/fp9/Away3D/src/away3d/debug/AwayStats.as
ActionScript | 864 lines | 541 code | 170 blank | 153 comment | 47 complexity | 65403e5337c7fd1e91c4922d5564127d MD5 | raw file
Possible License(s): Apache-2.0, CC-BY-3.0, LGPL-3.0
- package away3d.debug
- {
- import away3d.containers.View3D;
-
- import flash.display.BitmapData;
- import flash.display.CapsStyle;
- import flash.display.Graphics;
- import flash.display.LineScaleMode;
- import flash.display.Shape;
- import flash.display.Sprite;
- import flash.events.Event;
- import flash.events.MouseEvent;
- import flash.system.System;
- import flash.text.TextField;
- import flash.text.TextFieldAutoSize;
- import flash.text.TextFormat;
- import flash.utils.Timer;
- import flash.utils.getTimer;
-
-
-
- /**
- * <p>Stats monitor for Away3D or general use in any project. The widget was designed to
- * display all the necessary data in ways that are easily readable, while maintaining a
- * tiny size.</p>
- *
- * <p>The following data is displayed by the widget, either graphically, through
- * text, or both.</p>
- * <ul>
- * <li>Current frame rate in FPS (white in graph/bar)</li>
- * <li>SWF frame rate (Stage.frameRate)</li>
- * <li>Average FPS (blue in graph/bar)</li>
- * <li>Min/Max FPS (only on frame rate bar in minimized mode)</li>
- * <li>Current RAM usage (pink in graph)</li>
- * <li>Maximum RAM usage</li>
- * <li>Number of polygons in scene</li>
- * <li>Number of polygons last rendered (yellow in graph)</li>
- * </ul>
- *
- * <p>There are two display modes; standard and minimized, which are alternated by clicking
- * the button in the upper right corner, at runtime. The widget can also be configured to
- * start in minimized mode by setting the relevant constructor parameter.</p>
- *
- * <p>All data can be reset at any time, by clicking the lower part of the widget (where
- * the RAM and POLY counters are located. The average FPS can be reset separately by
- * clicking it's displayed value. Furthermore, the stage frame rate can be increased or
- * decreased by clicking the upper and lower parts of the graph, respectively. Clicking close
- * to the center will increment in small values, and further away will increase the steps.
- * The graph itself is only visible in standard (as opposed to minimized) display mode.</p>
- *
- * <p>The average FPS is calculated using one of two methods, configurable via constructor
- * parameters. By setting the meanDataLength to a non-zero value, the number of recorded
- * frame rate values on which the average is based can be configured. This has a tiny
- * impact on CPU usage, which is the reason why the default number is zero, denoting that
- * the average is calculated from a running sum since the widget was last reset.</p>
- */
- public class AwayStats extends Sprite
- {
- private var _views : Array;
- private var _timer : Timer;
- private var _last_frame_timestamp : Number;
-
- private var _fps : uint;
- private var _ram : Number;
- private var _max_ram : Number;
- private var _min_fps : uint;
- private var _avg_fps : Number;
- private var _max_fps : uint;
- private var _tfaces : uint;
- private var _rfaces : uint;
-
- private var _num_frames : uint;
- private var _fps_sum : uint;
-
- private var _top_bar : Sprite;
- private var _btm_bar : Sprite;
- private var _btm_bar_hit : Sprite;
-
- private var _data_format : TextFormat;
- private var _label_format : TextFormat;
-
- private var _fps_bar : Shape;
- private var _afps_bar : Shape;
- private var _lfps_bar : Shape;
- private var _hfps_bar : Shape;
- private var _diagram : Sprite;
- private var _dia_bmp : BitmapData;
-
- private var _mem_points : Array;
- private var _mem_graph : Shape;
- private var _updates : int;
-
- private var _min_max_btn : Sprite;
-
- private var _fps_tf : TextField;
- private var _afps_tf : TextField;
- private var _ram_tf : TextField;
- private var _poly_tf : TextField;
-
- private var _drag_dx : Number;
- private var _drag_dy : Number;
- private var _dragging : Boolean;
-
- private var _mean_data : Array;
- private var _mean_data_length : int;
-
- private var _enable_reset : Boolean;
- private var _enable_mod_fr : Boolean;
- private var _transparent : Boolean;
- private var _minimized : Boolean;
-
- private static const _WIDTH : Number = 125;
- private static const _MAX_HEIGHT : Number = 75;
- private static const _MIN_HEIGHT : Number = 41;
- private static const _UPPER_Y : Number = -1;
- private static const _LOWER_Y : Number = 9;
-
- private static const _POLY_COL : uint = 0xffcc00;
- private static const _MEM_COL : uint = 0xff00cc;
-
-
- // Singleton instance reference
- private static var _INSTANCE : AwayStats;
-
-
- /**
- * <p>Create an Away3D stats widget. The widget can be added to the stage
- * and positioned like any other display object. Once on the stage, you
- * can drag the widget to re-position it at runtime.</p>
- *
- * <p>If you pass a View3D instance, the widget will be able to display
- * the total number of faces in your scene, and the amount of faces that
- * were rendered during the last render() call. Views can also be registered
- * after construction using the registerView() method. Omit the view
- * constructor parameter to disable this feature altogether.</p>
- *
- * @param view A reference to your Away3D view. This is required if you
- * want the stats widget to display polycounts.
