/qtwebengine/src/3rdparty/chromium/third_party/swiftshader/src/OpenGL/libGLESv2/libGLESv2.lds
LD Script | 305 lines | 299 code | 6 blank | 0 comment | 0 complexity | e8c0c96e8d6f541d65d65a286b976a5e MD5 | raw file
Possible License(s): GPL-3.0, MPL-2.0, CC-BY-SA-3.0, LGPL-2.0, Unlicense, BSD-3-Clause, Apache-2.0, LGPL-3.0, MIT, WTFPL, GPL-2.0, MPL-2.0-no-copyleft-exception, AGPL-3.0, LGPL-2.1, BSD-2-Clause, 0BSD, JSON, ISC
- {
- global:
- # OpenGL ES 2.0 core functions
- glActiveTexture;
- glAttachShader;
- glBindAttribLocation;
- glBindBuffer;
- glBindFramebuffer;
- glBindRenderbuffer;
- glBindTexture;
- glBlendColor;
- glBlendEquation;
- glBlendEquationSeparate;
- glBlendFunc;
- glBlendFuncSeparate;
- glBufferData;
- glBufferSubData;
- glCheckFramebufferStatus;
- glClear;
- glClearColor;
- glClearDepthf;
- glClearStencil;
- glColorMask;
- glCompileShader;
- glCompressedTexImage2D;
- glCompressedTexSubImage2D;
- glCopyTexImage2D;
- glCopyTexSubImage2D;
- glCreateProgram;
- glCreateShader;
- glCullFace;
- glDeleteBuffers;
- glDeleteFramebuffers;
- glDeleteProgram;
- glDeleteRenderbuffers;
- glDeleteShader;
- glDeleteTextures;
- glDepthFunc;
- glDepthMask;
- glDepthRangef;
- glDetachShader;
- glDisable;
- glDisableVertexAttribArray;
- glDrawArrays;
- glDrawElements;
- glEnable;
- glEnableVertexAttribArray;
- glFinish;
- glFlush;
- glFramebufferRenderbuffer;
- glFramebufferTexture2D;
- glFrontFace;
- glGenBuffers;
- glGenFramebuffers;
- glGenRenderbuffers;
- glGenTextures;
- glGenerateMipmap;
- glGetActiveAttrib;
- glGetActiveUniform;
- glGetAttachedShaders;
- glGetAttribLocation;
- glGetBooleanv;
- glGetBufferParameteriv;
- glGetError;
- glGetFloatv;
- glGetFramebufferAttachmentParameteriv;
- glGetIntegerv;
- glGetProgramInfoLog;
- glGetProgramiv;
- glGetRenderbufferParameteriv;
- glGetShaderInfoLog;
- glGetShaderPrecisionFormat;
- glGetShaderSource;
- glGetShaderiv;
- glGetString;
- glGetTexParameterfv;
- glGetTexParameteriv;
- glGetUniformLocation;
- glGetUniformfv;
- glGetUniformiv;
- glGetVertexAttribPointerv;
- glGetVertexAttribfv;
- glGetVertexAttribiv;
- glHint;
- glIsBuffer;
- glIsEnabled;
- glIsFramebuffer;
- glIsProgram;
- glIsRenderbuffer;
- glIsShader;
- glIsTexture;
- glLineWidth;
- glLinkProgram;
- glPixelStorei;
- glPolygonOffset;
- glReadPixels;
- glReleaseShaderCompiler;
- glRenderbufferStorage;
- glSampleCoverage;
- glScissor;
- glShaderBinary;
- glShaderSource;
- glStencilFunc;
- glStencilFuncSeparate;
- glStencilMask;
- glStencilMaskSeparate;
- glStencilOp;
- glStencilOpSeparate;
- glTexImage2D;
- glTexParameterf;
- glTexParameterfv;
- glTexParameteri;
- glTexParameteriv;
- glTexSubImage2D;
- glUniform1f;
- glUniform1fv;
- glUniform1i;
- glUniform1iv;
- glUniform2f;
- glUniform2fv;
- glUniform2i;
- glUniform2iv;
- glUniform3f;
- glUniform3fv;
- glUniform3i;
- glUniform3iv;
- glUniform4f;
- glUniform4fv;
- glUniform4i;
- glUniform4iv;
- glUniformMatrix2fv;
- glUniformMatrix3fv;
- glUniformMatrix4fv;
- glUseProgram;
- glValidateProgram;
- glVertexAttrib1f;
- glVertexAttrib1fv;
- glVertexAttrib2f;
- glVertexAttrib2fv;
- glVertexAttrib3f;
- glVertexAttrib3fv;
- glVertexAttrib4f;
- glVertexAttrib4fv;
- glVertexAttribPointer;
- glViewport;
- # OpenGL ES 3.0 core functions
- glReadBuffer;
- glDrawRangeElements;
- glTexImage3D;
- glTexSubImage3D;
- glCopyTexSubImage3D;
