/addons/sourcemod/scripting/funcommands/fire.sp
https://bitbucket.org/kimoto/sushi · Unknown · 458 lines · 390 code · 68 blank · 0 comment · 0 complexity · 49c9a3543db0141f642e06cb5f1d7a97 MD5 · raw file
- /**
- * vim: set ts=4 :
- * =============================================================================
- * SourceMod Basefuncommands Plugin
- * Provides FireBomb functionality
- *
- * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
- * =============================================================================
- *
- * This program is free software; you can redistribute it and/or modify it under
- * the terms of the GNU General Public License, version 3.0, as published by the
- * Free Software Foundation.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- *
- * As a special exception, AlliedModders LLC gives you permission to link the
- * code of this program (as well as its derivative works) to "Half-Life 2," the
- * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
- * by the Valve Corporation. You must obey the GNU General Public License in
- * all respects for all other code used. Additionally, AlliedModders LLC grants
- * this exception to all derivative works. AlliedModders LLC defines further
- * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
- * or <http://www.sourcemod.net/license.php>.
- *
- * Version: $Id$
- */
-
- new g_FireBombSerial[MAXPLAYERS+1] = { 0, ... };
- new g_FireBombTime[MAXPLAYERS+1] = { 0, ... };
-
- new Handle:g_Cvar_BurnDuration = INVALID_HANDLE;
- new Handle:g_Cvar_FireBombTicks = INVALID_HANDLE;
- new Handle:g_Cvar_FireBombRadius = INVALID_HANDLE;
- new Handle:g_Cvar_FireBombMode = INVALID_HANDLE;
-
- CreateFireBomb(client)
- {
- g_FireBombSerial[client] = ++g_Serial_Gen;
- CreateTimer(1.0, Timer_FireBomb, client | (g_Serial_Gen << 7), DEFAULT_TIMER_FLAGS);
- g_FireBombTime[client] = GetConVarInt(g_Cvar_FireBombTicks);
- }
-
- KillFireBomb(client)
- {
- g_FireBombSerial[client] = 0;
-
- if (IsClientInGame(client))
- {
- SetEntityRenderColor(client, 255, 255, 255, 255);
- }
- }
-
- KillAllFireBombs()
- {
- for (new i = 1; i <= MaxClients; i++)
- {
- KillFireBomb(i);
- }
- }
-
- PerformBurn(client, target, Float:seconds)
- {
- IgniteEntity(target, seconds);
- LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
- }
-
- PerformFireBomb(client, target)
- {
- if (g_FireBombSerial[client] == 0)
- {
- CreateFireBomb(target);
- LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
- }
- else
- {
- KillFireBomb(target);
- SetEntityRenderColor(client, 255, 255, 255, 255);
- LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
- }
- }
-
- public Action:Timer_FireBomb(Handle:timer, any:value)
- {
- new client = value & 0x7f;
- new serial = value >> 7;
-
- if (!IsClientInGame(client)
- || !IsPlayerAlive(client)
- || g_FireBombSerial[client] != serial)
- {
- KillFireBomb(client);
- return Plugin_Stop;
- }
- g_FireBombTime[client]--;
-
- new Float:vec[3];
- GetClientEyePosition(client, vec);
-
- if (g_FireBombTime[client] > 0)
- {
- new color;
-
- if (g_FireBombTime[client] > 1)
- {
- color = RoundToFloor(g_FireBombTime[client] * (255.0 / GetConVarFloat(g_Cvar_FireBombTicks)));
- EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);
- }
- else
- {
- color = 0;
- EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
- }
-
- SetEntityRenderColor(client, 255, color, color, 255);
-
- decl String:name[64];
- GetClientName(client, name, sizeof(name));
- PrintCenterTextAll("%t", "Till Explodes", name, g_FireBombTime[client]);
-
- GetClientAbsOrigin(client, vec);
- vec[2] += 10;
-
- TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_Cvar_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
- TE_SendToAll();
- TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_Cvar_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
- TE_SendToAll();
- return Plugin_Continue;
- }
- else
- {
- if (g_ExplosionSprite > -1)
- {
- TE_SetupExplosion(vec, g_ExplosionSprite, 0.1, 1, 0, GetConVarInt(g_Cvar_FireBombRadius), 5000);
- TE_SendToAll();
- }
-
- GetClientAbsOrigin(client, vec);
- vec[2] += 10;
- TE_SetupBeamRingPoint(vec, 50.0, GetConVarFloat(g_Cvar_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.5, 30.0, 1.5, orangeColor, 5, 0);
- TE_SendToAll();
- vec[2] += 15;
- TE_SetupBeamRingPoint(vec, 40.0, GetConVarFloat(g_Cvar_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 30.0, 1.5, orangeColor, 5, 0);
- TE_SendToAll();
- vec[2] += 15;
- TE_SetupBeamRingPoint(vec, 30.0, GetConVarFloat(g_Cvar_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.7, 30.0, 1.5, orangeColor, 5, 0);
- TE_SendToAll();
- vec[2] += 15;
- TE_SetupBeamRingPoint(vec, 20.0, GetConVarFloat(g_Cvar_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.8, 30.0, 1.5, orangeColor, 5, 0);
- TE_SendToAll();
-
- EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
-
- IgniteEntity(client, GetConVarFloat(g_Cvar_BurnDuration));
- KillFireBomb(client);
- SetEntityRenderColor(client, 255, 255, 255, 255);
-
- if (GetConVarInt(g_Cvar_FireBombMode) > 0)
- {
- new teamOnly = ((GetConVarInt(g_Cvar_FireBombMode) == 1) ? true : false);
-
- for (new i = 1; i <= MaxClients; i++)
- {
- if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
- {
- continue;
- }
-
- if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
- {
- continue;
- }
-
- new Float:pos[3];
- GetClientAbsOrigin(i, pos);
-
- new Float:distance = GetVectorDistance(vec, pos);
-
- if (distance > GetConVarFloat(g_Cvar_FireBombRadius))
- {
- continue;
- }
-
- new Float:duration = GetConVarFloat(g_Cvar_BurnDuration);
- duration *= (GetConVarFloat(g_Cvar_FireBombRadius) - distance) / GetConVarFloat(g_Cvar_FireBombRadius);
-
- IgniteEntity(i, duration);
- }
- }
- return Plugin_Stop;
- }
- }
-
- public AdminMenu_Burn(Handle:topmenu,
- TopMenuAction:action,
- TopMenuObject:object_id,
- param,
- String:buffer[],
- maxlength)
- {
- if (action == TopMenuAction_DisplayOption)
- {
- Format(buffer, maxlength, "%T", "Burn player", param);
- }
- else if (action == TopMenuAction_SelectOption)
- {
- DisplayBurnMenu(param);
- }
- }
-
- public AdminMenu_FireBomb(Handle:topmenu,
- TopMenuAction:action,
- TopMenuObject:object_id,
- param,
- String:buffer[],
- maxlength)
- {
- if (action == TopMenuAction_DisplayOption)
- {
- Format(buffer, maxlength, "%T", "FireBomb player", param);
- }
- else if (action == TopMenuAction_SelectOption)
- {
- DisplayFireBombMenu(param);
- }
- }
-
- DisplayBurnMenu(client)
- {
- new Handle:menu = CreateMenu(MenuHandler_Burn);
-
- decl String:title[100];
- Format(title, sizeof(title), "%T:", "Burn player", client);
- SetMenuTitle(menu, title);
- SetMenuExitBackButton(menu, true);
-
- AddTargetsToMenu(menu, client, true, true);
-
- DisplayMenu(menu, client, MENU_TIME_FOREVER);
- }
-
- DisplayFireBombMenu(client)
- {
- new Handle:menu = CreateMenu(MenuHandler_FireBomb);
-
- decl String:title[100];
- Format(title, sizeof(title), "%T:", "FireBomb player", client);
- SetMenuTitle(menu, title);
- SetMenuExitBackButton(menu, true);
-
- AddTargetsToMenu(menu, client, true, true);
-
- DisplayMenu(menu, client, MENU_TIME_FOREVER);
- }
-
- public MenuHandler_Burn(Handle:menu, MenuAction:action, param1, param2)
- {
- if (action == MenuAction_End)
- {
- CloseHandle(menu);
- }
- else if (action == MenuAction_Cancel)
- {
- if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
- {
- DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
- }
- }
- else if (action == MenuAction_Select)
- {
- decl String:info[32];
- new userid, target;
-
