/include/sigogl/glcorearb_functions.h
C Header | 654 lines | 651 code | 3 blank | 0 comment | 0 complexity | 3d7f3ba44ab9424f325d51390c751b02 MD5 | raw file
- #ifndef glcorearb_functions_h
- #define glcorearb_functions_h
- #ifndef PFNGLDECLTYPE
- #define PFNGLDECLTYPE extern
- #endif
- PFNGLDECLTYPE PFNGLCULLFACEPROC glCullFace;
- PFNGLDECLTYPE PFNGLFRONTFACEPROC glFrontFace;
- PFNGLDECLTYPE PFNGLHINTPROC glHint;
- PFNGLDECLTYPE PFNGLLINEWIDTHPROC glLineWidth;
- PFNGLDECLTYPE PFNGLPOINTSIZEPROC glPointSize;
- PFNGLDECLTYPE PFNGLPOLYGONMODEPROC glPolygonMode;
- PFNGLDECLTYPE PFNGLSCISSORPROC glScissor;
- PFNGLDECLTYPE PFNGLTEXPARAMETERFPROC glTexParameterf;
- PFNGLDECLTYPE PFNGLTEXPARAMETERFVPROC glTexParameterfv;
- PFNGLDECLTYPE PFNGLTEXPARAMETERIPROC glTexParameteri;
- PFNGLDECLTYPE PFNGLTEXPARAMETERIVPROC glTexParameteriv;
- PFNGLDECLTYPE PFNGLTEXIMAGE1DPROC glTexImage1D;
- PFNGLDECLTYPE PFNGLTEXIMAGE2DPROC glTexImage2D;
- PFNGLDECLTYPE PFNGLDRAWBUFFERPROC glDrawBuffer;
- PFNGLDECLTYPE PFNGLCLEARPROC glClear;
- PFNGLDECLTYPE PFNGLCLEARCOLORPROC glClearColor;
- PFNGLDECLTYPE PFNGLCLEARSTENCILPROC glClearStencil;
- PFNGLDECLTYPE PFNGLCLEARDEPTHPROC glClearDepth;
- PFNGLDECLTYPE PFNGLSTENCILMASKPROC glStencilMask;
- PFNGLDECLTYPE PFNGLCOLORMASKPROC glColorMask;
- PFNGLDECLTYPE PFNGLDEPTHMASKPROC glDepthMask;
- PFNGLDECLTYPE PFNGLDISABLEPROC glDisable;
- PFNGLDECLTYPE PFNGLENABLEPROC glEnable;
- PFNGLDECLTYPE PFNGLFINISHPROC glFinish;
- PFNGLDECLTYPE PFNGLFLUSHPROC glFlush;
- PFNGLDECLTYPE PFNGLBLENDFUNCPROC glBlendFunc;
- PFNGLDECLTYPE PFNGLLOGICOPPROC glLogicOp;
- PFNGLDECLTYPE PFNGLSTENCILFUNCPROC glStencilFunc;
- PFNGLDECLTYPE PFNGLSTENCILOPPROC glStencilOp;
- PFNGLDECLTYPE PFNGLDEPTHFUNCPROC glDepthFunc;
- PFNGLDECLTYPE PFNGLPIXELSTOREFPROC glPixelStoref;
- PFNGLDECLTYPE PFNGLPIXELSTOREIPROC glPixelStorei;
- PFNGLDECLTYPE PFNGLREADBUFFERPROC glReadBuffer;
- PFNGLDECLTYPE PFNGLREADPIXELSPROC glReadPixels;
- PFNGLDECLTYPE PFNGLGETBOOLEANVPROC glGetBooleanv;
- PFNGLDECLTYPE PFNGLGETDOUBLEVPROC glGetDoublev;
- PFNGLDECLTYPE PFNGLGETERRORPROC glGetError;
- PFNGLDECLTYPE PFNGLGETFLOATVPROC glGetFloatv;
- PFNGLDECLTYPE PFNGLGETINTEGERVPROC glGetIntegerv;
- PFNGLDECLTYPE PFNGLGETSTRINGPROC glGetString;
- PFNGLDECLTYPE PFNGLGETTEXIMAGEPROC glGetTexImage;
- PFNGLDECLTYPE PFNGLGETTEXPARAMETERFVPROC glGetTexParameterfv;
- PFNGLDECLTYPE PFNGLGETTEXPARAMETERIVPROC glGetTexParameteriv;
- PFNGLDECLTYPE PFNGLGETTEXLEVELPARAMETERFVPROC glGetTexLevelParameterfv;
- PFNGLDECLTYPE PFNGLGETTEXLEVELPARAMETERIVPROC glGetTexLevelParameteriv;
- PFNGLDECLTYPE PFNGLISENABLEDPROC glIsEnabled;
- PFNGLDECLTYPE PFNGLDEPTHRANGEPROC glDepthRange;
- PFNGLDECLTYPE PFNGLVIEWPORTPROC glViewport;
- PFNGLDECLTYPE PFNGLDRAWARRAYSPROC glDrawArrays;
- PFNGLDECLTYPE PFNGLDRAWELEMENTSPROC glDrawElements;
- PFNGLDECLTYPE PFNGLGETPOINTERVPROC glGetPointerv;
- PFNGLDECLTYPE PFNGLPOLYGONOFFSETPROC glPolygonOffset;
- PFNGLDECLTYPE PFNGLCOPYTEXIMAGE1DPROC glCopyTexImage1D;
- PFNGLDECLTYPE PFNGLCOPYTEXIMAGE2DPROC glCopyTexImage2D;
- PFNGLDECLTYPE PFNGLCOPYTEXSUBIMAGE1DPROC glCopyTexSubImage1D;
- PFNGLDECLTYPE PFNGLCOPYTEXSUBIMAGE2DPROC glCopyTexSubImage2D;
- PFNGLDECLTYPE PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D;
- PFNGLDECLTYPE PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D;
- PFNGLDECLTYPE PFNGLBINDTEXTUREPROC glBindTexture;
- PFNGLDECLTYPE PFNGLDELETETEXTURESPROC glDeleteTextures;
- PFNGLDECLTYPE PFNGLGENTEXTURESPROC glGenTextures;
- PFNGLDECLTYPE PFNGLISTEXTUREPROC glIsTexture;
- PFNGLDECLTYPE PFNGLDRAWRANGEELEMENTSPROC glDrawRangeElements;
- PFNGLDECLTYPE PFNGLTEXIMAGE3DPROC glTexImage3D;
- PFNGLDECLTYPE PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D;
- PFNGLDECLTYPE PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D;
- PFNGLDECLTYPE PFNGLACTIVETEXTUREPROC glActiveTexture;
- PFNGLDECLTYPE PFNGLSAMPLECOVERAGEPROC glSampleCoverage;
- PFNGLDECLTYPE PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D;
- PFNGLDECLTYPE PFNGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2D;
- PFNGLDECLTYPE PFNGLCOMPRESSEDTEXIMAGE1DPROC glCompressedTexImage1D;
- PFNGLDECLTYPE PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D;
- PFNGLDECLTYPE PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D;
- PFNGLDECLTYPE PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D;
- PFNGLDECLTYPE PFNGLGETCOMPRESSEDTEXIMAGEPROC glGetCompressedTexImage;
- PFNGLDECLTYPE PFNGLBLENDFUNCSEPARATEPROC glBlendFuncSeparate;
- PFNGLDECLTYPE PFNGLMULTIDRAWARRAYSPROC glMultiDrawArrays;
- PFNGLDECLTYPE PFNGLMULTIDRAWELEMENTSPROC glMultiDrawElements;
- PFNGLDECLTYPE PFNGLPOINTPARAMETERFPROC glPointParameterf;
- PFNGLDECLTYPE PFNGLPOINTPARAMETERFVPROC glPointParameterfv;
- PFNGLDECLTYPE PFNGLPOINTPARAMETERIPROC glPointParameteri;
- PFNGLDECLTYPE PFNGLPOINTPARAMETERIVPROC glPointParameteriv;
- PFNGLDECLTYPE PFNGLBLENDCOLORPROC glBlendColor;
- PFNGLDECLTYPE PFNGLBLENDEQUATIONPROC glBlendEquation;
- PFNGLDECLTYPE PFNGLGENQUERIESPROC glGenQueries;
- PFNGLDECLTYPE PFNGLDELETEQUERIESPROC glDeleteQueries;
- PFNGLDECLTYPE PFNGLISQUERYPROC glIsQuery;
- PFNGLDECLTYPE PFNGLBEGINQUERYPROC glBeginQuery;
- PFNGLDECLTYPE PFNGLENDQUERYPROC glEndQuery;
- PFNGLDECLTYPE PFNGLGETQUERYIVPROC glGetQueryiv;
- PFNGLDECLTYPE PFNGLGETQUERYOBJECTIVPROC glGetQueryObjectiv;
- PFNGLDECLTYPE PFNGLGETQUERYOBJECTUIVPROC glGetQueryObjectuiv;
- PFNGLDECLTYPE PFNGLBINDBUFFERPROC glBindBuffer;
- PFNGLDECLTYPE PFNGLDELETEBUFFERSPROC glDeleteBuffers;
- PFNGLDECLTYPE PFNGLGENBUFFERSPROC glGenBuffers;
- PFNGLDECLTYPE PFNGLISBUFFERPROC glIsBuffer;
- PFNGLDECLTYPE PFNGLBUFFERDATAPROC glBufferData;
