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/qtwebengine/src/3rdparty/chromium/third_party/swiftshader/src/OpenGL/libGLESv2/libGLESv2.lds

https://bitbucket.org/lotiuss/qt-5.11.0
LD Script | 305 lines | 299 code | 6 blank | 0 comment | 0 complexity | e8c0c96e8d6f541d65d65a286b976a5e MD5 | raw file
Possible License(s): GPL-3.0, MPL-2.0, CC-BY-SA-3.0, LGPL-2.0, Unlicense, BSD-3-Clause, Apache-2.0, LGPL-3.0, MIT, WTFPL, GPL-2.0, MPL-2.0-no-copyleft-exception, AGPL-3.0, LGPL-2.1, BSD-2-Clause, 0BSD, JSON, ISC
  1. {
  2. global:
  3. # OpenGL ES 2.0 core functions
  4. glActiveTexture;
  5. glAttachShader;
  6. glBindAttribLocation;
  7. glBindBuffer;
  8. glBindFramebuffer;
  9. glBindRenderbuffer;
  10. glBindTexture;
  11. glBlendColor;
  12. glBlendEquation;
  13. glBlendEquationSeparate;
  14. glBlendFunc;
  15. glBlendFuncSeparate;
  16. glBufferData;
  17. glBufferSubData;
  18. glCheckFramebufferStatus;
  19. glClear;
  20. glClearColor;
  21. glClearDepthf;
  22. glClearStencil;
  23. glColorMask;
  24. glCompileShader;
  25. glCompressedTexImage2D;
  26. glCompressedTexSubImage2D;
  27. glCopyTexImage2D;
  28. glCopyTexSubImage2D;
  29. glCreateProgram;
  30. glCreateShader;
  31. glCullFace;
  32. glDeleteBuffers;
  33. glDeleteFramebuffers;
  34. glDeleteProgram;
  35. glDeleteRenderbuffers;
  36. glDeleteShader;
  37. glDeleteTextures;
  38. glDepthFunc;
  39. glDepthMask;
  40. glDepthRangef;
  41. glDetachShader;
  42. glDisable;
  43. glDisableVertexAttribArray;
  44. glDrawArrays;
  45. glDrawElements;
  46. glEnable;
  47. glEnableVertexAttribArray;
  48. glFinish;
  49. glFlush;
  50. glFramebufferRenderbuffer;
  51. glFramebufferTexture2D;
  52. glFrontFace;
  53. glGenBuffers;
  54. glGenFramebuffers;
  55. glGenRenderbuffers;
  56. glGenTextures;
  57. glGenerateMipmap;
  58. glGetActiveAttrib;
  59. glGetActiveUniform;
  60. glGetAttachedShaders;
  61. glGetAttribLocation;
  62. glGetBooleanv;
  63. glGetBufferParameteriv;
  64. glGetError;
  65. glGetFloatv;
  66. glGetFramebufferAttachmentParameteriv;
  67. glGetIntegerv;
  68. glGetProgramInfoLog;
  69. glGetProgramiv;
  70. glGetRenderbufferParameteriv;
  71. glGetShaderInfoLog;
  72. glGetShaderPrecisionFormat;
  73. glGetShaderSource;
  74. glGetShaderiv;
  75. glGetString;
  76. glGetTexParameterfv;
  77. glGetTexParameteriv;
  78. glGetUniformLocation;
  79. glGetUniformfv;
  80. glGetUniformiv;
  81. glGetVertexAttribPointerv;
  82. glGetVertexAttribfv;
  83. glGetVertexAttribiv;
  84. glHint;
  85. glIsBuffer;
  86. glIsEnabled;
  87. glIsFramebuffer;
  88. glIsProgram;
  89. glIsRenderbuffer;
  90. glIsShader;
  91. glIsTexture;
  92. glLineWidth;
  93. glLinkProgram;
  94. glPixelStorei;
  95. glPolygonOffset;
  96. glReadPixels;
  97. glReleaseShaderCompiler;
  98. glRenderbufferStorage;
  99. glSampleCoverage;
  100. glScissor;
  101. glShaderBinary;
  102. glShaderSource;
  103. glStencilFunc;
  104. glStencilFuncSeparate;
  105. glStencilMask;
  106. glStencilMaskSeparate;
  107. glStencilOp;
  108. glStencilOpSeparate;
  109. glTexImage2D;
  110. glTexParameterf;
  111. glTexParameterfv;
  112. glTexParameteri;
  113. glTexParameteriv;
  114. glTexSubImage2D;
  115. glUniform1f;
  116. glUniform1fv;
  117. glUniform1i;
  118. glUniform1iv;
  119. glUniform2f;
  120. glUniform2fv;
  121. glUniform2i;
  122. glUniform2iv;
  123. glUniform3f;
  124. glUniform3fv;
  125. glUniform3i;
  126. glUniform3iv;
  127. glUniform4f;
  128. glUniform4fv;
  129. glUniform4i;
  130. glUniform4iv;
  131. glUniformMatrix2fv;
  132. glUniformMatrix3fv;
  133. glUniformMatrix4fv;
  134. glUseProgram;
  135. glValidateProgram;
  136. glVertexAttrib1f;
  137. glVertexAttrib1fv;
  138. glVertexAttrib2f;
  139. glVertexAttrib2fv;
  140. glVertexAttrib3f;
  141. glVertexAttrib3fv;
  142. glVertexAttrib4f;
  143. glVertexAttrib4fv;
  144. glVertexAttribPointer;
  145. glViewport;
  146. # OpenGL ES 3.0 core functions
  147. glReadBuffer;
  148. glDrawRangeElements;
  149. glTexImage3D;
  150. glTexSubImage3D;
  151. glCopyTexSubImage3D;