- *
- * @param minimized Defines whether the widget should start up in minimized
- * mode. By default, it is shown in full-size mode on launch.
- *
- * @param transparent Defines whether to omit the background plate and print
- * statistics directly on top of the underlying stage.
- *
- * @param meanDataLength The number of frames on which to base the average
- * frame rate calculation. The default value of zero indicates that all
- * frames since the last reset will be used.
- *
- * @param enableClickToReset Enables interaction allowing you to reset all
- * counters by clicking the bottom bar of the widget. When activated, you
- * can also click the average frame rate trace-out to reset just that one
- * value.
- *
- * @param enableModifyFramerate When enabled, allows you to click the upper
- * and lower parts of the graph area to increase and decrease SWF frame rate
- * respectively.
- */
- public function AwayStats(view3d : View3D = null, minimized : Boolean = false, transparent : Boolean = false, meanDataLength : uint = 0, enableClickToReset : Boolean = true, enableModifyFrameRate : Boolean = true)
- {
- super();
-
- _minimized = minimized;
- _transparent = transparent;
- _enable_reset = enableClickToReset;
- _enable_mod_fr = enableModifyFrameRate;
- _mean_data_length = meanDataLength;
-
- _views = [];
- if (view3d)
- _views.push(view3d);
-
-
- // Store instance for singleton access. Singleton status
- // is not enforced, since the widget will work anyway.
- if (_INSTANCE) {
- trace('Creating several statistics windows in one project. Is this intentional?');
- }
- _INSTANCE = this;
-
-
- _fps = 0;
- _num_frames = 0;
- _avg_fps = 0;
- _ram = 0;
- _max_ram = 0;
- _tfaces = 0;
- _rfaces = 0;
-
- _init();
- }
-
-
-
- private function _init() : void
- {
- _initMisc();
- _initTopBar();
- _initBottomBar();
- _initDiagrams();
- _initInteraction();
-
- _reset();
- _redrawWindow();
-
- addEventListener(Event.ADDED_TO_STAGE, _onAddedToStage);
- addEventListener(Event.REMOVED_FROM_STAGE, _onRemovedFromStage);
- }
-
-
-
-
- /**
- * Holds a reference to the stats widget (or if several have been created
- * during session, the one that was last instantiated.) Allows you to set
- * properties and register views from anywhere in your code.
- */
- public static function get instance() : AwayStats
- {
- return _INSTANCE;
- }
-
-
-
- /**
- * Add a view to the list of those that are taken into account when
- * calculating on-screen and total poly counts. Use this method when the
- * stats widget is not instantiated in the same place as where you create
- * your view, or when using several views, or when views are created and
- * destroyed dynamically at runtime.
- */
- public function registerView(view3d : View3D) : void
- {
- if (view3d && _views.indexOf(view3d)<0)
- _views.push(view3d);
- }
-
-
- /**
- * Remove a view from the list of those that are taken into account when
- * calculating on-screen and total poly counts. If the supplied view is
- * the only one known to the stats widget, calling this will leave the
- * list empty, disabling poly count statistics altogether.