- PFNGLDECLTYPE PFNGLBUFFERSUBDATAPROC glBufferSubData;
- PFNGLDECLTYPE PFNGLGETBUFFERSUBDATAPROC glGetBufferSubData;
- PFNGLDECLTYPE PFNGLMAPBUFFERPROC glMapBuffer;
- PFNGLDECLTYPE PFNGLUNMAPBUFFERPROC glUnmapBuffer;
- PFNGLDECLTYPE PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv;
- PFNGLDECLTYPE PFNGLGETBUFFERPOINTERVPROC glGetBufferPointerv;
- PFNGLDECLTYPE PFNGLBLENDEQUATIONSEPARATEPROC glBlendEquationSeparate;
- PFNGLDECLTYPE PFNGLDRAWBUFFERSPROC glDrawBuffers;
- PFNGLDECLTYPE PFNGLSTENCILOPSEPARATEPROC glStencilOpSeparate;
- PFNGLDECLTYPE PFNGLSTENCILFUNCSEPARATEPROC glStencilFuncSeparate;
- PFNGLDECLTYPE PFNGLSTENCILMASKSEPARATEPROC glStencilMaskSeparate;
- PFNGLDECLTYPE PFNGLATTACHSHADERPROC glAttachShader;
- PFNGLDECLTYPE PFNGLBINDATTRIBLOCATIONPROC glBindAttribLocation;
- PFNGLDECLTYPE PFNGLCOMPILESHADERPROC glCompileShader;
- PFNGLDECLTYPE PFNGLCREATEPROGRAMPROC glCreateProgram;
- PFNGLDECLTYPE PFNGLCREATESHADERPROC glCreateShader;
- PFNGLDECLTYPE PFNGLDELETEPROGRAMPROC glDeleteProgram;
- PFNGLDECLTYPE PFNGLDELETESHADERPROC glDeleteShader;
- PFNGLDECLTYPE PFNGLDETACHSHADERPROC glDetachShader;
- PFNGLDECLTYPE PFNGLDISABLEVERTEXATTRIBARRAYPROC glDisableVertexAttribArray;
- PFNGLDECLTYPE PFNGLENABLEVERTEXATTRIBARRAYPROC glEnableVertexAttribArray;
- PFNGLDECLTYPE PFNGLGETACTIVEATTRIBPROC glGetActiveAttrib;
- PFNGLDECLTYPE PFNGLGETACTIVEUNIFORMPROC glGetActiveUniform;
- PFNGLDECLTYPE PFNGLGETATTACHEDSHADERSPROC glGetAttachedShaders;
- PFNGLDECLTYPE PFNGLGETATTRIBLOCATIONPROC glGetAttribLocation;
- PFNGLDECLTYPE PFNGLGETPROGRAMIVPROC glGetProgramiv;
- PFNGLDECLTYPE PFNGLGETPROGRAMINFOLOGPROC glGetProgramInfoLog;
- PFNGLDECLTYPE PFNGLGETSHADERIVPROC glGetShaderiv;
- PFNGLDECLTYPE PFNGLGETSHADERINFOLOGPROC glGetShaderInfoLog;
- PFNGLDECLTYPE PFNGLGETSHADERSOURCEPROC glGetShaderSource;
- PFNGLDECLTYPE PFNGLGETUNIFORMLOCATIONPROC glGetUniformLocation;
- PFNGLDECLTYPE PFNGLGETUNIFORMFVPROC glGetUniformfv;
- PFNGLDECLTYPE PFNGLGETUNIFORMIVPROC glGetUniformiv;
- PFNGLDECLTYPE PFNGLGETVERTEXATTRIBDVPROC glGetVertexAttribdv;
- PFNGLDECLTYPE PFNGLGETVERTEXATTRIBFVPROC glGetVertexAttribfv;
- PFNGLDECLTYPE PFNGLGETVERTEXATTRIBIVPROC glGetVertexAttribiv;
- PFNGLDECLTYPE PFNGLGETVERTEXATTRIBPOINTERVPROC glGetVertexAttribPointerv;
- PFNGLDECLTYPE PFNGLISPROGRAMPROC glIsProgram;
- PFNGLDECLTYPE PFNGLISSHADERPROC glIsShader;
- PFNGLDECLTYPE PFNGLLINKPROGRAMPROC glLinkProgram;
- PFNGLDECLTYPE PFNGLSHADERSOURCEPROC glShaderSource;
- PFNGLDECLTYPE PFNGLUSEPROGRAMPROC glUseProgram;
- PFNGLDECLTYPE PFNGLUNIFORM1FPROC glUniform1f;
- PFNGLDECLTYPE PFNGLUNIFORM2FPROC glUniform2f;
- PFNGLDECLTYPE PFNGLUNIFORM3FPROC glUniform3f;
- PFNGLDECLTYPE PFNGLUNIFORM4FPROC glUniform4f;
- PFNGLDECLTYPE PFNGLUNIFORM1IPROC glUniform1i;
- PFNGLDECLTYPE PFNGLUNIFORM2IPROC glUniform2i;
- PFNGLDECLTYPE PFNGLUNIFORM3IPROC glUniform3i;
- PFNGLDECLTYPE PFNGLUNIFORM4IPROC glUniform4i;
- PFNGLDECLTYPE PFNGLUNIFORM1FVPROC glUniform1fv;
- PFNGLDECLTYPE PFNGLUNIFORM2FVPROC glUniform2fv;
- PFNGLDECLTYPE PFNGLUNIFORM3FVPROC glUniform3fv;
- PFNGLDECLTYPE PFNGLUNIFORM4FVPROC glUniform4fv;
- PFNGLDECLTYPE PFNGLUNIFORM1IVPROC glUniform1iv;
- PFNGLDECLTYPE PFNGLUNIFORM2IVPROC glUniform2iv;
- PFNGLDECLTYPE PFNGLUNIFORM3IVPROC glUniform3iv;
- PFNGLDECLTYPE PFNGLUNIFORM4IVPROC glUniform4iv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX2FVPROC glUniformMatrix2fv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX3FVPROC glUniformMatrix3fv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX4FVPROC glUniformMatrix4fv;
- PFNGLDECLTYPE PFNGLVALIDATEPROGRAMPROC glValidateProgram;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB1DPROC glVertexAttrib1d;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB1DVPROC glVertexAttrib1dv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB1FPROC glVertexAttrib1f;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB1FVPROC glVertexAttrib1fv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB1SPROC glVertexAttrib1s;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB1SVPROC glVertexAttrib1sv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB2DPROC glVertexAttrib2d;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB2DVPROC glVertexAttrib2dv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB2FPROC glVertexAttrib2f;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB2FVPROC glVertexAttrib2fv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB2SPROC glVertexAttrib2s;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB2SVPROC glVertexAttrib2sv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB3DPROC glVertexAttrib3d;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB3DVPROC glVertexAttrib3dv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB3FPROC glVertexAttrib3f;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB3FVPROC glVertexAttrib3fv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB3SPROC glVertexAttrib3s;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB3SVPROC glVertexAttrib3sv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4NBVPROC glVertexAttrib4Nbv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4NIVPROC glVertexAttrib4Niv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4NSVPROC glVertexAttrib4Nsv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4NUBPROC glVertexAttrib4Nub;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4NUBVPROC glVertexAttrib4Nubv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4NUIVPROC glVertexAttrib4Nuiv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4NUSVPROC glVertexAttrib4Nusv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4BVPROC