case 'enter':
- $database->updateUserField($_SESSION['username'],'quest','1',0);
- $_SESSION['qst']= 1;
- break;
-
-
- //user does not follow the quest.
- //Get reward: Resources: Every 24 hours (1 speed) 24/speed=hours
- //Gold: 25 gold
- case 'skip':
- $database->updateUserField($_SESSION['username'],'quest','90',0);
- $_SESSION['qst']= 90;
- break;
- case '2':
- $database->updateUserField($_SESSION['username'],'quest','2',0);
- $_SESSION['qst']= 2;
- //Give Reward
- $database->FinishWoodcutter($session->villages[0]);
- break;
- case '3':
- $database->updateUserField($_SESSION['username'],'quest','3',0);
- $_SESSION['qst']= 3;
- //Give Reward
- if(!$session->plus){
- mysql_query("UPDATE ".TB_PREFIX."users set plus = ('".mktime(date("H"),date("i"), date("s"),date("m") , date("d"), date("Y"))."')+86400 where `username`='".$_SESSION['username']."'") or die(mysql_error());
- } else {
- $plus=$database->getUserField($_SESSION['username'],'plus','username');
- $plus+=86400;
- $database->updateUserField($_SESSION['username'],'plus',$plus,0);
- }
- break;
- case '4':
- $database->updateUserField($_SESSION['username'],'quest','4',0);
- $_SESSION['qst']= 4;
- //Give Reward
- $database->modifyResource($session->villages[0],30,60,30,20,1);
- break;
-
- case 'rank':
- $rSubmited=$qact2;
- break;
-
- case '5':
- $database->updateUserField($_SESSION['username'],'quest','5',0);
- $_SESSION['qst']= 5;
- //Give Reward
- $database->modifyResource($session->villages[0],40,30,20,30,1);
- break;
- case '6':
- $database->updateUserField($_SESSION['username'],'quest','6',0);
- $_SESSION['qst']= 6;
- $Subject=Q6_SUBJECT;
- $Message=Q6_MESSAGE;
- $database->sendMessage($session->userinfo['id'],4,$Subject,$Message,0,0,0,0,0);
- $RB=true;
- //Give Reward
- $database->modifyResource($session->villages[0],50,60,30,30,1);
- break;
-
- case '7':
- $database->updateUserField($_SESSION['username'],'quest','7',0);
- $_SESSION['qst']= 7;
- //Give Reward
- $gold=$database->getUserField($_SESSION['username'],'gold','username');
- $gold+=20;
- $database->updateUserField($_SESSION['username'],'gold',$gold,0);
- break;
- case 'coor':
- $x=$qact2;
- $y=$qact3;
- break;
-
- case '8':
- $database->updateUserField($_SESSION['username'],'quest','8',0);
- $_SESSION['qst']= 8;
- //Give Reward
- $database->modifyResource($session->villages[0],60,30,40,90,1);
- break;
-
- case '9':
- $crop = round($village->acrop);
- if ($crop>=200){
- $database->updateUserField($_SESSION['username'],'quest','9',0);
- //Get 200 Crop
- $database->modifyResource($session->villages[0],0,0,0,-200,1);
- //Give Reward
- $attack = $database->addAttack(0,1,0,0,0,0,0,0,0,0,0,0,2,0,0,0,0,0,0,0,0,0,0,0);
- $database->addMovement(3,0,$session->villages[0],$attack,time(),time()+43200/INCREASE_SPEED);
- } else{
- $NoCrop=Q8_NOCROP;
- }
- $_SESSION['qst']= 9;
- break;
-
- case '10':
- $database->updateUserField($_SESSION['username'],'quest','10',0);
- $_SESSION['qst']= 10;
- //Give Reward
- $database->modifyResource($session->villages[0],100,80,40,40,1);
- break;
-
- case '11':
- $database->updateUserField($_SESSION['username'],'quest','11',0);
- $_SESSION['qst']= 11;
- //Give Reward
- if(!$session->plus){
- mysql_query("UPDATE ".TB_PREFIX."users set plus = ('".mktime(date("H"),date("i"), date("s"),date("m") , date("d"), date("Y"))."')+172800 where `username`='".$_SESSION['username']."'") or die(mysql_error());
- } else {
- $plus=$database->getUserField($_SESSION['username'],'plus','username');
- $plus+=172800;
- $database->updateUserField($_SESSION['username'],'plus',$plus,0);
- }
- break;
- case '12':
- $database->updateUserField($_SESSION['username'],'quest','12',0);
- $_SESSION['qst']= 12;
- //Give Reward
- $database->modifyResource($session->villages[0],75,140,40,40,1);
- break;
-
- case '13':
- $database->updateUserField($_SESSION['username'],'quest','13',0);
- $_SESSION['qst']= 13;
- //Give Reward
- $database->modifyResource($session->villages[0],75,80,30,50,1);
- break;
-
- case '14':
- $database->updateUserField($_SESSION['username'],'quest','14',0);
- $_SESSION['qst']= 14;
- //Give Reward
- $database->modifyResource($session->villages[0],120,200,140,100,1);
- break;
- case '15':
- $database->updateUserField($_SESSION['username'],'quest','15',0);
- $_SESSION['qst']= 15;
- //Give Reward
- $database->modifyResource($session->villages[0],150,180,30,130,1);
- break;
-
- case '16':
