/Utilities/Graphics/TextureFilterMode.cs
C# | 20 lines | 8 code | 1 blank | 11 comment | 0 complexity | 279d270211e07cd902ce42d0a38968c7 MD5 | raw file
Possible License(s): Apache-2.0
- namespace Delta.Utilities.Graphics
- {
- /// <summary>
- /// Texture filter modes for textures.
- /// </summary>
- public enum TextureFilterMode
- {
- /// <summary>
- /// Basic filtering which just picks the nearest pixel value, without
- /// any interpolation
- /// </summary>
- Nearest,
-
- /// <summary>
- /// Takes an average of surrounding pixels, looses some sharpness,
- /// but looks better most of the time. (Except for 2D un-scaled images)
- /// </summary>
- Linear,
- }
- }