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/WebSocket4Net.Silverlight/WebSocket4Net.SL40.csproj

http://websocket4net.codeplex.com
MSBuild | 231 lines | 221 code | 0 blank | 10 comment | 0 complexity | 5b6a584107544d714caf1018ae8cd76f MD5 | raw file
Possible License(s): Apache-2.0
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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  10. <OutputType>Library</OutputType>
  11. <AppDesignerFolder>Properties</AppDesignerFolder>
  12. <RootNamespace>WebSocket4Net</RootNamespace>
  13. <AssemblyName>WebSocket4Net</AssemblyName>
  14. <TargetFrameworkIdentifier>Silverlight</TargetFrameworkIdentifier>
  15. <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
  16. <SilverlightVersion>$(TargetFrameworkVersion)</SilverlightVersion>
  17. <SilverlightApplication>false</SilverlightApplication>
  18. <ValidateXaml>true</ValidateXaml>
  19. <ThrowErrorsInValidation>true</ThrowErrorsInValidation>
  20. </PropertyGroup>
  21. <!-- This property group is only here to support building this project using the
  22. MSBuild 3.5 toolset. In order to work correctly with this older toolset, it needs
  23. to set the TargetFrameworkVersion to v3.5 -->
  24. <PropertyGroup Condition="'$(MSBuildToolsVersion)' == '3.5'">
  25. <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
  26. </PropertyGroup>
  27. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  28. <DebugSymbols>true</DebugSymbols>
  29. <DebugType>full</DebugType>
  30. <Optimize>false</Optimize>
  31. <OutputPath>Bin\Debug\</OutputPath>
  32. <DefineConstants>DEBUG;TRACE;SILVERLIGHT</DefineConstants>
  33. <NoStdLib>true</NoStdLib>
  34. <NoConfig>true</NoConfig>
  35. <ErrorReport>prompt</ErrorReport>
  36. <WarningLevel>4</WarningLevel>
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  38. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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  41. <OutputPath>Bin\Release\</OutputPath>
  42. <DefineConstants>TRACE;SILVERLIGHT</DefineConstants>
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  47. </PropertyGroup>
  48. <PropertyGroup>
  49. <SignAssembly>true</SignAssembly>
  50. </PropertyGroup>
  51. <PropertyGroup>
  52. <AssemblyOriginatorKeyFile>..\websocket4net.snk</AssemblyOriginatorKeyFile>
  53. </PropertyGroup>
  54. <ItemGroup>
  55. <Reference Include="BouncyCastle.Crypto">
  56. <HintPath>..\Reference\SuperSocket.ClientEngine\SL40\$(Configuration)\BouncyCastle.Crypto.dll</HintPath>
  57. </Reference>
  58. <Reference Include="mscorlib" />
  59. <Reference Include="SuperSocket.ClientEngine.Common">
  60. <HintPath>..\Reference\SuperSocket.ClientEngine\SL40\$(Configuration)\SuperSocket.ClientEngine.Common.dll</HintPath>
  61. </Reference>
  62. <Reference Include="SuperSocket.ClientEngine.Core">
  63. <HintPath>..\Reference\SuperSocket.ClientEngine\SL40\$(Configuration)\SuperSocket.ClientEngine.Core.dll</HintPath>
  64. </Reference>
  65. <Reference Include="SuperSocket.ClientEngine.Protocol">
  66. <HintPath>..\Reference\SuperSocket.ClientEngine\SL40\$(Configuration)\SuperSocket.ClientEngine.Protocol.dll</HintPath>
  67. </Reference>
  68. <Reference Include="System.Core" />
  69. <Reference Include="System.Net" />
  70. <Reference Include="System" />
  71. <Reference Include="System.ServiceModel.Web" />
  72. </ItemGroup>
  73. <ItemGroup>