- $database->updateUserField($_SESSION['username'],'quest','16',0);
- $_SESSION['qst']= 16;
- //Give Reward
- $database->modifyResource($session->villages[0],60,50,40,30,1);
- break;
- case 'lumber':
- $lSubmited=$qact2;
- break;
- case '17':
- $database->updateUserField($_SESSION['username'],'quest','17',0);
- $_SESSION['qst']= 17;
- //Give Reward
- $database->modifyResource($session->villages[0],50,30,60,20,1);
- break;
-
- case '18':
- $database->updateUserField($_SESSION['username'],'quest','18',0);
- $_SESSION['qst']= 18;
- //Give Reward
- $database->modifyResource($session->villages[0],75,75,40,40,1);
- break;
-
- case '19':
- $database->updateUserField($_SESSION['username'],'quest','19',0);
- $_SESSION['qst']= 19;
- //Give Reward
- $database->modifyResource($session->villages[0],100,90,100,60,1);
- break;
-
- case '20':
- $database->updateUserField($_SESSION['username'],'quest','20',0);
- $_SESSION['qst']= 20;
- break;
- case '21':
- $_SESSION['dough']= true;
- $database->updateUserField($_SESSION['username'],'quest','21',0);
- $_SESSION['qst']= 21;
- //Give Reward granary
- $database->modifyResource($session->villages[0],80,90,60,40,1);
- break;
-
- case '22':
- $database->updateUserField($_SESSION['username'],'quest','22',0);
- $_SESSION['qst']= 22;
- //Give Reward warehouse
- $database->modifyResource($session->villages[0],70,120,90,50,1);
- break;
-
- case '23':
- $database->updateUserField($_SESSION['username'],'quest','23',0);
- $_SESSION['qst']= 23;
- //Give Reward
- //$database->modifyResource($session->villages[0],80,90,60,40,1);
- break;
-
- case '24':
- $database->updateUserField($_SESSION['username'],'quest','24',0);
- $_SESSION['qst']= 24;
- //Give Reward rally point
- $database->modifyResource($session->villages[0],80,90,60,40,1);
- break;
-
- case '25':
- //$dataarray[3] = 1;
- $database->updateUserField($_SESSION['username'],'quest','25',0);
- $_SESSION['qst']= 25;
- //Give Reward barrack
- $database->modifyResource($session->villages[0],70,100,90,100,1);
- break;
- case '26':
- //$dataarray[4] = 1;
- $database->updateUserField($_SESSION['username'],'quest','26',0);
- $_SESSION['qst']= 26;
- //Give Reward
- if (isset($_SESSION['dough']) && $_SESSION['dough']==true) {
- unset($_SESSION['dough']);
- $database->modifyResource($session->villages[0],200,200,700,250,1);
- }else{
- $database->modifyResource($session->villages[0],300,320,360,370,1);
- }
- break;
- case '27':
- //$dataarray[5] = 1;
- $database->updateUserField($_SESSION['username'],'quest','27',0);
- $_SESSION['qst']= 27;
- //Give Reward
- $gold=$database->getUserField($_SESSION['username'],'gold',1);
- $gold+=15;
- $database->updateUserField($_SESSION['username'],'gold',$gold,0);
- break;
-
- case 'gold':
- $lSubmited=$qact2;
- break;
-
- case '28':
- //$dataarray[6] = 1;
- $database->updateUserField($_SESSION['username'],'quest','28',0);
- $_SESSION['qst']= 28;
- //Give Reward
- $database->modifyResource($session->villages[0],80,70,60,40,1);
- break;
-
- case '29':
- //$dataarray[7] = 1;
- $database->updateUserField($_SESSION['username'],'quest','29',0);
- $_SESSION['qst']= 29;
- //Give Reward
- $database->modifyResource($session->villages[0],100,60,90,40,1);
- break;
-
- case '30':
- //$dataarray[8] = 1;
- $database->updateUserField($_SESSION['username'],'quest','30',0);
- $_SESSION['qst']= 30;
- //Give Reward
- $database->modifyResource($session->villages[0],100,140,90,50,1);
- break;
-
- case '91':
- $database->updateUserField($_SESSION['username'],'quest','91',0);
- $database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
- $_SESSION['qst']= 91;
- $_SESSION['qst_time'] = time()+$skipp_time;
- //Give Reward
- if(!$session->plus){
- mysql_query("UPDATE ".TB_PREFIX."users set plus = ('".mktime(date("H"),date("i"), date("s"),date("m") , date("d"), date("Y"))."')+86400 where `username`='".$_SESSION['username']."'") or die(mysql_error());
- } else {
- $plus=$database->getUserField($_SESSION['username'],'plus',1);
- $plus+=86400;
- $database->updateUserField($_SESSION['username'],'plus',$plus,0);
- }
- $gold=$database->getUserField($_SESSION['username'],'gold',1);
- $gold+=15;
- $database->updateUserField($_SESSION['username'],'gold',$gold,0);
- break;
-
- case '92':
- $database->updateUserField($_SESSION['username'],'quest','92',0);
- $database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
- $_SESSION['qst']= 92;
