/xbmc/guilib/Key.h
http://github.com/xbmc/xbmc · C Header · 530 lines · 364 code · 90 blank · 76 comment · 2 complexity · 1d3b1a77f5fd81cb87b3b66fcceb14d8 MD5 · raw file
- /*!
- \file Key.h
- \brief
- */
- #ifndef GUILIB_KEY
- #define GUILIB_KEY
- #pragma once
- /*
- * Copyright (C) 2005-2013 Team XBMC
- * http://xbmc.org
- *
- * This Program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
- *
- * This Program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with XBMC; see the file COPYING. If not, see
- * <http://www.gnu.org/licenses/>.
- *
- */
- #include "utils/StdString.h"
- // Reserved 0 - 255
- // XBIRRemote.h
- // XINPUT_IR_REMOTE-*
- // Analogue - don't change order
- #define KEY_BUTTON_A 256
- #define KEY_BUTTON_B 257
- #define KEY_BUTTON_X 258
- #define KEY_BUTTON_Y 259
- #define KEY_BUTTON_BLACK 260
- #define KEY_BUTTON_WHITE 261
- #define KEY_BUTTON_LEFT_TRIGGER 262
- #define KEY_BUTTON_RIGHT_TRIGGER 263
- #define KEY_BUTTON_LEFT_THUMB_STICK 264
- #define KEY_BUTTON_RIGHT_THUMB_STICK 265
- #define KEY_BUTTON_RIGHT_THUMB_STICK_UP 266 // right thumb stick directions
- #define KEY_BUTTON_RIGHT_THUMB_STICK_DOWN 267 // for defining different actions per direction
- #define KEY_BUTTON_RIGHT_THUMB_STICK_LEFT 268
- #define KEY_BUTTON_RIGHT_THUMB_STICK_RIGHT 269
- // Digital - don't change order
- #define KEY_BUTTON_DPAD_UP 270
- #define KEY_BUTTON_DPAD_DOWN 271
- #define KEY_BUTTON_DPAD_LEFT 272
- #define KEY_BUTTON_DPAD_RIGHT 273
- #define KEY_BUTTON_START 274
- #define KEY_BUTTON_BACK 275
- #define KEY_BUTTON_LEFT_THUMB_BUTTON 276
- #define KEY_BUTTON_RIGHT_THUMB_BUTTON 277
- #define KEY_BUTTON_LEFT_ANALOG_TRIGGER 278
- #define KEY_BUTTON_RIGHT_ANALOG_TRIGGER 279
- #define KEY_BUTTON_LEFT_THUMB_STICK_UP 280 // left thumb stick directions
- #define KEY_BUTTON_LEFT_THUMB_STICK_DOWN 281 // for defining different actions per direction
- #define KEY_BUTTON_LEFT_THUMB_STICK_LEFT 282
- #define KEY_BUTTON_LEFT_THUMB_STICK_RIGHT 283
- #define KEY_VMOUSE 0xEFFF
- // 0xF000 -> 0xF200 is reserved for the keyboard; a keyboard press is either
- #define KEY_VKEY 0xF000 // a virtual key/functional key e.g. cursor left
- #define KEY_ASCII 0xF100 // a printable character in the range of TRUE ASCII (from 0 to 127) // FIXME make it clean and pure unicode! remove the need for KEY_ASCII
- #define KEY_UNICODE 0xF200 // another printable character whose range is not included in this KEY code
- // 0xE000 -> 0xE0FF is reserved for mouse actions
- #define KEY_MOUSE 0xE000
- // 0xD000 -> 0xD0FF is reserved for WM_APPCOMMAND messages
- #define KEY_APPCOMMAND 0xD000
- // 0xF000 -> 0xF0FF is reserved for mouse actions
- #define KEY_TOUCH 0xF000
- #define KEY_INVALID 0xFFFF
- // actions that we have defined...
- #define ACTION_NONE 0
- #define ACTION_MOVE_LEFT 1
- #define ACTION_MOVE_RIGHT 2
- #define ACTION_MOVE_UP 3
- #define ACTION_MOVE_DOWN 4
- #define ACTION_PAGE_UP 5
- #define ACTION_PAGE_DOWN 6
- #define ACTION_SELECT_ITEM 7
- #define ACTION_HIGHLIGHT_ITEM 8
- #define ACTION_PARENT_DIR 9
- #define ACTION_PREVIOUS_MENU 10
- #define ACTION_SHOW_INFO 11
- #define ACTION_PAUSE 12
- #define ACTION_STOP 13
- #define ACTION_NEXT_ITEM 14
- #define ACTION_PREV_ITEM 15
- #define ACTION_FORWARD 16 // Can be used to specify specific action in a window, Playback control is handled in ACTION_PLAYER_*
- #define ACTION_REWIND 17 // Can be used to specify specific action in a window, Playback control is handled in ACTION_PLAYER_*
- #define ACTION_SHOW_GUI 18 // toggle between GUI and movie or GUI and visualisation.