- */
- public function unregisterView(view3d : View3D) : void
- {
- if (view3d) {
- var idx : int = _views.indexOf(view3d);
- if (idx >= 0)
- _views.splice(idx, 1);
- }
- }
-
-
-
-
-
- private function _initMisc() : void
- {
- _timer = new Timer(200, 0);
- _timer.addEventListener('timer', _onTimer);
-
- _label_format = new TextFormat('_sans', 9, 0xffffff, true);
- _data_format = new TextFormat('_sans', 9, 0xffffff, false);
-
-
- if (_mean_data_length>0) {
- var i : int;
-
- _mean_data = [];
- for (i=0; i<_mean_data_length;i++) {
- _mean_data[i] = 0.0;
- }
- }
- }
-
-
- /**
- * @private
- * Draw logo and create title textfield.
- */
- private function _initTopBar() : void
- {
- var logo : Shape;
- var markers : Shape;
- var logo_tf : TextField;
- var fps_label_tf : TextField;
- var afps_label_tf : TextField;
-
- _top_bar = new Sprite;
- _top_bar.graphics.beginFill(0, 0);
- _top_bar.graphics.drawRect(0, 0, _WIDTH, 20);
- addChild(_top_bar);
-
- logo = new Shape;
- logo.x = 9;
- logo.y = 7.5;
- logo.scaleX = 0.6;
- logo.scaleY = 0.6;
- logo.graphics.beginFill(0xffffff, 1);
-
- // Left
- logo.graphics.moveTo(-0.5, -7);
- logo.graphics.curveTo(-0.5, -7.7, -1, -7);
- logo.graphics.lineTo(-9, 5);
- logo.graphics.curveTo(-9.3, 5.5, -8, 5);
- logo.graphics.curveTo(-1, 1, -0.5, -7);
-
- // Right
- logo.graphics.moveTo(0.5, -7);
- logo.graphics.curveTo(0.5, -7.7, 1, -7);
- logo.graphics.lineTo(9, 5);
- logo.graphics.curveTo(9.3, 5.5, 8, 5);
- logo.graphics.curveTo(1, 1, 0.5, -7);
-
- // Bottom
- logo.graphics.moveTo(-8, 7);
- logo.graphics.curveTo(-8.3, 6.7, -7.5, 6.3);
- logo.graphics.curveTo(0, 2, 7.5, 6.3);
- logo.graphics.curveTo(8.3, 6.7, 8, 7);
- logo.graphics.lineTo(-8, 7);
- _top_bar.addChild(logo);
-
-
- // Color markers
- markers = new Shape;
- markers.graphics.beginFill(0xffffff);
- markers.graphics.drawRect(20, 7, 4, 4);
- markers.graphics.beginFill(0x3388dd);
- markers.graphics.drawRect(77, 7, 4, 4);
- _top_bar.addChild(markers);
-
- // CURRENT FPS
- fps_label_tf = new TextField
- fps_label_tf.defaultTextFormat = _label_format;
- fps_label_tf.autoSize = TextFieldAutoSize.LEFT;
- fps_label_tf.text = 'FR:';
- fps_label_tf.x = 24;
- fps_label_tf.y = 2;
- fps_label_tf.selectable = false;
- _top_bar.addChild(fps_label_tf);
-
- _fps_tf = new TextField;
- _fps_tf.defaultTextFormat = _data_format;
- _fps_tf.autoSize = TextFieldAutoSize.LEFT;
- _fps_tf.x = fps_label_tf.x + 16;
- _fps_tf.y = fps_label_tf.y;
- _fps_tf.selectable = false;
- _top_bar.addChild(_fps_tf);
-
- // AVG FPS
- afps_label_tf = new TextField;
- afps_label_tf.defaultTextFormat = _label_format;
- afps_label_tf.autoSize = TextFieldAutoSize.LEFT;
- afps_label_tf.text = 'A:';
- afps_label_tf.x = 81;
- afps_label_tf.y = 2;
- afps_label_tf.selectable = false;
- _top_bar.addChild(afps_label_tf);
-
- _afps_tf = new TextField;
- _afps_tf.defaultTextFormat = _data_format;
- _afps_tf.autoSize = TextFieldAutoSize.LEFT;
- _afps_tf.x = afps_label_tf.x + 12;
- _afps_tf.y = afps_label_tf.y;
- _afps_tf.selectable = false;
- _top_bar.addChild(_afps_tf);
