/Graphics/Basics/Properties/AssemblyInfo.cs
C# | 40 lines | 17 code | 5 blank | 18 comment | 0 complexity | b6b844a3e3b30fe09ea06a6d2d526028 MD5 | raw file
Possible License(s): Apache-2.0
- using System.Reflection;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
-
- // General Information about an assembly is controlled through the following
- // set of attributes. Change these attribute values to modify the information
- // associated with an assembly.
- [assembly: AssemblyTitle("Delta.Graphics.Basics")]
- [assembly: AssemblyDescription("Base classes for all graphical modules. This allows you to extend the functionality of Textures, Geometries or Shaders platform independantly.")]
- [assembly: AssemblyConfiguration("")]
- [assembly: AssemblyCompany("MobileBits")]
- [assembly: AssemblyProduct("Delta.Graphics.Basics")]
- [assembly: AssemblyCopyright("Copyright Š MobileBits 2012")]
- [assembly: AssemblyTrademark("")]
- [assembly: AssemblyCulture("")]
-
- // Setting ComVisible to false makes the types in this assembly not visible
- // to COM components. If you need to access a type in this assembly from
- // COM, set the ComVisible attribute to true on that type.
- [assembly: ComVisible(false)]
-
- // The following GUID is for the ID of the typelib if this project is exposed to COM
- [assembly: Guid("2d8e0b94-f786-49cb-9ece-14944d15afe1")]
-
- // Version information for an assembly consists of the following four values:
- //
- // Major Version
- // Minor Version
- // Build Number
- // Revision
- //
- // You can specify all the values or you can default the Build and Revision Numbers
- // by using the '*' as shown below:
- // [assembly: AssemblyVersion("1.0.*")]
- [assembly: AssemblyVersion("0.9.3.17")]
- [assembly: AssemblyFileVersion("0.9.3.17")]
-
- // Materials rendering is using internals of Textures and Geometry
- [assembly: InternalsVisibleTo("Delta.Rendering")]
- [assembly: InternalsVisibleTo("Delta.Rendering.Basics")]