- GetMenuItem(menu, param2, info, sizeof(info));
- userid = StringToInt(info);
-
- if ((target = GetClientOfUserId(userid)) == 0)
- {
- PrintToChat(param1, "[SM] %t", "Player no longer available");
- }
- else if (!CanUserTarget(param1, target))
- {
- PrintToChat(param1, "[SM] %t", "Unable to target");
- }
- else
- {
- new String:name[32];
- GetClientName(target, name, sizeof(name));
- PerformBurn(param1, target, 20.0);
- ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
- }
-
- /* Re-draw the menu if they're still valid */
- if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
- {
- DisplayBurnMenu(param1);
- }
- }
- }
-
- public MenuHandler_FireBomb(Handle:menu, MenuAction:action, param1, param2)
- {
- if (action == MenuAction_End)
- {
- CloseHandle(menu);
- }
- else if (action == MenuAction_Cancel)
- {
- if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
- {
- DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
- }
- }
- else if (action == MenuAction_Select)
- {
- decl String:info[32];
- new userid, target;
-
- GetMenuItem(menu, param2, info, sizeof(info));
- userid = StringToInt(info);
-
- if ((target = GetClientOfUserId(userid)) == 0)
- {
- PrintToChat(param1, "[SM] %t", "Player no longer available");
- }
- else if (!CanUserTarget(param1, target))
- {
- PrintToChat(param1, "[SM] %t", "Unable to target");
- }
- else
- {
- new String:name[32];
- GetClientName(target, name, sizeof(name));
-
- PerformFireBomb(param1, target);
- ShowActivity2(param1, "[SM] ", "%t", "Toggled FireBomb on target", "_s", name);
- }
-
- /* Re-draw the menu if they're still valid */
- if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
- {
- DisplayFireBombMenu(param1);
- }
- }
- }
-
- public Action:Command_Burn(client, args)
- {
- if (args < 1)
- {
- ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
- return Plugin_Handled;
- }
-
- decl String:arg[65];
- GetCmdArg(1, arg, sizeof(arg));
-
- new Float:seconds = GetConVarFloat(g_Cvar_BurnDuration);
-
- if (args > 1)
- {
- decl String:time[20];
- GetCmdArg(2, time, sizeof(time));
- if (StringToFloatEx(time, seconds) == 0)
- {
- ReplyToCommand(client, "[SM] %t", "Invalid Amount");
- return Plugin_Handled;
- }
- }
-
- decl String:target_name[MAX_TARGET_LENGTH];
- decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
-
- if ((target_count = ProcessTargetString(
- arg,
- client,
- target_list,
- MAXPLAYERS,
- COMMAND_FILTER_ALIVE,
- target_name,
- sizeof(target_name),
- tn_is_ml)) <= 0)
- {
- ReplyToTargetError(client, target_count);
- return Plugin_Handled;
- }
-
- for (new i = 0; i < target_count; i++)
- {
- PerformBurn(client, target_list[i], seconds);
- }
-
- if (tn_is_ml)
- {
- ShowActivity2(client, "[SM] ", "%t", "Set target on fire", target_name);
- }
- else
- {
- ShowActivity2(client, "[SM] ", "%t", "Set target on fire", "_s", target_name);
- }
-
- return Plugin_Handled;
- }
-
- public Action:Command_FireBomb(client, args)
- {
- if (args < 1)
- {
- ReplyToCommand(client, "[SM] Usage: sm_firebomb <#userid|name>");
- return Plugin_Handled;
- }
-
- decl String:arg[65];
- GetCmdArg(1, arg, sizeof(arg));
-
- decl String:target_name[MAX_TARGET_LENGTH];
- decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
-
- if ((target_count = ProcessTargetString(
- arg,
- client,
- target_list,
- MAXPLAYERS,
- COMMAND_FILTER_ALIVE,
- target_name,
- sizeof(target_name),
- tn_is_ml)) <= 0)
- {
- ReplyToTargetError(client, target_count);
- return Plugin_Handled;
- }
-
- for (new i = 0; i < target_count; i++)
- {
- PerformFireBomb(client, target_list[i]);
- }
-
- if (tn_is_ml)
- {
- ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", target_name);
- }
- else
- {
- ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", "_s", target_name);
- }
- return Plugin_Handled;
- }