/Aurora/Modules/Avatar/Gestures/GesturesModule.cs
https://bitbucket.org/VirtualReality/software-testing · C# · 127 lines · 83 code · 18 blank · 26 comment · 4 complexity · 5c12ef7a68bf6b7529189906cdafbd20 MD5 · raw file
- /*
- * Copyright (c) Contributors, http://aurora-sim.org/, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the Aurora-Sim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
- using Aurora.Framework;
- using Aurora.Framework.ConsoleFramework;
- using Aurora.Framework.Modules;
- using Aurora.Framework.PresenceInfo;
- using Aurora.Framework.SceneInfo;
- using Aurora.Framework.Services;
- using Aurora.Framework.Services.ClassHelpers.Inventory;
- using Nini.Config;
- using OpenMetaverse;
- using System;
-
- namespace Aurora.Modules.Gestures
- {
- public class GesturesModule : INonSharedRegionModule
- {
- protected IScene m_scene;
-
- #region INonSharedRegionModule Members
-
- public void Initialise(IConfigSource source)
- {
- }
-
- public void AddRegion(IScene scene)
- {
- m_scene = scene;
-
- m_scene.EventManager.OnNewClient += OnNewClient;
- m_scene.EventManager.OnClosingClient += OnClosingClient;
- }
-
- public void RemoveRegion(IScene scene)
- {
- m_scene.EventManager.OnNewClient -= OnNewClient;
- m_scene.EventManager.OnClosingClient -= OnClosingClient;
- }
-
- public void RegionLoaded(IScene scene)
- {
- }
-
- public Type ReplaceableInterface
- {
- get { return null; }
- }
-
- public void Close()
- {
- }
-
- public string Name
- {
- get { return "Gestures Module"; }
- }
-
- #endregion
-
- private void OnNewClient(IClientAPI client)
- {
- client.OnActivateGesture += ActivateGesture;
- client.OnDeactivateGesture += DeactivateGesture;
- }
-
- private void OnClosingClient(IClientAPI client)
- {
- client.OnActivateGesture -= ActivateGesture;
- client.OnDeactivateGesture -= DeactivateGesture;
- }
-
- public virtual void ActivateGesture(IClientAPI client, UUID assetId, UUID gestureId)
- {
- IInventoryService invService = m_scene.InventoryService;
-
- InventoryItemBase item = invService.GetItem(client.AgentId, gestureId);
- if (item != null)
- {
- item.Flags |= (uint) 1;
- invService.UpdateItem(item);
- }
- else
- MainConsole.Instance.WarnFormat(
- "[GESTURES]: Unable to find gesture {0} to activate for {1}", gestureId, client.Name);
- }
-
- public virtual void DeactivateGesture(IClientAPI client, UUID gestureId)
- {
- IInventoryService invService = m_scene.InventoryService;
-
- InventoryItemBase item = invService.GetItem(client.AgentId, gestureId);
- if (item != null)
- {
- item.Flags &= ~(uint) 1;
- invService.UpdateItem(item);
- }
- else
- MainConsole.Instance.ErrorFormat(
- "[GESTURES]: Unable to find gesture to deactivate {0} for {1}", gestureId, client.Name);
- }
- }
- }