/include/OpenGL/entrypoints/GL3.0/gl_get_frag_data_location.h
https://github.com/kbiElude/VKGL · C Header · 20 lines · 12 code · 4 blank · 4 comment · 0 complexity · d49febfa9b73c566e52fd2808db46077 MD5 · raw file
- /* VKGL (c) 2018 Dominik Witczak
- *
- * This code is licensed under MIT license (see LICENSE.txt for details)
- */
- #ifndef VKGL_GL_GET_FRAG_DATA_LOCATION_H
- #define VKGL_GL_GET_FRAG_DATA_LOCATION_H
- #include "OpenGL/types.h"
- namespace OpenGL
- {
- GLint VKGL_APIENTRY vkglGetFragDataLocation(GLuint program,
- const GLchar* name);
- GLint vkglGetFragDataLocation_with_validation(OpenGL::Context* in_context_ptr,
- const GLuint& in_program,
- const GLchar* in_name_ptr);
- }
- #endif /* VKGL_GL_GET_FRAG_DATA_LOCATION_H */