glVertexAttrib4bv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4DPROC glVertexAttrib4d;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4DVPROC glVertexAttrib4dv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4FPROC glVertexAttrib4f;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4FVPROC glVertexAttrib4fv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4IVPROC glVertexAttrib4iv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4SPROC glVertexAttrib4s;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4SVPROC glVertexAttrib4sv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4UBVPROC glVertexAttrib4ubv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4UIVPROC glVertexAttrib4uiv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIB4USVPROC glVertexAttrib4usv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBPOINTERPROC glVertexAttribPointer;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX2X3FVPROC glUniformMatrix2x3fv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX3X2FVPROC glUniformMatrix3x2fv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX2X4FVPROC glUniformMatrix2x4fv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX4X2FVPROC glUniformMatrix4x2fv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv;
- PFNGLDECLTYPE PFNGLCOLORMASKIPROC glColorMaski;
- PFNGLDECLTYPE PFNGLGETBOOLEANI_VPROC glGetBooleani_v;
- PFNGLDECLTYPE PFNGLGETINTEGERI_VPROC glGetIntegeri_v;
- PFNGLDECLTYPE PFNGLENABLEIPROC glEnablei;
- PFNGLDECLTYPE PFNGLDISABLEIPROC glDisablei;
- PFNGLDECLTYPE PFNGLISENABLEDIPROC glIsEnabledi;
- PFNGLDECLTYPE PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback;
- PFNGLDECLTYPE PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback;
- PFNGLDECLTYPE PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
- PFNGLDECLTYPE PFNGLBINDBUFFERBASEPROC glBindBufferBase;
- PFNGLDECLTYPE PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings;
- PFNGLDECLTYPE PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glGetTransformFeedbackVarying;
- PFNGLDECLTYPE PFNGLCLAMPCOLORPROC glClampColor;
- PFNGLDECLTYPE PFNGLBEGINCONDITIONALRENDERPROC glBeginConditionalRender;
- PFNGLDECLTYPE PFNGLENDCONDITIONALRENDERPROC glEndConditionalRender;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBIPOINTERPROC glVertexAttribIPointer;
- PFNGLDECLTYPE PFNGLGETVERTEXATTRIBIIVPROC glGetVertexAttribIiv;
- PFNGLDECLTYPE PFNGLGETVERTEXATTRIBIUIVPROC glGetVertexAttribIuiv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI1IPROC glVertexAttribI1i;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI2IPROC glVertexAttribI2i;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI3IPROC glVertexAttribI3i;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI4IPROC glVertexAttribI4i;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI1UIPROC glVertexAttribI1ui;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI2UIPROC glVertexAttribI2ui;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI3UIPROC glVertexAttribI3ui;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI4UIPROC glVertexAttribI4ui;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI1IVPROC glVertexAttribI1iv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI2IVPROC glVertexAttribI2iv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI3IVPROC glVertexAttribI3iv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI4IVPROC glVertexAttribI4iv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI1UIVPROC glVertexAttribI1uiv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI2UIVPROC glVertexAttribI2uiv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI3UIVPROC glVertexAttribI3uiv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI4UIVPROC glVertexAttribI4uiv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI4BVPROC glVertexAttribI4bv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI4SVPROC glVertexAttribI4sv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI4UBVPROC glVertexAttribI4ubv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBI4USVPROC glVertexAttribI4usv;
- PFNGLDECLTYPE PFNGLGETUNIFORMUIVPROC glGetUniformuiv;
- PFNGLDECLTYPE PFNGLBINDFRAGDATALOCATIONPROC glBindFragDataLocation;
- PFNGLDECLTYPE PFNGLGETFRAGDATALOCATIONPROC glGetFragDataLocation;
- PFNGLDECLTYPE PFNGLUNIFORM1UIPROC glUniform1ui;
- PFNGLDECLTYPE PFNGLUNIFORM2UIPROC glUniform2ui;
- PFNGLDECLTYPE PFNGLUNIFORM3UIPROC glUniform3ui;
- PFNGLDECLTYPE PFNGLUNIFORM4UIPROC glUniform4ui;
- PFNGLDECLTYPE PFNGLUNIFORM1UIVPROC glUniform1uiv;
- PFNGLDECLTYPE PFNGLUNIFORM2UIVPROC glUniform2uiv;
- PFNGLDECLTYPE PFNGLUNIFORM3UIVPROC glUniform3uiv;
- PFNGLDECLTYPE PFNGLUNIFORM4UIVPROC glUniform4uiv;
- PFNGLDECLTYPE PFNGLTEXPARAMETERIIVPROC glTexParameterIiv;
- PFNGLDECLTYPE PFNGLTEXPARAMETERIUIVPROC glTexParameterIuiv;
- PFNGLDECLTYPE PFNGLGETTEXPARAMETERIIVPROC glGetTexParameterIiv;
- PFNGLDECLTYPE PFNGLGETTEXPARAMETERIUIVPROC glGetTexParameterIuiv;
- PFNGLDECLTYPE PFNGLCLEARBUFFERIVPROC glClearBufferiv;
- PFNGLDECLTYPE PFNGLCLEARBUFFERUIVPROC glClearBufferuiv;
- PFNGLDECLTYPE PFNGLCLEARBUFFERFVPROC glClearBufferfv;
- PFNGLDECLTYPE PFNGLCLEARBUFFERFIPROC glClearBufferfi;
- PFNGLDECLTYPE PFNGLGETSTRINGIPROC glGetStringi;
- PFNGLDECLTYPE PFNGLISRENDERBUFFERPROC glIsRenderbuffer;
- PFNGLDECLTYPE PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer;
- PFNGLDECLTYPE PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers;
- PFNGLDECLTYPE PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers;
- PFNGLDECLTYPE PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage;
- PFNGLDECLTYPE PFNGLGETRENDERBUFFERPARAMETERIVPROC glGetRenderbufferParameteriv;
