/system/shaders/guishader_vert.glsl
http://github.com/xbmc/xbmc · GLSL · 39 lines · 18 code · 2 blank · 19 comment · 0 complexity · db11f099e03a59e31bb8b86331d80134 MD5 · raw file
- /*
- * Copyright (C) 2010-2013 Team XBMC
- * http://xbmc.org
- *
- * This Program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
- *
- * This Program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with XBMC; see the file COPYING. If not, see
- * <http://www.gnu.org/licenses/>.
- *
- */
- attribute vec4 m_attrpos;
- attribute vec4 m_attrcol;
- attribute vec4 m_attrcord0;
- attribute vec4 m_attrcord1;
- varying vec4 m_cord0;
- varying vec4 m_cord1;
- varying lowp vec4 m_colour;
- uniform mat4 m_proj;
- uniform mat4 m_model;
- uniform mat4 m_coord0Matrix;
- void main ()
- {
- mat4 mvp = m_proj * m_model;
- gl_Position = mvp * m_attrpos;
- m_colour = m_attrcol;
- m_cord0 = m_coord0Matrix * m_attrcord0;
- m_cord1 = m_attrcord1;
- }