- #define ACTION_ASPECT_RATIO 19 // toggle quick-access zoom modes. Can b used in videoFullScreen.zml window id=2005
- #define ACTION_STEP_FORWARD 20 // seek +1% in the movie. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_STEP_BACK 21 // seek -1% in the movie. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_BIG_STEP_FORWARD 22 // seek +10% in the movie. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_BIG_STEP_BACK 23 // seek -10% in the movie. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_SHOW_OSD 24 // show/hide OSD. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_SHOW_SUBTITLES 25 // turn subtitles on/off. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_NEXT_SUBTITLE 26 // switch to next subtitle of movie. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_SHOW_CODEC 27 // show information about file. Can b used in videoFullScreen.xml window id=2005 and in slideshow.xml window id=2007
- #define ACTION_NEXT_PICTURE 28 // show next picture of slideshow. Can b used in slideshow.xml window id=2007
- #define ACTION_PREV_PICTURE 29 // show previous picture of slideshow. Can b used in slideshow.xml window id=2007
- #define ACTION_ZOOM_OUT 30 // zoom in picture during slideshow. Can b used in slideshow.xml window id=2007
- #define ACTION_ZOOM_IN 31 // zoom out picture during slideshow. Can b used in slideshow.xml window id=2007
- #define ACTION_TOGGLE_SOURCE_DEST 32 // used to toggle between source view and destination view. Can be used in myfiles.xml window id=3
- #define ACTION_SHOW_PLAYLIST 33 // used to toggle between current view and playlist view. Can b used in all mymusic xml files
- #define ACTION_QUEUE_ITEM 34 // used to queue a item to the playlist. Can b used in all mymusic xml files
- #define ACTION_REMOVE_ITEM 35 // not used anymore
- #define ACTION_SHOW_FULLSCREEN 36 // not used anymore
- #define ACTION_ZOOM_LEVEL_NORMAL 37 // zoom 1x picture during slideshow. Can b used in slideshow.xml window id=2007
- #define ACTION_ZOOM_LEVEL_1 38 // zoom 2x picture during slideshow. Can b used in slideshow.xml window id=2007
- #define ACTION_ZOOM_LEVEL_2 39 // zoom 3x picture during slideshow. Can b used in slideshow.xml window id=2007
- #define ACTION_ZOOM_LEVEL_3 40 // zoom 4x picture during slideshow. Can b used in slideshow.xml window id=2007
- #define ACTION_ZOOM_LEVEL_4 41 // zoom 5x picture during slideshow. Can b used in slideshow.xml window id=2007
- #define ACTION_ZOOM_LEVEL_5 42 // zoom 6x picture during slideshow. Can b used in slideshow.xml window id=2007
- #define ACTION_ZOOM_LEVEL_6 43 // zoom 7x picture during slideshow. Can b used in slideshow.xml window id=2007
- #define ACTION_ZOOM_LEVEL_7 44 // zoom 8x picture during slideshow. Can b used in slideshow.xml window id=2007
- #define ACTION_ZOOM_LEVEL_8 45 // zoom 9x picture during slideshow. Can b used in slideshow.xml window id=2007
- #define ACTION_ZOOM_LEVEL_9 46 // zoom 10x picture during slideshow. Can b used in slideshow.xml window id=2007
- #define ACTION_CALIBRATE_SWAP_ARROWS 47 // select next arrow. Can b used in: settingsScreenCalibration.xml windowid=11
- #define ACTION_CALIBRATE_RESET 48 // reset calibration to defaults. Can b used in: settingsScreenCalibration.xml windowid=11/settingsUICalibration.xml windowid=10
- #define ACTION_ANALOG_MOVE 49 // analog thumbstick move. Can b used in: slideshow.xml window id=2007/settingsScreenCalibration.xml windowid=11/settingsUICalibration.xml windowid=10
- #define ACTION_ROTATE_PICTURE_CW 50 // rotate current picture clockwise during slideshow. Can be used in slideshow.xml window id=2007
- #define ACTION_ROTATE_PICTURE_CCW 51 // rotate current picture counterclockwise during slideshow. Can be used in slideshow.xml window id=2007
- #define ACTION_SUBTITLE_DELAY_MIN 52 // Decrease subtitle/movie Delay. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_SUBTITLE_DELAY_PLUS 53 // Increase subtitle/movie Delay. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_AUDIO_DELAY_MIN 54 // Increase avsync delay. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_AUDIO_DELAY_PLUS 55 // Decrease avsync delay. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_AUDIO_NEXT_LANGUAGE 56 // Select next language in movie. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_CHANGE_RESOLUTION 57 // switch 2 next resolution. Can b used during screen calibration settingsScreenCalibration.xml windowid=11
