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/vvvv45/lib/nodes/native/FrameDelay (EX9.Texture) help.v4p

https://github.com/microdee/vvvv-sdk
Unknown | 217 lines | 217 code | 0 blank | 0 comment | 0 complexity | 9fedd01a300cf10be80b6fbab7aca540 MD5 | raw file
Possible License(s): AGPL-3.0, LGPL-2.0
  1. <!DOCTYPE PATCH SYSTEM "http://vvvv.org/versions/vvvv45debug29.1.dtd" >
  2. <PATCH nodename="C:\Users\Joreg\dev\github\vvvv\public\vvvv45\lib\nodes\native\FrameDelay (EX9.Texture) help.v4p" locked="0" systemname="FrameDelay (EX9.Texture) help" filename="C:\Users\Joreg\dev\github\vvvv\public\vvvv45\lib\nodes\native\FrameDelay (EX9.Texture) help.v4p">
  3. <BOUNDS height="7650" left="540" top="1200" type="Window" width="6555">
  4. </BOUNDS>
  5. <NODE componentmode="InABox" id="3" nodename="IOBox (String)" systemname="IOBox (String)">
  6. <BOUNDS height="255" left="15" top="390" type="Node" width="570">
  7. </BOUNDS>
  8. <BOUNDS height="285" left="15" top="390" type="Box" width="4920">
  9. </BOUNDS>
  10. <BOUNDS height="160" left="2520" top="40830" type="Window" width="215">
  11. </BOUNDS>
  12. <PIN pinname="Input String" slicecount="1" visible="0" encoded="0" values="|framedelay for textures|">
  13. </PIN>
  14. <PIN pinname="Output String" visible="0">
  15. </PIN>
  16. <PIN pinname="Show Grid" slicecount="1" values="0">
  17. </PIN>
  18. </NODE>
  19. <NODE componentmode="InABox" id="2" nodename="IOBox (String)" systemname="IOBox (String)">
  20. <BOUNDS height="270" left="15" top="15" type="Node" width="915">
  21. </BOUNDS>
  22. <BOUNDS height="345" left="15" top="15" type="Box" width="3045">
  23. </BOUNDS>
  24. <BOUNDS height="160" left="2520" top="40830" type="Window" width="215">
  25. </BOUNDS>
  26. <PIN pinname="Input String" slicecount="1" visible="0" encoded="0" values="|FrameDelay (EX9.Texture)|">
  27. </PIN>
  28. <PIN pinname="Output String" visible="0">
  29. </PIN>
  30. <PIN pinname="Show Grid" slicecount="1" values="0">
  31. </PIN>
  32. <PIN pinname="Size" slicecount="1" values="12">
  33. </PIN>
  34. </NODE>
  35. <NODE componentmode="InABox" id="18" nodename="Renderer (EX9)" systemname="Renderer (EX9)">
  36. <BOUNDS height="100" left="2205" top="3450" type="Node" width="100">
  37. </BOUNDS>
  38. <BOUNDS height="1800" left="2205" top="3450" type="Box" width="2400">
  39. </BOUNDS>
  40. <BOUNDS height="4860" left="9600" top="4830" type="Window" width="6120">
  41. </BOUNDS>
  42. <PIN pinname="Layers" visible="1">
  43. </PIN>
  44. <PIN pinname="EX9 Out" visible="1">
  45. </PIN>
  46. <PIN pinname="Background Color" slicecount="1" values="|0.67556,0.67556,0.67556,1.00000|">
  47. </PIN>
  48. <PIN pinname="Fullscreen Depthbuffer Format" slicecount="1" values="NONE">
  49. </PIN>
  50. <PIN pinname="Fullscreen Dimensions" slicecount="1" values="|1024 x 768|">
  51. </PIN>
  52. <PIN pinname="Fullscreen Antialiasing Quality Level" slicecount="1" values="NONE">
  53. </PIN>
  54. <PIN pinname="Windowed Depthbuffer Format" slicecount="1" values="NONE">
  55. </PIN>
  56. <PIN pinname="Windowed Antialiasing Quality Level" slicecount="1" values="NONE">
  57. </PIN>
  58. </NODE>
  59. <NODE componentmode="Hidden" id="21" nodename="Quad (DX9)" systemname="Quad (DX9)">
  60. <BOUNDS height="100" left="3810" top="2385" type="Node" width="100">