  74. <Compile Include="..\WebSocket4Net\Command\BadRequest.cs">
  75. <Link>Command\BadRequest.cs</Link>
  76. </Compile>
  77. <Compile Include="..\WebSocket4Net\Command\Binary.cs">
  78. <Link>Command\Binary.cs</Link>
  79. </Compile>
  80. <Compile Include="..\WebSocket4Net\Command\Close.cs">
  81. <Link>Command\Close.cs</Link>
  82. </Compile>
  83. <Compile Include="..\WebSocket4Net\Command\Handshake.cs">
  84. <Link>Command\Handshake.cs</Link>
  85. </Compile>
  86. <Compile Include="..\WebSocket4Net\Command\Ping.cs">
  87. <Link>Command\Ping.cs</Link>
  88. </Compile>
  89. <Compile Include="..\WebSocket4Net\Command\Pong.cs">
  90. <Link>Command\Pong.cs</Link>
  91. </Compile>
  92. <Compile Include="..\WebSocket4Net\Command\Text.cs">
  93. <Link>Command\Text.cs</Link>
  94. </Compile>
  95. <Compile Include="..\WebSocket4Net\Command\WebSocketCommandBase.cs">
  96. <Link>Command\WebSocketCommandBase.cs</Link>
  97. </Compile>
  98. <Compile Include="..\WebSocket4Net\DataReceivedEventArgs.cs">
  99. <Link>DataReceivedEventArgs.cs</Link>
  100. </Compile>
  101. <Compile Include="..\WebSocket4Net\Extensions.cs">
  102. <Link>Extensions.cs</Link>
  103. </Compile>
  104. <Compile Include="..\WebSocket4Net\GlobalAssemblyInfo.cs">
  105. <Link>GlobalAssemblyInfo.cs</Link>
  106. </Compile>
  107. <Compile Include="..\WebSocket4Net\IJsonExecutor.cs">
  108. <Link>IJsonExecutor.cs</Link>
  109. </Compile>
  110. <Compile Include="..\WebSocket4Net\JsonExecutor.cs">
  111. <Link>JsonExecutor.cs</Link>
  112. </Compile>
  113. <Compile Include="..\WebSocket4Net\JsonWebSocket.cs">
  114. <Link>JsonWebSocket.cs</Link>
  115. </Compile>
  116. <Compile Include="..\WebSocket4Net\JsonWebSocket.DataContractJson.cs">
  117. <Link>JsonWebSocket.DataContractJson.cs</Link>
  118. </Compile>
  119. <Compile Include="..\WebSocket4Net\MessageReceivedEventArgs.cs">
  120. <Link>MessageReceivedEventArgs.cs</Link>
  121. </Compile>
  122. <Compile Include="..\WebSocket4Net\OpCode.cs">
  123. <Link>OpCode.cs</Link>
  124. </Compile>
  125. <Compile Include="..\WebSocket4Net\Protocol\CloseStatusCodeHybi10.cs">
  126. <Link>Protocol\CloseStatusCodeHybi10.cs</Link>
  127. </Compile>
  128. <Compile Include="..\WebSocket4Net\Protocol\CloseStatusCodeRfc6455.cs">
  129. <Link>Protocol\CloseStatusCodeRfc6455.cs</Link>
  130. </Compile>
  131. <Compile Include="..\WebSocket4Net\Protocol\DraftHybi00DataReader.cs">
  132. <Link>Protocol\DraftHybi00DataReader.cs</Link>
  133. </Compile>
  134. <Compile Include="..\WebSocket4Net\Protocol\DraftHybi00HandshakeReader.cs">
  135. <Link>Protocol\DraftHybi00HandshakeReader.cs</Link>
  136. </Compile>
  137. <Compile Include="..\WebSocket4Net\Protocol\DraftHybi00Processor.cs">
  138. <Link>Protocol\DraftHybi00Processor.cs</Link>
  139. </Compile>
  140. <Compile Include="..\WebSocket4Net\Protocol\DraftHybi10DataReader.cs">
  141. <Link>Protocol\DraftHybi10DataReader.cs</Link>
  142. </Compile>
  143. <Compile Include="..\WebSocket4Net\Protocol\DraftHybi10HandshakeReader.cs">
  144. <Link>Protocol\DraftHybi10HandshakeReader.cs</Link>
  145. </Compile>
  146. <Compile Include="..\WebSocket4Net\Protocol\DraftHybi10Processor.cs">
  147. <Link>Protocol\DraftHybi10Processor.cs</Link>
  148. </Compile>
  149. <Compile Include="..\WebSocket4Net\Protocol\FramePartReader\DataFramePartReader.cs">
  150. <Link>Protocol\FramePartReader\DataFramePartReader.cs</Link>
