/Labo12/venv/Lib/site-packages/OpenGL/GL/VERSION/GL_3_0.py
Python | 177 lines | 145 code | 4 blank | 28 comment | 0 complexity | 7ce294de751042646bad520965e4f3a8 MD5 | raw file
- '''OpenGL extension VERSION.GL_3_0
- This module customises the behaviour of the
- OpenGL.raw.GL.VERSION.GL_3_0 to provide a more
- Python-friendly API
- The official definition of this extension is available here:
- http://www.opengl.org/registry/specs/VERSION/GL_3_0.txt
- '''
- from OpenGL import platform, constant, arrays
- from OpenGL import extensions, wrapper
- import ctypes
- from OpenGL.raw.GL import _types, _glgets
- from OpenGL.raw.GL.VERSION.GL_3_0 import *
- from OpenGL.raw.GL.VERSION.GL_3_0 import _EXTENSION_NAME
- def glInitGl30VERSION():
- '''Return boolean indicating whether this extension is available'''
- from OpenGL import extensions
- return extensions.hasGLExtension( _EXTENSION_NAME )
- glGetBooleani_v=wrapper.wrapper(glGetBooleani_v).setOutput(
- 'data',size=_glgets._glget_size_mapping,pnameArg='target',orPassIn=True
- )
- glGetIntegeri_v=wrapper.wrapper(glGetIntegeri_v).setOutput(
- 'data',size=_glgets._glget_size_mapping,pnameArg='target',orPassIn=True
- )
- # INPUT glTransformFeedbackVaryings.varyings size not checked against count
- glTransformFeedbackVaryings=wrapper.wrapper(glTransformFeedbackVaryings).setInputArraySize(
- 'varyings', None
- )
- glGetTransformFeedbackVarying=wrapper.wrapper(glGetTransformFeedbackVarying).setOutput(
- 'length',size=(1,),orPassIn=True
- ).setOutput(
- 'type',size=(1,),orPassIn=True
- ).setOutput(
- 'name',size=lambda x:(x,),pnameArg='bufSize',orPassIn=True
- ).setOutput(
- 'size',size=(1,),orPassIn=True
- )
- # INPUT glVertexAttribIPointer.pointer size not checked against 'size,type,stride'
- glVertexAttribIPointer=wrapper.wrapper(glVertexAttribIPointer).setInputArraySize(
- 'pointer', None
- )
- glGetVertexAttribIiv=wrapper.wrapper(glGetVertexAttribIiv).setOutput(
- 'params',size=(1,),orPassIn=True
- )
- glGetVertexAttribIuiv=wrapper.wrapper(glGetVertexAttribIuiv).setOutput(
- 'params',size=(1,),orPassIn=True
- )
- glVertexAttribI1iv=wrapper.wrapper(glVertexAttribI1iv).setInputArraySize(
- 'v', 1
- )
- glVertexAttribI2iv=wrapper.wrapper(glVertexAttribI2iv).setInputArraySize(
- 'v', 2
- )
- glVertexAttribI3iv=wrapper.wrapper(glVertexAttribI3iv).setInputArraySize(
- 'v', 3
- )
- glVertexAttribI4iv=wrapper.wrapper(glVertexAttribI4iv).setInputArraySize(
- 'v', 4
- )
- glVertexAttribI1uiv=wrapper.wrapper(glVertexAttribI1uiv).setInputArraySize(
- 'v', 1
- )
- glVertexAttribI2uiv=wrapper.wrapper(glVertexAttribI2uiv).setInputArraySize(
- 'v', 2
- )
- glVertexAttribI3uiv=wrapper.wrapper(glVertexAttribI3uiv).setInputArraySize(
- 'v', 3
- )
- glVertexAttribI4uiv=wrapper.wrapper(glVertexAttribI4uiv).setInputArraySize(
- 'v', 4
- )
- glVertexAttribI4bv=wrapper.wrapper(glVertexAttribI4bv).setInputArraySize(
- 'v', 4
- )
- glVertexAttribI4sv=wrapper.wrapper(glVertexAttribI4sv).setInputArraySize(
- 'v', 4
- )
- glVertexAttribI4ubv=wrapper.wrapper(glVertexAttribI4ubv).setInputArraySize(
- 'v', 4
- )
- glVertexAttribI4usv=wrapper.wrapper(glVertexAttribI4usv).setInputArraySize(
- 'v', 4
- )
- # OUTPUT glGetUniformuiv.params COMPSIZE(program,location)
- # INPUT glBindFragDataLocation.name size not checked against 'name'
- glBindFragDataLocation=wrapper.wrapper(glBindFragDataLocation).setInputArraySize(
- 'name', None
- )
- # INPUT glGetFragDataLocation.name size not checked against 'name'