- #define REMOTE_0 58 // remote keys 0-9. are used by multiple windows
- #define REMOTE_1 59 // for example in videoFullScreen.xml window id=2005 you can
- #define REMOTE_2 60 // enter time (mmss) to jump to particular point in the movie
- #define REMOTE_3 61
- #define REMOTE_4 62 // with spincontrols you can enter 3digit number to quickly set
- #define REMOTE_5 63 // spincontrol to desired value
- #define REMOTE_6 64
- #define REMOTE_7 65
- #define REMOTE_8 66
- #define REMOTE_9 67
- #define ACTION_PLAY 68 // Unused at the moment
- #define ACTION_OSD_SHOW_LEFT 69 // Move left in OSD. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_OSD_SHOW_RIGHT 70 // Move right in OSD. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_OSD_SHOW_UP 71 // Move up in OSD. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_OSD_SHOW_DOWN 72 // Move down in OSD. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_OSD_SHOW_SELECT 73 // toggle/select option in OSD. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_OSD_SHOW_VALUE_PLUS 74 // increase value of current option in OSD. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_OSD_SHOW_VALUE_MIN 75 // decrease value of current option in OSD. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_SMALL_STEP_BACK 76 // jumps a few seconds back during playback of movie. Can b used in videoFullScreen.xml window id=2005
- #define ACTION_PLAYER_FORWARD 77 // FF in current file played. global action, can be used anywhere
- #define ACTION_PLAYER_REWIND 78 // RW in current file played. global action, can be used anywhere
- #define ACTION_PLAYER_PLAY 79 // Play current song. Unpauses song and sets playspeed to 1x. global action, can be used anywhere
- #define ACTION_DELETE_ITEM 80 // delete current selected item. Can be used in myfiles.xml window id=3 and in myvideoTitle.xml window id=25
- #define ACTION_COPY_ITEM 81 // copy current selected item. Can be used in myfiles.xml window id=3
- #define ACTION_MOVE_ITEM 82 // move current selected item. Can be used in myfiles.xml window id=3
- #define ACTION_SHOW_MPLAYER_OSD 83 // toggles mplayers OSD. Can be used in videofullscreen.xml window id=2005
- #define ACTION_OSD_HIDESUBMENU 84 // removes an OSD sub menu. Can be used in videoOSD.xml window id=2901
- #define ACTION_TAKE_SCREENSHOT 85 // take a screenshot
- #define ACTION_RENAME_ITEM 87 // rename item
- #define ACTION_VOLUME_UP 88
- #define ACTION_VOLUME_DOWN 89
- #define ACTION_MUTE 91
- #define ACTION_NAV_BACK 92
- #define ACTION_VOLAMP_UP 93
- #define ACTION_VOLAMP_DOWN 94
- #define ACTION_CREATE_EPISODE_BOOKMARK 95 //Creates an episode bookmark on the currently playing video file containing more than one episode
- #define ACTION_CREATE_BOOKMARK 96 //Creates a bookmark of the currently playing video file
- #define ACTION_CHAPTER_OR_BIG_STEP_FORWARD 97 // Goto the next chapter, if not available perform a big step forward
- #define ACTION_CHAPTER_OR_BIG_STEP_BACK 98 // Goto the previous chapter, if not available perform a big step back
- #define ACTION_MOUSE_START 100
- #define ACTION_MOUSE_LEFT_CLICK 100
- #define ACTION_MOUSE_RIGHT_CLICK 101
- #define ACTION_MOUSE_MIDDLE_CLICK 102
- #define ACTION_MOUSE_DOUBLE_CLICK 103
- #define ACTION_MOUSE_WHEEL_UP 104
- #define ACTION_MOUSE_WHEEL_DOWN 105
- #define ACTION_MOUSE_DRAG 106
- #define ACTION_MOUSE_MOVE 107
- #define ACTION_MOUSE_END 109
- #define ACTION_BACKSPACE 110
- #define ACTION_SCROLL_UP 111
- #define ACTION_SCROLL_DOWN 112
- #define ACTION_ANALOG_FORWARD 113
- #define ACTION_ANALOG_REWIND 114
- #define ACTION_MOVE_ITEM_UP 115 // move item up in playlist
- #define ACTION_MOVE_ITEM_DOWN 116 // move item down in playlist
- #define ACTION_CONTEXT_MENU 117 // pops up the context menu
- // stuff for virtual keyboard shortcuts
- #define ACTION_SHIFT 118
- #define ACTION_SYMBOLS 119
- #define ACTION_CURSOR_LEFT 120
- #define ACTION_CURSOR_RIGHT 121
- #define ACTION_BUILT_IN_FUNCTION 122
- #define ACTION_SHOW_OSD_TIME 123 // displays current time, can be used in videoFullScreen.xml window id=2005
- #define ACTION_ANALOG_SEEK_FORWARD 124 // seeks forward, and displays the seek bar.