  61. </BOUNDS>
  62. <PIN pinname="Layer" visible="1">
  63. </PIN>
  64. <PIN pinname="Enabled" slicecount="1" values="1">
  65. </PIN>
  66. <PIN pinname="Color" visible="1">
  67. </PIN>
  68. <PIN pinname="Render State" visible="1">
  69. </PIN>
  70. </NODE>
  71. <NODE componentmode="Hidden" id="22" nodename="Group (EX9)" systemname="Group (EX9)">
  72. <BOUNDS height="100" left="2205" top="2955" type="Node" width="100">
  73. </BOUNDS>
  74. <PIN pinname="Layer 2" visible="1">
  75. </PIN>
  76. <PIN pinname="Layer" visible="1">
  77. </PIN>
  78. <PIN pinname="Layer 1" visible="1">
  79. </PIN>
  80. </NODE>
  81. <LINK dstnodeid="22" dstpinname="Layer 2" srcnodeid="21" srcpinname="Layer">
  82. </LINK>
  83. <LINK dstnodeid="18" dstpinname="Layers" srcnodeid="22" srcpinname="Layer">
  84. </LINK>
  85. <NODE componentmode="Hidden" id="23" nodename="Quad (DX9)" systemname="Quad (DX9)">
  86. <BOUNDS height="100" left="2205" top="2385" type="Node" width="100">
  87. </BOUNDS>
  88. <PIN pinname="Layer" visible="1">
  89. </PIN>
  90. <PIN pinname="Texture" visible="1" slicecount="1" values="||">
  91. </PIN>
  92. <PIN pinname="Texture Transform" slicecount="1" visible="1" values="||">
  93. </PIN>
  94. <PIN pinname="Transform" visible="1">
  95. </PIN>
  96. <PIN pinname="Enabled" visible="1">
  97. </PIN>
  98. <PIN pinname="Render State" visible="1" slicecount="1" values="||">
  99. </PIN>
  100. </NODE>
  101. <LINK dstnodeid="22" dstpinname="Layer 1" srcnodeid="23" srcpinname="Layer">
  102. </LINK>
  103. <NODE componentmode="Hidden" id="24" nodename="DX9Texture (EX9.Texture)" systemname="DX9Texture (EX9.Texture)">
  104. <BOUNDS height="100" left="4125" top="5460" type="Node" width="100">
  105. </BOUNDS>
  106. <PIN pinname="Source" visible="1">
  107. </PIN>
  108. <PIN pinname="Texture Out" visible="1">
  109. </PIN>
  110. </NODE>
  111. <LINK dstnodeid="24" dstpinname="Source" srcnodeid="18" srcpinname="EX9 Out">
  112. </LINK>
  113. <NODE componentmode="Hidden" id="25" nodename="Transform (Transform 2d)" systemname="Transform (Transform 2d)">
  114. <BOUNDS height="100" left="1275" top="1695" type="Node" width="100">
  115. </BOUNDS>
  116. <PIN pinname="Transform Out" visible="1">
  117. </PIN>
  118. <PIN pinname="TranslateX" slicecount="1" values="0.23">
  119. </PIN>
  120. <PIN pinname="ScaleX" slicecount="1" values="1.7">
  121. </PIN>
  122. <PIN pinname="ScaleY" slicecount="1" values="1.96">
  123. </PIN>
  124. <PIN pinname="Rotate" slicecount="1" values="0.04">
  125. </PIN>
  126. <PIN pinname="TranslateY" slicecount="1" values="-0.01">
  127. </PIN>
  128. </NODE>
  129. <LINK dstnodeid="23" dstpinname="Transform" srcnodeid="25" srcpinname="Transform Out">
  130. </LINK>
  131. <NODE componentmode="InABox" id="27" nodename="IOBox (Value Advanced)" systemname="IOBox (Color)">
  132. <BOUNDS height="100" left="4365" top="1710" type="Node" width="100">
  133. </BOUNDS>
  134. <BOUNDS height="525" left="4365" top="1710" type="Box" width="630">
  135. </BOUNDS>
  136. <PIN pinname="Show Value" slicecount="1" values="0">
  137. </PIN>
  138. <PIN pinname="Color Input" slicecount="1" values="|0.00000,0.30876,0.42623,1.00000|">
  139. </PIN>
  140. <PIN pinname="Color Output" visible="1">
