/src/ois/includes/win32/Win32ForceFeedback.h
https://bitbucket.org/cabalistic/ogredeps/ · C Header · 108 lines · 41 code · 19 blank · 48 comment · 0 complexity · f701c54318d22cf4619b27efeea7692d MD5 · raw file
- /*
- The zlib/libpng License
-
- Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com)
-
- This software is provided 'as-is', without any express or implied warranty. In no event will
- the authors be held liable for any damages arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose, including commercial
- applications, and to alter it and redistribute it freely, subject to the following
- restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not claim that
- you wrote the original software. If you use this software in a product,
- an acknowledgment in the product documentation would be appreciated but is
- not required.
-
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
-
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef OIS_Win32ForceFeedBack_H
- #define OIS_Win32ForceFeedBack_H
-
- #include "OISPrereqs.h"
- #include "OISForceFeedback.h"
- #include "win32/Win32Prereqs.h"
-
- namespace OIS
- {
- class Win32ForceFeedback : public ForceFeedback
- {
- Win32ForceFeedback() {}
- public:
- Win32ForceFeedback(IDirectInputDevice8* pDIJoy, const DIDEVCAPS* pDIJoyCaps);
- ~Win32ForceFeedback();
-
- /** @copydoc ForceFeedback::upload */
- void upload( const Effect* effect );
-
- /** @copydoc ForceFeedback::modify */
- void modify( const Effect* effect );
-
- /** @copydoc ForceFeedback::remove */
- void remove( const Effect* effect );
-
- /** @copydoc ForceFeedback::setMasterGain */
- void setMasterGain( float level );
-
- /** @copydoc ForceFeedback::setAutoCenterMode */
- void setAutoCenterMode( bool auto_on );
-
- /** @copydoc ForceFeedback::getFFAxesNumber */
- short getFFAxesNumber();
-
- /** @copydoc ForceFeedback::getFFMemoryLoad */
- unsigned short getFFMemoryLoad();
-
- /**
- @remarks
- Internal use.. Used during enumeration to build a list of a devices
- support effects.
- */
- void _addEffectSupport( LPCDIEFFECTINFO pdei );
-
- /**
- @remarks
- Internal use.. Used during axis enumeration to get number of FF axes
- support effects.
- */
- void _addFFAxis();
-
- protected:
-
- //Specific Effect Settings
- void _updateConstantEffect( const Effect* effect );
- void _updateRampEffect( const Effect* effect );
- void _updatePeriodicEffect( const Effect* effect );
- void _updateConditionalEffect( const Effect* effect );
- void _updateCustomEffect( const Effect* effect );
-
- //Sets the common properties to all effects
- void _setCommonProperties( DIEFFECT* diEffect, DWORD* rgdwAxes,
- LONG* rglDirection, DIENVELOPE* diEnvelope, DWORD struct_size,
- LPVOID struct_type, const Effect* effect, const Envelope* envelope );
- //Actually do the upload
- void _upload( GUID, DIEFFECT*, const Effect* );
-
- // Map of currently uploaded effects (handle => effect)
- typedef std::map<int,LPDIRECTINPUTEFFECT> EffectList;
- EffectList mEffectList;
-
- //Simple unique handle creation - allows for upto 2+ billion effects
- //during the lifetime of application. Hopefully, that is enough.
- int mHandles;
-
- // Joystick device descriptor.
- IDirectInputDevice8* mJoyStick;
-
- // Joystick capabilities.
- const DIDEVCAPS* mpDIJoyCaps;
-
- // Number of axis supporting FF.
- short mFFAxes;
- };
- }
- #endif //OIS_Win32ForceFeedBack_H