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/src/core/GpuShaderUtils.h

http://github.com/imageworks/OpenColorIO
C++ Header | 58 lines | 21 code | 9 blank | 28 comment | 0 complexity | b97d79d48531131748b3a70573dc7d9c MD5 | raw file
 1/*
 2Copyright (c) 2003-2010 Sony Pictures Imageworks Inc., et al.
 3All Rights Reserved.
 4
 5Redistribution and use in source and binary forms, with or without
 6modification, are permitted provided that the following conditions are
 7met:
 8* Redistributions of source code must retain the above copyright
 9  notice, this list of conditions and the following disclaimer.
10* Redistributions in binary form must reproduce the above copyright
11  notice, this list of conditions and the following disclaimer in the
12  documentation and/or other materials provided with the distribution.
13* Neither the name of Sony Pictures Imageworks nor the names of its
14  contributors may be used to endorse or promote products derived from
15  this software without specific prior written permission.
16THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27*/
28
29
30#ifndef INCLUDED_OCIO_GPUSHADERUTILS_H
31#define INCLUDED_OCIO_GPUSHADERUTILS_H
32
33#include <OpenColorIO/OpenColorIO.h>
34
35#include <sstream>
36
37OCIO_NAMESPACE_ENTER
38{
39    std::string GpuTextHalf4x4(const float * m44, GpuLanguage lang);
40    std::string GpuTextHalf4(const float * v4, GpuLanguage lang);
41    std::string GpuTextHalf3(const float * v3, GpuLanguage lang);
42    
43    void Write_mtx_x_vec(std::ostream & os,
44                         const std::string & mtx, const std::string & vec,
45                         GpuLanguage lang);
46    
47    void Write_half4x4(std::ostream & os, const float * m44, GpuLanguage lang);
48    void Write_half4(std::ostream & os, const float * v4,  GpuLanguage lang);
49    void Write_half3(std::ostream & os, const float * v3,  GpuLanguage lang);
50    
51    // returns vec3
52    void Write_sampleLut3D_rgb(std::ostream & os, const std::string & variableName,
53                               const std::string & lutName, int lut3DEdgeLen,
54                               GpuLanguage lang);
55}
56OCIO_NAMESPACE_EXIT
57
58#endif