- PFNGLDECLTYPE PFNGLISFRAMEBUFFERPROC glIsFramebuffer;
- PFNGLDECLTYPE PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer;
- PFNGLDECLTYPE PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers;
- PFNGLDECLTYPE PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers;
- PFNGLDECLTYPE PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus;
- PFNGLDECLTYPE PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D;
- PFNGLDECLTYPE PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D;
- PFNGLDECLTYPE PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D;
- PFNGLDECLTYPE PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer;
- PFNGLDECLTYPE PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetFramebufferAttachmentParameteriv;
- PFNGLDECLTYPE PFNGLGENERATEMIPMAPPROC glGenerateMipmap;
- PFNGLDECLTYPE PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer;
- PFNGLDECLTYPE PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample;
- PFNGLDECLTYPE PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer;
- PFNGLDECLTYPE PFNGLMAPBUFFERRANGEPROC glMapBufferRange;
- PFNGLDECLTYPE PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange;
- PFNGLDECLTYPE PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
- PFNGLDECLTYPE PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
- PFNGLDECLTYPE PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
- PFNGLDECLTYPE PFNGLISVERTEXARRAYPROC glIsVertexArray;
- PFNGLDECLTYPE PFNGLDRAWARRAYSINSTANCEDPROC glDrawArraysInstanced;
- PFNGLDECLTYPE PFNGLDRAWELEMENTSINSTANCEDPROC glDrawElementsInstanced;
- PFNGLDECLTYPE PFNGLTEXBUFFERPROC glTexBuffer;
- PFNGLDECLTYPE PFNGLPRIMITIVERESTARTINDEXPROC glPrimitiveRestartIndex;
- PFNGLDECLTYPE PFNGLCOPYBUFFERSUBDATAPROC glCopyBufferSubData;
- PFNGLDECLTYPE PFNGLGETUNIFORMINDICESPROC glGetUniformIndices;
- PFNGLDECLTYPE PFNGLGETACTIVEUNIFORMSIVPROC glGetActiveUniformsiv;
- PFNGLDECLTYPE PFNGLGETACTIVEUNIFORMNAMEPROC glGetActiveUniformName;
- PFNGLDECLTYPE PFNGLGETUNIFORMBLOCKINDEXPROC glGetUniformBlockIndex;
- PFNGLDECLTYPE PFNGLGETACTIVEUNIFORMBLOCKIVPROC glGetActiveUniformBlockiv;
- PFNGLDECLTYPE PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glGetActiveUniformBlockName;
- PFNGLDECLTYPE PFNGLUNIFORMBLOCKBINDINGPROC glUniformBlockBinding;
- PFNGLDECLTYPE PFNGLDRAWELEMENTSBASEVERTEXPROC glDrawElementsBaseVertex;
- PFNGLDECLTYPE PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glDrawRangeElementsBaseVertex;
- PFNGLDECLTYPE PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glDrawElementsInstancedBaseVertex;
- PFNGLDECLTYPE PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glMultiDrawElementsBaseVertex;
- PFNGLDECLTYPE PFNGLPROVOKINGVERTEXPROC glProvokingVertex;
- PFNGLDECLTYPE PFNGLFENCESYNCPROC glFenceSync;
- PFNGLDECLTYPE PFNGLISSYNCPROC glIsSync;
- PFNGLDECLTYPE PFNGLDELETESYNCPROC glDeleteSync;
- PFNGLDECLTYPE PFNGLCLIENTWAITSYNCPROC glClientWaitSync;
- PFNGLDECLTYPE PFNGLWAITSYNCPROC glWaitSync;
- PFNGLDECLTYPE PFNGLGETINTEGER64VPROC glGetInteger64v;
- PFNGLDECLTYPE PFNGLGETSYNCIVPROC glGetSynciv;
- PFNGLDECLTYPE PFNGLGETINTEGER64I_VPROC glGetInteger64i_v;
- PFNGLDECLTYPE PFNGLGETBUFFERPARAMETERI64VPROC glGetBufferParameteri64v;
- PFNGLDECLTYPE PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture;
- PFNGLDECLTYPE PFNGLTEXIMAGE2DMULTISAMPLEPROC glTexImage2DMultisample;
- PFNGLDECLTYPE PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample;
- PFNGLDECLTYPE PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv;
- PFNGLDECLTYPE PFNGLSAMPLEMASKIPROC glSampleMaski;
- PFNGLDECLTYPE PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glBindFragDataLocationIndexed;
- PFNGLDECLTYPE PFNGLGETFRAGDATAINDEXPROC glGetFragDataIndex;
- PFNGLDECLTYPE PFNGLGENSAMPLERSPROC glGenSamplers;
- PFNGLDECLTYPE PFNGLDELETESAMPLERSPROC glDeleteSamplers;
- PFNGLDECLTYPE PFNGLISSAMPLERPROC glIsSampler;
- PFNGLDECLTYPE PFNGLBINDSAMPLERPROC glBindSampler;
- PFNGLDECLTYPE PFNGLSAMPLERPARAMETERIPROC glSamplerParameteri;
- PFNGLDECLTYPE PFNGLSAMPLERPARAMETERIVPROC glSamplerParameteriv;
- PFNGLDECLTYPE PFNGLSAMPLERPARAMETERFPROC glSamplerParameterf;
- PFNGLDECLTYPE PFNGLSAMPLERPARAMETERFVPROC glSamplerParameterfv;
- PFNGLDECLTYPE PFNGLSAMPLERPARAMETERIIVPROC glSamplerParameterIiv;
- PFNGLDECLTYPE PFNGLSAMPLERPARAMETERIUIVPROC glSamplerParameterIuiv;
- PFNGLDECLTYPE PFNGLGETSAMPLERPARAMETERIVPROC glGetSamplerParameteriv;
- PFNGLDECLTYPE PFNGLGETSAMPLERPARAMETERIIVPROC glGetSamplerParameterIiv;
- PFNGLDECLTYPE PFNGLGETSAMPLERPARAMETERFVPROC glGetSamplerParameterfv;
- PFNGLDECLTYPE PFNGLGETSAMPLERPARAMETERIUIVPROC glGetSamplerParameterIuiv;
- PFNGLDECLTYPE PFNGLQUERYCOUNTERPROC glQueryCounter;
- PFNGLDECLTYPE PFNGLGETQUERYOBJECTI64VPROC glGetQueryObjecti64v;
- PFNGLDECLTYPE PFNGLGETQUERYOBJECTUI64VPROC glGetQueryObjectui64v;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBDIVISORPROC glVertexAttribDivisor;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBP1UIPROC glVertexAttribP1ui;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBP1UIVPROC glVertexAttribP1uiv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBP2UIPROC glVertexAttribP2ui;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBP2UIVPROC glVertexAttribP2uiv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBP3UIPROC glVertexAttribP3ui;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBP3UIVPROC glVertexAttribP3uiv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBP4UIPROC glVertexAttribP4ui;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBP4UIVPROC glVertexAttribP4uiv;
- PFNGLDECLTYPE PFNGLMINSAMPLESHADINGPROC glMinSampleShading;