-
-
- // Minimize / maximize button
- _min_max_btn = new Sprite;
- _min_max_btn.x = _WIDTH-8;
- _min_max_btn.y = 7;
- _min_max_btn.graphics.beginFill(0, 0);
- _min_max_btn.graphics.lineStyle(1, 0xefefef, 1, true);
- _min_max_btn.graphics.drawRect(-4, -4, 8, 8);
- _min_max_btn.graphics.moveTo(-3, 2);
- _min_max_btn.graphics.lineTo(3, 2);
- _min_max_btn.buttonMode = true;
- _min_max_btn.addEventListener(MouseEvent.CLICK, _onMinMaxBtnClick);
- _top_bar.addChild(_min_max_btn);
- }
-
-
- private function _initBottomBar() : void
- {
- var markers : Shape;
- var ram_label_tf : TextField;
- var poly_label_tf : TextField;
-
- _btm_bar = new Sprite();
- _btm_bar.graphics.beginFill(0, 0.2);
- _btm_bar.graphics.drawRect(0, 0, _WIDTH, 21);
- addChild(_btm_bar);
-
- // Hit area for bottom bar (to avoid having textfields
- // affect interaction badly.)
- _btm_bar_hit = new Sprite;
- _btm_bar_hit.graphics.beginFill(0xffcc00, 0);
- _btm_bar_hit.graphics.drawRect(0, 1, _WIDTH, 20);
- addChild(_btm_bar_hit);
-
-
- // Color markers
- markers = new Shape;
- markers.graphics.beginFill(_MEM_COL);
- markers.graphics.drawRect(5, 4, 4, 4);
- markers.graphics.beginFill(_POLY_COL);
- markers.graphics.drawRect(5, 14, 4, 4);
- _btm_bar.addChild(markers);
-
- // CURRENT RAM
- ram_label_tf = new TextField;
- ram_label_tf.defaultTextFormat = _label_format;
- ram_label_tf.autoSize = TextFieldAutoSize.LEFT;
- ram_label_tf.text = 'RAM:';
- ram_label_tf.x = 10;
- ram_label_tf.y = _UPPER_Y;
- ram_label_tf.selectable = false;
- ram_label_tf.mouseEnabled = false;
- _btm_bar.addChild(ram_label_tf);
-
- _ram_tf = new TextField;
- _ram_tf.defaultTextFormat = _data_format;
- _ram_tf.autoSize = TextFieldAutoSize.LEFT;
- _ram_tf.x = ram_label_tf.x + 31;
- _ram_tf.y = ram_label_tf.y;
- _ram_tf.selectable = false;
- _ram_tf.mouseEnabled = false;
- _btm_bar.addChild(_ram_tf);
-
- // POLY COUNT
- poly_label_tf = new TextField;
- poly_label_tf.defaultTextFormat = _label_format;
- poly_label_tf.autoSize = TextFieldAutoSize.LEFT;
- poly_label_tf.text = 'POLY:';
- poly_label_tf.x = 10;
- poly_label_tf.y = _LOWER_Y;
- poly_label_tf.selectable = false;
- poly_label_tf.mouseEnabled = false;
- _btm_bar.addChild(poly_label_tf);
-
- _poly_tf = new TextField;
- _poly_tf.defaultTextFormat = _data_format;
- _poly_tf.autoSize = TextFieldAutoSize.LEFT;
- _poly_tf.x = poly_label_tf.x + 31;
- _poly_tf.y = poly_label_tf.y;
- _poly_tf.selectable = false;
- _poly_tf.mouseEnabled = false;
- _btm_bar.addChild(_poly_tf);
- }
-
-
- private function _initDiagrams() : void
- {
-
- _dia_bmp = new BitmapData(_WIDTH, _MAX_HEIGHT-40, true, 0);
- _diagram = new Sprite;
- _diagram.graphics.beginBitmapFill(_dia_bmp);
- _diagram.graphics.drawRect(0, 0, _dia_bmp.width, _dia_bmp.height);
- _diagram.graphics.endFill();
- _diagram.y = 17;
- addChild(_diagram);
-
- _diagram.graphics.lineStyle(1, 0xffffff, 0.03);
- _diagram.graphics.moveTo(0, 0);
- _diagram.graphics.lineTo(_WIDTH, 0);
- _diagram.graphics.moveTo(0, Math.floor(_dia_bmp.height/2));