- $_SESSION['qst_time'] = time()+$skipp_time;
- //Give Reward
- $database->modifyResource($session->villages[0],217,247,177,207,1);
- break;
-
- case '93':
- $database->updateUserField($_SESSION['username'],'quest','93',0);
- $database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
- $_SESSION['qst']= 93;
- $_SESSION['qst_time'] = time()+$skipp_time;
- //Give Reward
- $database->modifyResource($session->villages[0],217,247,177,207,1);
- break;
-
- case '94':
- $database->updateUserField($_SESSION['username'],'quest','94',0);
- $database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
- $_SESSION['qst']= 94;
- $_SESSION['qst_time'] = time()+$skipp_time;
- //Give Reward
- $database->modifyResource($session->villages[0],217,247,177,207,1);
- break;
-
- case '95':
- $database->updateUserField($_SESSION['username'],'quest','95',0);
- $database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
- $_SESSION['qst']= 95;
- $_SESSION['qst_time'] = time()+$skipp_time;
- //Give Reward
- $database->modifyResource($session->villages[0],217,247,177,207,1);
- break;
-
- case '96':
- $database->updateUserField($_SESSION['username'],'quest','96',0);
- $database->updateUserField($_SESSION['username'],'quest_time',''.(time()+$skipp_time).'',0);
- $_SESSION['qst']= 96;
- $_SESSION['qst_time'] = time()+$skipp_time;
- //Give Reward
- $database->modifyResource($session->villages[0],217,247,177,207,1);
- break;
-
- case '97':
- $database->updateUserField($_SESSION['username'],'quest','97',0);
- $database->updateUserField($_SESSION['username'],'quest_time',''.(time()).'',0);
- $_SESSION['qst_time'] = time();
- $_SESSION['qst']= 97;
- //Give Reward 20 gold + 2 days plus
- if(!$session->plus){
- mysql_query("UPDATE ".TB_PREFIX."users set plus = ('".mktime(date("H"),date("i"), date("s"),date("m") , date("d"), date("Y"))."')+172800 where `username`='".$_SESSION['username']."'") or die(mysql_error());
- } else {
- $plus=$database->getUserField($_SESSION['username'],'plus',1);
- $plus+=172800;
- $database->updateUserField($_SESSION['username'],'plus',$plus,0);
- }
- $gold=$database->getUserField($_SESSION['username'],'gold',1);
- $gold+=20;
- $database->updateUserField($_SESSION['username'],'gold',$gold,0);
- break;
- }
- }
- }
- header("Content-Type: application/json;");
- if($session->access!=BANNED){
- if($_SESSION['qst']== 0){?>
- {"markup":"<div id=\"qstd\"><h1> <img class=\"point\" src=\"img/x.gif\" alt=\"\" title=\"\"> <?php echo Q0; ?> <?php echo SERVER_NAME; ?>!<\/h1><br \/><i>”<?php echo Q0_DESC; ?>”<\/i><br><br><span id=\"qst_accpt\"><a class=\"qle\" href=\"javascript: qst_next('','enter')\"><?php echo Q0_OPT1; ?></a><a class=\"qri\" href=\"javascript: qst_fhandle();\"><?php echo Q0_OPT2; ?></a><input type=\"hidden\" id=\"qst_val\" value=\"2\"><br><br><br><a class=\"qri\" href=\"javascript: qst_next('','skip');\"><?php echo Q0_OPT3; ?></a></span></div><div id=\"qstbg\" class=\"intro\"></div>","number":null,"reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":1}
- <?php } elseif($_SESSION['qst']== 1){
- //Check one of Woodcutters is level 1 or upper
- $tRes = $database->getResourceLevel($session->villages[0]);
- $woodL=$tRes['f1']+$tRes['f3']+$tRes['f14']+$tRes['f17'];
- //check if you are building a woodcutter to level 1
- foreach($building->buildArray as $jobs) {
- if($jobs['type']==1){
- $woodL="99";
- }
- }
- if ($woodL<1){?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q1; ?><\/h1><br \/><i>”<?php echo Q1_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q1_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"wood\"><\/div>\n\t\t","number":"-1","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q1; ?><\/h1><br \/><i>”<?php echo Q1_RESP; ?>”<\/i><br \/><br \/><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q1_REWARD; ?><br \/><\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','2')\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"wood\"><\/div>\n\t\t","number":"-1","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 2){
- //Check one of Croplands is level 1 or upper
- $tRes = $database->getResourceLevel($session->villages[0]);
- $cropL=$tRes['f2']+$tRes['f8']+$tRes['f9']+$tRes['f12']+$tRes['f13']+$tRes['f15'];