  152. glCompressedTexImage3D;
  153. glCompressedTexSubImage3D;
  154. glGenQueries;
  155. glDeleteQueries;
  156. glIsQuery;
  157. glBeginQuery;
  158. glEndQuery;
  159. glGetQueryiv;
  160. glGetQueryObjectuiv;
  161. glUnmapBuffer;
  162. glGetBufferPointerv;
  163. glDrawBuffers;
  164. glUniformMatrix2x3fv;
  165. glUniformMatrix3x2fv;
  166. glUniformMatrix2x4fv;
  167. glUniformMatrix4x2fv;
  168. glUniformMatrix3x4fv;
  169. glUniformMatrix4x3fv;
  170. glBlitFramebuffer;
  171. glRenderbufferStorageMultisample;
  172. glFramebufferTextureLayer;
  173. glMapBufferRange;
  174. glFlushMappedBufferRange;
  175. glBindVertexArray;
  176. glDeleteVertexArrays;
  177. glGenVertexArrays;
  178. glIsVertexArray;
  179. glGetIntegeri_v;
  180. glBeginTransformFeedback;
  181. glEndTransformFeedback;
  182. glBindBufferRange;
  183. glBindBufferBase;
  184. glTransformFeedbackVaryings;
  185. glGetTransformFeedbackVarying;
  186. glVertexAttribIPointer;
  187. glGetVertexAttribIiv;
  188. glGetVertexAttribIuiv;
  189. glVertexAttribI4i;
  190. glVertexAttribI4ui;
  191. glVertexAttribI4iv;
  192. glVertexAttribI4uiv;
  193. glGetUniformuiv;
  194. glGetFragDataLocation;
  195. glUniform1ui;
  196. glUniform2ui;
  197. glUniform3ui;
  198. glUniform4ui;
  199. glUniform1uiv;
  200. glUniform2uiv;
  201. glUniform3uiv;
  202. glUniform4uiv;
  203. glClearBufferiv;
  204. glClearBufferuiv;
  205. glClearBufferfv;
  206. glClearBufferfi;
  207. glGetStringi;
  208. glCopyBufferSubData;
  209. glGetUniformIndices;
  210. glGetActiveUniformsiv;
  211. glGetUniformBlockIndex;
  212. glGetActiveUniformBlockiv;
  213. glGetActiveUniformBlockName;
  214. glUniformBlockBinding;
  215. glDrawArraysInstanced;
  216. glDrawElementsInstanced;
  217. glFenceSync;
  218. glIsSync;
  219. glDeleteSync;
  220. glClientWaitSync;
  221. glWaitSync;
  222. glGetInteger64v;
  223. glGetSynciv;
  224. glGetInteger64i_v;
  225. glGetBufferParameteri64v;
  226. glGenSamplers;
  227. glDeleteSamplers;
  228. glIsSampler;
  229. glBindSampler;
  230. glSamplerParameteri;
  231. glSamplerParameteriv;
  232. glSamplerParameterf;
  233. glSamplerParameterfv;
  234. glGetSamplerParameteriv;
  235. glGetSamplerParameterfv;
  236. glVertexAttribDivisor;
  237. glBindTransformFeedback;
  238. glDeleteTransformFeedbacks;
  239. glGenTransformFeedbacks;
  240. glIsTransformFeedback;
  241. glPauseTransformFeedback;
  242. glResumeTransformFeedback;
  243. glGetProgramBinary;
  244. glProgramBinary;
  245. glProgramParameteri;
  246. glInvalidateFramebuffer;
  247. glInvalidateSubFramebuffer;
  248. glTexStorage2D;
  249. glTexStorage3D;
  250. glGetInternalformativ;
  251. # Extensions
  252. glTexImage3DOES;
  253. glBlitFramebufferANGLE;
  254. glRenderbufferStorageMultisampleANGLE;
  255. glDeleteFencesNV;
  256. glFinishFenceNV;
  257. glGenFencesNV;
  258. glGetFenceivNV;
  259. glIsFenceNV;
  260. glSetFenceNV;
  261. glTestFenceNV;
  262. glGetGraphicsResetStatusEXT;
  263. glReadnPixelsEXT;
  264. glGetnUniformfvEXT;
  265. glGetnUniformivEXT;
  266. glGenQueriesEXT;
  267. glDeleteQueriesEXT;
  268. glIsQueryEXT;
  269. glBeginQueryEXT;
  270. glEndQueryEXT;
  271. glGetQueryivEXT;
  272. glGetQueryObjectuivEXT;
  273. glEGLImageTargetTexture2DOES;
  274. glEGLImageTargetRenderbufferStorageOES;
  275. glIsRenderbufferOES;
  276. glBindRenderbufferOES;
  277. glDeleteRenderbuffersOES;
  278. glGenRenderbuffersOES;
  279. glRenderbufferStorageOES;
  280. glGetRenderbufferParameterivOES;
  281. glIsFramebufferOES;
  282. glBindFramebufferOES;
  283. glDeleteFramebuffersOES;
  284. glGenFramebuffersOES;
  285. glCheckFramebufferStatusOES;
  286. glFramebufferRenderbufferOES;
  287. glFramebufferTexture2DOES;
  288. glGetFramebufferAttachmentParameterivOES;
  289. glGenerateMipmapOES;
  290. glDrawBuffersEXT;
  291. # Table of function pointers to disambiguate between libraries
  292. libGLESv2_swiftshader;
  293. # Type-strings and type-infos required by sanitizers
  294. _ZTS*;
  295. _ZTI*;
  296. Register;
  297. local:
  298. *;
  299. };