/src/FreeImage/Source/OpenEXR/Imath/ImathExc.h

https://bitbucket.org/cabalistic/ogredeps/ · C++ Header · 73 lines · 12 code · 16 blank · 45 comment · 0 complexity · 454828bd6967ac2f2bc7e217cf8919d9 MD5 · raw file

  1. ///////////////////////////////////////////////////////////////////////////
  2. //
  3. // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
  4. // Digital Ltd. LLC
  5. //
  6. // All rights reserved.
  7. //
  8. // Redistribution and use in source and binary forms, with or without
  9. // modification, are permitted provided that the following conditions are
  10. // met:
  11. // * Redistributions of source code must retain the above copyright
  12. // notice, this list of conditions and the following disclaimer.
  13. // * Redistributions in binary form must reproduce the above
  14. // copyright notice, this list of conditions and the following disclaimer
  15. // in the documentation and/or other materials provided with the
  16. // distribution.
  17. // * Neither the name of Industrial Light & Magic nor the names of
  18. // its contributors may be used to endorse or promote products derived
  19. // from this software without specific prior written permission.
  20. //
  21. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  22. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  23. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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  25. // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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  27. // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  28. // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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  31. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  32. //
  33. ///////////////////////////////////////////////////////////////////////////
  34. #ifndef INCLUDED_IMATHEXC_H
  35. #define INCLUDED_IMATHEXC_H
  36. //-----------------------------------------------
  37. //
  38. // Imath library-specific exceptions
  39. //
  40. //-----------------------------------------------
  41. #include "IexBaseExc.h"
  42. namespace Imath {
  43. DEFINE_EXC (NullVecExc, ::Iex::MathExc) // Attempt to normalize
  44. // null vector
  45. DEFINE_EXC (InfPointExc, ::Iex::MathExc) // Attempt to normalize
  46. // a point at infinity
  47. DEFINE_EXC (NullQuatExc, ::Iex::MathExc) // Attempt to normalize
  48. // null quaternion
  49. DEFINE_EXC (SingMatrixExc, ::Iex::MathExc) // Attempt to invert
  50. // singular matrix
  51. DEFINE_EXC (ZeroScaleExc, ::Iex::MathExc) // Attempt to remove zero
  52. // scaling from matrix
  53. DEFINE_EXC (IntVecNormalizeExc, ::Iex::MathExc) // Attempt to normalize
  54. // a vector of whose elements
  55. // are an integer type
  56. } // namespace Imath
  57. #endif