/gecko_api/include/nsDeque.h
C Header | 400 lines | 63 code | 47 blank | 290 comment | 0 complexity | a96d803dd50d1a91c5c31375835e9623 MD5 | raw file
- /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
- /* ***** BEGIN LICENSE BLOCK *****
- * Version: MPL 1.1/GPL 2.0/LGPL 2.1
- *
- * The contents of this file are subject to the Mozilla Public License Version
- * 1.1 (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS" basis,
- * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- * for the specific language governing rights and limitations under the
- * License.
- *
- * The Original Code is mozilla.org code.
- *
- * The Initial Developer of the Original Code is
- * Netscape Communications Corporation.
- * Portions created by the Initial Developer are Copyright (C) 1998
- * the Initial Developer. All Rights Reserved.
- *
- * Contributor(s):
- *
- * Alternatively, the contents of this file may be used under the terms of
- * either of the GNU General Public License Version 2 or later (the "GPL"),
- * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
- * in which case the provisions of the GPL or the LGPL are applicable instead
- * of those above. If you wish to allow use of your version of this file only
- * under the terms of either the GPL or the LGPL, and not to allow others to
- * use your version of this file under the terms of the MPL, indicate your
- * decision by deleting the provisions above and replace them with the notice
- * and other provisions required by the GPL or the LGPL. If you do not delete
- * the provisions above, a recipient may use your version of this file under
- * the terms of any one of the MPL, the GPL or the LGPL.
- *
- * ***** END LICENSE BLOCK ***** */
- /**
- * MODULE NOTES:
- *
- * The Deque is a very small, very efficient container object
- * than can hold elements of type void*, offering the following features:
- * Its interface supports pushing and popping of elements.
- * It can iterate (via an interator class) its elements.
- * When full, it can efficiently resize dynamically.
- *
- *
- * NOTE: The only bit of trickery here is that this deque is
- * built upon a ring-buffer. Like all ring buffers, the first
- * element may not be at index[0]. The mOrigin member determines
- * where the first child is. This point is quietly hidden from
- * customers of this class.
- *
- */
- #ifndef _NSDEQUE
- #define _NSDEQUE
- #include "nscore.h"
- /**
- * The nsDequeFunctor class is used when you want to create
- * callbacks between the deque and your generic code.
- * Use these objects in a call to ForEach();
- *
- */
- class nsDequeFunctor{
- public:
- virtual void* operator()(void* anObject)=0;
- };
- /******************************************************
- * Here comes the nsDeque class itself...
- ******************************************************/
- /**
- * The deque (double-ended queue) class is a common container type,
- * whose behavior mimics a line in your favorite checkout stand.
- * Classic CS describes the common behavior of a queue as FIFO.
- * A deque allows insertion and removal at both ends of
- * the container.
- *
- * The deque stores pointers to items.
- */
- class nsDequeIterator;
- class NS_COM_GLUE nsDeque {
- friend class nsDequeIterator;
- public:
- nsDeque(nsDequeFunctor* aDeallocator = nsnull);
- ~nsDeque();
- /**
- * Returns the number of elements currently stored in
- * this deque.
- *
- * @return number of elements currently in the deque
- */
- inline PRInt32 GetSize() const {return mSize;}
- /**
- * Appends new member at the end of the deque.
- *
- * @param item to store in deque
- * @return *this
- */
- nsDeque& Push(void* aItem);
- /**
- * Inserts new member at the front of the deque.
- *
- * @param item to store in deque
- * @return *this
- */
- nsDeque& PushFront(void* aItem);
- /**
- * Remove and return the last item in the container.
- *
- * @return the item that was the last item in container
- */
- void* Pop();
- /**
- * Remove and return the first item in the container.
- *
- * @return the item that was first item in container
- */
- void* PopFront();
- /**
- * Retrieve the bottom item without removing it.
- *
- * @return the first item in container
- */
- void* Peek();
- /**
- * Return topmost item without removing it.
- *
- * @return the first item in container
- */
- void* PeekFront();
- /**
- * Retrieve the i'th member from the deque without removing it.
- *
- * @param index of desired item
- * @return i'th element in list
- */
- void* ObjectAt(int aIndex) const;
- /**
- * Remove all items from container without destroying them.
- *
- * @return *this
- */
- nsDeque& Empty();
- /**
- * Remove and delete all items from container.
- * Deletes are handled by the deallocator nsDequeFunctor
- * which is specified at deque construction.
- *
- * @return *this
- */
- nsDeque& Erase();
- /**
- * Creates a new iterator, pointing to the first
- * item in the deque.
- *
- * @return new dequeIterator
- */
- nsDequeIterator Begin() const;
- /**
- * Creates a new iterator, pointing to the last
- * item in the deque.
- *
- * @return new dequeIterator
- */
- nsDequeIterator End() const;
- void* Last() const;
- /**
- * Call this method when you want to iterate all the
- * members of the container, passing a functor along
- * to call your code.
- *
- * @param aFunctor object to call for each member
- * @return *this
- */
- void ForEach(nsDequeFunctor& aFunctor) const;
- /**
- * Call this method when you want to iterate all the
- * members of the container, calling the functor you
- * passed with each member. This process will interrupt
- * if your function returns non 0 to this method.
