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/src/middleware/lua/lvm.h

https://bitbucket.org/vivkin/gam3b00bs/
C++ Header | 36 lines | 21 code | 10 blank | 5 comment | 7 complexity | 7594c3494d64becc726364fc8ba3ed9f MD5 | raw file
 1/*
 2** $Id: lvm.h,v 2.5.1.1 2007/12/27 13:02:25 roberto Exp $
 3** Lua virtual machine
 4** See Copyright Notice in lua.h
 5*/
 6
 7#ifndef lvm_h
 8#define lvm_h
 9
10
11#include "ldo.h"
12#include "lobject.h"
13#include "ltm.h"
14
15
16#define tostring(L,o) ((ttype(o) == LUA_TSTRING) || (luaV_tostring(L, o)))
17
18#define tonumber(o,n)	(ttype(o) == LUA_TNUMBER || \
19                         (((o) = luaV_tonumber(o,n)) != NULL))
20
21#define equalobj(L,o1,o2) \
22	(ttype(o1) == ttype(o2) && luaV_equalval(L, o1, o2))
23
24
25LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
26LUAI_FUNC int luaV_equalval (lua_State *L, const TValue *t1, const TValue *t2);
27LUAI_FUNC const TValue *luaV_tonumber (const TValue *obj, TValue *n);
28LUAI_FUNC int luaV_tostring (lua_State *L, StkId obj);
29LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
30                                            StkId val);
31LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
32                                            StkId val);
33LUAI_FUNC void luaV_execute (lua_State *L, int nexeccalls);
34LUAI_FUNC void luaV_concat (lua_State *L, int total, int last);
35
36#endif