- PFNGLDECLTYPE PFNGLBLENDEQUATIONIPROC glBlendEquationi;
- PFNGLDECLTYPE PFNGLBLENDEQUATIONSEPARATEIPROC glBlendEquationSeparatei;
- PFNGLDECLTYPE PFNGLBLENDFUNCIPROC glBlendFunci;
- PFNGLDECLTYPE PFNGLBLENDFUNCSEPARATEIPROC glBlendFuncSeparatei;
- PFNGLDECLTYPE PFNGLDRAWARRAYSINDIRECTPROC glDrawArraysIndirect;
- PFNGLDECLTYPE PFNGLDRAWELEMENTSINDIRECTPROC glDrawElementsIndirect;
- PFNGLDECLTYPE PFNGLUNIFORM1DPROC glUniform1d;
- PFNGLDECLTYPE PFNGLUNIFORM2DPROC glUniform2d;
- PFNGLDECLTYPE PFNGLUNIFORM3DPROC glUniform3d;
- PFNGLDECLTYPE PFNGLUNIFORM4DPROC glUniform4d;
- PFNGLDECLTYPE PFNGLUNIFORM1DVPROC glUniform1dv;
- PFNGLDECLTYPE PFNGLUNIFORM2DVPROC glUniform2dv;
- PFNGLDECLTYPE PFNGLUNIFORM3DVPROC glUniform3dv;
- PFNGLDECLTYPE PFNGLUNIFORM4DVPROC glUniform4dv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX2DVPROC glUniformMatrix2dv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX3DVPROC glUniformMatrix3dv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX4DVPROC glUniformMatrix4dv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX2X3DVPROC glUniformMatrix2x3dv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX2X4DVPROC glUniformMatrix2x4dv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX3X2DVPROC glUniformMatrix3x2dv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX3X4DVPROC glUniformMatrix3x4dv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX4X2DVPROC glUniformMatrix4x2dv;
- PFNGLDECLTYPE PFNGLUNIFORMMATRIX4X3DVPROC glUniformMatrix4x3dv;
- PFNGLDECLTYPE PFNGLGETUNIFORMDVPROC glGetUniformdv;
- PFNGLDECLTYPE PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glGetSubroutineUniformLocation;
- PFNGLDECLTYPE PFNGLGETSUBROUTINEINDEXPROC glGetSubroutineIndex;
- PFNGLDECLTYPE PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glGetActiveSubroutineUniformiv;
- PFNGLDECLTYPE PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glGetActiveSubroutineUniformName;
- PFNGLDECLTYPE PFNGLGETACTIVESUBROUTINENAMEPROC glGetActiveSubroutineName;
- PFNGLDECLTYPE PFNGLUNIFORMSUBROUTINESUIVPROC glUniformSubroutinesuiv;
- PFNGLDECLTYPE PFNGLGETUNIFORMSUBROUTINEUIVPROC glGetUniformSubroutineuiv;
- PFNGLDECLTYPE PFNGLGETPROGRAMSTAGEIVPROC glGetProgramStageiv;
- PFNGLDECLTYPE PFNGLPATCHPARAMETERIPROC glPatchParameteri;
- PFNGLDECLTYPE PFNGLPATCHPARAMETERFVPROC glPatchParameterfv;
- PFNGLDECLTYPE PFNGLBINDTRANSFORMFEEDBACKPROC glBindTransformFeedback;
- PFNGLDECLTYPE PFNGLDELETETRANSFORMFEEDBACKSPROC glDeleteTransformFeedbacks;
- PFNGLDECLTYPE PFNGLGENTRANSFORMFEEDBACKSPROC glGenTransformFeedbacks;
- PFNGLDECLTYPE PFNGLISTRANSFORMFEEDBACKPROC glIsTransformFeedback;
- PFNGLDECLTYPE PFNGLPAUSETRANSFORMFEEDBACKPROC glPauseTransformFeedback;
- PFNGLDECLTYPE PFNGLRESUMETRANSFORMFEEDBACKPROC glResumeTransformFeedback;
- PFNGLDECLTYPE PFNGLDRAWTRANSFORMFEEDBACKPROC glDrawTransformFeedback;
- PFNGLDECLTYPE PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glDrawTransformFeedbackStream;
- PFNGLDECLTYPE PFNGLBEGINQUERYINDEXEDPROC glBeginQueryIndexed;
- PFNGLDECLTYPE PFNGLENDQUERYINDEXEDPROC glEndQueryIndexed;
- PFNGLDECLTYPE PFNGLGETQUERYINDEXEDIVPROC glGetQueryIndexediv;
- PFNGLDECLTYPE PFNGLRELEASESHADERCOMPILERPROC glReleaseShaderCompiler;
- PFNGLDECLTYPE PFNGLSHADERBINARYPROC glShaderBinary;
- PFNGLDECLTYPE PFNGLGETSHADERPRECISIONFORMATPROC glGetShaderPrecisionFormat;
- PFNGLDECLTYPE PFNGLDEPTHRANGEFPROC glDepthRangef;
- PFNGLDECLTYPE PFNGLCLEARDEPTHFPROC glClearDepthf;
- PFNGLDECLTYPE PFNGLGETPROGRAMBINARYPROC glGetProgramBinary;
- PFNGLDECLTYPE PFNGLPROGRAMBINARYPROC glProgramBinary;
- PFNGLDECLTYPE PFNGLPROGRAMPARAMETERIPROC glProgramParameteri;
- PFNGLDECLTYPE PFNGLUSEPROGRAMSTAGESPROC glUseProgramStages;
- PFNGLDECLTYPE PFNGLACTIVESHADERPROGRAMPROC glActiveShaderProgram;
- PFNGLDECLTYPE PFNGLCREATESHADERPROGRAMVPROC glCreateShaderProgramv;
- PFNGLDECLTYPE PFNGLBINDPROGRAMPIPELINEPROC glBindProgramPipeline;
- PFNGLDECLTYPE PFNGLDELETEPROGRAMPIPELINESPROC glDeleteProgramPipelines;
- PFNGLDECLTYPE PFNGLGENPROGRAMPIPELINESPROC glGenProgramPipelines;
- PFNGLDECLTYPE PFNGLISPROGRAMPIPELINEPROC glIsProgramPipeline;
- PFNGLDECLTYPE PFNGLGETPROGRAMPIPELINEIVPROC glGetProgramPipelineiv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM1IPROC glProgramUniform1i;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM1IVPROC glProgramUniform1iv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM1FPROC glProgramUniform1f;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM1FVPROC glProgramUniform1fv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM1DPROC glProgramUniform1d;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM1DVPROC glProgramUniform1dv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM1UIPROC glProgramUniform1ui;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM1UIVPROC glProgramUniform1uiv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM2IPROC glProgramUniform2i;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM2IVPROC glProgramUniform2iv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM2FPROC glProgramUniform2f;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM2FVPROC glProgramUniform2fv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM2DPROC glProgramUniform2d;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM2DVPROC glProgramUniform2dv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM2UIPROC glProgramUniform2ui;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM2UIVPROC glProgramUniform2uiv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM3IPROC glProgramUniform3i;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM3IVPROC