/xbmc/visualizations/Goom/goom2k4-0/src/ifs.c
http://github.com/xbmc/xbmc · C · 763 lines · 582 code · 128 blank · 53 comment · 105 complexity · b556e953f921192dff125eb2780725d5 MD5 · raw file
- /*
- * ifs.c --- modified iterated functions system for goom.
- */
- /*-
- * Copyright (c) 1997 by Massimino Pascal <Pascal.Massimon@ens.fr>
- *
- * Permission to use, copy, modify, and distribute this software and its
- * documentation for any purpose and without fee is hereby granted,
- * provided that the above copyright notice appear in all copies and that
- * both that copyright notice and this permission notice appear in
- * supporting documentation.
- *
- * This file is provided AS IS with no warranties of any kind. The author
- * shall have no liability with respect to the infringement of copyrights,
- * trade secrets or any patents by this file or any part thereof. In no
- * event will the author be liable for any lost revenue or profits or
- * other special, indirect and consequential damages.
- *
- * If this mode is weird and you have an old MetroX server, it is buggy.
- * There is a free SuSE-enhanced MetroX X server that is fine.
- *
- * When shown ifs, Diana Rose (4 years old) said, "It looks like dancing."
- *
- * Revision History:
- * 13-Dec-2003: Added some goom specific stuffs (to make ifs a VisualFX).
- * 11-Apr-2002: jeko@ios-software.com: Make ifs.c system-indendant. (ifs.h added)
- * 01-Nov-2000: Allocation checks
- * 10-May-1997: jwz@jwz.org: turned into a standalone program.
- * Made it render into an offscreen bitmap and then copy
- * that onto the screen, to reduce flicker.
- */
- /* #ifdef STANDALONE */
- #include <math.h>
- #include <stdlib.h>
- #include <stdio.h>
- #include "goom_config.h"
- #ifdef HAVE_MMX
- #include "mmx.h"
- #endif
- #include "goom_graphic.h"
- #include "ifs.h"
- #include "goom_tools.h"
- typedef struct _ifsPoint
- {
- gint32 x, y;
- }
- IFSPoint;
- #define MODE_ifs
- #define PROGCLASS "IFS"
- #define HACK_INIT init_ifs
- #define HACK_DRAW draw_ifs
- #define ifs_opts xlockmore_opts
- #define DEFAULTS "*delay: 20000 \n" \
- "*ncolors: 100 \n"
- #define SMOOTH_COLORS
- #define LRAND() ((long) (goom_random(goomInfo->gRandom) & 0x7fffffff))
- #define NRAND(n) ((int) (LRAND() % (n)))
- #if RAND_MAX < 0x10000
- #define MAXRAND (((float)(RAND_MAX<16)+((float)RAND_MAX)+1.0f)/127.0f)
- #else
- #define MAXRAND (2147483648.0/127.0) /* unsigned 1<<31 / 127.0 (cf goom_tools) as a float */
- #endif
- /*****************************************************/
- typedef float DBL;
- typedef int F_PT;
- /* typedef float F_PT; */
- /*****************************************************/
- #define FIX 12
- #define UNIT ( 1<<FIX )
- #define MAX_SIMI 6
- #define MAX_DEPTH_2 10
- #define MAX_DEPTH_3 6
- #define MAX_DEPTH_4 4
- #define MAX_DEPTH_5 2
- /* PREVIOUS VALUE
- #define MAX_SIMI 6
- * settings for a PC 120Mhz... *
- #define MAX_DEPTH_2 10
