/engines/kyra/staticres.cpp
C++ | 2046 lines | 1692 code | 313 blank | 41 comment | 211 complexity | 9427d0ae5f53985cb4f8e00ec03712b6 MD5 | raw file
Possible License(s): GPL-3.0, LGPL-2.1, GPL-2.0
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- /* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
- #include "kyra/resource.h"
- #include "kyra/kyra_lok.h"
- #include "kyra/kyra_hof.h"
- #include "kyra/kyra_mr.h"
- #include "kyra/screen.h"
- #include "kyra/screen_lok.h"
- #include "kyra/screen_hof.h"
- #include "kyra/screen_mr.h"
- #include "kyra/gui_lok.h"
- #include "kyra/gui_hof.h"
- #include "kyra/gui_mr.h"
- #include "kyra/sequences_hof.h"
- #include "kyra/sound_intern.h"
- #include "common/endian.h"
- #include "common/md5.h"
- namespace Kyra {
- #define RESFILE_VERSION 89
- namespace {
- bool checkKyraDat(Common::SeekableReadStream *file) {
- if (!file)
- return false;
- uint32 size = file->size() - 16;
- uint8 digest[16];
- file->seek(size, SEEK_SET);
- if (file->read(digest, 16) != 16)
- return false;
- uint8 digestCalc[16];
- file->seek(0, SEEK_SET);
- if (!Common::computeStreamMD5(*file, digestCalc, size))
- return false;
- for (int i = 0; i < 16; ++i)
- if (digest[i] != digestCalc[i])
- return false;
- return true;
- }
- struct IndexTable {
- int type;
- int value;
- bool operator==(int t) const {
- return (type == t);
- }
- };
- const IndexTable iGameTable[] = {
- { GI_KYRA1, 0 },
- { GI_KYRA2, 1 },
- { GI_KYRA3, 2 },
- { GI_EOB1, 3 },
- { GI_EOB2, 4 },
- { GI_LOL, 5 },
- { -1, -1 }
- };
- byte getGameID(const GameFlags &flags) {
- return Common::find(iGameTable, ARRAYEND(iGameTable) - 1, flags.gameID)->value;
- }
- const IndexTable iLanguageTable[] = {
- { Common::EN_ANY, 1 },
- { Common::FR_FRA, 2 },
- { Common::DE_DEU, 3 },
- { Common::ES_ESP, 4 },
- { Common::IT_ITA, 5 },
- { Common::JA_JPN, 6 },
- { Common::RU_RUS, 7 },
- { -1, -1 }
- };
- byte getLanguageID(const GameFlags &flags) {
- return Common::find(iLanguageTable, ARRAYEND(iLanguageTable) - 1, flags.lang)->value;
- }
- const IndexTable iPlatformTable[] = {
- { Common::kPlatformDOS, 0 },
- { Common::kPlatformAmiga, 1 },
- { Common::kPlatformFMTowns, 2 },
- { Common::kPlatformPC98, 3 },
- { Common::kPlatformMacintosh, 0 }, // HACK: Should be type "4", but as long as we can't extract Macintosh data, we need to use DOS data.
- { -1, -1 }
- };
- byte getPlatformID(const GameFlags &flags) {
- return Common::find(iPlatformTable, ARRAYEND(iPlatformTable) - 1, flags.platform)->value;
- }
- byte getSpecialID(const GameFlags &flags) {
- if (flags.isOldFloppy)
- return 4;
- else if (flags.isDemo && flags.isTalkie)
- return 3;
- else if (flags.isDemo)
- return 2;
- else if (flags.isTalkie)
- return 1;
- else
- return 0;
- }
- } // end of anonymous namespace
- bool StaticResource::loadStaticResourceFile() {
- Resource *res = _vm->resource();
- if (res->isInCacheList(staticDataFilename()))
- return true;
- Common::ArchiveMemberList kyraDatFiles;
- res->listFiles(staticDataFilename(), kyraDatFiles);
- bool foundWorkingKyraDat = false;
- for (Common::ArchiveMemberList::iterator i = kyraDatFiles.begin(); i != kyraDatFiles.end(); ++i) {
- Common::SeekableReadStream *file = (*i)->createReadStream();
- if (!checkKyraDat(file)) {
- delete file;
- continue;
- }
- delete file; file = 0;
- if (!res->loadPakFile(staticDataFilename(), *i))
- continue;
- if (tryKyraDatLoad()) {
- foundWorkingKyraDat = true;
- break;
- }
- res->unloadPakFile(staticDataFilename(), true);
- unloadId(-1);
- }
- if (!foundWorkingKyraDat) {
- Common::String errorMessage = "You're missing the '" + StaticResource::staticDataFilename() + "' file or it got corrupted, (re)get it from the ScummVM website";
- GUIErrorMessage(errorMessage);
- error("%s", errorMessage.c_str());
- }
- return true;
- }
- bool StaticResource::tryKyraDatLoad() {
- Common::SeekableReadStream *index = _vm->resource()->createReadStream("INDEX");
- if (!index)
- return false;
- const uint32 version = index->readUint32BE();
- if (version != RESFILE_VERSION) {
- delete index;
- return false;
- }
- const uint32 includedGames = index->readUint32BE();
- if (includedGames * 2 + 8 != (uint32)index->size()) {
- delete index;
- return false;
- }
- const GameFlags &flags = _vm->gameFlags();
- const byte game = getGameID(flags) & 0xF;
- const byte platform = getPlatformID(flags) & 0xF;
- const byte special = getSpecialID(flags) & 0xF;
- const byte lang = getLanguageID(flags) & 0xF;
- const uint16 gameDef = (game << 12) | (platform << 8) | (special << 4) | (lang << 0);
- bool found = false;
- for (uint32 i = 0; i < includedGames; ++i) {
- if (index->readUint16BE() == gameDef) {
- found = true;
- break;
- }
- }
- delete index;
- index = 0;
- if (!found)
- return false;
- // load the ID map for our game
- const Common::String filenamePattern = Common::String::format("0%01X%01X%01X000%01X", game, platform, special, lang);
- Common::SeekableReadStream *idMap = _vm->resource()->createReadStream(filenamePattern);
- if (!idMap)
- return false;
- uint16 numIDs = idMap->readUint16BE();
- while (numIDs--) {
- uint16 id = idMap->readUint16BE();
- uint8 type = idMap->readByte();
- uint32 filename = idMap->readUint32BE();
- _dataTable[id] = DataDescriptor(filename, type);
- }
- const bool fileError = idMap->err();
- delete idMap;
- if (fileError)
- return false;
- // load all tables for now
- if (!prefetchId(-1))
- return false;
- return true;
- }
- bool StaticResource::init() {
- #define proc(x) &StaticResource::x
- static const FileType fileTypeTable[] = {
- { kStringList, proc(loadStringTable), proc(freeStringTable) },
- { StaticResource::kRoomList, proc(loadRoomTable), proc(freeRoomTable) },
- { kShapeList, proc(loadShapeTable), proc(freeShapeTable) },
- { kAmigaSfxTable, proc(loadAmigaSfxTable), proc(freeAmigaSfxTable) },
- { kRawData, proc(loadRawData), proc(freeRawData) },
- { k2SeqData, proc(loadHoFSequenceData), proc(freeHoFSequenceData) },
- { k2SeqItemAnimData, proc(loadHoFSeqItemAnimData), proc(freeHoFSeqItemAnimData) },
- { k2ItemAnimDefinition, proc(loadItemAnimDefinition), proc(freeItemAnimDefinition) },
- #ifdef ENABLE_LOL
- { kLoLCharData, proc(loadCharData), proc(freeCharData) },