glProgramUniform3iv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM3FPROC glProgramUniform3f;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM3FVPROC glProgramUniform3fv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM3DPROC glProgramUniform3d;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM3DVPROC glProgramUniform3dv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM3UIPROC glProgramUniform3ui;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM3UIVPROC glProgramUniform3uiv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM4IPROC glProgramUniform4i;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM4IVPROC glProgramUniform4iv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM4FPROC glProgramUniform4f;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM4FVPROC glProgramUniform4fv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM4DPROC glProgramUniform4d;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM4DVPROC glProgramUniform4dv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM4UIPROC glProgramUniform4ui;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORM4UIVPROC glProgramUniform4uiv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX2FVPROC glProgramUniformMatrix2fv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX3FVPROC glProgramUniformMatrix3fv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX4FVPROC glProgramUniformMatrix4fv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX2DVPROC glProgramUniformMatrix2dv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX3DVPROC glProgramUniformMatrix3dv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX4DVPROC glProgramUniformMatrix4dv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glProgramUniformMatrix2x3fv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glProgramUniformMatrix3x2fv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glProgramUniformMatrix2x4fv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glProgramUniformMatrix4x2fv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glProgramUniformMatrix3x4fv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glProgramUniformMatrix4x3fv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glProgramUniformMatrix2x3dv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glProgramUniformMatrix3x2dv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glProgramUniformMatrix2x4dv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glProgramUniformMatrix4x2dv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glProgramUniformMatrix3x4dv;
- PFNGLDECLTYPE PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glProgramUniformMatrix4x3dv;
- PFNGLDECLTYPE PFNGLVALIDATEPROGRAMPIPELINEPROC glValidateProgramPipeline;
- PFNGLDECLTYPE PFNGLGETPROGRAMPIPELINEINFOLOGPROC glGetProgramPipelineInfoLog;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBL1DPROC glVertexAttribL1d;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBL2DPROC glVertexAttribL2d;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBL3DPROC glVertexAttribL3d;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBL4DPROC glVertexAttribL4d;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBL1DVPROC glVertexAttribL1dv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBL2DVPROC glVertexAttribL2dv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBL3DVPROC glVertexAttribL3dv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBL4DVPROC glVertexAttribL4dv;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBLPOINTERPROC glVertexAttribLPointer;
- PFNGLDECLTYPE PFNGLGETVERTEXATTRIBLDVPROC glGetVertexAttribLdv;
- PFNGLDECLTYPE PFNGLVIEWPORTARRAYVPROC glViewportArrayv;
- PFNGLDECLTYPE PFNGLVIEWPORTINDEXEDFPROC glViewportIndexedf;
- PFNGLDECLTYPE PFNGLVIEWPORTINDEXEDFVPROC glViewportIndexedfv;
- PFNGLDECLTYPE PFNGLSCISSORARRAYVPROC glScissorArrayv;
- PFNGLDECLTYPE PFNGLSCISSORINDEXEDPROC glScissorIndexed;
- PFNGLDECLTYPE PFNGLSCISSORINDEXEDVPROC glScissorIndexedv;
- PFNGLDECLTYPE PFNGLDEPTHRANGEARRAYVPROC glDepthRangeArrayv;
- PFNGLDECLTYPE PFNGLDEPTHRANGEINDEXEDPROC glDepthRangeIndexed;
- PFNGLDECLTYPE PFNGLGETFLOATI_VPROC glGetFloati_v;
- PFNGLDECLTYPE PFNGLGETDOUBLEI_VPROC glGetDoublei_v;
- PFNGLDECLTYPE PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glDrawArraysInstancedBaseInstance;
- PFNGLDECLTYPE PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glDrawElementsInstancedBaseInstance;
- PFNGLDECLTYPE PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glDrawElementsInstancedBaseVertexBaseInstance;
- PFNGLDECLTYPE PFNGLGETINTERNALFORMATIVPROC glGetInternalformativ;
- PFNGLDECLTYPE PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glGetActiveAtomicCounterBufferiv;
- PFNGLDECLTYPE PFNGLBINDIMAGETEXTUREPROC glBindImageTexture;
- PFNGLDECLTYPE PFNGLMEMORYBARRIERPROC glMemoryBarrier;
- PFNGLDECLTYPE PFNGLTEXSTORAGE1DPROC glTexStorage1D;
- PFNGLDECLTYPE PFNGLTEXSTORAGE2DPROC glTexStorage2D;
- PFNGLDECLTYPE PFNGLTEXSTORAGE3DPROC glTexStorage3D;
- PFNGLDECLTYPE PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glDrawTransformFeedbackInstanced;
- PFNGLDECLTYPE PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glDrawTransformFeedbackStreamInstanced;
- PFNGLDECLTYPE PFNGLCLEARBUFFERDATAPROC glClearBufferData;
- PFNGLDECLTYPE PFNGLCLEARBUFFERSUBDATAPROC glClearBufferSubData;
- PFNGLDECLTYPE PFNGLDISPATCHCOMPUTEPROC glDispatchCompute;
- PFNGLDECLTYPE PFNGLDISPATCHCOMPUTEINDIRECTPROC glDispatchComputeIndirect;
- PFNGLDECLTYPE PFNGLCOPYIMAGESUBDATAPROC glCopyImageSubData;
- PFNGLDECLTYPE PFNGLFRAMEBUFFERPARAMETERIPROC glFramebufferParameteri;
