/addons/sourcemod/gamedata/sdktools.games/game.nmrih.txt

https://bitbucket.org/kimoto/sushi · Plain Text · 137 lines · 135 code · 2 blank · 0 comment · 0 complexity · 8001ed7373e358ec2e2cda4167ceeb5b MD5 · raw file

  1. /**
  2. * Do not edit this file. Any changes will be overwritten by the gamedata
  3. * updater or by upgrading your SourceMod install.
  4. *
  5. * To override data in this file, create a subdirectory named "custom" and
  6. * place your own gamedata file(s) inside of it. Such files will be parsed
  7. * after SM's own.
  8. *
  9. * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
  10. */
  11. "Games"
  12. {
  13. /* No More Room in Hell 1.05 */
  14. "nmrih"
  15. {
  16. "Offsets"
  17. {
  18. "GiveNamedItem"
  19. {
  20. "windows" "362"
  21. "linux" "363"
  22. }
  23. "RemovePlayerItem"
  24. {
  25. "windows" "241"
  26. "linux" "242"
  27. }
  28. "Weapon_GetSlot"
  29. {
  30. "windows" "239"
  31. "linux" "240"
  32. }
  33. "Ignite"
  34. {
  35. "windows" "195"
  36. "linux" "196"
  37. }
  38. "Extinguish"
  39. {
  40. "windows" "199"
  41. "linux" "200"
  42. }
  43. "Teleport"
  44. {
  45. "windows" "102"
  46. "linux" "103"
  47. }
  48. "CommitSuicide"
  49. {
  50. "windows" "403"
  51. "linux" "403"
  52. }
  53. "GetVelocity"
  54. {
  55. "windows" "132"
  56. "linux" "133"
  57. }
  58. "EyeAngles"
  59. {
  60. "windows" "124"
  61. "linux" "125"
  62. }
  63. "AcceptInput"
  64. {
  65. "windows" "34"
  66. "linux" "35"
  67. }
  68. "SetEntityModel"
  69. {
  70. "windows" "23"
  71. "linux" "24"
  72. }
  73. "WeaponEquip"
  74. {
  75. "windows" "232"
  76. "linux" "233"
  77. }
  78. "Activate"
  79. {
  80. "windows" "31"
  81. "linux" "32"
  82. }
  83. "PlayerRunCmd"
  84. {
  85. "windows" "382"
  86. "linux" "383"
  87. }
  88. /* Offset into CBaseTempEntity constructor (vs2010 moved it!) */
  89. "s_pTempEntities"
  90. {
  91. "windows" "19"
  92. }
  93. "GetTEName"
  94. {
  95. "windows" "4"
  96. "linux" "4"
  97. }
  98. "GetTENext"
  99. {
  100. "windows" "8"
  101. "linux" "8"
  102. }
  103. "TE_GetServerClass"
  104. {
  105. "windows" "0"
  106. "linux" "0"
  107. }
  108. }
  109. "Signatures"
  110. {
  111. "CBaseTempEntity"
  112. {
  113. "library" "server"
  114. "windows" "\x55\x8B\xEC\x8B\xC1\x8B\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x8B\x15\x2A\x2A\x2A\x2A\x89"
  115. }
  116. "s_pTempEntities"
  117. {
  118. "library" "server"
  119. "linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
  120. }
  121. "FindEntityByClassname"
  122. {
  123. "library" "server"
  124. "windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x2A\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\x2A\x2A\x2A\x2A\x40\x03\xC0\x8B\x3C\xC6\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74"
  125. "linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
  126. }
  127. "FireOutput"
  128. {
  129. "library" "server"
  130. "windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x53\x56\x8B\x2A\x2A\x57\x89"
  131. "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
  132. }
  133. }
  134. }
  135. }