/src/aerys/minko/example/core/dynamictexture/DynamicTextureExample.as

https://bitbucket.org/HopeSky/mars_nd2d · ActionScript · 26 lines · 21 code · 5 blank · 0 comment · 0 complexity · 1b10a8586ec9857f70f04c625716b727 MD5 · raw file

  1. package aerys.minko.example.core.dynamictexture
  2. {
  3. import aerys.minko.render.geometry.primitive.CubeGeometry;
  4. import aerys.minko.scene.controller.mesh.DynamicTextureController;
  5. import aerys.minko.scene.node.Mesh;
  6. public class DynamicTextureExample extends MinkoExampleApplication
  7. {
  8. [Embed("../assets/minko_logo.swf")]
  9. private static const MINKO_LOGO_SWF : Class;
  10. override protected function initializeScene() : void
  11. {
  12. super.initializeScene();
  13. var cube : Mesh = new Mesh(CubeGeometry.cubeGeometry);
  14. cube.addController(new DynamicTextureController(
  15. new MINKO_LOGO_SWF(),
  16. 512, 512
  17. ));
  18. scene.addChild(cube);
  19. }
  20. }
  21. }