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/system/shaders/guishader_vert.glsl

http://github.com/xbmc/xbmc
Unknown | 39 lines | 37 code | 2 blank | 0 comment | 0 complexity | db11f099e03a59e31bb8b86331d80134 MD5 | raw file
 1/*
 2 *      Copyright (C) 2010-2013 Team XBMC
 3 *      http://xbmc.org
 4 *
 5 *  This Program is free software; you can redistribute it and/or modify
 6 *  it under the terms of the GNU General Public License as published by
 7 *  the Free Software Foundation; either version 2, or (at your option)
 8 *  any later version.
 9 *
10 *  This Program is distributed in the hope that it will be useful,
11 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
12 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 *  GNU General Public License for more details.
14 *
15 *  You should have received a copy of the GNU General Public License
16 *  along with XBMC; see the file COPYING.  If not, see
17 *  <http://www.gnu.org/licenses/>.
18 *
19 */
20
21attribute vec4 m_attrpos;
22attribute vec4 m_attrcol;
23attribute vec4 m_attrcord0;
24attribute vec4 m_attrcord1;
25varying vec4   m_cord0;
26varying vec4   m_cord1;
27varying lowp vec4 m_colour;
28uniform mat4   m_proj;
29uniform mat4   m_model;
30uniform mat4   m_coord0Matrix;
31
32void main ()
33{
34  mat4 mvp    = m_proj * m_model;
35  gl_Position = mvp * m_attrpos;
36  m_colour    = m_attrcol;
37  m_cord0     = m_coord0Matrix * m_attrcord0;
38  m_cord1     = m_attrcord1;
39}