- _diagram.graphics.lineTo(_WIDTH, Math.floor(_dia_bmp.height/2));
-
- // FRAME RATE BAR
- _fps_bar = new Shape;
- _fps_bar.graphics.beginFill(0xffffff);
- _fps_bar.graphics.drawRect(0, 0, _WIDTH, 4);
- _fps_bar.x = 0;
- _fps_bar.y = 16;
- addChild(_fps_bar);
-
- // AVERAGE FPS
- _afps_bar = new Shape;
- _afps_bar.graphics.lineStyle(1, 0x3388dd, 1, false, LineScaleMode.NORMAL, CapsStyle.SQUARE);
- _afps_bar.graphics.lineTo(0, 4);
- _afps_bar.y = _fps_bar.y;
- addChild(_afps_bar);
-
- // MINIMUM FPS
- _lfps_bar = new Shape;
- _lfps_bar.graphics.lineStyle(1, 0xff0000, 1, false, LineScaleMode.NORMAL, CapsStyle.SQUARE);
- _lfps_bar.graphics.lineTo(0, 4);
- _lfps_bar.y = _fps_bar.y;
- addChild(_lfps_bar);
-
- // MAXIMUM FPS
- _hfps_bar = new Shape;
- _hfps_bar.graphics.lineStyle(1, 0x00ff00, 1, false, LineScaleMode.NORMAL, CapsStyle.SQUARE);
- _hfps_bar.graphics.lineTo(0, 4);
- _hfps_bar.y = _fps_bar.y;
- addChild(_hfps_bar);
-
-
- _mem_points = [];
- _mem_graph = new Shape;
- _mem_graph.y = _diagram.y + _diagram.height;
- addChildAt(_mem_graph, 0);
- }
-
-
-
-
- private function _initInteraction() : void
- {
- // Mouse down to drag on the title
- _top_bar.addEventListener(MouseEvent.MOUSE_DOWN, _onTopBarMouseDown);
-
- // Reset functionality
- if (_enable_reset) {
- _btm_bar.mouseEnabled = false;
- _btm_bar_hit.addEventListener(MouseEvent.CLICK, _onCountersClick_reset);
- _afps_tf.addEventListener(MouseEvent.MOUSE_UP, _onAverageFpsClick_reset, false, 1);
- }
-
- // Framerate increase/decrease by clicking on the diagram
- if (_enable_mod_fr) {
- _diagram.addEventListener(MouseEvent.CLICK, _onDiagramClick);
- }
- }
-
-
-
- private function _redrawWindow() : void
- {
- var plate_height : Number;
-
- plate_height = _minimized? _MIN_HEIGHT : _MAX_HEIGHT;
-
- // Main plate
- if (!_transparent) {
- this.graphics.clear();
- this.graphics.beginFill(0, 0.6);
- this.graphics.drawRect(0, 0, _WIDTH, plate_height);
- }
-
- // Minimize/maximize button
- _min_max_btn.rotation = _minimized? 180 : 0;
-
- // Position counters
- _btm_bar.y = plate_height-21;
- _btm_bar_hit.y = _btm_bar.y;
-
- // Hide/show diagram for minimized/maximized view respectively
- _diagram.visible = !_minimized;
- _mem_graph.visible = !_minimized;
- _fps_bar.visible = _minimized;
- _afps_bar.visible = _minimized;
- _lfps_bar.visible = _minimized;
- _hfps_bar.visible = _minimized;
-
- // Redraw memory graph
- if (!_minimized)
- _redrawMemGraph();
- }
-
-
- private function _redrawStats() : void
- {
- var dia_y : int;
-
- // Redraw counters
- _fps_tf.text = _fps.toString().concat('/', stage.frameRate);
- _afps_tf.text = Math.round(_avg_fps).toString();
- _ram_tf.text = _getRamString(_ram).concat(' / ', _getRamString(_max_ram));
-
- // Move entire diagram
- _dia_bmp.scroll(1, 0);
-
- // Only redraw polycount if there is a view available
- // or they won't have been calculated properly
- if (_views.length > 0) {
- _poly_tf.text = _rfaces.toString().concat(' / ', _tfaces);
-
- // Plot rendered faces
- dia_y = _dia_bmp.height - Math.floor(_rfaces/_tfaces * _dia_bmp.height);