- glCompressedTexImage3D;
- glCompressedTexSubImage3D;
- glGenQueries;
- glDeleteQueries;
- glIsQuery;
- glBeginQuery;
- glEndQuery;
- glGetQueryiv;
- glGetQueryObjectuiv;
- glUnmapBuffer;
- glGetBufferPointerv;
- glDrawBuffers;
- glUniformMatrix2x3fv;
- glUniformMatrix3x2fv;
- glUniformMatrix2x4fv;
- glUniformMatrix4x2fv;
- glUniformMatrix3x4fv;
- glUniformMatrix4x3fv;
- glBlitFramebuffer;
- glRenderbufferStorageMultisample;
- glFramebufferTextureLayer;
- glMapBufferRange;
- glFlushMappedBufferRange;
- glBindVertexArray;
- glDeleteVertexArrays;
- glGenVertexArrays;
- glIsVertexArray;
- glGetIntegeri_v;
- glBeginTransformFeedback;
- glEndTransformFeedback;
- glBindBufferRange;
- glBindBufferBase;
- glTransformFeedbackVaryings;
- glGetTransformFeedbackVarying;
- glVertexAttribIPointer;
- glGetVertexAttribIiv;
- glGetVertexAttribIuiv;
- glVertexAttribI4i;
- glVertexAttribI4ui;
- glVertexAttribI4iv;
- glVertexAttribI4uiv;
- glGetUniformuiv;
- glGetFragDataLocation;
- glUniform1ui;
- glUniform2ui;
- glUniform3ui;
- glUniform4ui;
- glUniform1uiv;
- glUniform2uiv;
- glUniform3uiv;
- glUniform4uiv;
- glClearBufferiv;
- glClearBufferuiv;
- glClearBufferfv;
- glClearBufferfi;
- glGetStringi;
- glCopyBufferSubData;
- glGetUniformIndices;
- glGetActiveUniformsiv;
- glGetUniformBlockIndex;
- glGetActiveUniformBlockiv;
- glGetActiveUniformBlockName;
- glUniformBlockBinding;
- glDrawArraysInstanced;
- glDrawElementsInstanced;
- glFenceSync;
- glIsSync;
- glDeleteSync;
- glClientWaitSync;
- glWaitSync;
- glGetInteger64v;
- glGetSynciv;
- glGetInteger64i_v;
- glGetBufferParameteri64v;
- glGenSamplers;
- glDeleteSamplers;
- glIsSampler;
- glBindSampler;
- glSamplerParameteri;
- glSamplerParameteriv;
- glSamplerParameterf;
- glSamplerParameterfv;
- glGetSamplerParameteriv;
- glGetSamplerParameterfv;
- glVertexAttribDivisor;
- glBindTransformFeedback;
- glDeleteTransformFeedbacks;
- glGenTransformFeedbacks;
- glIsTransformFeedback;
- glPauseTransformFeedback;
- glResumeTransformFeedback;
- glGetProgramBinary;
- glProgramBinary;
- glProgramParameteri;
- glInvalidateFramebuffer;
- glInvalidateSubFramebuffer;
- glTexStorage2D;
- glTexStorage3D;
- glGetInternalformativ;
- # Extensions
- glTexImage3DOES;
- glBlitFramebufferANGLE;
- glRenderbufferStorageMultisampleANGLE;
- glDeleteFencesNV;
- glFinishFenceNV;
- glGenFencesNV;
- glGetFenceivNV;
- glIsFenceNV;
- glSetFenceNV;
- glTestFenceNV;
- glGetGraphicsResetStatusEXT;
- glReadnPixelsEXT;
- glGetnUniformfvEXT;
- glGetnUniformivEXT;
- glGenQueriesEXT;
- glDeleteQueriesEXT;
- glIsQueryEXT;
- glBeginQueryEXT;
- glEndQueryEXT;
- glGetQueryivEXT;
- glGetQueryObjectuivEXT;
- glEGLImageTargetTexture2DOES;
- glEGLImageTargetRenderbufferStorageOES;
- glIsRenderbufferOES;
- glBindRenderbufferOES;
- glDeleteRenderbuffersOES;
- glGenRenderbuffersOES;
- glRenderbufferStorageOES;
- glGetRenderbufferParameterivOES;
- glIsFramebufferOES;
- glBindFramebufferOES;
- glDeleteFramebuffersOES;
- glGenFramebuffersOES;
- glCheckFramebufferStatusOES;
- glFramebufferRenderbufferOES;
- glFramebufferTexture2DOES;
- glGetFramebufferAttachmentParameterivOES;
- glGenerateMipmapOES;
- glDrawBuffersEXT;
- # Table of function pointers to disambiguate between libraries
- libGLESv2_swiftshader;
- # Type-strings and type-infos required by sanitizers
- _ZTS*;
- _ZTI*;
- Register;
- local:
- *;
- };