/Aurora/Modules/Avatar/Gestures/GesturesModule.cs
C# | 127 lines | 83 code | 18 blank | 26 comment | 4 complexity | 5c12ef7a68bf6b7529189906cdafbd20 MD5 | raw file
1/* 2 * Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/ 3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are met: 7 * * Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * * Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * * Neither the name of the Aurora-Sim Project nor the 13 * names of its contributors may be used to endorse or promote products 14 * derived from this software without specific prior written permission. 15 * 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 */ 27 28using Aurora.Framework; 29using Aurora.Framework.ConsoleFramework; 30using Aurora.Framework.Modules; 31using Aurora.Framework.PresenceInfo; 32using Aurora.Framework.SceneInfo; 33using Aurora.Framework.Services; 34using Aurora.Framework.Services.ClassHelpers.Inventory; 35using Nini.Config; 36using OpenMetaverse; 37using System; 38 39namespace Aurora.Modules.Gestures 40{ 41 public class GesturesModule : INonSharedRegionModule 42 { 43 protected IScene m_scene; 44 45 #region INonSharedRegionModule Members 46 47 public void Initialise(IConfigSource source) 48 { 49 } 50 51 public void AddRegion(IScene scene) 52 { 53 m_scene = scene; 54 55 m_scene.EventManager.OnNewClient += OnNewClient; 56 m_scene.EventManager.OnClosingClient += OnClosingClient; 57 } 58 59 public void RemoveRegion(IScene scene) 60 { 61 m_scene.EventManager.OnNewClient -= OnNewClient; 62 m_scene.EventManager.OnClosingClient -= OnClosingClient; 63 } 64 65 public void RegionLoaded(IScene scene) 66 { 67 } 68 69 public Type ReplaceableInterface 70 { 71 get { return null; } 72 } 73 74 public void Close() 75 { 76 } 77 78 public string Name 79 { 80 get { return "Gestures Module"; } 81 } 82 83 #endregion 84 85 private void OnNewClient(IClientAPI client) 86 { 87 client.OnActivateGesture += ActivateGesture; 88 client.OnDeactivateGesture += DeactivateGesture; 89 } 90 91 private void OnClosingClient(IClientAPI client) 92 { 93 client.OnActivateGesture -= ActivateGesture; 94 client.OnDeactivateGesture -= DeactivateGesture; 95 } 96 97 public virtual void ActivateGesture(IClientAPI client, UUID assetId, UUID gestureId) 98 { 99 IInventoryService invService = m_scene.InventoryService; 100 101 InventoryItemBase item = invService.GetItem(client.AgentId, gestureId); 102 if (item != null) 103 { 104 item.Flags |= (uint) 1; 105 invService.UpdateItem(item); 106 } 107 else 108 MainConsole.Instance.WarnFormat( 109 "[GESTURES]: Unable to find gesture {0} to activate for {1}", gestureId, client.Name); 110 } 111 112 public virtual void DeactivateGesture(IClientAPI client, UUID gestureId) 113 { 114 IInventoryService invService = m_scene.InventoryService; 115 116 InventoryItemBase item = invService.GetItem(client.AgentId, gestureId); 117 if (item != null) 118 { 119 item.Flags &= ~(uint) 1; 120 invService.UpdateItem(item); 121 } 122 else 123 MainConsole.Instance.ErrorFormat( 124 "[GESTURES]: Unable to find gesture to deactivate {0} for {1}", gestureId, client.Name); 125 } 126 } 127}