- #define MAX_DEPTH_3 6
- #define MAX_DEPTH_4 4
- #define MAX_DEPTH_5 3
- */
- #define DBL_To_F_PT(x) (F_PT)( (DBL)(UNIT)*(x) )
- typedef struct Similitude_Struct SIMI;
- typedef struct Fractal_Struct FRACTAL;
- struct Similitude_Struct
- {
- DBL c_x, c_y;
- DBL r, r2, A, A2;
- F_PT Ct, St, Ct2, St2;
- F_PT Cx, Cy;
- F_PT R, R2;
- };
- struct Fractal_Struct
- {
- int Nb_Simi;
- SIMI Components[5 * MAX_SIMI];
- int Depth, Col;
- int Count, Speed;
- int Width, Height, Lx, Ly;
- DBL r_mean, dr_mean, dr2_mean;
- int Cur_Pt, Max_Pt;
- IFSPoint *Buffer1, *Buffer2;
- };
- typedef struct _IFS_DATA {
- FRACTAL *Root;
- FRACTAL *Cur_F;
- /* Used by the Trace recursive method */
- IFSPoint *Buf;
- int Cur_Pt;
- int initalized;
- } IfsData;
- /*****************************************************/
- static DBL
- Gauss_Rand (PluginInfo *goomInfo, DBL c, DBL A, DBL S)
- {
- DBL y;
- y = (DBL) LRAND () / MAXRAND;
- y = A * (1.0 - exp (-y * y * S)) / (1.0 - exp (-S));
- if (NRAND (2))
- return (c + y);
- return (c - y);
- }
- static DBL
- Half_Gauss_Rand (PluginInfo *goomInfo, DBL c, DBL A, DBL S)
- {
- DBL y;
- y = (DBL) LRAND () / MAXRAND;
- y = A * (1.0 - exp (-y * y * S)) / (1.0 - exp (-S));
- return (c + y);
- }
- static void
- Random_Simis (PluginInfo *goomInfo, FRACTAL * F, SIMI * Cur, int i)
- {
- while (i--) {
- Cur->c_x = Gauss_Rand (goomInfo, 0.0, .8, 4.0);
- Cur->c_y = Gauss_Rand (goomInfo, 0.0, .8, 4.0);
- Cur->r = Gauss_Rand (goomInfo, F->r_mean, F->dr_mean, 3.0);
- Cur->r2 = Half_Gauss_Rand (goomInfo, 0.0, F->dr2_mean, 2.0);
- Cur->A = Gauss_Rand (goomInfo, 0.0, 360.0, 4.0) * (M_PI / 180.0);
- Cur->A2 = Gauss_Rand (goomInfo, 0.0, 360.0, 4.0) * (M_PI / 180.0);
- Cur++;
- }
- }
- static void
- free_ifs_buffers (FRACTAL * Fractal)
- {
- if (Fractal->Buffer1 != NULL) {
- (void) free ((void *) Fractal->Buffer1);
- Fractal->Buffer1 = (IFSPoint *) NULL;
- }
- if (Fractal->Buffer2 != NULL) {
- (void) free ((void *) Fractal->Buffer2);
- Fractal->Buffer2 = (IFSPoint *) NULL;
- }
- }
- static void
- free_ifs (FRACTAL * Fractal)
- {
- free_ifs_buffers (Fractal);
- }
- /***************************************************************/
- static void
- init_ifs (PluginInfo *goomInfo, IfsData *data)
- {
- int i;
- FRACTAL *Fractal;
- int width = goomInfo->screen.width;
- int height = goomInfo->screen.height;
- if (data->Root == NULL) {
- data->Root = (FRACTAL *) malloc (sizeof (FRACTAL));
- if (data->Root == NULL)
- return;
- data->Root->Buffer1 = (IFSPoint *) NULL;
- data->Root->Buffer2 = (IFSPoint *) NULL;
- }
- Fractal = data->Root;
- free_ifs_buffers (Fractal);
- i = (NRAND (4)) + 2; /* Number of centers */
- switch (i) {
- case 3:
- Fractal->Depth = MAX_DEPTH_3;
- Fractal->r_mean = .6;
- Fractal->dr_mean = .4;
- Fractal->dr2_mean = .3;
- break;
- case 4:
- Fractal->Depth = MAX_DEPTH_4;
- Fractal->r_mean = .5;
- Fractal->dr_mean = .4;
- Fractal->dr2_mean = .3;
- break;
- case 5:
