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/drivers/video/console/fbcon.h

https://bitbucket.org/wisechild/galaxy-nexus
C++ Header | 264 lines | 161 code | 35 blank | 68 comment | 15 complexity | 5f9db444fb23813fa0abf704d5f0ff5e MD5 | raw file
Possible License(s): GPL-2.0, LGPL-2.0, AGPL-1.0
  1/*
  2 *  linux/drivers/video/console/fbcon.h -- Low level frame buffer based console driver
  3 *
  4 *	Copyright (C) 1997 Geert Uytterhoeven
  5 *
  6 *  This file is subject to the terms and conditions of the GNU General Public
  7 *  License.  See the file COPYING in the main directory of this archive
  8 *  for more details.
  9 */
 10
 11#ifndef _VIDEO_FBCON_H
 12#define _VIDEO_FBCON_H
 13
 14#include <linux/types.h>
 15#include <linux/vt_buffer.h>
 16#include <linux/vt_kern.h>
 17
 18#include <asm/io.h>
 19
 20#define FBCON_FLAGS_INIT         1
 21#define FBCON_FLAGS_CURSOR_TIMER 2
 22
 23   /*
 24    *    This is the interface between the low-level console driver and the
 25    *    low-level frame buffer device
 26    */
 27
 28struct display {
 29    /* Filled in by the low-level console driver */
 30    const u_char *fontdata;
 31    int userfont;                   /* != 0 if fontdata kmalloc()ed */
 32    u_short scrollmode;             /* Scroll Method */
 33    u_short inverse;                /* != 0 text black on white as default */
 34    short yscroll;                  /* Hardware scrolling */
 35    int vrows;                      /* number of virtual rows */
 36    int cursor_shape;
 37    int con_rotate;
 38    u32 xres_virtual;
 39    u32 yres_virtual;
 40    u32 height;
 41    u32 width;
 42    u32 bits_per_pixel;
 43    u32 grayscale;
 44    u32 nonstd;
 45    u32 accel_flags;
 46    u32 rotate;
 47    struct fb_bitfield red;
 48    struct fb_bitfield green;
 49    struct fb_bitfield blue;
 50    struct fb_bitfield transp;
 51    const struct fb_videomode *mode;
 52};
 53
 54struct fbcon_ops {
 55	void (*bmove)(struct vc_data *vc, struct fb_info *info, int sy,
 56		      int sx, int dy, int dx, int height, int width);
 57	void (*clear)(struct vc_data *vc, struct fb_info *info, int sy,
 58		      int sx, int height, int width);
 59	void (*putcs)(struct vc_data *vc, struct fb_info *info,
 60		      const unsigned short *s, int count, int yy, int xx,
 61		      int fg, int bg);
 62	void (*clear_margins)(struct vc_data *vc, struct fb_info *info,
 63			      int bottom_only);
 64	void (*cursor)(struct vc_data *vc, struct fb_info *info, int mode,
 65		       int softback_lines, int fg, int bg);
 66	int  (*update_start)(struct fb_info *info);
 67	int  (*rotate_font)(struct fb_info *info, struct vc_data *vc);
 68	struct fb_var_screeninfo var;  /* copy of the current fb_var_screeninfo */
 69	struct timer_list cursor_timer; /* Cursor timer */
 70	struct fb_cursor cursor_state;
 71	struct display *p;
 72        int    currcon;	                /* Current VC. */
 73	int    cursor_flash;
 74	int    cursor_reset;
 75	int    blank_state;
 76	int    graphics;
 77	int    save_graphics; /* for debug enter/leave */
 78	int    flags;
 79	int    rotate;
 80	int    cur_rotate;
 81	char  *cursor_data;
 82	u8    *fontbuffer;
 83	u8    *fontdata;
 84	u8    *cursor_src;
 85	u32    cursor_size;
 86	u32    fd_size;
 87};
 88    /*
 89     *  Attribute Decoding
 90     */
 91
 92/* Color */
 93#define attr_fgcol(fgshift,s)    \
 94	(((s) >> (fgshift)) & 0x0f)
 95#define attr_bgcol(bgshift,s)    \
 96	(((s) >> (bgshift)) & 0x0f)
 97
 98/* Monochrome */
 99#define attr_bold(s) \
100	((s) & 0x200)
101#define attr_reverse(s) \
102	((s) & 0x800)
103#define attr_underline(s) \
104	((s) & 0x400)
105#define attr_blink(s) \
106	((s) & 0x8000)
107	
108
109static inline int mono_col(const struct fb_info *info)
110{
111	__u32 max_len;
112	max_len = max(info->var.green.length, info->var.red.length);
113	max_len = max(info->var.blue.length, max_len);
114	return (~(0xfff << max_len)) & 0xff;
115}
116
117static inline int attr_col_ec(int shift, struct vc_data *vc,
118			      struct fb_info *info, int is_fg)
119{
120	int is_mono01;
121	int col;
122	int fg;
123	int bg;
124
125	if (!vc)
126		return 0;
127
128	if (vc->vc_can_do_color)
129		return is_fg ? attr_fgcol(shift,vc->vc_video_erase_char)