- PFNGLDECLTYPE PFNGLGETFRAMEBUFFERPARAMETERIVPROC glGetFramebufferParameteriv;
- PFNGLDECLTYPE PFNGLGETINTERNALFORMATI64VPROC glGetInternalformati64v;
- PFNGLDECLTYPE PFNGLINVALIDATETEXSUBIMAGEPROC glInvalidateTexSubImage;
- PFNGLDECLTYPE PFNGLINVALIDATETEXIMAGEPROC glInvalidateTexImage;
- PFNGLDECLTYPE PFNGLINVALIDATEBUFFERSUBDATAPROC glInvalidateBufferSubData;
- PFNGLDECLTYPE PFNGLINVALIDATEBUFFERDATAPROC glInvalidateBufferData;
- PFNGLDECLTYPE PFNGLINVALIDATEFRAMEBUFFERPROC glInvalidateFramebuffer;
- PFNGLDECLTYPE PFNGLINVALIDATESUBFRAMEBUFFERPROC glInvalidateSubFramebuffer;
- PFNGLDECLTYPE PFNGLMULTIDRAWARRAYSINDIRECTPROC glMultiDrawArraysIndirect;
- PFNGLDECLTYPE PFNGLMULTIDRAWELEMENTSINDIRECTPROC glMultiDrawElementsIndirect;
- PFNGLDECLTYPE PFNGLGETPROGRAMINTERFACEIVPROC glGetProgramInterfaceiv;
- PFNGLDECLTYPE PFNGLGETPROGRAMRESOURCEINDEXPROC glGetProgramResourceIndex;
- PFNGLDECLTYPE PFNGLGETPROGRAMRESOURCENAMEPROC glGetProgramResourceName;
- PFNGLDECLTYPE PFNGLGETPROGRAMRESOURCEIVPROC glGetProgramResourceiv;
- PFNGLDECLTYPE PFNGLGETPROGRAMRESOURCELOCATIONPROC glGetProgramResourceLocation;
- PFNGLDECLTYPE PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glGetProgramResourceLocationIndex;
- PFNGLDECLTYPE PFNGLSHADERSTORAGEBLOCKBINDINGPROC glShaderStorageBlockBinding;
- PFNGLDECLTYPE PFNGLTEXBUFFERRANGEPROC glTexBufferRange;
- PFNGLDECLTYPE PFNGLTEXSTORAGE2DMULTISAMPLEPROC glTexStorage2DMultisample;
- PFNGLDECLTYPE PFNGLTEXSTORAGE3DMULTISAMPLEPROC glTexStorage3DMultisample;
- PFNGLDECLTYPE PFNGLTEXTUREVIEWPROC glTextureView;
- PFNGLDECLTYPE PFNGLBINDVERTEXBUFFERPROC glBindVertexBuffer;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBFORMATPROC glVertexAttribFormat;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBIFORMATPROC glVertexAttribIFormat;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBLFORMATPROC glVertexAttribLFormat;
- PFNGLDECLTYPE PFNGLVERTEXATTRIBBINDINGPROC glVertexAttribBinding;
- PFNGLDECLTYPE PFNGLVERTEXBINDINGDIVISORPROC glVertexBindingDivisor;
- PFNGLDECLTYPE PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl;
- PFNGLDECLTYPE PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert;
- PFNGLDECLTYPE PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback;
- PFNGLDECLTYPE PFNGLGETDEBUGMESSAGELOGPROC glGetDebugMessageLog;
- PFNGLDECLTYPE PFNGLPUSHDEBUGGROUPPROC glPushDebugGroup;
- PFNGLDECLTYPE PFNGLPOPDEBUGGROUPPROC glPopDebugGroup;
- PFNGLDECLTYPE PFNGLOBJECTLABELPROC glObjectLabel;
- PFNGLDECLTYPE PFNGLGETOBJECTLABELPROC glGetObjectLabel;
- PFNGLDECLTYPE PFNGLOBJECTPTRLABELPROC glObjectPtrLabel;
- PFNGLDECLTYPE PFNGLGETOBJECTPTRLABELPROC glGetObjectPtrLabel;
- PFNGLDECLTYPE PFNGLBUFFERSTORAGEPROC glBufferStorage;
- PFNGLDECLTYPE PFNGLCLEARTEXIMAGEPROC glClearTexImage;
- PFNGLDECLTYPE PFNGLCLEARTEXSUBIMAGEPROC glClearTexSubImage;
- PFNGLDECLTYPE PFNGLBINDBUFFERSBASEPROC glBindBuffersBase;
- PFNGLDECLTYPE PFNGLBINDBUFFERSRANGEPROC glBindBuffersRange;
- PFNGLDECLTYPE PFNGLBINDTEXTURESPROC glBindTextures;
- PFNGLDECLTYPE PFNGLBINDSAMPLERSPROC glBindSamplers;
- PFNGLDECLTYPE PFNGLBINDIMAGETEXTURESPROC glBindImageTextures;
- PFNGLDECLTYPE PFNGLBINDVERTEXBUFFERSPROC glBindVertexBuffers;
- PFNGLDECLTYPE PFNGLCLIPCONTROLPROC glClipControl;
- PFNGLDECLTYPE PFNGLCREATETRANSFORMFEEDBACKSPROC glCreateTransformFeedbacks;
- PFNGLDECLTYPE PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glTransformFeedbackBufferBase;
- PFNGLDECLTYPE PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glTransformFeedbackBufferRange;
- PFNGLDECLTYPE PFNGLGETTRANSFORMFEEDBACKIVPROC glGetTransformFeedbackiv;
- PFNGLDECLTYPE PFNGLGETTRANSFORMFEEDBACKI_VPROC glGetTransformFeedbacki_v;
- PFNGLDECLTYPE PFNGLGETTRANSFORMFEEDBACKI64_VPROC glGetTransformFeedbacki64_v;
- PFNGLDECLTYPE PFNGLCREATEBUFFERSPROC glCreateBuffers;
- PFNGLDECLTYPE PFNGLNAMEDBUFFERSTORAGEPROC glNamedBufferStorage;
- PFNGLDECLTYPE PFNGLNAMEDBUFFERDATAPROC glNamedBufferData;
- PFNGLDECLTYPE PFNGLNAMEDBUFFERSUBDATAPROC glNamedBufferSubData;
- PFNGLDECLTYPE PFNGLCOPYNAMEDBUFFERSUBDATAPROC glCopyNamedBufferSubData;
- PFNGLDECLTYPE PFNGLCLEARNAMEDBUFFERDATAPROC glClearNamedBufferData;
- PFNGLDECLTYPE PFNGLCLEARNAMEDBUFFERSUBDATAPROC glClearNamedBufferSubData;
- PFNGLDECLTYPE PFNGLMAPNAMEDBUFFERPROC glMapNamedBuffer;
- PFNGLDECLTYPE PFNGLMAPNAMEDBUFFERRANGEPROC glMapNamedBufferRange;
- PFNGLDECLTYPE PFNGLUNMAPNAMEDBUFFERPROC glUnmapNamedBuffer;
- PFNGLDECLTYPE PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glFlushMappedNamedBufferRange;
- PFNGLDECLTYPE PFNGLGETNAMEDBUFFERPARAMETERIVPROC glGetNamedBufferParameteriv;
- PFNGLDECLTYPE PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glGetNamedBufferParameteri64v;
- PFNGLDECLTYPE PFNGLGETNAMEDBUFFERPOINTERVPROC glGetNamedBufferPointerv;
- PFNGLDECLTYPE PFNGLGETNAMEDBUFFERSUBDATAPROC glGetNamedBufferSubData;
- PFNGLDECLTYPE PFNGLCREATEFRAMEBUFFERSPROC glCreateFramebuffers;
- PFNGLDECLTYPE PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glNamedFramebufferRenderbuffer;
- PFNGLDECLTYPE PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glNamedFramebufferParameteri;
- PFNGLDECLTYPE PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glNamedFramebufferTexture;
- PFNGLDECLTYPE PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glNamedFramebufferTextureLayer;
- PFNGLDECLTYPE PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glNamedFramebufferDrawBuffer;
- PFNGLDECLTYPE PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glNamedFramebufferDrawBuffers;
- PFNGLDECLTYPE PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glNamedFramebufferReadBuffer;