- Fractal->Depth = MAX_DEPTH_5;
- Fractal->r_mean = .5;
- Fractal->dr_mean = .4;
- Fractal->dr2_mean = .3;
- break;
- default:
- case 2:
- Fractal->Depth = MAX_DEPTH_2;
- Fractal->r_mean = .7;
- Fractal->dr_mean = .3;
- Fractal->dr2_mean = .4;
- break;
- }
- Fractal->Nb_Simi = i;
- Fractal->Max_Pt = Fractal->Nb_Simi - 1;
- for (i = 0; i <= Fractal->Depth + 2; ++i)
- Fractal->Max_Pt *= Fractal->Nb_Simi;
- if ((Fractal->Buffer1 = (IFSPoint *) calloc (Fractal->Max_Pt,
- sizeof (IFSPoint))) == NULL) {
- free_ifs (Fractal);
- return;
- }
- if ((Fractal->Buffer2 = (IFSPoint *) calloc (Fractal->Max_Pt,
- sizeof (IFSPoint))) == NULL) {
- free_ifs (Fractal);
- return;
- }
- Fractal->Speed = 6;
- Fractal->Width = width; /* modif by JeKo */
- Fractal->Height = height; /* modif by JeKo */
- Fractal->Cur_Pt = 0;
- Fractal->Count = 0;
- Fractal->Lx = (Fractal->Width - 1) / 2;
- Fractal->Ly = (Fractal->Height - 1) / 2;
- Fractal->Col = rand () % (width * height); /* modif by JeKo */
- Random_Simis (goomInfo, Fractal, Fractal->Components, 5 * MAX_SIMI);
- }
- /***************************************************************/
- static inline void
- Transform (SIMI * Simi, F_PT xo, F_PT yo, F_PT * x, F_PT * y)
- {
- F_PT xx, yy;
- xo = xo - Simi->Cx;
- xo = (xo * Simi->R) >> FIX; /* / UNIT; */
- yo = yo - Simi->Cy;
- yo = (yo * Simi->R) >> FIX; /* / UNIT; */
- xx = xo - Simi->Cx;
- xx = (xx * Simi->R2) >> FIX; /* / UNIT; */
- yy = -yo - Simi->Cy;
- yy = (yy * Simi->R2) >> FIX; /* / UNIT; */
- *x =
- ((xo * Simi->Ct - yo * Simi->St + xx * Simi->Ct2 - yy * Simi->St2)
- >> FIX /* / UNIT */ ) + Simi->Cx;
- *y =
- ((xo * Simi->St + yo * Simi->Ct + xx * Simi->St2 + yy * Simi->Ct2)
- >> FIX /* / UNIT */ ) + Simi->Cy;
- }
- /***************************************************************/
- static void
- Trace (FRACTAL * F, F_PT xo, F_PT yo, IfsData *data)
- {
- F_PT x, y, i;
- SIMI *Cur;
- Cur = data->Cur_F->Components;
- for (i = data->Cur_F->Nb_Simi; i; --i, Cur++) {
- Transform (Cur, xo, yo, &x, &y);
- data->Buf->x = F->Lx + ((x * F->Lx) >> (FIX+1) /* /(UNIT*2) */ );
- data->Buf->y = F->Ly - ((y * F->Ly) >> (FIX+1) /* /(UNIT*2) */ );
- data->Buf++;
- data->Cur_Pt++;
- if (F->Depth && ((x - xo) >> 4) && ((y - yo) >> 4)) {
- F->Depth--;
- Trace (F, x, y, data);
- F->Depth++;
- }
- }
- }
- static void
- Draw_Fractal (IfsData *data)
- {
- FRACTAL *F = data->Root;
- int i, j;
- F_PT x, y, xo, yo;
- SIMI *Cur, *Simi;
- for (Cur = F->Components, i = F->Nb_Simi; i; --i, Cur++) {
- Cur->Cx = DBL_To_F_PT (Cur->c_x);
- Cur->Cy = DBL_To_F_PT (Cur->c_y);
- Cur->Ct = DBL_To_F_PT (cos (Cur->A));
- Cur->St = DBL_To_F_PT (sin (Cur->A));
- Cur->Ct2 = DBL_To_F_PT (cos (Cur->A2));
- Cur->St2 = DBL_To_F_PT (sin (Cur->A2));
- Cur->R = DBL_To_F_PT (Cur->r);
- Cur->R2 = DBL_To_F_PT (Cur->r2);
- }
- data->Cur_Pt = 0;
- data->Cur_F = F;
- data->Buf = F->Buffer2;
- for (Cur = F->Components, i = F->Nb_Simi; i; --i, Cur++) {
- xo = Cur->Cx;
