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/Scenes/UserInterfaces/Designs/TODODropdownBoxDesign.cs

#
C# | 66 lines | 33 code | 5 blank | 28 comment | 0 complexity | 48c2568d449ca401dbb1e261ab1a8470 MD5 | raw file
 1using System;
 2using Delta.Rendering.Basics.Materials;
 3
 4namespace Delta.Scenes.UserInterfaces.Designs
 5{
 6	/// <summary>
 7	/// Dropdown box design
 8	/// </summary>
 9	public class TODODropdownBoxDesign : TextControlDesign
10	{
11		#region Constants
12		/// <summary>
13		/// The name of the class which is saved in the content data to
14		/// describe and "detect" the data in the loading code again.
15		/// </summary>
16		private const string SavingClassName = "UIDropdownBoxDesign";
17
18		/// <summary>
19		/// The current version of the implementation of this class.
20		/// </summary>
21		private const int WorkingVersion = 1;
22		#endregion
23
24		#region Expander (Public)
25		/// <summary>
26		/// Expander
27		/// </summary>
28		/// <value>
29		/// The expander.
30		/// </value>
31		public Material2DColored Expander
32		{
33			get;
34			set;
35		}
36		#endregion
37
38		#region ExpanderHover (Public)
39		/// <summary>
40		/// Expander hover style
41		/// </summary>
42		/// <value>
43		/// The expander hover.
44		/// </value>
45		public Material2DColored ExpanderHover
46		{
47			get;
48			set;
49		}
50		#endregion
51
52		#region DisabledExpander (Public)
53		/// <summary>
54		/// Disabled expander style
55		/// </summary>
56		/// <value>
57		/// The disabled expander.
58		/// </value>
59		public Material2DColored DisabledExpander
60		{
61			get;
62			set;
63		}
64		#endregion
65	}
66}