- if ($cropL<1){?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q2; ?><\/h1><br \/><i>”<?php echo Q2_DESC; ?>.”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q2_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"farm\"><\/div>\n\t\t","number":"-2","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q2; ?><\/h1><br \/><i>”<?php echo Q2_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q2_REWARD; ?> <b><span class=\"plus_g\">P</span><span class=\"plus_o\">l</span><span class=\"plus_g\">u</span><span class=\"plus_o\">s</span></b><\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','3');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"farm\"><\/div>\n\t\t","number":2,"reward":{"plus":1},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 3){
- //Check the village name is changed or is default name
- $vName=$village->vname;
- if ($vName==$session->userinfo['username']."'s village"){?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/><?php echo Q3; ?><\/h1><br \/><i>”<?php echo Q3_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q3_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"village_name\"><\/div>\n\t\t","number":"-3","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/><?php echo Q3; ?><\/h1><br \/><i>”<?php echo Q3_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>30 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>60 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>30 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>20 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','4');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"village_name\"><\/div>\n\t\t","number":3,"reward":{"wood":30,"clay":60,"iron":30,"crop":20},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 4){
- // Compare real player rank with submited rank
- $temp['uid']=$session->userinfo['id'];
- $ranking->procRankReq($temp);
- $displayarray = $database->getUserArray($temp['uid'],1);
- $rRes=$ranking->searchRank($displayarray['username'],"username");
- if ($rRes!=$rSubmited){?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/><?php echo Q4; ?><\/h1><br \/><i>”<?php echo Q4_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q4_ORDER; ?><\/div><br \/><input id=\"qst_val\" class=\"text\" type=\"text\" name=\"qstin\" \/> <input onclick=\"qst_next('','rank',document.getElementById('qst_val').value)\" type=\"button\" value=\"<?php echo Q_BUTN; ?>\"\/><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"rank\"><\/div>\n\t\t","number":-4,"reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/><?php echo Q4; ?><\/h1><br \/><i>”<?php echo Q4_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>40 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>30 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>20 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>30 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','5');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t","number":4,"reward":{"wood":40,"clay":30,"iron":20,"crop":30},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 5){
- //Check one of Iron Mines and one of Clay Pites are level 1 or upper
- $tRes = $database->getResourceLevel($session->villages[0]);
- $ironL=$tRes['f4']+$tRes['f7']+$tRes['f10']+$tRes['f11'];
- $clayL=$tRes['f5']+$tRes['f6']+$tRes['f16']+$tRes['f18'];
- if ($ironL<1 || $clayL<1){?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/><?php echo Q5; ?><\/h1><br \/><i>”<?php echo Q5_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q5_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"clay_iron\"><\/div>\n\t\t","number":-5,"reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/><?php echo Q5; ?><\/h1><br \/><i>”<?php echo Q5_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>50 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>60 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>30 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>30 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','6');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"clay_iron\"><\/div>\n\t\t","number":5,"reward":{"wood":50,"clay":60,"iron":30,"crop":30},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 6){
- //Check message is viewed or no