- _dia_bmp.setPixel32(1, dia_y, _POLY_COL+0xff000000);
- }
- else {
- _poly_tf.text = 'n/a (no view)';
- }
-
- // Plot current framerate
- dia_y = _dia_bmp.height - Math.floor(_fps/stage.frameRate * _dia_bmp.height);
- _dia_bmp.setPixel32(1, dia_y, 0xffffffff);
-
- // Plot average framerate
- dia_y = _dia_bmp.height - Math.floor(_avg_fps/stage.frameRate * _dia_bmp.height);
- _dia_bmp.setPixel32(1, dia_y, 0xff33bbff);
-
-
- // Redraw diagrams
- if (_minimized) {
- _fps_bar.scaleX = Math.min(1, _fps/stage.frameRate);
- _afps_bar.x = Math.min(1, _avg_fps/stage.frameRate) * _WIDTH;
- _lfps_bar.x = Math.min(1, _min_fps/stage.frameRate) * _WIDTH;
- _hfps_bar.x = Math.min(1, _max_fps/stage.frameRate) * _WIDTH;
- }
- else if (_updates%5 == 0) {
- _redrawMemGraph();
- }
-
- // Move along regardless of whether the graph
- // was updated this time around
- _mem_graph.x = _updates%5;
-
- _updates++;
- }
-
-
- private function _redrawMemGraph() : void
- {
- var i : int;
- var g : Graphics;
- var max_val : Number = 0;
-
- // Redraw memory graph (only every 5th update)
- _mem_graph.scaleY = 1;
- g = _mem_graph.graphics;
- g.clear();
- g.lineStyle(.5, _MEM_COL, 1, true, LineScaleMode.NONE);
- g.moveTo(5*(_mem_points.length-1), -_mem_points[_mem_points.length-1]);
- for (i=_mem_points.length-1; i>=0; --i) {
- if (_mem_points[i+1]==0 ||Â _mem_points[i]==0) {
- g.moveTo(i*5, -_mem_points[i]);
- continue;
- }
-
- g.lineTo(i*5, -_mem_points[i]);
-
- if (_mem_points[i] > max_val)
- max_val = _mem_points[i];
- }
- _mem_graph.scaleY = _dia_bmp.height / max_val;
- }
-
-
- private function _getRamString(ram : Number) : String
- {
- var ram_unit : String = 'B';
-
- if (ram > 1048576) {
- ram /= 1048576;
- ram_unit = 'M';
- }
- else if (ram > 1024) {
- ram /= 1024;
- ram_unit = 'K';
- }
-
- return ram.toFixed(1) + ram_unit;
- }
-
-
-
- private function _reset() : void
- {
- var i : int;
-
- // Reset all values
- _updates = 0;
- _num_frames = 0;
- _min_fps = int.MAX_VALUE;
- _max_fps = 0;
- _avg_fps = 0;
- _fps_sum = 0;
- _max_ram = 0;
-
- // Reset RAM usage log
- for (i=0; i<_WIDTH/5; i++) {
- _mem_points[i]=0;
- }
-
- // Reset FPS log if any
- if (_mean_data) {
- for (i=0; i<_mean_data.length; i++) {
- _mean_data[i] = 0.0;
- }
- }
-
-
-
- // Clear diagram graphics
- _mem_graph.graphics.clear();
- _dia_bmp.fillRect(_dia_bmp.rect, 0);
- }
-
-
- private function _endDrag() : void
- {
- if (this.x < -_WIDTH)
- this.x = -(_WIDTH-20);
- else if (this.x > stage.stageWidth)
- this.x = stage.stageWidth - 20;
-
- if (this.y < 0)
- this.y = 0;
- else if (this.y > stage.stageHeight)
- this.y = stage.stageHeight - 15;
-
- // Round x/y position to make sure it's on
- // whole pixels to avoid weird anti-aliasing
- this.x = Math.round(this.x);
- this.y = Math.round(this.y);
-
- _dragging = false;
- stage.removeEventListener(Event.MOUSE_LEAVE, _onMouseUpOrLeave);
- stage.removeEventListener(MouseEvent.MOUSE_UP, _onMouseUpOrLeave);
- stage.removeEventListener(MouseEvent.MOUSE_MOVE, _onMouseMove);
- }
-
-