- { kLoLSpellData, proc(loadSpellData), proc(freeSpellData) },
- { kLoLCompassData, proc(loadCompassData), proc(freeCompassData) },
- { kLoLFlightShpData, proc(loadFlyingObjectData), proc(freeFlyingObjectData) },
- #else
- { kLoLCharData, proc(loadDummy), proc(freeDummy) },
- { kLoLSpellData, proc(loadDummy), proc(freeDummy) },
- { kLoLCompassData, proc(loadDummy), proc(freeDummy) },
- { kLoLFlightShpData, proc(loadDummy), proc(freeDummy) },
- #endif
- #if defined(ENABLE_EOB) || defined(ENABLE_LOL)
- { kRawDataBe16, proc(loadRawDataBe16), proc(freeRawDataBe16) },
- { kRawDataBe32, proc(loadRawDataBe32), proc(freeRawDataBe32) },
- #endif
- #ifdef ENABLE_LOL
- { kLoLButtonData, proc(loadButtonDefs), proc(freeButtonDefs) },
- #else
- { kLoLButtonData, proc(loadDummy), proc(freeDummy) },
- #endif
- #ifdef ENABLE_EOB
- { kEoB2SequenceData, proc(loadEoB2SeqData), proc(freeEoB2SeqData) },
- { kEoB2ShapeData, proc(loadEoB2ShapeData), proc(freeEoB2ShapeData) },
- { kEoBNpcData, proc(loadEoBNpcData), proc(freeEoBNpcData) },
- #endif
- { 0, 0, 0 }
- };
- #undef proc
- _fileLoader = fileTypeTable;
- return loadStaticResourceFile();
- }
- void StaticResource::deinit() {
- unloadId(-1);
- }
- const char *const *StaticResource::loadStrings(int id, int &strings) {
- return (const char *const *)getData(id, kStringList, strings);
- }
- const uint8 *StaticResource::loadRawData(int id, int &size) {
- return (const uint8 *)getData(id, kRawData, size);
- }
- const Shape *StaticResource::loadShapeTable(int id, int &entries) {
- return (const Shape *)getData(id, kShapeList, entries);
- }
- const AmigaSfxTable *StaticResource::loadAmigaSfxTable(int id, int &entries) {
- return (const AmigaSfxTable *)getData(id, kAmigaSfxTable, entries);
- }
- const Room *StaticResource::loadRoomTable(int id, int &entries) {
- return (const Room *)getData(id, StaticResource::kRoomList, entries);
- }
- const HoFSeqData *StaticResource::loadHoFSequenceData(int id, int &entries) {
- return (const HoFSeqData *)getData(id, k2SeqData, entries);
- }
- const HoFSeqItemAnimData *StaticResource::loadHoFSeqItemAnimData(int id, int &entries) {
- return (const HoFSeqItemAnimData *)getData(id, k2SeqItemAnimData, entries);
- }
- const ItemAnimDefinition *StaticResource::loadItemAnimDefinition(int id, int &entries) {
- return (const ItemAnimDefinition *)getData(id, k2ItemAnimDefinition, entries);
- }
- bool StaticResource::prefetchId(int id) {
- if (id == -1) {
- for (DataMap::const_iterator i = _dataTable.begin(); i != _dataTable.end(); ++i) {
- if (!prefetchId(i->_key))
- return false;
- }
- return true;
- }
- const void *ptr = 0;
- int type = -1, size = -1;
- if (checkResList(id, type, ptr, size))
- return true;
- DataMap::const_iterator dDesc = _dataTable.find(id);
- if (dDesc == _dataTable.end())
- return false;
- const FileType *filetype = getFiletype(dDesc->_value.type);
- if (!filetype)
- return false;
- ResData data;
- data.id = id;
- data.type = dDesc->_value.type;
- Common::SeekableReadStream *fileStream = _vm->resource()->createReadStream(Common::String::format("%08X", dDesc->_value.filename));
- if (!fileStream)
- return false;
- if (!(this->*(filetype->load))(*fileStream, data.data, data.size)) {
- delete fileStream;
- return false;
- }
- delete fileStream;
- _resList.push_back(data);
- return true;
- }
- void StaticResource::unloadId(int id) {
- Common::List<ResData>::iterator pos = _resList.begin();
- for (; pos != _resList.end();) {
- if (pos->id == id || id == -1) {
- const FileType *filetype = getFiletype(pos->type);
- (this->*(filetype->free))(pos->data, pos->size);
- pos = _resList.erase(pos);
- if (id != -1)
- break;
- } else {
- ++pos;
- }
- }
- }
- bool StaticResource::checkResList(int id, int &type, const void *&ptr, int &size) {
- Common::List<ResData>::iterator pos = _resList.begin();
- for (; pos != _resList.end(); ++pos) {
- if (pos->id == id) {
- size = pos->size;
- type = pos->type;
- ptr = pos->data;
- return true;
- }
- }
- return false;
- }
- const StaticResource::FileType *StaticResource::getFiletype(int type) {
- if (!_fileLoader)
- return 0;
- for (int i = 0; _fileLoader[i].load; ++i) {
- if (_fileLoader[i].type == type)
- return &_fileLoader[i];
- }
- return 0;
- }
- const void *StaticResource::getData(int id, int requesttype, int &size) {
- const void *ptr = 0;
- int type = -1;
- size = 0;
- if (checkResList(id, type, ptr, size)) {
- if (type == requesttype)
- return ptr;
- return 0;
- }
- if (!prefetchId(id))
- return 0;
- if (checkResList(id, type, ptr, size)) {
- if (type == requesttype)
- return ptr;
- }
- return 0;
- }
- bool StaticResource::loadDummy(Common::SeekableReadStream &stream, void *&ptr, int &size) {
- return true;
- }
- bool StaticResource::loadStringTable(Common::SeekableReadStream &stream, void *&ptr, int &size) {
- uint32 count = stream.readUint32BE();
- size = count;
- char **output = new char *[count];
- assert(output);
- for (uint32 i = 0; i < count; ++i) {
- Common::String string;
- char c = 0;
- while ((c = (char)stream.readByte()) != 0)
- string += c;
- output[i] = new char[string.size() + 1];
- strcpy(output[i], string.c_str());
- }
- ptr = output;
- return true;
- }
- bool StaticResource::loadRawData(Common::SeekableReadStream &stream, void *&ptr, int &size) {
- ptr = new uint8[stream.size()];
- stream.read(ptr, stream.size());
- size = stream.size();
- return true;
- }
- bool StaticResource::loadShapeTable(Common::SeekableReadStream &stream, void *&ptr, int &size) {
- uint32 count = stream.readUint32BE();
- size = count;
- Shape *loadTo = new Shape[count];
- assert(loadTo);
- for (uint32 i = 0; i < count; ++i) {
- loadTo[i].imageIndex = stream.readByte();
- loadTo[i].x = stream.readByte();
- loadTo[i].y = stream.readByte();
- loadTo[i].w = stream.readByte();
- loadTo[i].h = stream.readByte();
- loadTo[i].xOffset = stream.readSByte();
- loadTo[i].yOffset = stream.readSByte();
- }
- ptr = loadTo;
- return true;
- }
- bool StaticResource::loadAmigaSfxTable(Common::SeekableReadStream &stream, void *&ptr, int &size) {
- size = stream.readUint32BE();
- AmigaSfxTable *loadTo = new AmigaSfxTable[size];
- assert(loadTo);
- for (int i = 0; i < size; ++i) {
- loadTo[i].note = stream.readByte();