- if ($message->unread || $RB==true){?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q6; ?><\/h1><br \/><i>”<?php echo Q6_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q6_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"msg\"><\/div>\n\t\t","number":"-6","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"i2","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q6; ?><\/h1><br \/><i>”<?php echo Q6_RESP; ?><b><font color=\"#71D000\">P<\/font><font color=\"#FF6F0F\">l<\/font><font color=\"#71D000\">u<\/font><font color=\"#FF6F0F\">s<\/font><\/b><?php echo Q6_RESP1; ?><a href=\"plus.php?id=3\"><font color=\"#000000\"><?php echo SERVER_NAME; ?><\/font> <b><font color=\"#71D000\">P<\/font><font color=\"#FF6F0F\">l<\/font><font color=\"#71D000\">u<\/font><font color=\"#FF6F0F\">s<\/font><\/b><\/a> <?php echo Q6_RESP2; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p>20 <img src=\"img\/x.gif\" class=\"gold\" alt=\"Gold\" title=\"Gold\" \/><br \/><\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','7');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"msg\"><\/div>\n\t\t","number":6,"reward":{"gold":20},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 7){
- //neighbourhood
- $getvID = $database->getVillageID($session->uid);
- $nvillage = $database->getFieldDistance($getvID);
- $ncoor = $database->getCoor($nvillage);
- $nvillagename = $database->getVillageField($nvillage,"name");
- if ($x!=$ncoor['x'] or $y!=$ncoor['y']){?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_7; ?></h1><br><i>”<?php echo Q25_7_DESC; ?> <b><?php echo $nvillagename; ?></b>. <?php echo Q25_7_DESC1; ?>”</i><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q25_7_ORDER; ?> <b><?php echo $nvillagename; ?></b> <?php echo Q25_7_ORDER1; ?></div><div id=\"map_coords\"><span>X </span><input class=\"text\" value=\"\" maxlength=\"4\" id=\"qst_val_x\" name=\"xp\"><span> Y </span><input class=\"text\" value=\"\" maxlength=\"4\" id=\"qst_val_y\" name=\"xy\"> <input type=\"button\" value=\"<?php echo Q_BUTN; ?>\" onclick=\"qst_next2('1','coor',document.getElementById('qst_val_x').value,document.getElementById('qst_val_y').value)\"></div></div><span id=\"qst_accpt\"><\/span><\/div><\/div>\n\t\t<div id=\"qstbg\" class=\"neighbour\"><\/div>\n\t\t","number":-7,"reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":0}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_7; ?><\/h1><br \/><i>”<?php echo Q25_7_RESP; ?> <b> <?php echo $nvillagename;?> <\/b> <?php echo Q25_7_RESP1; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>60 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>30 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>40 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>90 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','8');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"neighbour\"><\/div>\n\t\t","number":7,"reward":{"wood":60,"clay":30,"iron":40,"crop":90},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 8){
- //hugh army
- ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_8; ?><\/h1><br \/><i>”<?php echo Q25_8_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q25_8_ORDER; ?><\/div><br \/><img class=\"r4\" src=\"img\/x.gif\" title=\"Crop\" alt=\"Crop\" \/>200 <input type=\"hidden\" id=\"qst_val\" value=\"set\" \/><input onclick=\"javascript: qst_next('','9');\" name=\"qstin\" type=\"button\" value=\"<?php echo Q25_8_BUTN; ?>\" \/><br \/><font color='#FF0000'><?php if(isset($NoCrop)){echo $NoCrop;}?><font\/><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"army\"><\/div>\n\t\t","number":-8,"reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php } elseif($_SESSION['qst']== 9){
- //one each
- //Check additional of each resource upgraded to lvl1 or upper
- $tRes = $database->getResourceLevel($session->villages[0]);
- $ironL=0;$clayL=0;$woodL=0;$cropL=0;
- if($tRes['f4']>0){$ironL++;};if($tRes['f7']>0){$ironL++;};if($tRes['f10']>0){$ironL++;};if($tRes['f11']>0){$ironL++;}
- if($tRes['f5']>0){$clayL++;};if($tRes['f6']>0){$clayL++;};if($tRes['f16']>0){$clayL++;};if($tRes['f18']>0){$clayL++;}
- if($tRes['f1']>0){$woodL++;};if($tRes['f3']>0){$woodL++;};if($tRes['f14']>0){$woodL++;};if($tRes['f17']>0){$woodL++;}
- if($tRes['f2']>0){$cropL++;};if($tRes['f8']>0){$cropL++;};if($tRes['f9']>0){$cropL++;};if($tRes['f12']>0){$cropL++;};if($tRes['f13']>0){$cropL++;};if($tRes['f15']>0){$cropL++;}