- #define ACTION_ANALOG_SEEK_BACK 125 // seeks backward, and displays the seek bar.
- #define ACTION_VIS_PRESET_SHOW 126
- #define ACTION_VIS_PRESET_LIST 127
- #define ACTION_VIS_PRESET_NEXT 128
- #define ACTION_VIS_PRESET_PREV 129
- #define ACTION_VIS_PRESET_LOCK 130
- #define ACTION_VIS_PRESET_RANDOM 131
- #define ACTION_VIS_RATE_PRESET_PLUS 132
- #define ACTION_VIS_RATE_PRESET_MINUS 133
- #define ACTION_SHOW_VIDEOMENU 134
- #define ACTION_ENTER 135
- #define ACTION_INCREASE_RATING 136
- #define ACTION_DECREASE_RATING 137
- #define ACTION_NEXT_SCENE 138 // switch to next scene/cutpoint in movie
- #define ACTION_PREV_SCENE 139 // switch to previous scene/cutpoint in movie
- #define ACTION_NEXT_LETTER 140 // jump through a list or container by letter
- #define ACTION_PREV_LETTER 141
- #define ACTION_JUMP_SMS2 142 // jump direct to a particular letter using SMS-style input
- #define ACTION_JUMP_SMS3 143
- #define ACTION_JUMP_SMS4 144
- #define ACTION_JUMP_SMS5 145
- #define ACTION_JUMP_SMS6 146
- #define ACTION_JUMP_SMS7 147
- #define ACTION_JUMP_SMS8 148
- #define ACTION_JUMP_SMS9 149
- #define ACTION_FILTER_CLEAR 150
- #define ACTION_FILTER_SMS2 151
- #define ACTION_FILTER_SMS3 152
- #define ACTION_FILTER_SMS4 153
- #define ACTION_FILTER_SMS5 154
- #define ACTION_FILTER_SMS6 155
- #define ACTION_FILTER_SMS7 156
- #define ACTION_FILTER_SMS8 157
- #define ACTION_FILTER_SMS9 158
- #define ACTION_FIRST_PAGE 159
- #define ACTION_LAST_PAGE 160
- #define ACTION_AUDIO_DELAY 161
- #define ACTION_SUBTITLE_DELAY 162
- #define ACTION_RECORD 170
- #define ACTION_PASTE 180
- #define ACTION_NEXT_CONTROL 181
- #define ACTION_PREV_CONTROL 182
- #define ACTION_CHANNEL_SWITCH 183
- #define ACTION_CHANNEL_UP 184
- #define ACTION_CHANNEL_DOWN 185
- #define ACTION_NEXT_CHANNELGROUP 186
- #define ACTION_PREVIOUS_CHANNELGROUP 187
- #define ACTION_PVR_PLAY 188
- #define ACTION_PVR_PLAY_TV 189
- #define ACTION_PVR_PLAY_RADIO 190
- #define ACTION_TOGGLE_FULLSCREEN 199 // switch 2 desktop resolution
- #define ACTION_TOGGLE_WATCHED 200 // Toggle watched status (videos)
- #define ACTION_SCAN_ITEM 201 // scan item
- #define ACTION_TOGGLE_DIGITAL_ANALOG 202 // switch digital <-> analog
- #define ACTION_RELOAD_KEYMAPS 203 // reloads CButtonTranslator's keymaps
- #define ACTION_GUIPROFILE_BEGIN 204 // start the GUIControlProfiler running
- #define ACTION_TELETEXT_RED 215 // Teletext Color buttons to control TopText
- #define ACTION_TELETEXT_GREEN 216 // " " " " " "
- #define ACTION_TELETEXT_YELLOW 217 // " " " " " "
- #define ACTION_TELETEXT_BLUE 218 // " " " " " "
- #define ACTION_INCREASE_PAR 219
- #define ACTION_DECREASE_PAR 220
- #define ACTION_VSHIFT_UP 227 // shift up video image in DVDPlayer
- #define ACTION_VSHIFT_DOWN 228 // shift down video image in DVDPlayer
- #define ACTION_PLAYER_PLAYPAUSE 229 // Play/pause. If playing it pauses, if paused it plays.