- loadTo[i].patch = stream.readByte();
- loadTo[i].duration = stream.readUint16BE();
- loadTo[i].volume = stream.readByte();
- loadTo[i].pan = stream.readByte();
- }
- ptr = loadTo;
- return true;
- }
- bool StaticResource::loadRoomTable(Common::SeekableReadStream &stream, void *&ptr, int &size) {
- uint32 count = stream.readUint32BE();
- size = count;
- Room *loadTo = new Room[count];
- assert(loadTo);
- for (uint32 i = 0; i < count; ++i) {
- loadTo[i].nameIndex = stream.readByte();
- loadTo[i].northExit = stream.readUint16BE();
- loadTo[i].eastExit = stream.readUint16BE();
- loadTo[i].southExit = stream.readUint16BE();
- loadTo[i].westExit = stream.readUint16BE();
- memset(&loadTo[i].itemsTable[0], 0xFF, sizeof(byte) * 6);
- memset(&loadTo[i].itemsTable[6], 0, sizeof(byte) * 6);
- memset(loadTo[i].itemsXPos, 0, sizeof(uint16) * 12);
- memset(loadTo[i].itemsYPos, 0, sizeof(uint8) * 12);
- memset(loadTo[i].needInit, 0, sizeof(loadTo[i].needInit));
- }
- ptr = loadTo;
- return true;
- }
- bool StaticResource::loadHoFSequenceData(Common::SeekableReadStream &stream, void *&ptr, int &size) {
- int numSeq = stream.readUint16BE();
- uint32 offset = 2;
- HoFSequence *tmp_s = new HoFSequence[numSeq];
- size = sizeof(HoFSeqData) + numSeq * (sizeof(HoFSequence) + 28);
- for (int i = 0; i < numSeq; i++) {
- stream.seek(offset, SEEK_SET); offset += 2;
- stream.seek(stream.readUint16BE(), SEEK_SET);
- tmp_s[i].flags = stream.readUint16BE();
- tmp_s[i].wsaFile = new char[14];
- stream.read(const_cast<char *>(tmp_s[i].wsaFile), 14);
- tmp_s[i].cpsFile = new char[14];
- stream.read(const_cast<char *>(tmp_s[i].cpsFile), 14);
- tmp_s[i].fadeInTransitionType = stream.readByte();
- tmp_s[i].fadeOutTransitionType = stream.readByte();
- tmp_s[i].stringIndex1 = stream.readUint16BE();
- tmp_s[i].stringIndex2 = stream.readUint16BE();
- tmp_s[i].startFrame = stream.readUint16BE();
- tmp_s[i].numFrames = stream.readUint16BE();
- tmp_s[i].duration = stream.readUint16BE();
- tmp_s[i].xPos = stream.readUint16BE();
- tmp_s[i].yPos = stream.readUint16BE();
- tmp_s[i].timeout = stream.readUint16BE();
- }
- stream.seek(offset, SEEK_SET); offset += 2;
- int numSeqN = stream.readUint16BE();
- HoFNestedSequence *tmp_n = new HoFNestedSequence[numSeqN];
- size += (numSeqN * (sizeof(HoFNestedSequence) + 14));
- for (int i = 0; i < numSeqN; i++) {
- stream.seek(offset, SEEK_SET); offset += 2;
- stream.seek(stream.readUint16BE(), SEEK_SET);
- tmp_n[i].flags = stream.readUint16BE();
- tmp_n[i].wsaFile = new char[14];
- stream.read(const_cast<char *>(tmp_n[i].wsaFile), 14);
- tmp_n[i].startframe = stream.readUint16BE();
- tmp_n[i].endFrame = stream.readUint16BE();
- tmp_n[i].frameDelay = stream.readUint16BE();
- tmp_n[i].x = stream.readUint16BE();
- tmp_n[i].y = stream.readUint16BE();
- uint16 ctrlOffs = stream.readUint16BE();
- tmp_n[i].fadeInTransitionType = stream.readUint16BE();
- tmp_n[i].fadeOutTransitionType = stream.readUint16BE();
- if (ctrlOffs) {
- stream.seek(ctrlOffs, SEEK_SET);
- int num_c = stream.readByte();
- FrameControl *tmp_f = new FrameControl[num_c];
- for (int ii = 0; ii < num_c; ii++) {
- tmp_f[ii].index = stream.readUint16BE();
- tmp_f[ii].delay = stream.readUint16BE();
- }
- tmp_n[i].wsaControl = (const FrameControl *)tmp_f;
- size += (num_c * sizeof(FrameControl));
- } else {
- tmp_n[i].wsaControl = 0;
- }
- }
- HoFSeqData *loadTo = new HoFSeqData;
- assert(loadTo);
- loadTo->seq = tmp_s;
- loadTo->nestedSeq = tmp_n;
- loadTo->numSeq = numSeq;
- loadTo->numNestedSeq = numSeqN;
- ptr = loadTo;
- return true;
- }
- bool StaticResource::loadHoFSeqItemAnimData(Common::SeekableReadStream &stream, void *&ptr, int &size) {
- size = stream.readByte();
- HoFSeqItemAnimData *loadTo = new HoFSeqItemAnimData[size];
- assert(loadTo);
- for (int i = 0; i < size; i++) {
- loadTo[i].itemIndex = stream.readSint16BE();
- loadTo[i].y = stream.readUint16BE();
- uint16 *tmp_f = new uint16[20];
- for (int ii = 0; ii < 20; ii++)
- tmp_f[ii] = stream.readUint16BE();
- loadTo[i].frames = tmp_f;
- }
- ptr = loadTo;
- return true;
- }
- bool StaticResource::loadItemAnimDefinition(Common::SeekableReadStream &stream, void *&ptr, int &size) {
- size = stream.readByte();
- ItemAnimDefinition *loadTo = new ItemAnimDefinition[size];
- assert(loadTo);
- for (int i = 0; i < size; i++) {
- loadTo[i].itemIndex = stream.readSint16BE();
- loadTo[i].numFrames = stream.readByte();
- FrameControl *tmp_f = new FrameControl[loadTo[i].numFrames];
- for (int ii = 0; ii < loadTo[i].numFrames; ii++) {
- tmp_f[ii].index = stream.readUint16BE();
- tmp_f[ii].delay = stream.readUint16BE();
- }
- loadTo[i].frames = tmp_f;
- }
- ptr = loadTo;
- return true;
- }
- void StaticResource::freeDummy(void *&ptr, int &size) {
- }
- void StaticResource::freeRawData(void *&ptr, int &size) {
- uint8 *data = (uint8 *)ptr;
- delete[] data;
- ptr = 0;
- size = 0;
- }
- void StaticResource::freeStringTable(void *&ptr, int &size) {
- char **data = (char **)ptr;
- while (size--)
- delete[] data[size];
- delete[] data;
- ptr = 0;
- size = 0;
- }
- void StaticResource::freeShapeTable(void *&ptr, int &size) {
- Shape *data = (Shape *)ptr;
- delete[] data;
- ptr = 0;
- size = 0;
- }
- void StaticResource::freeAmigaSfxTable(void *&ptr, int &size) {
- AmigaSfxTable *data = (AmigaSfxTable *)ptr;
- delete[] data;
- ptr = 0;
- size = 0;
- }
- void StaticResource::freeRoomTable(void *&ptr, int &size) {
- Room *data = (Room *)ptr;
- delete[] data;
- ptr = 0;
- size = 0;
- }
- void StaticResource::freeHoFSequenceData(void *&ptr, int &size) {
- HoFSeqData *h = (HoFSeqData *)ptr;
- for (int i = 0; i < h->numSeq; i++) {
- delete[] h->seq[i].wsaFile;
- delete[] h->seq[i].cpsFile;
- }
- delete[] h->seq;
- for (int i = 0; i < h->numNestedSeq; i++) {
- delete[] h->nestedSeq[i].wsaFile;
- delete[] h->nestedSeq[i].wsaControl;
- }
- delete[] h->nestedSeq;
- delete h;
- ptr = 0;
- size = 0;
- }
- void StaticResource::freeHoFSeqItemAnimData(void *&ptr, int &size) {
- HoFSeqItemAnimData *d = (HoFSeqItemAnimData *)ptr;
- for (int i = 0; i < size; i++)
- delete[] d[i].frames;
- delete[] d;
- ptr = 0;
- size = 0;
- }
- void StaticResource::freeItemAnimDefinition(void *&ptr, int &size) {
