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/Rendering/Cameras/Delta.Rendering.Cameras.csproj

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MSBuild | 81 lines | 74 code | 0 blank | 7 comment | 0 complexity | 23bed43e09e62ccde59a9990c82c419b MD5 | raw file
Possible License(s): Apache-2.0
  1. <?xml version="1.0" encoding="utf-8"?>
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  3. <PropertyGroup>
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  9. <OutputType>Library</OutputType>
  10. <AppDesignerFolder>Properties</AppDesignerFolder>
  11. <RootNamespace>Delta.Rendering.Cameras</RootNamespace>
  12. <AssemblyName>Delta.Rendering.Cameras</AssemblyName>
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  25. <OutputPath>bin\Debug\</OutputPath>
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  32. <DebugType>pdbonly</DebugType>
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  34. <OutputPath>bin\Release\</OutputPath>
  35. <DefineConstants>TRACE</DefineConstants>
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  38. <PlatformTarget>x86</PlatformTarget>
  39. </PropertyGroup>
  40. <ItemGroup>
  41. <Reference Include="System" />
  42. </ItemGroup>
  43. <ItemGroup>
  44. <Compile Include="BaseCamera.cs" />
  45. <Compile Include="GameCamera.cs" />
  46. <Compile Include="InterpolationMode.cs" />
  47. <Compile Include="IsometricCamera.cs" />
  48. <Compile Include="FreeCamera.cs" />
  49. <Compile Include="IsoPerspectiveCamera.cs" />
  50. <Compile Include="LookAtCamera.cs" />
  51. <Compile Include="PathCamera.cs" />
  52. <Compile Include="Properties\AssemblyInfo.cs" />
  53. </ItemGroup>
  54. <ItemGroup>
  55. <Reference Include="Delta.InputSystem">
  56. <HintPath>..\..\Dlls\Delta.InputSystem.dll</HintPath>
  57. </Reference>
  58. <Reference Include="Delta.Engine">
  59. <HintPath>..\..\Dlls\Delta.Engine.dll</HintPath>
  60. </Reference>
  61. <ProjectReference Include="..\..\Engine\Game\Delta.Engine.Game.csproj">
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  68. </ProjectReference>
  69. <Reference Include="Delta.Rendering">
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  72. </ItemGroup>
  73. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  74. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  75. Other similar extension points exist, see Microsoft.Common.targets.
  76. <Target Name="BeforeBuild">
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