- if ($ironL<2 || $clayL<2 || $woodL<2 || $cropL<2){?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_9; ?><\/h1><br \/><i>”<?php echo Q25_9_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q25_9_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"allres\"><\/div>\n\t\t","number":-9,"reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_9; ?><\/h1><br \/><i>”<?php echo Q25_9_RESP; ?>”\r\n<br \/><br \/>\r\n<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>100 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>80 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>40 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>40 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','10');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"allres\"><\/div>\n\t\t","number":9,"reward":{"wood":75,"clay":80,"iron":30,"crop":50},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 10){
- //comming soon
- //Check rat is in villa
- $rat = $database->getEnforce($session->villages[0], 0);
- if ($rat['u31']<1){?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_10; ?><\/h1><br \/><i>”<?php echo Q25_10_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q25_10_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"army\"><\/div>\n\t\t","number":-10,"reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_10; ?><\/h1><br \/><i>”<?php echo Q25_10_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q25_10_REWARD; ?> <b><span class=\"plus_g\">P</span><span class=\"plus_o\">l</span><span class=\"plus_g\">u</span><span class=\"plus_o\">s</span></b><\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','11');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"army\"><\/div>\n\t\t","number":10,"reward":{"plus":2},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 11){
- //Check report is viewed or no
- if (count($database->getUnViewNotice($session->uid))>0) {?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_11; ?><\/h1><br \/><i>”<?php echo Q25_11_DESC; ?>.”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q25_11_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"report\"><\/div>\n\t\t","number":"-11","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"i2","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_11; ?><\/h1><br \/><i>”<?php echo Q25_11_RESP; ?>.”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>75 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>140 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>40 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>40 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','12');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"report\"><\/div>\n\t\t","number":11,"reward":{"wood":75,"clay":140,"iron":40,"crop":40},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 12){
- //everything to One
- //Check additional of each resource upgraded to lvl1 or upper
- $tRes = $database->getResourceLevel($session->villages[0]);
- $ironL=0;$clayL=0;$woodL=0;$cropL=0;
- if($tRes['f4']>0){$ironL++;};if($tRes['f7']>0){$ironL++;};if($tRes['f10']>0){$ironL++;};if($tRes['f11']>0){$ironL++;}
- if($tRes['f5']>0){$clayL++;};if($tRes['f6']>0){$clayL++;};if($tRes['f16']>0){$clayL++;};if($tRes['f18']>0){$clayL++;}
- if($tRes['f1']>0){$woodL++;};if($tRes['f3']>0){$woodL++;};if($tRes['f14']>0){$woodL++;};if($tRes['f17']>0){$woodL++;}
- if($tRes['f2']>0){$cropL++;};if($tRes['f8']>0){$cropL++;};if($tRes['f9']>0){$cropL++;};if($tRes['f12']>0){$cropL++;};if($tRes['f13']>0){$cropL++;};if($tRes['f15']>0){$cropL++;}
- if ($ironL<4 || $clayL<4 || $woodL<4 || $cropL<6){?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_12; ?><\/h1><br \/><i>”<?php echo Q25_12_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q25_12_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"allres\"><\/div>\n\t\t","number":-12,"reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_12; ?><\/h1><br \/><i>”<?php echo Q25_12_RESP; ?>.”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>75 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>80 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>30 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>50 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','13');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"allres\"><\/div>\n\t\t","number":12,"reward":{"wood":75,"clay":80,"iron":30,"crop":50},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 13){
- //Check player Descriptions for [#0]
- $Dave= strrpos ($uArray['desc1'],'[#0]');
- $Dave2=strrpos ($uArray['desc2'],'[#0]');