- ItemAnimDefinition *d = (ItemAnimDefinition *)ptr;
- for (int i = 0; i < size; i++)
- delete[] d[i].frames;
- delete[] d;
- ptr = 0;
- size = 0;
- }
- #pragma mark -
- void KyraEngine_LoK::initStaticResource() {
- int temp = 0;
- _seq_Forest = _staticres->loadRawData(k1ForestSeq, temp);
- _seq_KallakWriting = _staticres->loadRawData(k1KallakWritingSeq, temp);
- _seq_KyrandiaLogo = _staticres->loadRawData(k1KyrandiaLogoSeq, temp);
- _seq_KallakMalcolm = _staticres->loadRawData(k1KallakMalcolmSeq, temp);
- _seq_MalcolmTree = _staticres->loadRawData(k1MalcolmTreeSeq, temp);
- _seq_WestwoodLogo = _staticres->loadRawData(k1WestwoodLogoSeq, temp);
- _seq_Demo1 = _staticres->loadRawData(k1Demo1Seq, temp);
- _seq_Demo2 = _staticres->loadRawData(k1Demo2Seq, temp);
- _seq_Demo3 = _staticres->loadRawData(k1Demo3Seq, temp);
- _seq_Demo4 = _staticres->loadRawData(k1Demo4Seq, temp);
- _seq_Reunion = _staticres->loadRawData(k1OutroReunionSeq, temp);
- _seq_WSATable = _staticres->loadStrings(k1IntroWSAStrings, _seq_WSATable_Size);
- _seq_CPSTable = _staticres->loadStrings(k1IntroCPSStrings, _seq_CPSTable_Size);
- _seq_COLTable = _staticres->loadStrings(k1IntroCOLStrings, _seq_COLTable_Size);
- _seq_textsTable = _staticres->loadStrings(k1IntroStrings, _seq_textsTable_Size);
- _itemList = _staticres->loadStrings(k1ItemNames, _itemList_Size);
- _takenList = _staticres->loadStrings(k1TakenStrings, _takenList_Size);
- _placedList = _staticres->loadStrings(k1PlacedStrings, _placedList_Size);
- _droppedList = _staticres->loadStrings(k1DroppedStrings, _droppedList_Size);
- _noDropList = _staticres->loadStrings(k1NoDropStrings, _noDropList_Size);
- _putDownFirst = _staticres->loadStrings(k1PutDownString, _putDownFirst_Size);
- _waitForAmulet = _staticres->loadStrings(k1WaitAmuletString, _waitForAmulet_Size);
- _blackJewel = _staticres->loadStrings(k1BlackJewelString, _blackJewel_Size);
- _poisonGone = _staticres->loadStrings(k1PoisonGoneString, _poisonGone_Size);
- _healingTip = _staticres->loadStrings(k1HealingTipString, _healingTip_Size);
- _thePoison = _staticres->loadStrings(k1ThePoisonStrings, _thePoison_Size);
- _fluteString = _staticres->loadStrings(k1FluteStrings, _fluteString_Size);
- _wispJewelStrings = _staticres->loadStrings(k1WispJewelStrings, _wispJewelStrings_Size);
- _magicJewelString = _staticres->loadStrings(k1MagicJewelStrings, _magicJewelString_Size);
- _flaskFull = _staticres->loadStrings(k1FlaskFullString, _flaskFull_Size);
- _fullFlask = _staticres->loadStrings(k1FullFlaskString, _fullFlask_Size);
- _veryClever = _staticres->loadStrings(k1VeryCleverString, _veryClever_Size);
- _homeString = _staticres->loadStrings(k1OutroHomeString, _homeString_Size);
- _newGameString = _staticres->loadStrings(k1NewGameString, _newGameString_Size);
- _healingShapeTable = _staticres->loadShapeTable(k1Healing1Shapes, _healingShapeTableSize);
- _healingShape2Table = _staticres->loadShapeTable(k1Healing2Shapes, _healingShape2TableSize);
- _posionDeathShapeTable = _staticres->loadShapeTable(k1PoisonDeathShapes, _posionDeathShapeTableSize);
- _fluteAnimShapeTable = _staticres->loadShapeTable(k1FluteShapes, _fluteAnimShapeTableSize);
- _winterScrollTable = _staticres->loadShapeTable(k1Winter1Shapes, _winterScrollTableSize);
- _winterScroll1Table = _staticres->loadShapeTable(k1Winter2Shapes, _winterScroll1TableSize);
- _winterScroll2Table = _staticres->loadShapeTable(k1Winter3Shapes, _winterScroll2TableSize);
- _drinkAnimationTable = _staticres->loadShapeTable(k1DrinkShapes, _drinkAnimationTableSize);
- _brandonToWispTable = _staticres->loadShapeTable(k1WispShapes, _brandonToWispTableSize);
- _magicAnimationTable = _staticres->loadShapeTable(k1MagicAnimShapes, _magicAnimationTableSize);
- _brandonStoneTable = _staticres->loadShapeTable(k1BranStoneShapes, _brandonStoneTableSize);
- _characterImageTable = _staticres->loadStrings(k1CharacterImageFilenames, _characterImageTableSize);
- _roomFilenameTable = _staticres->loadStrings(k1RoomFilenames, _roomFilenameTableSize);
- _amuleteAnim = _staticres->loadRawData(k1AmuleteAnimSeq, temp);
- const uint8 **palTable = new const uint8 *[k1SpecialPalette33 - k1SpecialPalette1 + 1];
- for (int i = k1SpecialPalette1; i <= k1SpecialPalette33; ++i)
- palTable[i - k1SpecialPalette1] = _staticres->loadRawData(i, temp);
- _specialPalettes = palTable;
- _guiStrings = _staticres->loadStrings(k1GUIStrings, _guiStringsSize);
- _configStrings = _staticres->loadStrings(k1ConfigStrings, _configStringsSize);
- _storyStrings = _staticres->loadStrings(k1PC98StoryStrings, _storyStringsSize);
- // room list
- const Room *tempRoomList = _staticres->loadRoomTable(k1RoomList, _roomTableSize);
- if (_roomTableSize > 0) {
- _roomTable = new Room[_roomTableSize];
- assert(_roomTable);
- memcpy(_roomTable, tempRoomList, _roomTableSize * sizeof(Room));
- tempRoomList = 0;
- _staticres->unloadId(k1RoomList);
- }
- // default shape table
- const Shape *tempShapeTable = _staticres->loadShapeTable(k1DefaultShapes, _defaultShapeTableSize);
- if (_defaultShapeTableSize > 0) {
- _defaultShapeTable = new Shape[_defaultShapeTableSize];
- assert(_defaultShapeTable);
- memcpy(_defaultShapeTable, tempShapeTable, _defaultShapeTableSize * sizeof(Shape));
- tempShapeTable = 0;
- _staticres->unloadId(k1DefaultShapes);
- }
- // audio resource assignment
- int soundFilesSize;
- const char *const *soundFiles = _staticres->loadStrings(k1AudioTracks, soundFilesSize);
- int soundFilesIntroSize = 0;
- int cdaTableSize = 0;
- const char *const *soundFilesIntro = _staticres->loadStrings(k1AudioTracksIntro, soundFilesIntroSize);
- const int32 *cdaTable = (const int32 *)_staticres->loadRawData(k1TownsCDATable, cdaTableSize);
- // FIXME: It seems Kyra1 MAC CD includes AdLib and MIDI music and sfx, thus we enable
- // support for those for now. (Based on patch #2767489 "Support for Mac Kyrandia 1 CD" by satz).
- if (_flags.platform == Common::kPlatformDOS || _flags.platform == Common::kPlatformMacintosh) {
- SoundResourceInfo_PC resInfoIntro(soundFilesIntro, soundFilesIntroSize);
- SoundResourceInfo_PC resInfoIngame(soundFiles, soundFilesSize);
- _sound->initAudioResourceInfo(kMusicIntro, &resInfoIntro);
