/src/ois/includes/mac/MacHelpers.h
https://bitbucket.org/cabalistic/ogredeps/ · C++ Header · 75 lines · 31 code · 14 blank · 30 comment · 0 complexity · 31aad27e5f8bdb6fe4e13a27370dab34 MD5 · raw file
- /*
- The zlib/libpng License
-
- Copyright (c) 2006 Chris Snyder
-
- This software is provided 'as-is', without any express or implied warranty. In no event will
- the authors be held liable for any damages arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose, including commercial
- applications, and to alter it and redistribute it freely, subject to the following
- restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not claim that
- you wrote the original software. If you use this software in a product,
- an acknowledgment in the product documentation would be appreciated but is
- not required.
-
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
-
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef OIS_MacHelpers_H
- #define OIS_MacHelpers_H
- #include "mac/MacPrereqs.h"
- #include "OISEvents.h"
- #include "OISKeyboard.h"
- #include "OISMouse.h"
- #include <Carbon/Carbon.h>
- // This is a hack needed to get the event handler working.
- // The carbon lib expects a "OSStatus (*)(EventHandlerCallRef, EventRef, void*)",
- // so I cannot give it a class member function (unless it is static which is pointless)
- // Instead, I just pass the class* through the last paramter that gets passed to the
- // callback every time an event occurs. Then I dereference it and call the member function.
- OSStatus KeyDownWrapper( EventHandlerCallRef nextHandler, EventRef theEvent, void* callClass );
- OSStatus KeyUpWrapper( EventHandlerCallRef nextHandler, EventRef theEvent, void* callClass );
- OSStatus KeyModWrapper( EventHandlerCallRef nextHandler, EventRef theEvent, void* callClass );
- OSStatus MouseWrapper( EventHandlerCallRef nextHandler, EventRef theEvent, void* callClass );
- // This is needed for keeping an event stack for keyboard and mouse
- namespace OIS
- {
-
- // used in the eventStack to store the type
- enum Mac_EventType { MAC_KEYUP = 0,
- MAC_KEYDOWN = 1,
- MAC_KEYREPEAT,
- MAC_MOUSEDOWN,
- MAC_MOUSEUP,
- MAC_MOUSEMOVED,
- MAC_MOUSESCROLL};
- typedef enum Mac_EventType MacEventType;
- // only used by MacKeyboard
- typedef class Mac_KeyStackEvent
- {
- friend class MacKeyboard;
- private:
- Mac_KeyStackEvent( KeyEvent event, MacEventType type ) : Type(type), Event(event) {}
-
- MacEventType Type;
- KeyEvent Event;
- } MacKeyStackEvent;
- }
- #endif