- if (!is_numeric($Dave) and !is_numeric($Dave2)){?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_13; ?><\/h1><br \/><i>”<?php echo Q25_13_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q25_13_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"medal\"><\/div>\n\t\t","number":"-13","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_13; ?><\/h1><br \/><i>”<?php echo Q25_13_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>120 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>200 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>140 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>100 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','14');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"medal\"><\/div>\n\t\t","number":13,"reward":{"wood":120,"clay":200,"iron":140,"crop":100},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 14){
- //Check cranny builded or no
- $cranny = $building->getTypeLevel(23);
- if ($cranny == 0){?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_14; ?><\/h1><br \/><i>”<?php echo Q25_14_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q25_14_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"hide\"><\/div>\n\t\t","number":-14,"reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_14; ?><\/h1><br \/><i>”<?php echo Q25_14_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>150 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>180 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>30 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>130 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','15');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"hide\"><\/div>\n\t\t","number":14,"reward":{"wood":150,"clay":180,"iron":30,"crop":130},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 15){
- //Check one of each resource is lvl2 or upper
- $tRes = $database->getResourceLevel($session->villages[0]);
- $ironL=0;$clayL=0;$woodL=0;$cropL=0;
- if($tRes['f4']>1){$ironL++;};if($tRes['f7']>1){$ironL++;};if($tRes['f10']>1){$ironL++;};if($tRes['f11']>1){$ironL++;}
- if($tRes['f5']>1){$clayL++;};if($tRes['f6']>1){$clayL++;};if($tRes['f16']>1){$clayL++;};if($tRes['f18']>1){$clayL++;}
- if($tRes['f1']>1){$woodL++;};if($tRes['f3']>1){$woodL++;};if($tRes['f14']>1){$woodL++;};if($tRes['f17']>1){$woodL++;}
- if($tRes['f2']>1){$cropL++;};if($tRes['f8']>1){$cropL++;};if($tRes['f9']>1){$cropL++;};if($tRes['f12']>1){$cropL++;};if($tRes['f13']>1){$cropL++;};if($tRes['f15']>1){$cropL++;}
- if ($ironL<1 || $clayL<1 || $woodL<1 || $cropL<1){?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_15; ?><\/h1><br \/><i>”<?php echo Q25_15_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q25_15_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"allres\"><\/div>\n\t\t","number":"-15","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_15; ?><\/h1><br \/><i>”<?php echo Q25_15_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>60 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>50 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>40 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>30 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','16');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"allres\"><\/div>\n\t\t","number":15,"reward":{"wood":60,"clay":50,"iron":40,"crop":30},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 16){
- //Check player submited number Barracks cost lumber
- if ($lSubmited!=210){?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_16; ?><\/h1><br \/><i>”<?php echo Q25_16_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q25_16_ORDER; ?><\/div><br \/><input id=\"qst_val\" class=\"text\" type=\"text\" name=\"qstin\" \/> <input onclick=\"qst_next('','lumber',document.getElementById('qst_val').value)\" type=\"button\" value=\"<?php echo Q_BUTN; ?>\"\/><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"cost\"><\/div>\n\t\t","number":"-16","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_16; ?><\/h1><br \/><i>”<?php echo Q25_16_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>50 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>30 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>60 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>20 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','17');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"cost\"><\/div>\n\t\t","number":16,"reward":{"wood":50,"clay":30,"iron":60,"crop":20},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 17){
