/ContentSystem/Rendering/Helpers/IEffectModifier.cs
# · C# · 14 lines · 7 code · 1 blank · 6 comment · 0 complexity · cc79897897bca62377eb4f60e164a54e MD5 · raw file
- using Delta.Utilities;
-
- namespace Delta.ContentSystem.Rendering.Helpers
- {
- /// <summary>
- /// Interface for the effect modifiers, which all implement ISaveLoadBinary.
- /// We currently use the interface because the Modifier itself shouldn't
- /// be in the here (in Delta.ContentSystem) and especially not the Particle
- /// struct which is needed in the Base Modifier class.
- /// </summary>
- public interface IEffectModifier : ISaveLoadBinary
- {
- }
- }