- _sound->initAudioResourceInfo(kMusicIngame, &resInfoIngame);
- } else if (_flags.platform == Common::kPlatformFMTowns) {
- SoundResourceInfo_Towns resInfoIntro(soundFiles, soundFilesSize, cdaTable, cdaTableSize);
- SoundResourceInfo_Towns resInfoIngame(soundFiles, soundFilesSize, cdaTable, cdaTableSize);
- _sound->initAudioResourceInfo(kMusicIntro, &resInfoIntro);
- _sound->initAudioResourceInfo(kMusicIngame, &resInfoIngame);
- } else if (_flags.platform == Common::kPlatformPC98) {
- SoundResourceInfo_PC98 resInfoIntro("INTRO%d.DAT");
- SoundResourceInfo_PC98 resInfoIngame("KYRAM%d.DAT");
- _sound->initAudioResourceInfo(kMusicIntro, &resInfoIntro);
- _sound->initAudioResourceInfo(kMusicIngame, &resInfoIngame);
- }
- }
- void KyraEngine_LoK::loadMouseShapes() {
- _screen->loadBitmap("MOUSE.CPS", 3, 3, 0);
- _screen->_curPage = 2;
- _shapes[0] = _screen->encodeShape(0, 0, 8, 10, 0);
- _shapes[1] = _screen->encodeShape(0, 0x17, 0x20, 7, 0);
- _shapes[2] = _screen->encodeShape(0x50, 0x12, 0x10, 9, 0);
- _shapes[3] = _screen->encodeShape(0x60, 0x12, 0x10, 11, 0);
- _shapes[4] = _screen->encodeShape(0x70, 0x12, 0x10, 9, 0);
- _shapes[5] = _screen->encodeShape(0x80, 0x12, 0x10, 11, 0);
- _shapes[6] = _screen->encodeShape(0x90, 0x12, 0x10, 10, 0);
- _shapes[360] = _screen->encodeShape(0x28, 0, 0x10, 13, 0);
- _screen->setMouseCursor(1, 1, 0);
- _screen->setMouseCursor(1, 1, _shapes[0]);
- _screen->setShapePages(5, 3);
- }
- void KyraEngine_LoK::loadCharacterShapes() {
- int curImage = 0xFF;
- int videoPage = _screen->_curPage;
- _screen->_curPage = 2;
- for (int i = 0; i < 115; ++i) {
- assert(i < _defaultShapeTableSize);
- Shape *shape = &_defaultShapeTable[i];
- if (shape->imageIndex == 0xFF) {
- _shapes[i + 7] = 0;
- continue;
- }
- if (shape->imageIndex != curImage) {
- assert(shape->imageIndex < _characterImageTableSize);
- _screen->loadBitmap(_characterImageTable[shape->imageIndex], 3, 3, 0);
- curImage = shape->imageIndex;
- }
- _shapes[i + 7] = _screen->encodeShape(shape->x << 3, shape->y, shape->w << 3, shape->h, 1);
- }
- _screen->_curPage = videoPage;
- }
- void KyraEngine_LoK::loadSpecialEffectShapes() {
- _screen->loadBitmap("EFFECTS.CPS", 3, 3, 0);
- _screen->_curPage = 2;
- int currShape;
- for (currShape = 173; currShape < 183; currShape++)
- _shapes[currShape] = _screen->encodeShape((currShape - 173) * 24, 0, 24, 24, 1);
- for (currShape = 183; currShape < 190; currShape++)
- _shapes[currShape] = _screen->encodeShape((currShape - 183) * 24, 24, 24, 24, 1);
- for (currShape = 190; currShape < 201; currShape++)
- _shapes[currShape] = _screen->encodeShape((currShape - 190) * 24, 48, 24, 24, 1);
- for (currShape = 201; currShape < 206; currShape++)
- _shapes[currShape] = _screen->encodeShape((currShape - 201) * 16, 106, 16, 16, 1);
- }
- void KyraEngine_LoK::loadItems() {
- int shape;
- _screen->loadBitmap("JEWELS3.CPS", 3, 3, 0);
- _screen->_curPage = 2;
- _shapes[323] = 0;
- for (shape = 1; shape < 6; shape++)
- _shapes[323 + shape] = _screen->encodeShape((shape - 1) * 32, 0, 32, 17, 0);
- for (shape = 330; shape <= 334; shape++)
- _shapes[shape] = _screen->encodeShape((shape - 330) * 32, 102, 32, 17, 0);
- for (shape = 335; shape <= 339; shape++)
- _shapes[shape] = _screen->encodeShape((shape - 335) * 32, 17, 32, 17, 0);
- for (shape = 340; shape <= 344; shape++)
- _shapes[shape] = _screen->encodeShape((shape - 340) * 32, 34, 32, 17, 0);
- for (shape = 345; shape <= 349; shape++)
- _shapes[shape] = _screen->encodeShape((shape - 345) * 32, 51, 32, 17, 0);
- for (shape = 350; shape <= 354; shape++)
- _shapes[shape] = _screen->encodeShape((shape - 350) * 32, 68, 32, 17, 0);
- for (shape = 355; shape <= 359; shape++)
- _shapes[shape] = _screen->encodeShape((shape - 355) * 32, 85, 32, 17, 0);
- _screen->loadBitmap("ITEMS.CPS", 3, 3, 0);
- _screen->_curPage = 2;
- for (int i = 0; i < 107; i++) {
- shape = findDuplicateItemShape(i);
- if (shape != -1)
- _shapes[216 + i] = _shapes[216 + shape];
- else
- _shapes[216 + i] = _screen->encodeShape((i % 20) * 16, i / 20 * 16, 16, 16, 0);
- }
- _res->loadFileToBuf("_ITEM_HT.DAT", &_itemHtDat, sizeof(_itemHtDat));
- }
- void KyraEngine_LoK::loadButtonShapes() {
- _screen->loadBitmap("BUTTONS2.CPS", 3, 3, 0);
- _screen->_curPage = 2;
- _gui->_scrollUpButton.data0ShapePtr = _screen->encodeShape(0, 0, 24, 14, 1);
- _gui->_scrollUpButton.data1ShapePtr = _screen->encodeShape(24, 0, 24, 14, 1);
- _gui->_scrollUpButton.data2ShapePtr = _screen->encodeShape(48, 0, 24, 14, 1);
- _gui->_scrollDownButton.data0ShapePtr = _screen->encodeShape(0, 15, 24, 14, 1);
- _gui->_scrollDownButton.data1ShapePtr = _screen->encodeShape(24, 15, 24, 14, 1);
- _gui->_scrollDownButton.data2ShapePtr = _screen->encodeShape(48, 15, 24, 14, 1);
- _screen->_curPage = 0;
- }
- void KyraEngine_LoK::loadMainScreen(int page) {
- _screen->clearPage(page);
- if (((_flags.lang == Common::EN_ANY || _flags.lang == Common::RU_RUS) && !_flags.isTalkie && _flags.platform == Common::kPlatformDOS) || _flags.platform == Common::kPlatformAmiga)
- _screen->loadBitmap("MAIN15.CPS", page, page, &_screen->getPalette(0));
- else if (_flags.lang == Common::EN_ANY || _flags.lang == Common::JA_JPN || (_flags.isTalkie && _flags.lang == Common::IT_ITA))
- _screen->loadBitmap("MAIN_ENG.CPS", page, page, 0);
- else if (_flags.lang == Common::FR_FRA)
- _screen->loadBitmap("MAIN_FRE.CPS", page, page, 0);
- else if (_flags.lang == Common::DE_DEU)
- _screen->loadBitmap("MAIN_GER.CPS", page, page, 0);
- else if (_flags.lang == Common::ES_ESP)
- _screen->loadBitmap("MAIN_SPA.CPS", page, page, 0);
- else if (_flags.lang == Common::IT_ITA)
- _screen->loadBitmap("MAIN_ITA.CPS", page, page, 0);
- else
- warning("no main graphics file found");
- _screen->copyRegion(0, 0, 0, 0, 320, 200, page, 0, Screen::CR_NO_P_CHECK);
- if (_flags.platform == Common::kPlatformAmiga) {
- _screen->copyPalette(1, 0);
- _screen->setInterfacePalette(_screen->getPalette(1), 0x3F, 0x3F, 0x3F);
- // TODO: Move this to a better place
- _screen->enableInterfacePalette(true);
- }
- }
- void KyraEngine_HoF::initStaticResource() {
- _ingamePakList = _staticres->loadStrings(k2IngamePakFiles, _ingamePakListSize);