- //Check main building lvl is 3 or upper
- $mainbuilding = $building->getTypeLevel(15);
- if ($mainbuilding<3){?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_17; ?><\/h1><br \/><i>”<?php echo Q25_17_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q25_17_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"main\"><\/div>\n\t\t","number":-17,"reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":0}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_17; ?><\/h1><br \/><i>”<?php echo Q25_17_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>75 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>75 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\" \/>40 <img src=\"img\/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\" \/>40 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','18');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"main\"><\/div>\n\t\t","number":17,"reward":{"wood":75,"clay":75,"iron":40,"crop":40},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>g","msrc":"<?php echo $messagelol; ?>","altstep":0}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 18){
- // Compare real player rank with submited rank
- $temp['uid']=$session->userinfo['id'];
- $ranking->procRankReq($temp);
- $displayarray = $database->getUserArray($temp['uid'],1);
- $rRes=$ranking->searchRank($displayarray['username'],"username");
- if ($rRes!=$rSubmited){ ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_18; ?><\/h1><br \/><i>”<?php echo Q25_18_DESC; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q25_18_ORDER; ?><\/div><br \/><input id=\"qst_val\" class=\"text\" type=\"text\" name=\"qstin\" \/> <input onclick=\"qst_next('','rank',document.getElementById('qst_val').value)\" type=\"button\" value=\"<?php echo Q_BUTN; ?>\"\/><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"rank\"><\/div>\n\t\t","number":"-18","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_18; ?><\/h1><br \/><i>”<?php echo Q25_18_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\">100 <img src=\"img/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\">90 <img src=\"img/x.gif\" class=\"r3\" alt=\"Iron\" title=\"Iron\">100 <img src=\"img/x.gif\" class=\"r4\" alt=\"Crop\" title=\"Crop\">60 <\/div><br \/><span id=\"qst_accpt\"><a href=\"javascript: qst_next('','19');\"><?php echo Q_CONTINUE; ?><\/a><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"rank\"><\/div>\n\t\t","number":18,"reward":{"wood":100,"clay":90,"iron":100,"crop":60},"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php }?>
- <?php } elseif($_SESSION['qst']== 19){
- // Ask from plyer ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_19; ?><\/h1><br \/><i>”<?php echo Q25_19_DESC; ?>”<\/i><br \/><br \/><input type=\"hidden\" id=\"qst_val\" value=\"\" \/><input onclick=\"javascript: qst_next('','20');\" type=\"button\" value=\"<?php echo Q25_19_BUTN; ?>\" class=\"qb1\"\/><input onclick=\"javascript: qst_next('','23');\" type=\"button\" value=\"<?php echo Q25_19_BUTN1; ?>\" class=\"qb2\" \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"granary_rally\"><\/div>\n\t\t","number":"-19","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php } elseif($_SESSION['qst']== 20){
- // Checking granary builded or no
- $granary = $building->getTypeLevel(11);
- if ($granary ==0){ ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_20; ?> <\/h1><br \/><i>”<?php echo Q25_20_DESC; ?>”<br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><?php echo Q25_20_ORDER; ?><\/div><br \/><span id=\"qst_accpt\"><\/span><\/div>\n\t\t<div id=\"qstbg\" class=\"granary\"><\/div>\n\t\t","number":"-20","reward":false,"qgsrc":"q_l<?php echo $session->userinfo['tribe'];?>","msrc":"<?php echo $messagelol; ?>","altstep":99}
- <?php $_SESSION['qstnew']='0'; }else{ $_SESSION['qstnew']='1'; ?>
- {"markup":"\n\t\t<div id=\"qstd\"><h1> <img class=\"point\" src=\"img\/x.gif\" alt=\"\" title=\"\"\/> <?php echo Q25_20; ?> <\/h1><br \/><i>”<?php echo Q25_20_RESP; ?>”<\/i><br \/><br \/><div class=\"rew\"><p class=\"ta_aw\"><input type=\"hidden\" id=\"qst_val\" value=\"2\" \/><?php echo Q_REWARD; ?><\/p><img src=\"img\/x.gif\" class=\"r1\" alt=\"Lumber\" title=\"Lumber\" \/>80 <img src=\"img\/x.gif\" class=\"r2\" alt=\"Clay\" title=\"Clay\" \/>90 <img src=\"img\/x.gif\" class=\"r3\" alt=\"Iron\" t…
Large files files are truncated, but you can click here to view the full file