- yo = Cur->Cy;
- for (Simi = F->Components, j = F->Nb_Simi; j; --j, Simi++) {
- if (Simi == Cur)
- continue;
- Transform (Simi, xo, yo, &x, &y);
- Trace (F, x, y, data);
- }
- }
- /* Erase previous */
- F->Cur_Pt = data->Cur_Pt;
- data->Buf = F->Buffer1;
- F->Buffer1 = F->Buffer2;
- F->Buffer2 = data->Buf;
- }
- static IFSPoint *
- draw_ifs (PluginInfo *goomInfo, int *nbpt, IfsData *data)
- {
- int i;
- DBL u, uu, v, vv, u0, u1, u2, u3;
- SIMI *S, *S1, *S2, *S3, *S4;
- FRACTAL *F;
- if (data->Root == NULL)
- return NULL;
- F = data->Root;
- if (F->Buffer1 == NULL)
- return NULL;
- u = (DBL) (F->Count) * (DBL) (F->Speed) / 1000.0;
- uu = u * u;
- v = 1.0 - u;
- vv = v * v;
- u0 = vv * v;
- u1 = 3.0 * vv * u;
- u2 = 3.0 * v * uu;
- u3 = u * uu;
- S = F->Components;
- S1 = S + F->Nb_Simi;
- S2 = S1 + F->Nb_Simi;
- S3 = S2 + F->Nb_Simi;
- S4 = S3 + F->Nb_Simi;
- for (i = F->Nb_Simi; i; --i, S++, S1++, S2++, S3++, S4++) {
- S->c_x = u0 * S1->c_x + u1 * S2->c_x + u2 * S3->c_x + u3 * S4->c_x;
- S->c_y = u0 * S1->c_y + u1 * S2->c_y + u2 * S3->c_y + u3 * S4->c_y;
- S->r = u0 * S1->r + u1 * S2->r + u2 * S3->r + u3 * S4->r;
- S->r2 = u0 * S1->r2 + u1 * S2->r2 + u2 * S3->r2 + u3 * S4->r2;
- S->A = u0 * S1->A + u1 * S2->A + u2 * S3->A + u3 * S4->A;
- S->A2 = u0 * S1->A2 + u1 * S2->A2 + u2 * S3->A2 + u3 * S4->A2;
- }
- Draw_Fractal (data);
- if (F->Count >= 1000 / F->Speed) {
- S = F->Components;
- S1 = S + F->Nb_Simi;
- S2 = S1 + F->Nb_Simi;
- S3 = S2 + F->Nb_Simi;
- S4 = S3 + F->Nb_Simi;
- for (i = F->Nb_Simi; i; --i, S++, S1++, S2++, S3++, S4++) {
- S2->c_x = 2.0 * S4->c_x - S3->c_x;
- S2->c_y = 2.0 * S4->c_y - S3->c_y;
- S2->r = 2.0 * S4->r - S3->r;
- S2->r2 = 2.0 * S4->r2 - S3->r2;
- S2->A = 2.0 * S4->A - S3->A;
- S2->A2 = 2.0 * S4->A2 - S3->A2;
- *S1 = *S4;
- }
- Random_Simis (goomInfo, F, F->Components + 3 * F->Nb_Simi, F->Nb_Simi);
- Random_Simis (goomInfo, F, F->Components + 4 * F->Nb_Simi, F->Nb_Simi);
- F->Count = 0;
- }
- else
- F->Count++;
- F->Col++;
- (*nbpt) = data->Cur_Pt;
- return F->Buffer2;
- }
- /***************************************************************/
- static void release_ifs (IfsData *data)
- {
- if (data->Root != NULL) {
- free_ifs (data->Root);
- (void) free ((void *) data->Root);
- data->Root = (FRACTAL *) NULL;
- }
- }
- #define RAND() goom_random(goomInfo->gRandom)
- static void ifs_update (PluginInfo *goomInfo, Pixel * data, Pixel * back, int increment, IfsData *fx_data)
- {
- static int couleur = 0xc0c0c0c0;
- static int v[4] = { 2, 4, 3, 2 };
- static int col[4] = { 2, 4, 3, 2 };
- #define MOD_MER 0
- #define MOD_FEU 1
- #define MOD_MERVER 2
- static int mode = MOD_MERVER;
- static int justChanged = 0;
- static int cycle = 0;
- int cycle10;
- int nbpt;
- IFSPoint *points;
- int i;
- int couleursl = couleur;
- int width = goomInfo->screen.width;
- int height = goomInfo->screen.height;
- cycle++;
- if (cycle >= 80)
- cycle = 0;
- if (cycle < 40)