- _ingameSoundList = _staticres->loadStrings(k2IngameSfxFiles, _ingameSoundListSize);
- _ingameSoundIndex = (const uint16 *)_staticres->loadRawData(k2IngameSfxIndex, _ingameSoundIndexSize);
- _musicFileListIntro = _staticres->loadStrings(k2SeqplayIntroTracks, _musicFileListIntroSize);
- _musicFileListIngame = _staticres->loadStrings(k2IngameTracks, _musicFileListIngameSize);
- _musicFileListFinale = _staticres->loadStrings(k2SeqplayFinaleTracks, _musicFileListFinaleSize);
- _cdaTrackTableIntro = _staticres->loadRawData(k2SeqplayIntroCDA, _cdaTrackTableIntroSize);
- _cdaTrackTableIngame = _staticres->loadRawData(k2IngameCDA, _cdaTrackTableIngameSize);
- _cdaTrackTableFinale = _staticres->loadRawData(k2SeqplayFinaleCDA, _cdaTrackTableFinaleSize);
- _ingameTalkObjIndex = (const uint16 *)_staticres->loadRawData(k2IngameTalkObjIndex, _ingameTalkObjIndexSize);
- _ingameTimJpStr = _staticres->loadStrings(k2IngameTimJpStrings, _ingameTimJpStrSize);
- _itemAnimDefinition = _staticres->loadItemAnimDefinition(k2IngameShapeAnimData, _itemAnimDefinitionSize);
- // assign music data
- if (_flags.platform == Common::kPlatformDOS) {
- SoundResourceInfo_PC resInfoIntro(_musicFileListIntro, _musicFileListIntroSize);
- SoundResourceInfo_PC resInfoIngame(_musicFileListIngame, _musicFileListIngameSize);
- SoundResourceInfo_PC resInfoFinale(_musicFileListFinale, _musicFileListFinaleSize);
- _sound->initAudioResourceInfo(kMusicIntro, &resInfoIntro);
- _sound->initAudioResourceInfo(kMusicIngame, &resInfoIngame);
- _sound->initAudioResourceInfo(kMusicFinale, &resInfoFinale);
- } else if (_flags.platform == Common::kPlatformFMTowns) {
- SoundResourceInfo_TownsPC98V2 resInfoIntro(0, 0, "intro%d.twn", (const uint16*)_cdaTrackTableIntro, _cdaTrackTableIntroSize >> 1);
- SoundResourceInfo_TownsPC98V2 resInfoIngame(0, 0, "km%02d.twn", (const uint16*)_cdaTrackTableIngame, _cdaTrackTableIngameSize >> 1);
- SoundResourceInfo_TownsPC98V2 resInfoFinale(0, 0, "finale%d.twn", (const uint16*)_cdaTrackTableFinale, _cdaTrackTableFinaleSize >> 1);
- _sound->initAudioResourceInfo(kMusicIntro, &resInfoIntro);
- _sound->initAudioResourceInfo(kMusicIngame, &resInfoIngame);
- _sound->initAudioResourceInfo(kMusicFinale, &resInfoFinale);
- } else if (_flags.platform == Common::kPlatformPC98) {
- SoundResourceInfo_TownsPC98V2 resInfoIntro(0, 0, "intro%d.86", 0, 0);
- SoundResourceInfo_TownsPC98V2 resInfoIngame(0, 0, "km%02d.86", 0, 0);
- SoundResourceInfo_TownsPC98V2 resInfoFinale(0, 0, "finale%d.86", 0, 0);
- _sound->initAudioResourceInfo(kMusicIntro, &resInfoIntro);
- _sound->initAudioResourceInfo(kMusicIngame, &resInfoIngame);
- _sound->initAudioResourceInfo(kMusicFinale, &resInfoFinale);
- }
- }
- void KyraEngine_MR::initStaticResource() {
- int tmp = 0;
- _mainMenuStrings = _staticres->loadStrings(k3MainMenuStrings, _mainMenuStringsSize);
- _soundList = _staticres->loadStrings(k3MusicFiles, _soundListSize);
- _scoreTable = _staticres->loadRawData(k3ScoreTable, _scoreTableSize);
- _sfxFileList = _staticres->loadStrings(k3SfxFiles, _sfxFileListSize);
- _sfxFileMap = _staticres->loadRawData(k3SfxMap, _sfxFileMapSize);
- _itemAnimDefinition = _staticres->loadItemAnimDefinition(k3ItemAnimData, tmp);
- _itemMagicTable = _staticres->loadRawData(k3ItemMagicTable, tmp);
- _itemStringMap = _staticres->loadRawData(k3ItemStringMap, _itemStringMapSize);
- }
- const uint8 Screen_LoK_16::_palette16[48] = {
- 0x00, 0x00, 0x00, 0x02, 0x07, 0x0B, 0x0C, 0x06, 0x04,
- 0x0E, 0x09, 0x07, 0x00, 0x06, 0x03, 0x00, 0x0C, 0x07,
- 0x0A, 0x0A, 0x0A, 0x08, 0x03, 0x03, 0x02, 0x02, 0x02,
- 0x08, 0x0B, 0x0E, 0x0D, 0x00, 0x00, 0x00, 0x00, 0x0A,
- 0x05, 0x05, 0x05, 0x00, 0x0F, 0x0F, 0x0F, 0x0D, 0x00,
- 0x0F, 0x0F, 0x0F
- };
- const ScreenDim Screen_LoK::_screenDimTable[] = {
- { 0x00, 0x00, 0x28, 0xC8, 0x0F, 0x0C, 0x00, 0x00 },
- { 0x08, 0x48, 0x18, 0x38, 0x0F, 0x0C, 0x00, 0x00 },
- { 0x01, 0x08, 0x26, 0x80, 0x0F, 0x0C, 0x00, 0x00 },
- { 0x00, 0xC2, 0x28, 0x06, 0x0F, 0x0C, 0x00, 0x00 },
- { 0x00, 0x90, 0x28, 0x38, 0x04, 0x0C, 0x00, 0x00 },
- { 0x01, 0x94, 0x26, 0x30, 0x04, 0x1B, 0x00, 0x00 },
- { 0x00, 0x90, 0x28, 0x38, 0x0F, 0x0D, 0x00, 0x00 },
- { 0x01, 0x96, 0x26, 0x32, 0x0F, 0x0D, 0x00, 0x00 },
- { 0x00, 0x00, 0x28, 0x88, 0x0F, 0x0C, 0x00, 0x00 },
- { 0x01, 0x20, 0x26, 0x80, 0x0F, 0x0C, 0x00, 0x00 },
- { 0x03, 0x28, 0x22, 0x46, 0x0F, 0x0D, 0x00, 0x00 }
- };
- const int Screen_LoK::_screenDimTableCount = ARRAYSIZE(Screen_LoK::_screenDimTable);
- const ScreenDim Screen_HoF::_screenDimTable[] = {
- { 0x00, 0x00, 0x28, 0xC8, 0xC7, 0xCF, 0x00, 0x00 },
- { 0x08, 0x48, 0x18, 0x38, 0xC7, 0xCF, 0x00, 0x00 },
- { 0x00, 0x00, 0x28, 0x90, 0xC7, 0xCF, 0x00, 0x00 },
- { 0x00, 0xC2, 0x28, 0x06, 0xC7, 0xCF, 0x00, 0x00 },
- { 0x00, 0x90, 0x28, 0x38, 0x96, 0xCF, 0x00, 0x00 },
- { 0x01, 0x94, 0x26, 0x30, 0x96, 0x1B, 0x00, 0x00 },
- { 0x00, 0x90, 0x28, 0x38, 0xC7, 0xCC, 0x00, 0x00 },
- { 0x01, 0x96, 0x26, 0x32, 0xC7, 0xCC, 0x00, 0x00 },
- { 0x00, 0x00, 0x28, 0x88, 0xC7, 0xCF, 0x00, 0x00 },
- { 0x00, 0x08, 0x28, 0xB8, 0xC7, 0xCF, 0x00, 0x00 },
- { 0x01, 0x28, 0x26, 0x46, 0xC7, 0xCC, 0x00, 0x00 },
- { 0x0A, 0x96, 0x14, 0x30, 0x19, 0xF0, 0x00, 0x00 } // menu, just present for current menu code
- };
- const int Screen_HoF::_screenDimTableCount = ARRAYSIZE(Screen_HoF::_screenDimTable);
- const ScreenDim Screen_MR::_screenDimTable[] = {
- { 0x00, 0x00, 0x28, 0xC8, 0xFF, 0xF0, 0x00, 0x00 },
- { 0x08, 0x48, 0x18, 0x38, 0xFF, 0xF0, 0x00, 0x00 },
- { 0x00, 0x00, 0x28, 0xBC, 0xFF, 0xF0, 0x00, 0x00 },
- { 0x0A, 0x96, 0x14, 0x30, 0x19, 0xF0, 0x00, 0x00 }
- };
- const int Screen_MR::_screenDimTableCount = ARRAYSIZE(Screen_MR::_screenDimTable);
- const int8 KyraEngine_v1::_addXPosTable[] = {
- 4, 4, 0, -4, -4, -4, 0, 4
- };
- const int8 KyraEngine_v1::_addYPosTable[] = {
- 0, -2, -2, -2, 0, 2, 2, 2
- };
- const int8 KyraEngine_v1::_charAddXPosTable[] = {
- 0, 4, 4, 4, 0, -4, -4, -4
- };
- const int8 KyraEngine_v1::_charAddYPosTable[] = {
- -2, -2, 0, 2, 2, 2, 0, -2
- };
- const uint16 KyraEngine_LoK::_itemPosX[] = {
- 95, 115, 135, 155, 175, 95, 115, 135, 155, 175
- };
- const uint8 KyraEngine_LoK::_itemPosY[] = {
- 160, 160, 160, 160, 160, 181, 181, 181, 181, 181
- };
- void GUI_LoK::initStaticResource() {