- PFNGLDECLTYPE PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glInvalidateNamedFramebufferData;
- PFNGLDECLTYPE PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glInvalidateNamedFramebufferSubData;
- PFNGLDECLTYPE PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glClearNamedFramebufferiv;
- PFNGLDECLTYPE PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glClearNamedFramebufferuiv;
- PFNGLDECLTYPE PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glClearNamedFramebufferfv;
- PFNGLDECLTYPE PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glClearNamedFramebufferfi;
- PFNGLDECLTYPE PFNGLBLITNAMEDFRAMEBUFFERPROC glBlitNamedFramebuffer;
- PFNGLDECLTYPE PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glCheckNamedFramebufferStatus;
- PFNGLDECLTYPE PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glGetNamedFramebufferParameteriv;
- PFNGLDECLTYPE PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetNamedFramebufferAttachmentParameteriv;
- PFNGLDECLTYPE PFNGLCREATERENDERBUFFERSPROC glCreateRenderbuffers;
- PFNGLDECLTYPE PFNGLNAMEDRENDERBUFFERSTORAGEPROC glNamedRenderbufferStorage;
- PFNGLDECLTYPE PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glNamedRenderbufferStorageMultisample;
- PFNGLDECLTYPE PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glGetNamedRenderbufferParameteriv;
- PFNGLDECLTYPE PFNGLCREATETEXTURESPROC glCreateTextures;
- PFNGLDECLTYPE PFNGLTEXTUREBUFFERPROC glTextureBuffer;
- PFNGLDECLTYPE PFNGLTEXTUREBUFFERRANGEPROC glTextureBufferRange;
- PFNGLDECLTYPE PFNGLTEXTURESTORAGE1DPROC glTextureStorage1D;
- PFNGLDECLTYPE PFNGLTEXTURESTORAGE2DPROC glTextureStorage2D;
- PFNGLDECLTYPE PFNGLTEXTURESTORAGE3DPROC glTextureStorage3D;
- PFNGLDECLTYPE PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glTextureStorage2DMultisample;
- PFNGLDECLTYPE PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glTextureStorage3DMultisample;
- PFNGLDECLTYPE PFNGLTEXTURESUBIMAGE1DPROC glTextureSubImage1D;
- PFNGLDECLTYPE PFNGLTEXTURESUBIMAGE2DPROC glTextureSubImage2D;
- PFNGLDECLTYPE PFNGLTEXTURESUBIMAGE3DPROC glTextureSubImage3D;
- PFNGLDECLTYPE PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glCompressedTextureSubImage1D;
- PFNGLDECLTYPE PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glCompressedTextureSubImage2D;
- PFNGLDECLTYPE PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glCompressedTextureSubImage3D;
- PFNGLDECLTYPE PFNGLCOPYTEXTURESUBIMAGE1DPROC glCopyTextureSubImage1D;
- PFNGLDECLTYPE PFNGLCOPYTEXTURESUBIMAGE2DPROC glCopyTextureSubImage2D;
- PFNGLDECLTYPE PFNGLCOPYTEXTURESUBIMAGE3DPROC glCopyTextureSubImage3D;
- PFNGLDECLTYPE PFNGLTEXTUREPARAMETERFPROC glTextureParameterf;
- PFNGLDECLTYPE PFNGLTEXTUREPARAMETERFVPROC glTextureParameterfv;
- PFNGLDECLTYPE PFNGLTEXTUREPARAMETERIPROC glTextureParameteri;
- PFNGLDECLTYPE PFNGLTEXTUREPARAMETERIIVPROC glTextureParameterIiv;
- PFNGLDECLTYPE PFNGLTEXTUREPARAMETERIUIVPROC glTextureParameterIuiv;
- PFNGLDECLTYPE PFNGLTEXTUREPARAMETERIVPROC glTextureParameteriv;
- PFNGLDECLTYPE PFNGLGENERATETEXTUREMIPMAPPROC glGenerateTextureMipmap;
- PFNGLDECLTYPE PFNGLBINDTEXTUREUNITPROC glBindTextureUnit;
- PFNGLDECLTYPE PFNGLGETTEXTUREIMAGEPROC glGetTextureImage;
- PFNGLDECLTYPE PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glGetCompressedTextureImage;
- PFNGLDECLTYPE PFNGLGETTEXTURELEVELPARAMETERFVPROC glGetTextureLevelParameterfv;
- PFNGLDECLTYPE PFNGLGETTEXTURELEVELPARAMETERIVPROC glGetTextureLevelParameteriv;
- PFNGLDECLTYPE PFNGLGETTEXTUREPARAMETERFVPROC glGetTextureParameterfv;
- PFNGLDECLTYPE PFNGLGETTEXTUREPARAMETERIIVPROC glGetTextureParameterIiv;
- PFNGLDECLTYPE PFNGLGETTEXTUREPARAMETERIUIVPROC glGetTextureParameterIuiv;
- PFNGLDECLTYPE PFNGLGETTEXTUREPARAMETERIVPROC glGetTextureParameteriv;
- PFNGLDECLTYPE PFNGLCREATEVERTEXARRAYSPROC glCreateVertexArrays;
- PFNGLDECLTYPE PFNGLDISABLEVERTEXARRAYATTRIBPROC glDisableVertexArrayAttrib;
- PFNGLDECLTYPE PFNGLENABLEVERTEXARRAYATTRIBPROC glEnableVertexArrayAttrib;
- PFNGLDECLTYPE PFNGLVERTEXARRAYELEMENTBUFFERPROC glVertexArrayElementBuffer;
- PFNGLDECLTYPE PFNGLVERTEXARRAYVERTEXBUFFERPROC glVertexArrayVertexBuffer;
- PFNGLDECLTYPE PFNGLVERTEXARRAYVERTEXBUFFERSPROC glVertexArrayVertexBuffers;
- PFNGLDECLTYPE PFNGLVERTEXARRAYATTRIBBINDINGPROC glVertexArrayAttribBinding;
- PFNGLDECLTYPE PFNGLVERTEXARRAYATTRIBFORMATPROC glVertexArrayAttribFormat;
- PFNGLDECLTYPE PFNGLVERTEXARRAYATTRIBIFORMATPROC glVertexArrayAttribIFormat;
- PFNGLDECLTYPE PFNGLVERTEXARRAYATTRIBLFORMATPROC glVertexArrayAttribLFormat;
- PFNGLDECLTYPE PFNGLVERTEXARRAYBINDINGDIVISORPROC glVertexArrayBindingDivisor;
- PFNGLDECLTYPE PFNGLGETVERTEXARRAYIVPROC glGetVertexArrayiv;
- PFNGLDECLTYPE PFNGLGETVERTEXARRAYINDEXEDIVPROC glGetVertexArrayIndexediv;
- PFNGLDECLTYPE PFNGLGETVERTEXARRAYINDEXED64IVPROC glGetVertexArrayIndexed64iv;
- PFNGLDECLTYPE PFNGLCREATESAMPLERSPROC glCreateSamplers;
- PFNGLDECLTYPE PFNGLCREATEPROGRAMPIPELINESPROC glCreateProgramPipelines;
- PFNGLDECLTYPE PFNGLCREATEQUERIESPROC glCreateQueries;
- PFNGLDECLTYPE PFNGLGETQUERYBUFFEROBJECTI64VPROC glGetQueryBufferObjecti64v;
- PFNGLDECLTYPE PFNGLGETQUERYBUFFEROBJECTIVPROC glGetQueryBufferObjectiv;
- PFNGLDECLTYPE PFNGLGETQUERYBUFFEROBJECTUI64VPROC glGetQueryBufferObjectui64v;
- PFNGLDECLTYPE PFNGLGETQUERYBUFFEROBJECTUIVPROC glGetQueryBufferObjectuiv;
- PFNGLDECLTYPE PFNGLMEMORYBARRIERBYREGIONPROC glMemoryBarrierByRegion;
- PFNGLDECLTYPE PFNGLGETTEXTURESUBIMAGEPROC glGetTextureSubImage;
- PFNGLDECLTYPE PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glGetCompressedTextureSubImage;
- PFNGLDECLTYPE PFNGLGETGRAPHICSRESETSTATUSPROC glGetGraphicsResetStatus;
- #endif