130			: attr_bgcol(shift,vc->vc_video_erase_char);
131
132	if (!info)
133		return 0;
134
135	col = mono_col(info);
136	is_mono01 = info->fix.visual == FB_VISUAL_MONO01;
137
138	if (attr_reverse(vc->vc_video_erase_char)) {
139		fg = is_mono01 ? col : 0;
140		bg = is_mono01 ? 0 : col;
141	}
142	else {
143		fg = is_mono01 ? 0 : col;
144		bg = is_mono01 ? col : 0;
145	}
146
147	return is_fg ? fg : bg;
148}
149
150#define attr_bgcol_ec(bgshift, vc, info) attr_col_ec(bgshift, vc, info, 0)
151#define attr_fgcol_ec(fgshift, vc, info) attr_col_ec(fgshift, vc, info, 1)
152
153/* Font */
154#define REFCOUNT(fd)	(((int *)(fd))[-1])
155#define FNTSIZE(fd)	(((int *)(fd))[-2])
156#define FNTCHARCNT(fd)	(((int *)(fd))[-3])
157#define FNTSUM(fd)	(((int *)(fd))[-4])
158#define FONT_EXTRA_WORDS 4
159
160    /*
161     *  Scroll Method
162     */
163     
164/* There are several methods fbcon can use to move text around the screen:
165 *
166 *                     Operation   Pan    Wrap
167 *---------------------------------------------
168 * SCROLL_MOVE         copyarea    No     No
169 * SCROLL_PAN_MOVE     copyarea    Yes    No
170 * SCROLL_WRAP_MOVE    copyarea    No     Yes
171 * SCROLL_REDRAW       imageblit   No     No
172 * SCROLL_PAN_REDRAW   imageblit   Yes    No
173 * SCROLL_WRAP_REDRAW  imageblit   No     Yes
174 *
175 * (SCROLL_WRAP_REDRAW is not implemented yet)
176 *
177 * In general, fbcon will choose the best scrolling
178 * method based on the rule below:
179 *
180 * Pan/Wrap > accel imageblit > accel copyarea >
181 * soft imageblit > (soft copyarea)
182 *
183 * Exception to the rule: Pan + accel copyarea is
184 * preferred over Pan + accel imageblit.
185 *
186 * The above is typical for PCI/AGP cards. Unless
187 * overridden, fbcon will never use soft copyarea.
188 *
189 * If you need to override the above rule, set the
190 * appropriate flags in fb_info->flags.  For example,
191 * to prefer copyarea over imageblit, set
192 * FBINFO_READS_FAST.
193 *
194 * Other notes:
195 * + use the hardware engine to move the text
196 *    (hw-accelerated copyarea() and fillrect())
197 * + use hardware-supported panning on a large virtual screen
198 * + amifb can not only pan, but also wrap the display by N lines
199 *    (i.e. visible line i = physical line (i+N) % yres).
200 * + read what's already rendered on the screen and
201 *     write it in a different place (this is cfb_copyarea())
202 * + re-render the text to the screen
203 *
204 * Whether to use wrapping or panning can only be figured out at
205 * runtime (when we know whether our font height is a multiple
206 * of the pan/wrap step)
207 *
208 */
209
210#define SCROLL_MOVE	   0x001
211#define SCROLL_PAN_MOVE	   0x002
212#define SCROLL_WRAP_MOVE   0x003
213#define SCROLL_REDRAW	   0x004
214#define SCROLL_PAN_REDRAW  0x005
215
216#ifdef CONFIG_FB_TILEBLITTING
217extern void fbcon_set_tileops(struct vc_data *vc, struct fb_info *info);
218#endif
219extern void fbcon_set_bitops(struct fbcon_ops *ops);
220extern int  soft_cursor(struct fb_info *info, struct fb_cursor *cursor);
221
222#define FBCON_ATTRIBUTE_UNDERLINE 1
223#define FBCON_ATTRIBUTE_REVERSE   2
224#define FBCON_ATTRIBUTE_BOLD      4
225
226static inline int real_y(struct display *p, int ypos)
227{
228	int rows = p->vrows;
229
230	ypos += p->yscroll;
231	return ypos < rows ? ypos : ypos - rows;
232}
233
234
235static inline int get_attribute(struct fb_info *info, u16 c)
236{
237	int attribute = 0;
238
239	if (fb_get_color_depth(&info->var, &info->fix) == 1) {
240		if (attr_underline(c))
241			attribute |= FBCON_ATTRIBUTE_UNDERLINE;
242		if (attr_reverse(c))
243			attribute |= FBCON_ATTRIBUTE_REVERSE;
244		if (attr_bold(c))
245			attribute |= FBCON_ATTRIBUTE_BOLD;
246	}
247
248	return attribute;
249}
250
251#define FBCON_SWAP(i,r,v) ({ \
252        typeof(r) _r = (r);  \
253        typeof(v) _v = (v);  \
254        (void) (&_r == &_v); \
255        (i == FB_ROTATE_UR || i == FB_ROTATE_UD) ? _r : _v; })
256
257#ifdef CONFIG_FRAMEBUFFER_CONSOLE_ROTATION
258extern void fbcon_set_rotate(struct fbcon_ops *ops);
259#else
260#define fbcon_set_rotate(x) do {} while(0)
261#endif /* CONFIG_FRAMEBUFFER_CONSOLE_ROTATION */
262
263#endif /* _VIDEO_FBCON_H */
264