/xbmc/visualizations/Vortex/angelscript/angelscript/projects/dev-cpp/AngelScript.dev
http://github.com/xbmc/xbmc · Unknown · 769 lines · 695 code · 74 blank · 0 comment · 0 complexity · e4a437f7cc019cd6c23852e0b855101f MD5 · raw file
- [Project]
- FileName=AngelScript.dev
- Name=AngelScript
- UnitCount=68
- Type=2
- Ver=1
- ObjFiles=
- Includes=
- Libs=
- PrivateResource=
- ResourceIncludes=
- MakeIncludes=
- Compiler=
- CppCompiler=
- Linker=
- IsCpp=1
- Icon=
- ExeOutput=..\..\lib
- ObjectOutput=obj
- OverrideOutput=0
- OverrideOutputName=AngelScript.a
- HostApplication=
- Folders=
- CommandLine=
- UseCustomMakefile=0
- CustomMakefile=
- IncludeVersionInfo=0
- SupportXPThemes=0
- CompilerSet=0
- CompilerSettings=0000000000000001000000
- [Unit1]
- FileName=..\..\include\angelscript.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit2]
- FileName=..\..\source\as_variablescope.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit3]
- FileName=..\..\source\as_arrayobject.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit4]
- FileName=..\..\source\as_arrayobject.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit5]
- FileName=..\..\source\as_builder.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit6]
- FileName=..\..\source\as_builder.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit7]
- FileName=..\..\source\as_bytecode.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit8]
- FileName=..\..\source\as_bytecode.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit9]
- FileName=..\..\source\as_bytecodedef.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit10]
- FileName=..\..\source\as_callfunc.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit11]
- FileName=..\..\source\as_callfunc_x86.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit12]
- FileName=..\..\source\as_compiler.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit13]
- FileName=..\..\source\as_compiler.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit14]
- FileName=..\..\source\as_config.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit15]
- FileName=..\..\source\as_context.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit16]
- FileName=..\..\source\as_context.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit17]
- FileName=..\..\source\as_datatype.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit18]
- FileName=..\..\source\as_datatype.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit19]
- FileName=..\..\source\as_debug.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit20]
- FileName=..\..\source\as_map.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit21]
- FileName=..\..\source\as_memory.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit22]
- FileName=..\..\source\as_module.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit23]
- FileName=..\..\source\as_module.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit24]
- FileName=..\..\source\as_objecttype.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit25]
- FileName=..\..\source\as_objecttype.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit26]
- FileName=..\..\source\as_outputbuffer.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit27]
- FileName=..\..\source\as_outputbuffer.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit28]
- FileName=..\..\source\as_parser.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit29]
- FileName=..\..\source\as_parser.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit30]
- FileName=..\..\source\as_property.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit31]
- FileName=..\..\source\as_restore.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit32]
- FileName=..\..\source\as_restore.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit33]
- FileName=..\..\source\as_scriptcode.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit34]
- FileName=..\..\source\as_scriptcode.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit35]
- FileName=..\..\source\as_scriptengine.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit36]
- FileName=..\..\source\as_scriptengine.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit37]
- FileName=..\..\source\as_scriptfunction.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit38]
- FileName=..\..\source\as_scriptfunction.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit39]
- FileName=..\..\source\as_scriptnode.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit40]
- FileName=..\..\source\as_scriptnode.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit41]
- FileName=..\..\source\as_string.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit42]
- FileName=..\..\source\as_string.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit43]
- FileName=..\..\source\as_string_util.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit44]
- FileName=..\..\source\as_string_util.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit45]
- FileName=..\..\source\as_structs.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit46]
- FileName=..\..\source\as_texts.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit47]
- FileName=..\..\source\as_thread.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit48]
- FileName=..\..\source\as_thread.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit49]
- FileName=..\..\source\as_tokendef.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit50]
- FileName=..\..\source\as_tokenizer.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit51]
- FileName=..\..\source\as_tokenizer.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit52]
- FileName=..\..\source\as_typeinfo.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit53]
- FileName=..\..\source\as_typeinfo.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit54]
- FileName=..\..\source\as_types.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit55]
- FileName=..\..\source\as_variablescope.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit56]
- FileName=..\..\source\as_array.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit57]
- FileName=..\..\source\as_callfunc_sh4.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit58]
- FileName=..\..\source\as_generic.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit59]
- FileName=..\..\source\as_generic.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit60]
- FileName=..\..\source\as_callfunc.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [VersionInfo]
- Major=0
- Minor=1
- Release=1
- Build=1
- LanguageID=1033
- CharsetID=1252
- CompanyName=
- FileVersion=
- FileDescription=Developed using the Dev-C++ IDE
- InternalName=
- LegalCopyright=
- LegalTrademarks=
- OriginalFilename=
- ProductName=
- ProductVersion=
- AutoIncBuildNr=0
- [Unit61]
- FileName=..\..\source\as_scriptobject.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit62]
- FileName=..\..\source\as_scriptobject.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit63]
- FileName=..\..\source\as_gcobject.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit64]
- FileName=..\..\source\as_gcobject.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit65]
- FileName=..\..\source\as_anyobject.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit66]
- FileName=..\..\source\as_anyobject.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit67]
- FileName=..\..\source\as_configgroup.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit68]
- FileName=..\..\source\as_configgroup.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit69]
- FileName=..\..\source\as_configgroup.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit70]
- FileName=..\..\source\as_configgroup.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit71]
- FileName=..\..\source\as_configgroup.h
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=
- [Unit72]
- FileName=..\..\source\as_configgroup.cpp
- CompileCpp=1
- Folder=AngelScript
- Compile=1
- Link=1
- Priority=1000
- OverrideBuildCmd=0
- BuildCmd=