  141. </PIN>
  142. </NODE>
  143. <LINK dstnodeid="21" dstpinname="Color" srcnodeid="27" srcpinname="Color Output">
  144. </LINK>
  145. <NODE componentmode="InABox" id="28" nodename="IOBox (Value Advanced)" systemname="IOBox (Value Advanced)">
  146. <BOUNDS height="100" left="2940" top="1575" type="Node" width="100">
  147. </BOUNDS>
  148. <BOUNDS height="480" left="2940" top="1575" type="Box" width="480">
  149. </BOUNDS>
  150. <PIN pinname="Show Value" slicecount="1" values="0">
  151. </PIN>
  152. <PIN pinname="Show Slider" slicecount="1" values="1">
  153. </PIN>
  154. <PIN pinname="Minimum" slicecount="1" values="0">
  155. </PIN>
  156. <PIN pinname="Maximum" slicecount="1" values="1">
  157. </PIN>
  158. <PIN pinname="Slider Behavior" slicecount="1" values="Toggle">
  159. </PIN>
  160. <PIN pinname="Y Output Value" visible="1">
  161. </PIN>
  162. <PIN pinname="Descriptive Name" slicecount="1" encoded="0" values="Feedback">
  163. </PIN>
  164. <PIN pinname="X Input Value" slicecount="1" values="1">
  165. </PIN>
  166. <PIN pinname="Y Input Value" slicecount="1" values="1">
  167. </PIN>
  168. </NODE>
  169. <LINK dstnodeid="23" dstpinname="Enabled" srcnodeid="28" srcpinname="Y Output Value">
  170. </LINK>
  171. <NODE componentmode="Hidden" id="19" nodename="FrameDelay (EX9.Texture)" systemname="FrameDelay (EX9.Texture)">
  172. <BOUNDS height="100" left="4125" top="6000" type="Node" width="100">
  173. </BOUNDS>
  174. <PIN pinname="Texture In" visible="1">
  175. </PIN>
  176. <PIN pinname="Texture Out" visible="1">
  177. </PIN>
  178. <PIN pinname="Insert">
  179. </PIN>
  180. </NODE>
  181. <LINK dstnodeid="19" dstpinname="Texture In" srcnodeid="24" srcpinname="Texture Out">
  182. </LINK>
  183. <LINK srcnodeid="19" srcpinname="Texture Out" dstnodeid="23" dstpinname="Texture" linkstyle="Bezier">
  184. <LINKPOINT x="375" y="7770">
  185. </LINKPOINT>
  186. <LINKPOINT x="195" y="735">
  187. </LINKPOINT>
  188. </LINK>
  189. <NODE systemname="FrameDelay (Animation)" nodename="FrameDelay (Animation)" componentmode="Hidden" id="30">
  190. <BOUNDS type="Node" left="210" top="6780" width="100" height="100">
  191. </BOUNDS>
  192. </NODE>
  193. <NODE nodename="IOBox (String)" componentmode="InABox" id="31" systemname="IOBox (String)">
  194. <BOUNDS type="Node" left="165" top="6405" width="750" height="270">
  195. </BOUNDS>
  196. <BOUNDS type="Box" left="165" top="6405" width="750" height="270">
  197. </BOUNDS>
  198. <PIN pinname="Input String" visible="0" slicecount="1" values="|see also:|">
  199. </PIN>
  200. <PIN pinname="Output String" visible="0">
  201. </PIN>
  202. <PIN pinname="Show Grid" slicecount="1" values="0">
  203. </PIN>
  204. <PIN pinname="String Type" slicecount="1" values="MultiLine">
  205. </PIN>
  206. </NODE>
  207. <NODE systemname="Fill (EX9.RenderState)" nodename="Fill (EX9.RenderState)" componentmode="Hidden" id="32">
  208. <BOUNDS type="Node" left="3810" top="1890" width="100" height="100">
  209. </BOUNDS>
  210. <PIN pinname="Render State Out" visible="1">
  211. </PIN>
  212. <PIN pinname="Fill Mode" slicecount="1" values="WireFrame">
  213. </PIN>
  214. </NODE>
  215. <LINK srcnodeid="32" srcpinname="Render State Out" dstnodeid="21" dstpinname="Render State">
  216. </LINK>
  217. </PATCH>