- cycle10 = cycle / 10;
- else
- cycle10 = 7 - cycle / 10;
- {
- unsigned char *tmp = (unsigned char *) &couleursl;
- for (i = 0; i < 4; i++) {
- *tmp = (*tmp) >> cycle10;
- tmp++;
- }
- }
- points = draw_ifs (goomInfo, &nbpt, fx_data);
- nbpt--;
- #ifdef HAVE_MMX
- movd_m2r (couleursl, mm1);
- punpckldq_r2r (mm1, mm1);
- for (i = 0; i < nbpt; i += increment) {
- int x = points[i].x;
- int y = points[i].y;
- if ((x < width) && (y < height) && (x > 0) && (y > 0)) {
- int pos = x + (y * width);
- movd_m2r (back[pos], mm0);
- paddusb_r2r (mm1, mm0);
- movd_r2m (mm0, data[pos]);
- }
- }
- emms();/*__asm__ __volatile__ ("emms");*/
- #else
- for (i = 0; i < nbpt; i += increment) {
- int x = (int) points[i].x & 0x7fffffff;
- int y = (int) points[i].y & 0x7fffffff;
- if ((x < width) && (y < height)) {
- int pos = x + (int) (y * width);
- int tra = 0, i = 0;
- unsigned char *bra = (unsigned char *) &back[pos];
- unsigned char *dra = (unsigned char *) &data[pos];
- unsigned char *cra = (unsigned char *) &couleursl;
- for (; i < 4; i++) {
- tra = *cra;
- tra += *bra;
- if (tra > 255)
- tra = 255;
- *dra = tra;
- ++dra;
- ++cra;
- ++bra;
- }
- }
- }
- #endif /*MMX*/
- justChanged--;
- col[ALPHA] = couleur >> (ALPHA * 8) & 0xff;
- col[BLEU] = couleur >> (BLEU * 8) & 0xff;
- col[VERT] = couleur >> (VERT * 8) & 0xff;
- col[ROUGE] = couleur >> (ROUGE * 8) & 0xff;
- if (mode == MOD_MER) {
- col[BLEU] += v[BLEU];
- if (col[BLEU] > 255) {
- col[BLEU] = 255;
- v[BLEU] = -(RAND() % 4) - 1;
- }
- if (col[BLEU] < 32) {
- col[BLEU] = 32;
- v[BLEU] = (RAND() % 4) + 1;
- }
- col[VERT] += v[VERT];
- if (col[VERT] > 200) {
- col[VERT] = 200;
- v[VERT] = -(RAND() % 3) - 2;
- }
- if (col[VERT] > col[BLEU]) {
- col[VERT] = col[BLEU];
- v[VERT] = v[BLEU];
- }
- if (col[VERT] < 32) {
- col[VERT] = 32;
- v[VERT] = (RAND() % 3) + 2;
- }
- col[ROUGE] += v[ROUGE];
- if (col[ROUGE] > 64) {
- col[ROUGE] = 64;
- v[ROUGE] = -(RAND () % 4) - 1;
- }
- if (col[ROUGE] < 0) {
- col[ROUGE] = 0;
- v[ROUGE] = (RAND () % 4) + 1;
- }
- col[ALPHA] += v[ALPHA];
- if (col[ALPHA] > 0) {
- col[ALPHA] = 0;
- v[ALPHA] = -(RAND () % 4) - 1;
- }
- if (col[ALPHA] < 0) {
- col[ALPHA] = 0;
- v[ALPHA] = (RAND () % 4) + 1;
- }
- if (((col[VERT] > 32) && (col[ROUGE] < col[VERT] + 40)
- && (col[VERT] < col[ROUGE] + 20) && (col[BLEU] < 64)
- && (RAND () % 20 == 0)) && (justChanged < 0)) {
- mode = RAND () % 3 ? MOD_FEU : MOD_MERVER;
- justChanged = 250;
- }
- }
- else if (mode == MOD_MERVER) {
- col[BLEU] += v[BLEU];
- if (col[BLEU] > 128) {
- col[BLEU] = 128;
- v[BLEU] = -(RAND () % 4) - 1;
- }
- if (col[BLEU] < 16) {
- col[BLEU] = 16;
- v[BLEU] = (RAND () % 4) + 1;
- }
- col[VERT] += v[VERT];
- if (col[VERT] > 200) {
- col[VERT] = 200;
- v[VERT] = -(RAND () % 3) - 2;
- }
- if (col[VERT] > col[ALPHA]) {
- col[VERT] = col[ALPHA];
- v[VERT] = v[ALPHA];
- }
- if (col[VERT] < 32) {
- col[VERT] = 32;
- v[VERT] = (RAND () % 3) + 2;
- }