  151. </Compile>
  152. <Compile Include="..\WebSocket4Net\Protocol\FramePartReader\ExtendedLenghtReader.cs">
  153. <Link>Protocol\FramePartReader\ExtendedLenghtReader.cs</Link>
  154. </Compile>
  155. <Compile Include="..\WebSocket4Net\Protocol\FramePartReader\FixPartReader.cs">
  156. <Link>Protocol\FramePartReader\FixPartReader.cs</Link>
  157. </Compile>
  158. <Compile Include="..\WebSocket4Net\Protocol\FramePartReader\IDataFramePartReader.cs">
  159. <Link>Protocol\FramePartReader\IDataFramePartReader.cs</Link>
  160. </Compile>
  161. <Compile Include="..\WebSocket4Net\Protocol\FramePartReader\MaskKeyReader.cs">
  162. <Link>Protocol\FramePartReader\MaskKeyReader.cs</Link>
  163. </Compile>
  164. <Compile Include="..\WebSocket4Net\Protocol\FramePartReader\PayloadDataReader.cs">
  165. <Link>Protocol\FramePartReader\PayloadDataReader.cs</Link>
  166. </Compile>
  167. <Compile Include="..\WebSocket4Net\Protocol\HandshakeReader.cs">
  168. <Link>Protocol\HandshakeReader.cs</Link>
  169. </Compile>
  170. <Compile Include="..\WebSocket4Net\Protocol\ICloseStatusCode.cs">
  171. <Link>Protocol\ICloseStatusCode.cs</Link>
  172. </Compile>
  173. <Compile Include="..\WebSocket4Net\Protocol\IProtocolProcessor.cs">
  174. <Link>Protocol\IProtocolProcessor.cs</Link>
  175. </Compile>
  176. <Compile Include="..\WebSocket4Net\Protocol\ProtocolProcessorBase.cs">
  177. <Link>Protocol\ProtocolProcessorBase.cs</Link>
  178. </Compile>
  179. <Compile Include="..\WebSocket4Net\Protocol\ProtocolProcessorFactory.cs">
  180. <Link>Protocol\ProtocolProcessorFactory.cs</Link>
  181. </Compile>
  182. <Compile Include="..\WebSocket4Net\Protocol\ReaderBase.cs">
  183. <Link>Protocol\ReaderBase.cs</Link>
  184. </Compile>
  185. <Compile Include="..\WebSocket4Net\Protocol\Rfc6455Processor.cs">
  186. <Link>Protocol\Rfc6455Processor.cs</Link>
  187. </Compile>
  188. <Compile Include="..\WebSocket4Net\Protocol\WebSocketDataFrame.cs">
  189. <Link>Protocol\WebSocketDataFrame.cs</Link>
  190. </Compile>
  191. <Compile Include="..\WebSocket4Net\WebSocket.cs">
  192. <Link>WebSocket.cs</Link>
  193. </Compile>
  194. <Compile Include="..\WebSocket4Net\WebSocketCommandInfo.cs">
  195. <Link>WebSocketCommandInfo.cs</Link>
  196. </Compile>
  197. <Compile Include="..\WebSocket4Net\WebSocketContext.cs">
  198. <Link>WebSocketContext.cs</Link>
  199. </Compile>
  200. <Compile Include="..\WebSocket4Net\WebSocketState.cs">
  201. <Link>WebSocketState.cs</Link>
  202. </Compile>
  203. <Compile Include="..\WebSocket4Net\WebSocketVersion.cs">
  204. <Link>WebSocketVersion.cs</Link>
  205. </Compile>
  206. <Compile Include="Extensions.Silverlight.cs" />
  207. <Compile Include="MD5.cs" />
  208. <Compile Include="MD5Managed.cs" />
  209. <Compile Include="Properties\AssemblyInfo.cs" />
  210. <Compile Include="WebSocket.Silverlight.cs" />
  211. </ItemGroup>
  212. <Import Project="$(MSBuildExtensionsPath32)\Microsoft\Silverlight\$(SilverlightVersion)\Microsoft.Silverlight.CSharp.targets" />
  213. <ProjectExtensions>
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  224. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  225. Other similar extension points exist, see Microsoft.Common.targets.
  226. <Target Name="BeforeBuild">
  227. </Target>
  228. <Target Name="AfterBuild">
  229. </Target>
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  231. </Project>