- GUI_V1_BUTTON(_scrollUpButton, 0x12, 1, 1, 1, 0x483, 0, 0, 0, 0x18, 0x0F, 0);
- GUI_V1_BUTTON(_scrollDownButton, 0x13, 1, 1, 1, 0x483, 0, 0, 0, 0x18, 0x0F, 0);
- GUI_V1_BUTTON(_menuButtonData[0], 0x0C, 1, 1, 1, 0x487, 0, 0, 0, 0, 0, 0);
- GUI_V1_BUTTON(_menuButtonData[1], 0x0D, 1, 1, 1, 0x487, 0, 0, 0, 0, 0, 0);
- GUI_V1_BUTTON(_menuButtonData[2], 0x0E, 1, 1, 1, 0x487, 0, 0, 0, 0, 0, 0);
- GUI_V1_BUTTON(_menuButtonData[3], 0x0F, 1, 1, 1, 0x487, 0, 0, 0, 0, 0, 0);
- GUI_V1_BUTTON(_menuButtonData[4], 0x10, 1, 1, 1, 0x487, 0, 0, 0, 0, 0, 0);
- GUI_V1_BUTTON(_menuButtonData[5], 0x11, 1, 1, 1, 0x487, 0, 0, 0, 0, 0, 0);
- delete[] _menu;
- _menu = new Menu[6];
- assert(_menu);
- Button::Callback quitPlayingFunctor = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::quitPlaying);
- Button::Callback loadGameMenuFunctor = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::loadGameMenu);
- Button::Callback cancelSubMenuFunctor = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::cancelSubMenu);
- GUI_V1_MENU(_menu[0], -1, -1, 0x100, 0x8B, 248, 249, 250, 0, 251, -1, 8, 0, 5, -1, -1, -1, -1);
- GUI_V1_MENU_ITEM(_menu[0].item[0], 1, 0, 0, 0, -1, -1, 0x1E, 0xDC, 0x0F, 252, 253, -1, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- GUI_V1_MENU_ITEM(_menu[0].item[1], 1, 0, 0, 0, -1, -1, 0x2F, 0xDC, 0x0F, 252, 253, -1, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- GUI_V1_MENU_ITEM(_menu[0].item[2], 1, 0, 0, 0, -1, -1, 0x40, 0xDC, 0x0F, 252, 253, -1, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- GUI_V1_MENU_ITEM(_menu[0].item[3], 1, 0, 0, 0, -1, -1, 0x51, 0xDC, 0x0F, 252, 253, -1, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- GUI_V1_MENU_ITEM(_menu[0].item[4], 1, 0, 0, 0, -1, 0, 0x6E, 0xDC, 0x0F, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- _menu[0].item[0].callback = loadGameMenuFunctor;
- _menu[0].item[1].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::saveGameMenu);
- _menu[0].item[2].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::gameControlsMenu);
- _menu[0].item[3].callback = quitPlayingFunctor;
- _menu[0].item[4].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::resumeGame);
- GUI_V1_MENU(_menu[1], -1, -1, 0x140, 0x38, 248, 249, 250, 0, 254, -1, 8, 0, 2, -1, -1, -1, -1);
- GUI_V1_MENU_ITEM(_menu[1].item[0], 1, 0, 0, 0, 0x18, 0, 0x1E, 0x48, 0x0F, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- GUI_V1_MENU_ITEM(_menu[1].item[1], 1, 0, 0, 0, 0xD8, 0, 0x1E, 0x48, 0x0F, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- _menu[1].item[0].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::quitConfirmYes);
- _menu[1].item[1].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::quitConfirmNo);
- GUI_V1_MENU(_menu[2], -1, -1, 0x120, 0xA0, 248, 249, 250, 0, 251, -1, 8, 0, 6, 132, 22, 132, 124);
- GUI_V1_MENU_ITEM(_menu[2].item[0], 1, 0, 0, 0, -1, 255, 0x27, 0x100, 0x0F, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- GUI_V1_MENU_ITEM(_menu[2].item[1], 1, 0, 0, 0, -1, 255, 0x38, 0x100, 0x0F, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- GUI_V1_MENU_ITEM(_menu[2].item[2], 1, 0, 0, 0, -1, 255, 0x49, 0x100, 0x0F, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- GUI_V1_MENU_ITEM(_menu[2].item[3], 1, 0, 0, 0, -1, 255, 0x5A, 0x100, 0x0F, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- GUI_V1_MENU_ITEM(_menu[2].item[4], 1, 0, 0, 0, -1, 255, 0x6B, 0x100, 0x0F, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- GUI_V1_MENU_ITEM(_menu[2].item[5], 1, 0, 0, 0, 0xB8, 0, 0x86, 0x58, 0x0F, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- _menu[2].item[5].callback = cancelSubMenuFunctor;
- GUI_V1_MENU(_menu[3], -1, -1, 288, 67, 248, 249, 250, 0, 251, -1, 8, 0, 2, -1, -1, -1, -1);
- GUI_V1_MENU_ITEM(_menu[3].item[0], 1, 0, 0, 0, 24, 0, 44, 85, 15, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- GUI_V1_MENU_ITEM(_menu[3].item[1], 1, 0, 0, 0, 179, 0, 44, 85, 15, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- _menu[3].item[0].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::savegameConfirm);
- _menu[3].item[1].callback = cancelSubMenuFunctor;
- GUI_V1_MENU(_menu[4], -1, -1, 0xD0, 0x4C, 248, 249, 250, 0, 251, -1, 8, 0, 2, -1, -1, -1, -1);
- GUI_V1_MENU_ITEM(_menu[4].item[0], 1, 0, 0, 0, -1, -1, 0x1E, 0xB4, 0x0F, 252, 253, -1, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- GUI_V1_MENU_ITEM(_menu[4].item[1], 1, 0, 0, 0, -1, -1, 0x2F, 0xB4, 0x0F, 252, 253, -1, 0, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- _menu[4].item[0].callback = loadGameMenuFunctor;
- _menu[4].item[1].callback = quitPlayingFunctor;
- GUI_V1_MENU(_menu[5], -1, -1, 0x130, 0x99, 248, 249, 250, 0, 251, -1, 8, 0, 6, -1, -1, -1, -1);
- GUI_V1_MENU_ITEM(_menu[5].item[0], 1, 0, 0, 0, 0xA5, 0, 0x1E, 0x80, 0x0F, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0x10, 0x20, 0, 0);
- GUI_V1_MENU_ITEM(_menu[5].item[1], 1, 0, 0, 0, 0xA5, 0, 0x2F, 0x80, 0x0F, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0x10, 0x31, 0, 0);
- GUI_V1_MENU_ITEM(_menu[5].item[2], 1, 0, 0, 0, 0xA5, 0, 0x40, 0x80, 0x0F, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0x10, 0x42, 0, 0);
- GUI_V1_MENU_ITEM(_menu[5].item[3], 1, 0, 0, 0, 0xA5, 0, 0x51, 0x80, 0x0F, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0x10, 0x53, 0, 0);
- GUI_V1_MENU_ITEM(_menu[5].item[4], 1, 0, 0, 0, 0xA5, 0, 0x62, 0x80, 0x0F, 252, 253, 5, 0, 248, 249, 250, -1, 0, 0x10, 0x65, 0, 0);
- GUI_V1_MENU_ITEM(_menu[5].item[5], 1, 0, 0, 0, -1, 0, 0x7F, 0x6C, 0x0F, 252, 253, -1, 255, 248, 249, 250, -1, 0, 0, 0, 0, 0);
- _menu[5].item[0].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::controlsChangeMusic);
- _menu[5].item[1].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::controlsChangeSounds);
- _menu[5].item[2].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::controlsChangeWalk);
- _menu[5].item[4].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::controlsChangeText);
- _menu[5].item[5].callback = BUTTON_FUNCTOR(GUI_LoK, this, &GUI_LoK::controlsApply);
- // The AMIGA version uses different colors, due to its 32 color nature. We did setup the 256 color version
- // colors above, so we need to overwrite those with the correct values over here.