- *
- * @param aFunctor object to call for each member
- * @return first nonzero result of aFunctor or 0.
- */
- const void* FirstThat(nsDequeFunctor& aFunctor) const;
- void SetDeallocator(nsDequeFunctor* aDeallocator);
- protected:
- PRInt32 mSize;
- PRInt32 mCapacity;
- PRInt32 mOrigin;
- nsDequeFunctor* mDeallocator;
- void* mBuffer[8];
- void** mData;
- private:
- /**
- * Copy constructor (PRIVATE)
- *
- * @param another deque
- */
- nsDeque(const nsDeque& other);
- /**
- * Deque assignment operator (PRIVATE)
- *
- * @param another deque
- * @return *this
- */
- nsDeque& operator=(const nsDeque& anOther);
- PRInt32 GrowCapacity();
- };
- /******************************************************
- * Here comes the nsDequeIterator class...
- ******************************************************/
- class NS_COM_GLUE nsDequeIterator {
- public:
- /**
- * DequeIterator is an object that knows how to iterate
- * (forward and backward) through a Deque. Normally,
- * you don't need to do this, but there are some special
- * cases where it is pretty handy.
- *
- * One warning: the iterator is not bound to an item,
- * it is bound to an index, so if you insert or remove
- * from the beginning while using an iterator
- * (which is not recommended) then the iterator will
- * point to a different item. @see GetCurrent()
- *
- * Here you go.
- *
- * @param aQueue is the deque object to be iterated
- * @param aIndex is the starting position for your iteration
- */
- nsDequeIterator(const nsDeque& aQueue, int aIndex=0);
- /**
- * Create a copy of a DequeIterator
- *
- * @param aCopy is another iterator to copy from
- */
- nsDequeIterator(const nsDequeIterator& aCopy);
- /**
- * Moves iterator to first element in the deque
- * @return *this
- */
- nsDequeIterator& First();
- /**
- * Standard assignment operator for dequeiterator
- * @param aCopy is another iterator to copy from
- * @return *this
- */
- nsDequeIterator& operator=(const nsDequeIterator& aCopy);
- /**
- * preform ! operation against two iterators to test for equivalence
- * (or lack thereof)!
- *
- * @param aIter is the object to be compared to
- * @return TRUE if NOT equal.
- */
- PRBool operator!=(nsDequeIterator& aIter);
- /**
- * Compare two iterators for increasing order.
- *
- * @param aIter is the other iterator to be compared to
- * @return TRUE if this object points to an element before
- * the element pointed to by aIter.
- * FALSE if this and aIter are not iterating over
- * the same deque.
- */
- PRBool operator<(nsDequeIterator& aIter);
- /**
- * Compare two iterators for equivalence.
- *
- * @param aIter is the other iterator to be compared to
- * @return TRUE if EQUAL
- */
- PRBool operator==(nsDequeIterator& aIter);
- /**
- * Compare two iterators for non strict decreasing order.
- *
- * @param aIter is the other iterator to be compared to
- * @return TRUE if this object points to the same element, or
- * an element after the element pointed to by aIter.
- * FALSE if this and aIter are not iterating over
- * the same deque.
- */
- PRBool operator>=(nsDequeIterator& aIter);
- /**
- * Pre-increment operator
- * Iterator will advance one index towards the end.
- *
- * @return object_at(++index)
- */
- void* operator++();
- /**
- * Post-increment operator
- * Iterator will advance one index towards the end.
- *
- * @param param is ignored
- * @return object_at(mIndex++)
- */
- void* operator++(int);
- /**
- * Pre-decrement operator
- * Iterator will advance one index towards the beginning.
- *
- * @return object_at(--index)
- */
- void* operator--();
- /**
- * Post-decrement operator
- * Iterator will advance one index towards the beginning.
- *
- * @param param is ignored
- * @return object_at(index--)
- */
- void* operator--(int);
- /**
- * Retrieve the the iterator's notion of current node.
- *
- * Note that the iterator floats, so you don't need to do:
- * <code>++iter; aDeque.PopFront();</code>
- * Unless you actually want your iterator to jump 2 positions
- * relative to its origin.
- *
- * Picture: [1 2i 3 4]
- * PopFront()
- * Picture: [2 3i 4]
- * Note that I still happily points to object at the second index.
- *
- * @return object at i'th index
- */
- void* GetCurrent();
- /**
- * Call this method when you want to iterate all the
- * members of the container, passing a functor along
- * to call your code.
- *
- * @param aFunctor object to call for each member
- * @return *this
- */
- void ForEach(nsDequeFunctor& aFunctor) const;
- /**
- * Call this method when you want to iterate all the
- * members of the container, calling the functor you
- * passed with each member. This process will interrupt
- * if your function returns non 0 to this method.
- *
- * @param aFunctor object to call for each member
- * @return first nonzero result of aFunctor or 0.
- */
- const void* FirstThat(nsDequeFunctor& aFunctor) const;
- protected:
- PRInt32 mIndex;
- const nsDeque& mDeque;
- };
- #endif