- #define ACTION_SUBTITLE_VSHIFT_UP 230 // shift up subtitles in DVDPlayer
- #define ACTION_SUBTITLE_VSHIFT_DOWN 231 // shift down subtitles in DVDPlayer
- #define ACTION_SUBTITLE_ALIGN 232 // toggle vertical alignment of subtitles
- #define ACTION_FILTER 233
- #define ACTION_SWITCH_PLAYER 234
- #define ACTION_STEREOMODE_NEXT 235
- #define ACTION_STEREOMODE_PREVIOUS 236
- #define ACTION_STEREOMODE_TOGGLE 237 // turns 3d mode on/off
- #define ACTION_STEREOMODE_SELECT 238
- #define ACTION_STEREOMODE_TOMONO 239
- #define ACTION_SETTINGS_RESET 240
- #define ACTION_SETTINGS_LEVEL_CHANGE 241
- // touch actions
- #define ACTION_TOUCH_TAP 401
- #define ACTION_TOUCH_TAP_TEN 410
- #define ACTION_TOUCH_LONGPRESS 411
- #define ACTION_TOUCH_LONGPRESS_TEN 420
- #define ACTION_GESTURE_NOTIFY 500
- #define ACTION_GESTURE_BEGIN 501
- #define ACTION_GESTURE_ZOOM 502 //sendaction with point and currentPinchScale (fingers together < 1.0 -> fingers apart > 1.0)
- #define ACTION_GESTURE_ROTATE 503
- #define ACTION_GESTURE_PAN 504
- #define ACTION_GESTURE_SWIPE_LEFT 511
- #define ACTION_GESTURE_SWIPE_LEFT_TEN 520
- #define ACTION_GESTURE_SWIPE_RIGHT 521
- #define ACTION_GESTURE_SWIPE_RIGHT_TEN 530
- #define ACTION_GESTURE_SWIPE_UP 531
- #define ACTION_GESTURE_SWIPE_UP_TEN 540
- #define ACTION_GESTURE_SWIPE_DOWN 541
- #define ACTION_GESTURE_SWIPE_DOWN_TEN 550
- // 5xx is reserved for additional gesture actions
- #define ACTION_GESTURE_END 599
- // The NOOP action can be specified to disable an input event. This is
- // useful in user keyboard.xml etc to disable actions specified in the
- // system mappings.
- #define ACTION_NOOP 999
- #define ICON_TYPE_NONE 101
- #define ICON_TYPE_PROGRAMS 102
- #define ICON_TYPE_MUSIC 103
- #define ICON_TYPE_PICTURES 104
- #define ICON_TYPE_VIDEOS 105
- #define ICON_TYPE_FILES 106
- #define ICON_TYPE_WEATHER 107
- #define ICON_TYPE_SETTINGS 109
- #ifndef SWIG
- class CKey;
- /*!
