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/ContentSystem/Rendering/Delta.ContentSystem.Rendering.csproj

#
MSBuild | 89 lines | 82 code | 0 blank | 7 comment | 0 complexity | 7386f7e6c06dfe17b2bf96346a2cc32f MD5 | raw file
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10    <AppDesignerFolder>Properties</AppDesignerFolder>
11    <RootNamespace>Delta.ContentSystem.Rendering</RootNamespace>
12    <AssemblyName>Delta.ContentSystem.Rendering</AssemblyName>
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32    <DefineConstants>TRACE</DefineConstants>
33    <ErrorReport>prompt</ErrorReport>
34    <WarningLevel>4</WarningLevel>
35  </PropertyGroup>
36  <ItemGroup>
37    <Reference Include="System" />
38  </ItemGroup>
39  <ItemGroup>
40    <Compile Include="MeshAnimationData.cs" />
41    <Compile Include="Helpers\BoneData.cs" />
42    <Compile Include="CameraData.cs" />
43    <Compile Include="ImageAnimationData.cs" />
44    <Compile Include="EffectData.cs" />
45    <Compile Include="Helpers\EmitterData.cs" />
46    <Compile Include="FontData.cs" />
47    <Compile Include="GeometryData.cs" />
48    <Compile Include="Helpers\Glyph.cs" />
49    <Compile Include="Helpers\GlyphDrawInfo.cs" />
50    <Compile Include="Helpers\IEffectModifier.cs" />
51    <Compile Include="ImageData.cs" />
52    <Compile Include="LevelData.cs" />
53    <Compile Include="MaterialData.cs" />
54    <Compile Include="MeshData.cs" />
55    <Compile Include="ModelData.cs" />
56    <Compile Include="Properties\AssemblyInfo.cs" />
57    <Compile Include="ShaderData.cs" />
58    <Compile Include="Helpers\ShaderUniformNames.cs" />
59    <Compile Include="Helpers\ShadowType.cs" />
60  </ItemGroup>
61  <ItemGroup>
62		<Reference Include="Delta.Engine">
63			<HintPath>..\..\Dlls\Delta.Engine.dll</HintPath>
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80  </ItemGroup>
81  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
82  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
83       Other similar extension points exist, see Microsoft.Common.targets.
84  <Target Name="BeforeBuild">
85  </Target>
86  <Target Name="AfterBuild">
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88  -->
89</Project>