- if (_vm->gameFlags().platform == Common::kPlatformAmiga) {
- for (int i = 0; i < 6; ++i) {
- _menu[i].bkgdColor = 17;
- _menu[i].color1 = 31;
- _menu[i].color2 = 18;
- for (int j = 0; j < _menu[i].numberOfItems; ++j) {
- _menu[i].item[j].bkgdColor = 17;
- _menu[i].item[j].color1 = 31;
- _menu[i].item[j].color2 = 18;
- }
- }
- }
- }
- void KyraEngine_LoK::setupButtonData() {
- delete[] _buttonData;
- delete[] _buttonDataListPtr;
- _buttonData = new Button[15];
- assert(_buttonData);
- _buttonDataListPtr = new Button *[15];
- assert(_buttonDataListPtr);
- GUI_V1_BUTTON(_buttonData[1], 0x01, 1, 1, 1, 0x0487, 0, 0x009, 0xA4, 0x36, 0x1E, 0);
- _buttonData[1].buttonCallback = BUTTON_FUNCTOR(GUI_LoK, _gui, &GUI_LoK::buttonMenuCallback);
- Button::Callback inventoryFunctor = BUTTON_FUNCTOR(KyraEngine_LoK, this, &KyraEngine_LoK::buttonInventoryCallback);
- for (int i = 2; i <= 10; ++i)
- _buttonData[i].buttonCallback = inventoryFunctor;
- _buttonData[0].buttonCallback = inventoryFunctor;
- GUI_V1_BUTTON(_buttonData[0], 0x02, 0, 0, 0, 0x0400, 0, 0x05D, 0x9E, 0x13, 0x13, 0);
- GUI_V1_BUTTON(_buttonData[2], 0x03, 0, 0, 0, 0x0400, 0, 0x071, 0x9E, 0x13, 0x14, 0);
- GUI_V1_BUTTON(_buttonData[3], 0x04, 0, 0, 0, 0x0400, 0, 0x085, 0x9E, 0x13, 0x14, 0);
- GUI_V1_BUTTON(_buttonData[4], 0x05, 0, 0, 0, 0x0400, 0, 0x099, 0x9E, 0x13, 0x14, 0);
- GUI_V1_BUTTON(_buttonData[5], 0x06, 0, 0, 0, 0x0400, 0, 0x0AD, 0x9E, 0x13, 0x14, 0);
- GUI_V1_BUTTON(_buttonData[6], 0x07, 0, 0, 0, 0x0400, 0, 0x05D, 0xB3, 0x13, 0x14, 0);
- GUI_V1_BUTTON(_buttonData[7], 0x08, 0, 0, 0, 0x0400, 0, 0x071, 0xB3, 0x13, 0x14, 0);
- GUI_V1_BUTTON(_buttonData[8], 0x09, 0, 0, 0, 0x0400, 0, 0x085, 0xB3, 0x13, 0x14, 0);
- GUI_V1_BUTTON(_buttonData[9], 0x0A, 0, 0, 0, 0x0400, 0, 0x099, 0xB3, 0x13, 0x14, 0);
- GUI_V1_BUTTON(_buttonData[10], 0x0B, 0, 0, 0, 0x0400, 0, 0x0AD, 0xB3, 0x13, 0x14, 0);
- Button::Callback amuletFunctor = BUTTON_FUNCTOR(KyraEngine_LoK, this, &KyraEngine_LoK::buttonAmuletCallback);
- GUI_V1_BUTTON(_buttonData[11], 0x15, 1, 1, 1, 0x0487, 0, 0x0FD, 0x9C, 0x1A, 0x12, 0);
- GUI_V1_BUTTON(_buttonData[12], 0x16, 1, 1, 1, 0x0487, 0, 0x0E7, 0xAA, 0x1A, 0x12, 0);
- GUI_V1_BUTTON(_buttonData[13], 0x17, 1, 1, 1, 0x0487, 0, 0x0FD, 0xB5, 0x1A, 0x12, 0);
- GUI_V1_BUTTON(_buttonData[14], 0x18, 1, 1, 1, 0x0487, 0, 0x113, 0xAA, 0x1A, 0x12, 0);
- for (int i = 11; i <= 14; ++i)
- _buttonData[i].buttonCallback = amuletFunctor;
- for (int i = 1; i < 15; ++i)
- _buttonDataListPtr[i - 1] = &_buttonData[i];
- _buttonDataListPtr[14] = 0;
- }
- const uint8 KyraEngine_LoK::_magicMouseItemStartFrame[] = {
- 0xAD, 0xB7, 0xBE, 0x00
- };
- const uint8 KyraEngine_LoK::_magicMouseItemEndFrame[] = {
- 0xB1, 0xB9, 0xC2, 0x00
- };
- const uint8 KyraEngine_LoK::_magicMouseItemStartFrame2[] = {
- 0xB2, 0xBA, 0xC3, 0x00
- };
- const uint8 KyraEngine_LoK::_magicMouseItemEndFrame2[] = {
- 0xB6, 0xBD, 0xC8, 0x00
- };
- const uint16 KyraEngine_LoK::_amuletX[] = { 231, 275, 253, 253 };
- const uint16 KyraEngine_LoK::_amuletY[] = { 170, 170, 159, 181 };
- const uint16 KyraEngine_LoK::_amuletX2[] = { 0x000, 0x0FD, 0x0E7, 0x0FD, 0x113, 0x000 };
- const uint16 KyraEngine_LoK::_amuletY2[] = { 0x000, 0x09F, 0x0AA, 0x0B5, 0x0AA, 0x000 };
- const int8 KyraEngine_LoK::_dosTrackMap[] = {
- -1, 0, -1, 1, 0, 3, 0, 2,
- 0, 4, 1, 2, 1, 3, 1, 4,
- 1, 92, 1, 6, 1, 7, 2, 2,
- 2, 3, 2, 4, 2, 5, 2, 6,
- 2, 7, 3, 3, 3, 4, 1, 8,
- 1, 9, 4, 2, 4, 3, 4, 4,
- 4, 5, 4, 6, 4, 7, 4, 8,
- 1, 11, 1, 12, 1, 14, 1, 13,
- 4, 9, 5, 12, 6, 2, 6, 6,
- 6, 7, 6, 8, 6, 9, 6, 3,
- 6, 4, 6, 5, 7, 2, 7, 3,
- 7, 4, 7, 5, 7, 6, 7, 7,
- 7, 8, 7, 9, 8, 2, 8, 3,
- 8, 4, 8, 5, 6, 11, 5, 11
- };
- const int KyraEngine_LoK::_dosTrackMapSize = ARRAYSIZE(KyraEngine_LoK::_dosTrackMap);
- const int8 KyraEngine_LoK::_amigaTrackMap[] = {
- 0, 1, 32, 26, 31, 30, 33, 33,
- 32, 17, 27, 32, 25, 29, 25, 24,
- 23, 26, 26, 30, 28, 21, 21, 15,
- 3, 15, 23, 25, 33, 21, 30, 22,
- 15, 3, 33, 11, 12, 13, 14, 22,
- 22, 22, 3, 3, 3, 23, 3, 3,
- 23, 3, 3, 3, 3, 3, 3, 33
- };
- const int KyraEngine_LoK::_amigaTrackMapSize = ARRAYSIZE(KyraEngine_LoK::_amigaTrackMap);
- // kyra engine v2 static data
- const int GUI_v2::_sliderBarsPosition[] = {
- 0x92, 0x1F, 0x92, 0x30, 0x92, 0x41, 0x92, 0x52
- };
- // kyra 2 static res
- const char *const KyraEngine_HoF::_languageExtension[] = {
- "ENG",
- "FRE",
- "GER",/*,
- "ITA", Italian and Spanish were never included
- "SPA"*/
- "JPN",
- };
- const char *const KyraEngine_HoF::_scriptLangExt[] = {
- "EMC",
- "FMC",
- "GMC",/*,
- "IMC", Italian and Spanish were never included
- "SMC"*/
- "JMC"
- };
- const uint8 KyraEngine_HoF::_characterFrameTable[] = {
- 0x19, 0x09, 0x09, 0x12, 0x12, 0x12, 0x09, 0x09
- };
- const int KyraEngine_HoF::_inventoryX[] = {
- 0x4F, 0x63, 0x77, 0x8B, 0x9F, 0x4F, 0x63, 0x77, 0x8B, 0x9F
- };
- const int KyraEngine_HoF::_inventoryY[] = {
- 0x95, 0x95, 0x95, 0x95, 0x95, 0xAA, 0xAA, 0xAA, 0xAA, 0xAA
- };
- const byte KyraEngine_HoF::_itemStringMap[] = {
- 2, 2, 0, 0, 2, 2, 2, 0,
- 2, 2, 0, 0, 0, 2, 0, 0,
- 0, 0, 0, 0, 2, 0, 0, 0,
- 0, 1, 0, 2, 2, 2, 2, 0,
- 3, 0, 3, 2, 2, 2, 3, 2,
- 2, 2, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 2, 0, 0, 0,
- 0, 0, 0, 0, 0, 2, 0, 0,
- 2, 0, 0, 0, 0, 0, 0, 2,
- 2, 0, 0, 0, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 2,
- 2, 2, 2, 2, 2, 2, 2, 0,
- 2, 2, 2, 0, 0, 1, 3, 2,
- 2, 2, 2, 2, 2, 0, 0, 0,
- 0, 2, 2, 1, 0, 1, 2, 0,
- 0, 0, 0, 0, 0, 2, 2, 2,
- 2, 2, 2, 2, 0, 2, 2, 2,
- 2, 3, 2, 0, 0, 0, 0, 1,
- 2, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0,
- 2, 2, 0, 0, 0, 0, 0, 2,
- 0, 2, 0, 0, 0, 0, 0, 0
- };
- const int KyraEngine_HoF::_itemStringMapSize = ARRAYSIZE(KyraEngine_HoF::_itemStringMap);
- const int8 KyraEngine_HoF::_dosTrackMap[] = {
- -1, 0, -1, 1, 9, 6, 5, 4,
- 8, 3, -2, 0, -2, 0, 2, 3,
- -2, 0, -2, 0, -2, 0, -2, 0,
- 0, 2, 0, 3, 1, 2, 1, 3,
- 2, 2, 2, 0, 3, 2, 3, 3,
- 3, 4, 4, 2, 5, 2, 5, 3,
- 5, 4, 6, 2, 6, 3, 6, 4,
- 6, 5, 6, 6, 6, 7, 6, 8,
- 6, 0, 6, 9, 7, 2, 7, 3,
- 7, 4, 7, 5, 8, 6, 7, 6,
- 7, 7, 7, 8, 7, 9, 8, 2,
- 14, 2, 8, 4, 8, 7, 8, …
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