- \ingroup actionkeys
- \brief class encapsulating information regarding a particular user action to be sent to windows and controls
- */
- class CAction
- {
- public:
- CAction(int actionID, float amount1 = 1.0f, float amount2 = 0.0f, const CStdString &name = "", unsigned int holdTime = 0);
- CAction(int actionID, wchar_t unicode);
- CAction(int actionID, unsigned int state, float posX, float posY, float offsetX, float offsetY, const CStdString &name = "");
- CAction(int actionID, const CStdString &name, const CKey &key);
- /*! \brief Identifier of the action
- \return id of the action
- */
- int GetID() const { return m_id; };
- /*! \brief Is this an action from the mouse
- \return true if this is a mouse action, false otherwise
- */
- bool IsMouse() const { return (m_id >= ACTION_MOUSE_START && m_id <= ACTION_MOUSE_END); };
- bool IsGesture() const { return (m_id >= ACTION_GESTURE_NOTIFY && m_id <= ACTION_GESTURE_END); };
- /*! \brief Human-readable name of the action
- \return name of the action
- */
- const CStdString &GetName() const { return m_name; };
- /*! \brief Get an amount associated with this action
- \param zero-based index of amount to retrieve, defaults to 0
- \return an amount associated with this action
- */
- float GetAmount(unsigned int index = 0) const { return (index < max_amounts) ? m_amount[index] : 0; };
- /*! \brief Unicode value associated with this action
- \return unicode value associated with this action, for keyboard input.
- */
- wchar_t GetUnicode() const { return m_unicode; };
- /*! \brief Time in ms that the key has been held
- \return time that the key has been held down in ms.
- */
- unsigned int GetHoldTime() const { return m_holdTime; };
- /*! \brief Time since last repeat in ms
- \return time since last repeat in ms. Returns 0 if unknown.
- */
- float GetRepeat() const { return m_repeat; };
- /*! \brief Button code that triggered this action
- \return button code
- */
- unsigned int GetButtonCode() const { return m_buttonCode; };
- private:
- int m_id;
- CStdString m_name;
- static const unsigned int max_amounts = 4; // Must be at least 4.
- float m_amount[max_amounts];
- float m_repeat;
- unsigned int m_holdTime;
- unsigned int m_buttonCode;
- wchar_t m_unicode;
- };
- /*!
- \ingroup actionkeys, mouse
- \brief Simple class for mouse events
- */
- class CMouseEvent
- {
- public:
- CMouseEvent(int actionID, int state = 0, float offsetX = 0, float offsetY = 0)
- {
- m_id = actionID;
- m_state = state;
- m_offsetX = offsetX;
- m_offsetY = offsetY;
- };
- int m_id;
- int m_state;
- float m_offsetX;
- float m_offsetY;
- };
- /*!
- \ingroup actionkeys
- \brief
- */
- class CKey
- {
- public:
- CKey(void);
- CKey(uint32_t buttonCode, uint8_t leftTrigger = 0, uint8_t rightTrigger = 0, float leftThumbX = 0.0f, float leftThumbY = 0.0f, float rightThumbX = 0.0f, float rightThumbY = 0.0f, float repeat = 0.0f);
- CKey(uint32_t buttonCode, unsigned int held);
- CKey(uint8_t vkey, wchar_t unicode, char ascii, uint32_t modifiers, unsigned int held);
- CKey(const CKey& key);
- virtual ~CKey(void);
- CKey& operator=(const CKey& key);
- uint8_t GetLeftTrigger() const;
- uint8_t GetRightTrigger() const;
- float GetLeftThumbX() const;
- float GetLeftThumbY() const;
- float GetRightThumbX() const;
- float GetRightThumbY() const;
- float GetRepeat() const;
- bool FromKeyboard() const;
- bool IsAnalogButton() const;
- bool IsIRRemote() const;
- void SetFromService(bool fromService);
- bool GetFromService() const { return m_fromService; }
- inline uint32_t GetButtonCode() const { return m_buttonCode; }
- inline uint8_t GetVKey() const { return m_vkey; }
- inline wchar_t GetUnicode() const { return m_unicode; }
- inline char GetAscii() const { return m_ascii; }
- inline uint32_t GetModifiers() const { return m_modifiers; };
- inline unsigned int GetHeld() const { return m_held; }
- enum Modifier {
- MODIFIER_CTRL = 0x00010000,
- MODIFIER_SHIFT = 0x00020000,
- MODIFIER_ALT = 0x00040000,
- MODIFIER_RALT = 0x00080000,
- MODIFIER_SUPER = 0x00100000,
- MODIFIER_META = 0X00200000
- };
- private:
- void Reset();
- uint32_t m_buttonCode;
- uint8_t m_vkey;
- wchar_t m_unicode;
- char m_ascii;
- uint32_t m_modifiers;
- unsigned int m_held;
- uint8_t m_leftTrigger;
- uint8_t m_rightTrigger;
- float m_leftThumbX;
- float m_leftThumbY;
- float m_rightThumbX;
- float m_rightThumbY;
- float m_repeat; // time since last keypress
- bool m_fromService;
- };
- #endif //undef SWIG
- #endif