/system/shaders/guishader_vert.glsl

http://github.com/xbmc/xbmc · GLSL · 39 lines · 18 code · 2 blank · 19 comment · 0 complexity · db11f099e03a59e31bb8b86331d80134 MD5 · raw file

  1. /*
  2. * Copyright (C) 2010-2013 Team XBMC
  3. * http://xbmc.org
  4. *
  5. * This Program is free software; you can redistribute it and/or modify
  6. * it under the terms of the GNU General Public License as published by
  7. * the Free Software Foundation; either version 2, or (at your option)
  8. * any later version.
  9. *
  10. * This Program is distributed in the hope that it will be useful,
  11. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. * GNU General Public License for more details.
  14. *
  15. * You should have received a copy of the GNU General Public License
  16. * along with XBMC; see the file COPYING. If not, see
  17. * <http://www.gnu.org/licenses/>.
  18. *
  19. */
  20. attribute vec4 m_attrpos;
  21. attribute vec4 m_attrcol;
  22. attribute vec4 m_attrcord0;
  23. attribute vec4 m_attrcord1;
  24. varying vec4 m_cord0;
  25. varying vec4 m_cord1;
  26. varying lowp vec4 m_colour;
  27. uniform mat4 m_proj;
  28. uniform mat4 m_model;
  29. uniform mat4 m_coord0Matrix;
  30. void main ()
  31. {
  32. mat4 mvp = m_proj * m_model;
  33. gl_Position = mvp * m_attrpos;
  34. m_colour = m_attrcol;
  35. m_cord0 = m_coord0Matrix * m_attrcord0;
  36. m_cord1 = m_attrcord1;
  37. }