PageRenderTime 58ms CodeModel.GetById 33ms RepoModel.GetById 0ms app.codeStats 0ms

/doc/build-osx.md

https://bitbucket.org/r_development82/nxton-core
Markdown | 121 lines | 85 code | 36 blank | 0 comment | 0 complexity | 4cf7f613f89173ace563d99026ef9537 MD5 | raw file
Possible License(s): MIT, 0BSD, GPL-3.0, BSD-3-Clause
  1. Mac OS X Build Instructions and Notes
  2. ====================================
  3. This guide will show you how to build nxtond (headless client) for OSX.
  4. Notes
  5. -----
  6. * Tested on OS X 10.7 through 10.10 on 64-bit Intel processors only.
  7. * All of the commands should be executed in a Terminal application. The
  8. built-in one is located in `/Applications/Utilities`.
  9. Preparation
  10. -----------
  11. You need to install XCode with all the options checked so that the compiler
  12. and everything is available in /usr not just /Developer. XCode should be
  13. available on your OS X installation media, but if not, you can get the
  14. current version from https://developer.apple.com/xcode/. If you install
  15. Xcode 4.3 or later, you'll need to install its command line tools. This can
  16. be done in `Xcode > Preferences > Downloads > Components` and generally must
  17. be re-done or updated every time Xcode is updated.
  18. There's also an assumption that you already have `git` installed. If
  19. not, it's the path of least resistance to install [Github for Mac](https://mac.github.com/)
  20. (OS X 10.7+) or
  21. [Git for OS X](https://code.google.com/p/git-osx-installer/). It is also
  22. available via Homebrew.
  23. You will also need to install [Homebrew](http://brew.sh) in order to install library
  24. dependencies.
  25. The installation of the actual dependencies is covered in the Instructions
  26. sections below.
  27. Instructions: Homebrew
  28. ----------------------
  29. #### Install dependencies using Homebrew
  30. brew install autoconf automake berkeley-db4 libtool boost miniupnpc openssl pkg-config protobuf qt5 libzmq
  31. ### Building `nxtond`
  32. 1. Clone the github tree to get the source code and go into the directory.
  33. git clone https://bitbucket.org/BGC-Devs/nexton-2.git
  34. cd NXTON
  35. 2. Build nxtond:
  36. ./autogen.sh
  37. ./configure --with-gui=qt5
  38. make
  39. 3. It is also a good idea to build and run the unit tests:
  40. make check
  41. 4. (Optional) You can also install nxtond to your path:
  42. make install
  43. Use Qt Creator as IDE
  44. ------------------------
  45. You can use Qt Creator as IDE, for debugging and for manipulating forms, etc.
  46. Download Qt Creator from http://www.qt.io/download/. Download the "community edition" and only install Qt Creator (uncheck the rest during the installation process).
  47. 1. Make sure you installed everything through homebrew mentioned above
  48. 2. Do a proper ./configure --with-gui=qt5 --enable-debug
  49. 3. In Qt Creator do "New Project" -> Import Project -> Import Existing Project
  50. 4. Enter "nxton-qt" as project name, enter src/qt as location
  51. 5. Leave the file selection as it is
  52. 6. Confirm the "summary page"
  53. 7. In the "Projects" tab select "Manage Kits..."
  54. 8. Select the default "Desktop" kit and select "Clang (x86 64bit in /usr/bin)" as compiler
  55. 9. Select LLDB as debugger (you might need to set the path to your installtion)
  56. 10. Start debugging with Qt Creator
  57. Creating a release build
  58. ------------------------
  59. You can ignore this section if you are building `nxtond` for your own use.
  60. nxtond/nxton-cli binaries are not included in the nxton-Qt.app bundle.
  61. If you are building `nxtond` or `nxton-qt` for others, your build machine should be set up
  62. as follows for maximum compatibility:
  63. All dependencies should be compiled with these flags:
  64. -mmacosx-version-min=10.7
  65. -arch x86_64
  66. -isysroot $(xcode-select --print-path)/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.7.sdk
  67. Once dependencies are compiled, see release-process.md for how the NXTON-Qt.app
  68. bundle is packaged and signed to create the .dmg disk image that is distributed.
  69. Running
  70. -------
  71. It's now available at `./nxtond`, provided that you are still in the `src`
  72. directory. We have to first create the RPC configuration file, though.
  73. Run `./nxtond` to get the filename where it should be put, or just try these
  74. commands:
  75. echo -e "rpcuser=nxtonrpc\nrpcpassword=$(xxd -l 16 -p /dev/urandom)" > "/Users/${USER}/Library/Application Support/NXTON/nxton.conf"
  76. chmod 600 "/Users/${USER}/Library/Application Support/NXTON/nxton.conf"
  77. The next time you run it, it will start downloading the blockchain, but it won't
  78. output anything while it's doing this. This process may take several hours;
  79. you can monitor its process by looking at the debug.log file, like this:
  80. tail -f $HOME/Library/Application\ Support/NXTON/debug.log
  81. Other commands:
  82. -------
  83. ./nxtond -daemon # to start the nxton daemon.
  84. ./nxton-cli --help # for a list of command-line options.
  85. ./nxton-cli help # When the daemon is running, to get a list of RPC commands