/xbmc/visualizations/Vortex/angelscript/angelscript/source/as_configgroup.h
http://github.com/xbmc/xbmc · C++ Header · 89 lines · 35 code · 18 blank · 36 comment · 0 complexity · 20eaeddcbb14d8e699ee43e115d5cd9b MD5 · raw file
- /*
- AngelCode Scripting Library
- Copyright (c) 2003-2009 Andreas Jonsson
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any
- damages arising from the use of this software.
- Permission is granted to anyone to use this software for any
- purpose, including commercial applications, and to alter it and
- redistribute it freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you
- must not claim that you wrote the original software. If you use
- this software in a product, an acknowledgment in the product
- documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and
- must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source
- distribution.
- The original version of this library can be located at:
- http://www.angelcode.com/angelscript/
- Andreas Jonsson
- andreas@angelcode.com
- */
- //
- // as_configgroup.h
- //
- // This class holds configuration groups for the engine
- //
- #ifndef AS_CONFIGGROUP_H
- #define AS_CONFIGGROUP_H
- #include "as_config.h"
- #include "as_string.h"
- #include "as_array.h"
- #include "as_objecttype.h"
- #include "as_map.h"
- BEGIN_AS_NAMESPACE
- class asCConfigGroup
- {
- public:
- asCConfigGroup();
- ~asCConfigGroup();
- // Memory management
- int AddRef();
- int Release();
- asCObjectType *FindType(const char *obj);
- void RefConfigGroup(asCConfigGroup *group);
- bool HasLiveObjects();
- void RemoveConfiguration(asCScriptEngine *engine);
- int SetModuleAccess(const char *module, bool hasAccess);
- bool HasModuleAccess(const char *module);
- #ifdef AS_DEBUG
- void ValidateNoUsage(asCScriptEngine *engine, asCObjectType *type);
- #endif
- asCString groupName;
- int refCount;
- asCArray<asCObjectType*> objTypes;
- asCArray<asCScriptFunction*> scriptFunctions;
- asCArray<asCGlobalProperty*> globalProps;
- asCArray<asCConfigGroup*> referencedConfigGroups;
- // Module access
- bool defaultAccess;
- asCMap<asCString, bool> moduleAccess;
- };
- END_AS_NAMESPACE
- #endif