/src/FreeImage/Source/OpenEXR/Imath/ImathHalfLimits.h

https://bitbucket.org/cabalistic/ogredeps/ · C++ Header · 66 lines · 17 code · 11 blank · 38 comment · 0 complexity · e321b5acc11cf1804b129304af78aa45 MD5 · raw file

  1. ///////////////////////////////////////////////////////////////////////////
  2. //
  3. // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
  4. // Digital Ltd. LLC
  5. //
  6. // All rights reserved.
  7. //
  8. // Redistribution and use in source and binary forms, with or without
  9. // modification, are permitted provided that the following conditions are
  10. // met:
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  12. // notice, this list of conditions and the following disclaimer.
  13. // * Redistributions in binary form must reproduce the above
  14. // copyright notice, this list of conditions and the following disclaimer
  15. // in the documentation and/or other materials provided with the
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  17. // * Neither the name of Industrial Light & Magic nor the names of
  18. // its contributors may be used to endorse or promote products derived
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  21. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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  33. ///////////////////////////////////////////////////////////////////////////
  34. #ifndef INCLUDED_IMATHHALFLIMITS_H
  35. #define INCLUDED_IMATHHALFLIMITS_H
  36. //--------------------------------------------------
  37. //
  38. // Imath-style limits for class half.
  39. //
  40. //--------------------------------------------------
  41. #include "ImathLimits.h"
  42. #include "half.h"
  43. namespace Imath {
  44. template <>
  45. struct limits <half>
  46. {
  47. static float min() {return -HALF_MAX;}
  48. static float max() {return HALF_MAX;}
  49. static float smallest() {return HALF_MIN;}
  50. static float epsilon() {return HALF_EPSILON;}
  51. static bool isIntegral() {return false;}
  52. static bool isSigned() {return true;}
  53. };
  54. } // namespace Imath
  55. #endif