- glGetFragDataLocation=wrapper.wrapper(glGetFragDataLocation).setInputArraySize(
- 'name', None
- )
- # INPUT glUniform1uiv.value size not checked against count
- glUniform1uiv=wrapper.wrapper(glUniform1uiv).setInputArraySize(
- 'value', None
- )
- # INPUT glUniform2uiv.value size not checked against None
- glUniform2uiv=wrapper.wrapper(glUniform2uiv).setInputArraySize(
- 'value', None
- )
- # INPUT glUniform3uiv.value size not checked against None
- glUniform3uiv=wrapper.wrapper(glUniform3uiv).setInputArraySize(
- 'value', None
- )
- # INPUT glUniform4uiv.value size not checked against None
- glUniform4uiv=wrapper.wrapper(glUniform4uiv).setInputArraySize(
- 'value', None
- )
- # INPUT glTexParameterIiv.params size not checked against 'pname'
- glTexParameterIiv=wrapper.wrapper(glTexParameterIiv).setInputArraySize(
- 'params', None
- )
- # INPUT glTexParameterIuiv.params size not checked against 'pname'
- glTexParameterIuiv=wrapper.wrapper(glTexParameterIuiv).setInputArraySize(
- 'params', None
- )
- glGetTexParameterIiv=wrapper.wrapper(glGetTexParameterIiv).setOutput(
- 'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True
- )
- glGetTexParameterIuiv=wrapper.wrapper(glGetTexParameterIuiv).setOutput(
- 'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True
- )
- # INPUT glClearBufferiv.value size not checked against 'buffer'
- glClearBufferiv=wrapper.wrapper(glClearBufferiv).setInputArraySize(
- 'value', None
- )
- # INPUT glClearBufferuiv.value size not checked against 'buffer'
- glClearBufferuiv=wrapper.wrapper(glClearBufferuiv).setInputArraySize(
- 'value', None
- )
- # INPUT glClearBufferfv.value size not checked against 'buffer'
- glClearBufferfv=wrapper.wrapper(glClearBufferfv).setInputArraySize(
- 'value', None
- )
- # INPUT glDeleteRenderbuffers.renderbuffers size not checked against n
- glDeleteRenderbuffers=wrapper.wrapper(glDeleteRenderbuffers).setInputArraySize(
- 'renderbuffers', None
- )
- glGenRenderbuffers=wrapper.wrapper(glGenRenderbuffers).setOutput(
- 'renderbuffers',size=lambda x:(x,),pnameArg='n',orPassIn=True
- )
- glGetRenderbufferParameteriv=wrapper.wrapper(glGetRenderbufferParameteriv).setOutput(
- 'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True
- )
- # INPUT glDeleteFramebuffers.framebuffers size not checked against n
- glDeleteFramebuffers=wrapper.wrapper(glDeleteFramebuffers).setInputArraySize(
- 'framebuffers', None
- )
- glGenFramebuffers=wrapper.wrapper(glGenFramebuffers).setOutput(
- 'framebuffers',size=lambda x:(x,),pnameArg='n',orPassIn=True
- )
- glGetFramebufferAttachmentParameteriv=wrapper.wrapper(glGetFramebufferAttachmentParameteriv).setOutput(
- 'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True
- )
- # INPUT glDeleteVertexArrays.arrays size not checked against n
- glDeleteVertexArrays=wrapper.wrapper(glDeleteVertexArrays).setInputArraySize(
- 'arrays', None
- )
- glGenVertexArrays=wrapper.wrapper(glGenVertexArrays).setOutput(
- 'arrays',size=lambda x:(x,),pnameArg='n',orPassIn=True
- )
- ### END AUTOGENERATED SECTION
- from ctypes import c_char_p
- glGetStringi.restype = c_char_p
- from OpenGL.GL.ARB.vertex_array_object import *
- from OpenGL.GL.ARB.texture_buffer_object import *
- from OpenGL.GL.ARB.framebuffer_object import *
- from OpenGL.GL.ARB.map_buffer_range import *
- glGenVertexArrays = wrapper.wrapper(glGenVertexArrays).setOutput(
- 'arrays', lambda n: (n,), 'n', arrayType = arrays.GLuintArray,
- orPassIn=True,
- )