- col[ROUGE] += v[ROUGE];
- if (col[ROUGE] > 128) {
- col[ROUGE] = 128;
- v[ROUGE] = -(RAND () % 4) - 1;
- }
- if (col[ROUGE] < 0) {
- col[ROUGE] = 0;
- v[ROUGE] = (RAND () % 4) + 1;
- }
- col[ALPHA] += v[ALPHA];
- if (col[ALPHA] > 255) {
- col[ALPHA] = 255;
- v[ALPHA] = -(RAND () % 4) - 1;
- }
- if (col[ALPHA] < 0) {
- col[ALPHA] = 0;
- v[ALPHA] = (RAND () % 4) + 1;
- }
- if (((col[VERT] > 32) && (col[ROUGE] < col[VERT] + 40)
- && (col[VERT] < col[ROUGE] + 20) && (col[BLEU] < 64)
- && (RAND () % 20 == 0)) && (justChanged < 0)) {
- mode = RAND () % 3 ? MOD_FEU : MOD_MER;
- justChanged = 250;
- }
- }
- else if (mode == MOD_FEU) {
- col[BLEU] += v[BLEU];
- if (col[BLEU] > 64) {
- col[BLEU] = 64;
- v[BLEU] = -(RAND () % 4) - 1;
- }
- if (col[BLEU] < 0) {
- col[BLEU] = 0;
- v[BLEU] = (RAND () % 4) + 1;
- }
- col[VERT] += v[VERT];
- if (col[VERT] > 200) {
- col[VERT] = 200;
- v[VERT] = -(RAND () % 3) - 2;
- }
- if (col[VERT] > col[ROUGE] + 20) {
- col[VERT] = col[ROUGE] + 20;
- v[VERT] = -(RAND () % 3) - 2;
- v[ROUGE] = (RAND () % 4) + 1;
- v[BLEU] = (RAND () % 4) + 1;
- }
- if (col[VERT] < 0) {
- col[VERT] = 0;
- v[VERT] = (RAND () % 3) + 2;
- }
- col[ROUGE] += v[ROUGE];
- if (col[ROUGE] > 255) {
- col[ROUGE] = 255;
- v[ROUGE] = -(RAND () % 4) - 1;
- }
- if (col[ROUGE] > col[VERT] + 40) {
- col[ROUGE] = col[VERT] + 40;
- v[ROUGE] = -(RAND () % 4) - 1;
- }
- if (col[ROUGE] < 0) {
- col[ROUGE] = 0;
- v[ROUGE] = (RAND () % 4) + 1;
- }
- col[ALPHA] += v[ALPHA];
- if (col[ALPHA] > 0) {
- col[ALPHA] = 0;
- v[ALPHA] = -(RAND () % 4) - 1;
- }
- if (col[ALPHA] < 0) {
- col[ALPHA] = 0;
- v[ALPHA] = (RAND () % 4) + 1;
- }
- if (((col[ROUGE] < 64) && (col[VERT] > 32) && (col[VERT] < col[BLEU])
- && (col[BLEU] > 32)
- && (RAND () % 20 == 0)) && (justChanged < 0)) {
- mode = RAND () % 2 ? MOD_MER : MOD_MERVER;
- justChanged = 250;
- }
- }
- couleur = (col[ALPHA] << (ALPHA * 8))
- | (col[BLEU] << (BLEU * 8))
- | (col[VERT] << (VERT * 8))
- | (col[ROUGE] << (ROUGE * 8));
- }
- /** VISUAL_FX WRAPPER FOR IFS */
- static void ifs_vfx_apply(VisualFX *_this, Pixel *src, Pixel *dest, PluginInfo *goomInfo) {
- IfsData *data = (IfsData*)_this->fx_data;
- if (!data->initalized) {
- data->initalized = 1;
- init_ifs(goomInfo, data);
- }
- ifs_update (goomInfo, dest, src, goomInfo->update.ifs_incr, data);
- /*TODO: trouver meilleur soluce pour increment (mettre le code de gestion de l'ifs dans ce fichier: ifs_vfx_apply) */
- }
- static void ifs_vfx_init(VisualFX *_this, PluginInfo *info) {
- IfsData *data = (IfsData*)malloc(sizeof(IfsData));
- data->Root = (FRACTAL*)NULL;
- data->initalized = 0;
- _this->fx_data = data;
- }
- static void ifs_vfx_free(VisualFX *_this) {
- IfsData *data = (IfsData*)_this->fx_data;
- release_ifs(data);
- free(data);
- }
- VisualFX ifs_visualfx_create(void) {
- VisualFX vfx;
- vfx.init = ifs_vfx_init;
- vfx.free = ifs_vfx_free;
- vfx.apply = ifs_vfx_apply;
- return vfx;
- }