/Dlls/Delta.Graphics.BaseOpenGL.xml
XML | 22 lines | 22 code | 0 blank | 0 comment | 0 complexity | e4411f165856a4fc48a9e928add7671c MD5 | raw file
Possible License(s): Apache-2.0
- <?xml version="1.0" encoding="utf-8"?>
- <doc>
- <assembly>
- <name>Delta.Graphics.BaseOpenGL</name>
- </assembly>
- <members>
- <member name="T:Delta.Graphics.BaseOpenGL.BaseOpenGLGeometry">
- <summary>
- Base OpenGL geometry
- </summary>
- </member>
- <member name="M:Delta.Graphics.BaseOpenGL.BaseOpenGLGeometry.#ctor(Delta.ContentSystem.Rendering.GeometryData)">
- <summary>
- Create mesh from already created MeshData (for creating dynamic meshes,
- like for Lines, UI rendering or Effects).
- </summary>
- <param name="setMeshData">
- Geometry mesh data to generate this geometry from
- </param>
- </member>
- </members>
- </doc>