/bin/Configuration/Modules/Permissions.ini.example
https://bitbucket.org/VirtualReality/software-testing · Unknown · 92 lines · 75 code · 17 blank · 0 comment · 0 complexity · cbe670eb9f423bfe3dd8e0287627dc91 MD5 · raw file
- [Permissions]
- ;; Add , in between permission modules
- ;; Default is "DefaultPermissionsModule"
- Modules = DefaultPermissionsModule
-
- ;; If set to false, then, in theory, the server never carries out permission checks (allowing anybody to copy any item, etc).
- ;; If set to true, then all permissions checks are carried out
- ;; Warning! This may not yet be implemented uniformly.
- ;; Default is true
- serverside_object_permissions = true
-
- ;; Do we allow grid wide gods to have god permissions on our sims?
- ;; Default is true
- allow_grid_gods = true
-
- ;; This allows some control over permissions
- ;; Note: This doesn't duplicate SL, and is not intended to
- region_owner_is_god = true
- region_manager_is_god = false
- parcel_owner_is_god = false
-
- ;; This makes admins that are in world normal users until they turn on god mode if enabled
- ;; Default is true
- admin_has_to_be_in_god_mode = true
-
- ;; UUIDs of users that are allowed to have god powers in this instance
- ;; WARNING: Applies to all regions!
- ;; Default is ""
- Allowed_Administrators = ""
-
- ;; Allow grid gods friends with permissions to edit grid gods objects
- ;; Values are:
- ;; false - Grid god friends with permissions can not edit their object
- ;; true - Grid god friends with permissions can edit their stuff
- allow_god_friends_edit_with_rights = false
-
- ;;
- ;; Script Permissions
- ;;
-
- ;; Control user types that are allowed to make new scripts
- ;; Note: Only if server-side permissions are enabled
- ;; Values are:
- ;; All - all can make scripts
- ;; Administrators - only gods can make scripts
- ;; ParcelOwners - only parcel owners(and gods) can make scripts
- ;; None - no one can create scripts
- ;; Default value is All
- allowed_script_creators = All
-
- ;; Control user types that are allowed to edit scripts
- ;; Note: Only if server-side permissions are enabled
- ;; Values are:
- ;; All - all can edit scripts
- ;; Administrators - only gods can edit scripts
- ;; ParcelOwners - only parcel owners (and gods) can edit scripts
- ;; None - no one can edit scripts
- ;; Default value is All
- allowed_script_editors = All
-
- ;; Control user types that are allowed to compile scripts (specific users can be added with the Grant settings below)
- ;; Values are:
- ;; All - all can edit scripts
- ;; Administrators - only gods can edit scripts
- ;; ParcelOwners - only parcel owners (and gods) can edit scripts
- ;; None - no one can edit scripts
- ;; Default value is None
- allowed_lsl_script_compilers = All
- allowed_cs_script_compilers = None
- allowed_js_script_compilers = None
- allowed_vb_script_compilers = None
- allowed_yp_script_compilers = None
- allowed_ascript_script_compilers = None
-
- ;; Add any UUIDs of users that are able to compile LSL scripts
- GrantLSL = ""
-
- ;; Add any UUIDs of users that are able to compile CS scripts
- GrantCS = ""
-
- ;; Add any UUIDs of users that are able to compile VB scripts
- GrantVB = ""
-
- ;; Add any UUIDs of users that are able to compile JS scripts
- GrantJS = ""
-
- ;; Add any UUIDs of users that are able to compile YP scripts
- GrantYP = ""
-
- ;; Add any UUIDs of users that are able to compile AScript scripts
- GrantAScript = ""