- private function _onAddedToStage(ev : Event) : void
- {
- _timer.start();
- addEventListener(Event.ENTER_FRAME, _onEnterFrame);
- }
-
- private function _onRemovedFromStage(ev : Event) : void
- {
- _timer.stop();
- removeEventListener(Event.ENTER_FRAME, _onTimer);
- }
-
- private function _onTimer(ev : Event) : void
- {
- // Store current and max RAM
- _ram = System.totalMemory;
- if (_ram > _max_ram)
- _max_ram = _ram;
-
- // Remove first, add last
- if (_updates%5 == 0) {
- _mem_points.unshift(_ram/1024);
- _mem_points.pop();
- }
-
- // Update polycount if views are available
- if (_views.length > 0) {
- var i : int;
-
- _tfaces = _rfaces = 0;
-
- // Sum up poly counts across all registered views
- for (i=0; i<_views.length; i++) {
- _tfaces += _views[i].scene.polyCount;
- _rfaces += _views[i].session.getTotalFaces(_views[i]);
- }
- }
-
- _redrawStats();
- }
-
-
- private function _onEnterFrame(ev : Event) : void
- {
- var time : Number = getTimer() - _last_frame_timestamp;
-
- // Calculate current FPS
- _fps = Math.floor(1000/time);
- _fps_sum += _fps;
-
- // Update min/max fps
- if (_fps > _max_fps)
- _max_fps = _fps;
- else if (_fps!=0 && _fps < _min_fps)
- _min_fps = _fps;
-
- // If using a limited length log of frames
- // for the average, push the latest recorded
- // framerate onto fifo, shift one off and
- // subtract it from the running sum, to keep
- // the sum reflecting the log entries.
- if (_mean_data) {
- _mean_data.push(_fps);
- _fps_sum -= Number(_mean_data.shift());
-
- // Average = sum of all log entries over
- // number of log entries.
- _avg_fps = _fps_sum/_mean_data_length;
- }
- else {
- // Regular average calculation, i.e. using
- // a running sum since last reset
- _num_frames++;
- _avg_fps = _fps_sum/_num_frames;
- }
-
- _last_frame_timestamp = getTimer();
- }
-
-
- private function _onDiagramClick(ev : MouseEvent) : void
- {
- stage.frameRate -= Math.floor((_diagram.mouseY - _dia_bmp.height/2) / 5);
- }
-
- /**
- * @private
- * Reset just the average FPS counter.
- */
- private function _onAverageFpsClick_reset(ev : MouseEvent) : void
- {
- if (!_dragging) {
- var i : int;
-
- _num_frames = 0;
- _fps_sum = 0;
-
- if (_mean_data) {
- for (i=0; i<_mean_data.length; i++) {
- _mean_data[i] = 0.0;
- }
- }
- }
- }
-
- private function _onCountersClick_reset(ev : MouseEvent) : void
- {
- _reset();
- }
-
- private function _onMinMaxBtnClick(ev : MouseEvent) : void
- {
- _minimized = !_minimized;
- _redrawWindow();
- }
-
- private function _onTopBarMouseDown(ev : MouseEvent) : void
- {
- _drag_dx = this.mouseX;
- _drag_dy = this.mouseY;
-
- stage.addEventListener(MouseEvent.MOUSE_MOVE, _onMouseMove);
- stage.addEventListener(MouseEvent.MOUSE_UP, _onMouseUpOrLeave);
- stage.addEventListener(Event.MOUSE_LEAVE, _onMouseUpOrLeave);
- }
-
- private function _onMouseMove(ev : MouseEvent) : void
- {
- _dragging = true;
- this.x = stage.mouseX - _drag_dx;
- this.y = stage.mouseY - _drag_dy;
- }
-
- private function _onMouseUpOrLeave(ev : Event) : void
- {
- _endDrag()
- }
- }
- }